diff options
author | Brian Paul <[email protected]> | 2016-02-16 10:22:32 -0700 |
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committer | Brian Paul <[email protected]> | 2016-02-16 10:22:32 -0700 |
commit | 1bf8fa82770622c0a8ba88e7cb506e507fb56061 (patch) | |
tree | 68052ae33353317af100cba8dea5c9461ccfb28c | |
parent | a0636157c49701696f451dceac96bed43e7af830 (diff) |
cso: add CSO_BITS_ALL_SHADERS
For saving/restoring all shader stages.
Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r-- | src/gallium/auxiliary/cso_cache/cso_context.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h index 030545175d5..a3563d83a02 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.h +++ b/src/gallium/auxiliary/cso_cache/cso_context.h @@ -171,6 +171,12 @@ void cso_set_render_condition(struct cso_context *cso, #define CSO_BIT_VERTEX_SHADER 0x20000 #define CSO_BIT_VIEWPORT 0x40000 +#define CSO_BITS_ALL_SHADERS (CSO_BIT_VERTEX_SHADER | \ + CSO_BIT_FRAGMENT_SHADER | \ + CSO_BIT_GEOMETRY_SHADER | \ + CSO_BIT_TESSCTRL_SHADER | \ + CSO_BIT_TESSEVAL_SHADER) + void cso_save_state(struct cso_context *cso, unsigned state_mask); void cso_restore_state(struct cso_context *cso); |