diff options
author | Marek Olšák <[email protected]> | 2016-03-10 13:28:08 +0100 |
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committer | Marek Olšák <[email protected]> | 2016-03-19 23:20:01 +0100 |
commit | 2bdd7a46a92fcfa983bd53294342a0ef14098d7f (patch) | |
tree | b64632c22d4a1721f847224ab6f5ea7d85761c50 | |
parent | fbe6e92899f90e7ee85420e88c807a1f2fd2be14 (diff) |
st/mesa: set TGSI property NEXT_SHADER
Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 18414055549..bdfd5ebb9f1 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -6370,6 +6370,42 @@ st_translate_program( t->insn[t->labels[i].branch_target]); } + /* Set the next shader stage hint for VS and TES. */ + switch (procType) { + case TGSI_PROCESSOR_VERTEX: + case TGSI_PROCESSOR_TESS_EVAL: + if (program->shader_program->SeparateShader) + break; + + for (i = program->shader->Stage+1; i <= MESA_SHADER_FRAGMENT; i++) { + if (program->shader_program->_LinkedShaders[i]) { + unsigned next; + + switch (i) { + case MESA_SHADER_TESS_CTRL: + next = TGSI_PROCESSOR_TESS_CTRL; + break; + case MESA_SHADER_TESS_EVAL: + next = TGSI_PROCESSOR_TESS_EVAL; + break; + case MESA_SHADER_GEOMETRY: + next = TGSI_PROCESSOR_GEOMETRY; + break; + case MESA_SHADER_FRAGMENT: + next = TGSI_PROCESSOR_FRAGMENT; + break; + default: + assert(0); + continue; + } + + ureg_set_next_shader_processor(ureg, next); + break; + } + } + break; + } + out: if (t) { free(t->arrays); |