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authorBrian Paul <[email protected]>2011-10-13 07:37:43 -0600
committerBrian Paul <[email protected]>2011-10-13 07:38:24 -0600
commit241b3e4bbe93ecab545b4454f656c9ffd073ae85 (patch)
tree9a09ee38801dd4922413c55856104821ecce7215
parent63aa53bf3499672a14259af9ce964065776584fe (diff)
mesa: remove redundant buffer checks in copytexsubimage_error_check2()
Again, there was already a call to _mesa_source_buffer_exists() earlier in the function. Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r--src/mesa/main/teximage.c17
1 files changed, 0 insertions, 17 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 28c970588d2..84eed2354ac 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -2133,23 +2133,6 @@ copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions,
return GL_TRUE;
}
- if (teximage->_BaseFormat == GL_DEPTH_COMPONENT) {
- if (!ctx->ReadBuffer->_DepthBuffer) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage%dD(no depth buffer)",
- dimensions);
- return GL_TRUE;
- }
- }
- else if (teximage->_BaseFormat == GL_DEPTH_STENCIL_EXT) {
- if (!ctx->ReadBuffer->_DepthBuffer || !ctx->ReadBuffer->_StencilBuffer) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCopyTexSubImage%dD(no depth/stencil buffer)",
- dimensions);
- return GL_TRUE;
- }
- }
-
/* If copying into an integer texture, the source buffer must also be
* integer-valued.
*/