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authorAlexandre Demers <[email protected]>2013-10-20 13:48:05 -0400
committerMarek Olšák <[email protected]>2013-10-21 01:35:08 +0200
commit24fd074ce7f1d350523f0fa42f6d188a100ddb0f (patch)
tree66c8f9083b13bea8bebc12506a1ab0f518df57e2
parentc948aab96ca512247124819c4a2736e7385ea95d (diff)
docs: Updating forgotten GL feature completion for r600
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index c269f19ddb2..a56e7fead78 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -71,7 +71,7 @@ Base vertex offset(GL_ARB_draw_elements_base_vertex) DONE (i965, r300, r600, sw
Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, swrast)
Provoking vertex (GL_ARB_provoking_vertex) DONE (i965, r300, r600, swrast)
Seamless cubemaps (GL_ARB_seamless_cube_map) DONE (i965, r600)
-Multisample textures (GL_ARB_texture_multisample) DONE (i965)
+Multisample textures (GL_ARB_texture_multisample) DONE (i965, r600)
Frag depth clamp (GL_ARB_depth_clamp) DONE (i965, r600, swrast)
Fence objects (GL_ARB_sync) DONE (i965, r300, r600, swrast)
GLX_ARB_create_context_profile DONE