diff options
author | Kenneth Graunke <[email protected]> | 2016-04-25 22:34:37 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2016-04-28 16:31:45 -0700 |
commit | 2655265fcba9017e793026c76e490e04db088c8f (patch) | |
tree | 44a3b61748fdc616e571efefea31e3bb0bbf5785 | |
parent | 70f89dd75ee7487d0143fa871bb20cbd29f54da0 (diff) |
mesa: Fix indirect draw buffer size check on 32-bit systems.
Fixes dEQP-GLES31.functional subtests:
draw_indirect.negative.command_offset_not_in_buffer_signed32_wrap
draw_indirect.negative.command_offset_not_in_buffer_unsigned32_wrap
These tests use really large values that overflow GLsizeiptr, at
which point the buffer size isn't less than "end".
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95138
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Alejandro PiƱeiro <[email protected]>
Reviewed-by: Mark Janes <[email protected]>
-rw-r--r-- | src/mesa/main/api_validate.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 2b629977644..688408f8dee 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -696,7 +696,7 @@ valid_draw_indirect(struct gl_context *ctx, GLenum mode, const GLvoid *indirect, GLsizei size, const char *name) { - const GLsizeiptr end = (GLsizeiptr)indirect + size; + const uint64_t end = (uint64_t) (uintptr_t) indirect + size; /* OpenGL ES 3.1 spec. section 10.5: * |