diff options
author | Ian Romanick <[email protected]> | 2013-01-18 15:43:38 -0800 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2013-01-20 20:56:20 -0500 |
commit | 1c29d8f4ffd562bc6abc2b3c37895d8db43feb95 (patch) | |
tree | 6c248d672324a35fd5d71e3c81affd1e6b8299e0 | |
parent | b3eed73c3b19759b0922a7a57b6068bb69cbd710 (diff) |
mesa/es3: Allow unsized depth and depth-stencil formats in ES3
They're part of GL_OES_depth_texture_cube_map, and we'll always enable
that extension in ES3 contexts.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/mesa/main/glformats.c | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c index 3004c08e283..e4f784179c2 100644 --- a/src/mesa/main/glformats.c +++ b/src/mesa/main/glformats.c @@ -2069,12 +2069,14 @@ _mesa_es3_error_check_format_and_type(GLenum format, GLenum type, case GL_DEPTH_COMPONENT: switch (type) { case GL_UNSIGNED_SHORT: - if (internalFormat != GL_DEPTH_COMPONENT16) + if (internalFormat != GL_DEPTH_COMPONENT + && internalFormat != GL_DEPTH_COMPONENT16) return GL_INVALID_OPERATION; break; case GL_UNSIGNED_INT: switch (internalFormat) { + case GL_DEPTH_COMPONENT: case GL_DEPTH_COMPONENT16: case GL_DEPTH_COMPONENT24: break; @@ -2096,7 +2098,8 @@ _mesa_es3_error_check_format_and_type(GLenum format, GLenum type, case GL_DEPTH_STENCIL: switch (type) { case GL_UNSIGNED_INT_24_8: - if (internalFormat != GL_DEPTH24_STENCIL8) + if (internalFormat != GL_DEPTH_STENCIL + && internalFormat != GL_DEPTH24_STENCIL8) return GL_INVALID_OPERATION; break; |