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authorBrian Paul <[email protected]>2008-09-17 09:05:04 -0600
committerBrian Paul <[email protected]>2008-09-17 09:05:04 -0600
commit0d20c88f626dfcfd8ad0b95f9e05feed19151e35 (patch)
treeff100d15cf80a710eab689f32be769ce95908f14
parente53296c928d80c6627a9551345c160533aa1a19e (diff)
mesa: fix bug in previous changes to _slang_resolve_attributes()
-rw-r--r--src/mesa/shader/slang/slang_link.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/shader/slang/slang_link.c b/src/mesa/shader/slang/slang_link.c
index 30035b4feea..a6390846b26 100644
--- a/src/mesa/shader/slang/slang_link.c
+++ b/src/mesa/shader/slang/slang_link.c
@@ -275,7 +275,7 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
const char *name = origProg->Attributes->Parameters[k].Name;
const GLint size = origProg->Attributes->Parameters[k].Size;
const GLenum type =origProg->Attributes->Parameters[k].DataType;
- GLint index, attr;
+ GLint index;
/* See if there's a user-defined attribute binding for
* this name.
@@ -313,6 +313,8 @@ _slang_resolve_attributes(struct gl_shader_program *shProg,
size, type, attr);
}
+ assert(attr >= 0);
+
/* update the instruction's src reg */
inst->SrcReg[j].Index = VERT_ATTRIB_GENERIC0 + attr;
}