diff options
author | Keith Whitwell <[email protected]> | 2010-10-12 13:20:39 +0100 |
---|---|---|
committer | Keith Whitwell <[email protected]> | 2010-10-12 13:20:39 +0100 |
commit | 0ca0382d1bfd1e9128fa4b588ce1411f7b8a85df (patch) | |
tree | 13adfe18e53021cf09451114bbe7b56d98b58ea5 | |
parent | 22ec25e2bf5c9309610b68e8e40472a8ea695ba9 (diff) |
Revert "llvmpipe: try to keep plane c values small"
This reverts commit 9773722c2b09d5f0615a47cecf4347859474dc56.
Looks like there are some floor/rounding issues here that need
to be better understood.
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup_line.c | 3 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_setup_tri.c | 38 |
2 files changed, 17 insertions, 24 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_setup_line.c b/src/gallium/drivers/llvmpipe/lp_setup_line.c index c940860850e..693ac281752 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_line.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_line.c @@ -640,7 +640,8 @@ try_setup_line( struct lp_setup_context *setup, } } - plane->c = (plane->c + (FIXED_ONE-1)) / FIXED_ONE; + plane->dcdx *= FIXED_ONE; + plane->dcdy *= FIXED_ONE; /* find trivial reject offsets for each edge for a single-pixel * sized block. These will be scaled up at each recursive level to diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c index dfe1bd11ea0..8fd034666c3 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c @@ -343,34 +343,26 @@ do_triangle_ccw(struct lp_setup_context *setup, * Also, sometimes (in FBO cases) GL will render upside down * to its usual method, in which case it will probably want * to use the opposite, top-left convention. - * - * XXX: Chances are this will get stripped away. In fact this - * is only meaningful if: - * - * (plane->c & (FIXED_ONE-1)) == 0 - * */ - if ((plane->c & (FIXED_ONE-1)) == 0) { - if (plane->dcdx < 0) { - /* both fill conventions want this - adjust for left edges */ - plane->c++; + if (plane->dcdx < 0) { + /* both fill conventions want this - adjust for left edges */ + plane->c++; + } + else if (plane->dcdx == 0) { + if (setup->pixel_offset == 0) { + /* correct for top-left fill convention: + */ + if (plane->dcdy > 0) plane->c++; } - else if (plane->dcdx == 0) { - if (setup->pixel_offset == 0) { - /* correct for top-left fill convention: - */ - if (plane->dcdy > 0) plane->c++; - } - else { - /* correct for bottom-left fill convention: - */ - if (plane->dcdy < 0) plane->c++; - } + else { + /* correct for bottom-left fill convention: + */ + if (plane->dcdy < 0) plane->c++; } } - plane->c = (plane->c + (FIXED_ONE-1)) / FIXED_ONE; - + plane->dcdx *= FIXED_ONE; + plane->dcdy *= FIXED_ONE; /* find trivial reject offsets for each edge for a single-pixel * sized block. These will be scaled up at each recursive level to |