diff options
author | Brian Paul <[email protected]> | 2000-06-29 18:54:29 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2000-06-29 18:54:29 +0000 |
commit | 0dc5edf3ae86a868840796ac87b530e951339c5b (patch) | |
tree | 0eeae4bd7b7d816c0044770b82bf5d8ae631c21e | |
parent | f174cda80cc91da1893dd1c400f18561b760edd8 (diff) |
several colortable fixes
-rw-r--r-- | src/mesa/main/colortab.c | 161 |
1 files changed, 124 insertions, 37 deletions
diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c index 9ee3f0f2bb4..369ca7ed58b 100644 --- a/src/mesa/main/colortab.c +++ b/src/mesa/main/colortab.c @@ -1,4 +1,4 @@ -/* $Id: colortab.c,v 1.19 2000/06/27 15:47:59 brianp Exp $ */ +/* $Id: colortab.c,v 1.20 2000/06/29 18:54:29 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -313,17 +313,30 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat, return; } - if (width < 1 || width > ctx->Const.MaxColorTableSize - || _mesa_bitcount(width) != 1) { - if (width > ctx->Const.MaxColorTableSize) - gl_error(ctx, GL_TABLE_TOO_LARGE, "glColorTable(width)"); - else + if (width < 0 || _mesa_bitcount(width) != 1) { + if (proxy) { + table->Size = 0; + table->IntFormat = (GLenum) 0; + table->Format = (GLenum) 0; + } + else { gl_error(ctx, GL_INVALID_VALUE, "glColorTable(width)"); + } + return; + } + + if (width > ctx->Const.MaxColorTableSize) { if (proxy) { table->Size = 0; table->IntFormat = (GLenum) 0; table->Format = (GLenum) 0; } + else { + if (width > ctx->Const.MaxColorTableSize) + gl_error(ctx, GL_TABLE_TOO_LARGE, "glColorTable(width)"); + else + gl_error(ctx, GL_INVALID_VALUE, "glColorTable(width)"); + } return; } @@ -341,14 +354,14 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat, FREE(table->Table); } if (floatTable) { - GLubyte tableUB[MAX_COLOR_TABLE_SIZE * 4]; + GLfloat tempTab[MAX_COLOR_TABLE_SIZE * 4]; GLfloat *tableF; GLuint i; - _mesa_unpack_ubyte_color_span(ctx, width, table->Format, - tableUB, /* dest */ + _mesa_unpack_float_color_span(ctx, width, table->Format, + tempTab, /* dest */ format, type, data, - &ctx->Unpack, GL_TRUE); + &ctx->Unpack, GL_TRUE, GL_FALSE); table->TableType = GL_FLOAT; table->Table = MALLOC(comps * width * sizeof(GLfloat)); @@ -357,50 +370,43 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat, return; } - /* Apply scale and bias and convert GLubyte values to GLfloats - * in [0, 1]. Store results in the tableF[]. - */ - rScale /= 255.0; - gScale /= 255.0; - bScale /= 255.0; - aScale /= 255.0; tableF = (GLfloat *) table->Table; switch (table->Format) { case GL_INTENSITY: for (i = 0; i < width; i++) { - tableF[i] = tableUB[i] * rScale + rBias; + tableF[i] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F); } break; case GL_LUMINANCE: for (i = 0; i < width; i++) { - tableF[i] = tableUB[i] * rScale + rBias; + tableF[i] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F); } break; case GL_ALPHA: for (i = 0; i < width; i++) { - tableF[i] = tableUB[i] * aScale + aBias; + tableF[i] = CLAMP(tempTab[i] * aScale + aBias, 0.0F, 1.0F); } break; case GL_LUMINANCE_ALPHA: for (i = 0; i < width; i++) { - tableF[i*2+0] = tableUB[i*2+0] * rScale + rBias; - tableF[i*2+1] = tableUB[i*2+1] * aScale + aBias; + tableF[i*2+0] = CLAMP(tempTab[i*2+0] * rScale + rBias, 0.0F, 1.0F); + tableF[i*2+1] = CLAMP(tempTab[i*2+1] * aScale + aBias, 0.0F, 1.0F); } break; case GL_RGB: for (i = 0; i < width; i++) { - tableF[i*3+0] = tableUB[i*3+0] * rScale + rBias; - tableF[i*3+1] = tableUB[i*3+1] * gScale + gBias; - tableF[i*3+2] = tableUB[i*3+2] * bScale + bBias; + tableF[i*3+0] = CLAMP(tempTab[i*3+0] * rScale + rBias, 0.0F, 1.0F); + tableF[i*3+1] = CLAMP(tempTab[i*3+1] * gScale + gBias, 0.0F, 1.0F); + tableF[i*3+2] = CLAMP(tempTab[i*3+2] * bScale + bBias, 0.0F, 1.0F); } break; case GL_RGBA: for (i = 0; i < width; i++) { - tableF[i*4+0] = tableUB[i*4+0] * rScale + rBias; - tableF[i*4+1] = tableUB[i*4+1] * gScale + gBias; - tableF[i*4+2] = tableUB[i*4+2] * bScale + bBias; - tableF[i*4+3] = tableUB[i*4+3] * aScale + aBias; + tableF[i*4+0] = CLAMP(tempTab[i*4+0] * rScale + rBias, 0.0F, 1.0F); + tableF[i*4+1] = CLAMP(tempTab[i*4+1] * gScale + gBias, 0.0F, 1.0F); + tableF[i*4+2] = CLAMP(tempTab[i*4+2] * bScale + bBias, 0.0F, 1.0F); + tableF[i*4+3] = CLAMP(tempTab[i*4+3] * aScale + aBias, 0.0F, 1.0F); } break; default: @@ -442,6 +448,8 @@ _mesa_ColorSubTable( GLenum target, GLsizei start, struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; struct gl_texture_object *texObj = NULL; struct gl_color_table *table = NULL; + GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0; + GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0; GLint comps; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glColorSubTable"); @@ -464,12 +472,36 @@ _mesa_ColorSubTable( GLenum target, GLsizei start, break; case GL_COLOR_TABLE: table = &ctx->ColorTable; + rScale = ctx->Pixel.ColorTableScale[0]; + gScale = ctx->Pixel.ColorTableScale[1]; + bScale = ctx->Pixel.ColorTableScale[2]; + aScale = ctx->Pixel.ColorTableScale[3]; + rBias = ctx->Pixel.ColorTableBias[0]; + gBias = ctx->Pixel.ColorTableBias[1]; + bBias = ctx->Pixel.ColorTableBias[2]; + aBias = ctx->Pixel.ColorTableBias[3]; break; case GL_POST_CONVOLUTION_COLOR_TABLE: table = &ctx->PostConvolutionColorTable; + rScale = ctx->Pixel.PCCTscale[0]; + gScale = ctx->Pixel.PCCTscale[1]; + bScale = ctx->Pixel.PCCTscale[2]; + aScale = ctx->Pixel.PCCTscale[3]; + rBias = ctx->Pixel.PCCTbias[0]; + gBias = ctx->Pixel.PCCTbias[1]; + bBias = ctx->Pixel.PCCTbias[2]; + aBias = ctx->Pixel.PCCTbias[3]; break; case GL_POST_COLOR_MATRIX_COLOR_TABLE: table = &ctx->PostColorMatrixColorTable; + rScale = ctx->Pixel.PCMCTscale[0]; + gScale = ctx->Pixel.PCMCTscale[1]; + bScale = ctx->Pixel.PCMCTscale[2]; + aScale = ctx->Pixel.PCMCTscale[3]; + rBias = ctx->Pixel.PCMCTbias[0]; + gBias = ctx->Pixel.PCMCTbias[1]; + bBias = ctx->Pixel.PCMCTbias[2]; + aBias = ctx->Pixel.PCMCTbias[3]; break; default: gl_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)"); @@ -508,11 +540,66 @@ _mesa_ColorSubTable( GLenum target, GLsizei start, format, type, data, &ctx->Unpack, GL_TRUE); } else { - GLfloat *dest = (GLfloat *) table->Table + start * comps * sizeof(GLfloat); + GLfloat tempTab[MAX_COLOR_TABLE_SIZE * 4]; + GLfloat *tableF; + GLuint i; + ASSERT(table->TableType == GL_FLOAT); - _mesa_unpack_float_color_span(ctx, count, table->Format, dest, - format, type, data, &ctx->Unpack, - GL_FALSE, GL_TRUE); + + _mesa_unpack_float_color_span(ctx, count, table->Format, + tempTab, /* dest */ + format, type, data, + &ctx->Unpack, GL_TRUE, GL_FALSE); + + tableF = (GLfloat *) table->Table; + + switch (table->Format) { + case GL_INTENSITY: + for (i = 0; i < count; i++) { + GLuint j = start + i; + tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F); + } + break; + case GL_LUMINANCE: + for (i = 0; i < count; i++) { + GLuint j = start + i; + tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F); + } + break; + case GL_ALPHA: + for (i = 0; i < count; i++) { + GLuint j = start + i; + tableF[j] = CLAMP(tempTab[i] * aScale + aBias, 0.0F, 1.0F); + } + break; + case GL_LUMINANCE_ALPHA: + for (i = 0; i < count; i++) { + GLuint j = start + i; + tableF[j*2+0] = CLAMP(tempTab[i*2+0] * rScale + rBias, 0.0F, 1.0F); + tableF[j*2+1] = CLAMP(tempTab[i*2+1] * aScale + aBias, 0.0F, 1.0F); + } + break; + case GL_RGB: + for (i = 0; i < count; i++) { + GLuint j = start + i; + tableF[j*3+0] = CLAMP(tempTab[i*3+0] * rScale + rBias, 0.0F, 1.0F); + tableF[j*3+1] = CLAMP(tempTab[i*3+1] * gScale + gBias, 0.0F, 1.0F); + tableF[j*3+2] = CLAMP(tempTab[i*3+2] * bScale + bBias, 0.0F, 1.0F); + } + break; + case GL_RGBA: + for (i = 0; i < count; i++) { + GLuint j = start + i; + tableF[j*4+0] = CLAMP(tempTab[i*4+0] * rScale + rBias, 0.0F, 1.0F); + tableF[j*4+1] = CLAMP(tempTab[i*4+1] * gScale + gBias, 0.0F, 1.0F); + tableF[j*4+2] = CLAMP(tempTab[i*4+2] * bScale + bBias, 0.0F, 1.0F); + tableF[j*4+3] = CLAMP(tempTab[i*4+3] * aScale + aBias, 0.0F, 1.0F); + } + break; + default: + gl_problem(ctx, "Bad format in _mesa_ColorSubTable"); + return; + } } if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) { @@ -728,10 +815,10 @@ _mesa_GetColorTable( GLenum target, GLenum format, if (table->TableType == GL_FLOAT) { const GLfloat *tableF = (const GLfloat *) table->Table; for (i = 0; i < table->Size; i++) { - rgba[i][RCOMP] = (GLint) (tableF[i*4+0] * 255.0F); - rgba[i][GCOMP] = (GLint) (tableF[i*4+1] * 255.0F); - rgba[i][BCOMP] = (GLint) (tableF[i*4+2] * 255.0F); - rgba[i][ACOMP] = (GLint) (tableF[i*4+3] * 255.0F); + rgba[i][RCOMP] = (GLint) (tableF[i*4+0] * 255.0F + 0.5F); + rgba[i][GCOMP] = (GLint) (tableF[i*4+1] * 255.0F + 0.5F); + rgba[i][BCOMP] = (GLint) (tableF[i*4+2] * 255.0F + 0.5F); + rgba[i][ACOMP] = (GLint) (tableF[i*4+3] * 255.0F + 0.5F); } } else { |