diff options
author | Ben Skeggs <[email protected]> | 2008-03-30 19:58:03 +1000 |
---|---|---|
committer | Ben Skeggs <[email protected]> | 2008-03-30 19:58:03 +1000 |
commit | 03c60e0fb691d39a168a8825ace7150ef3a20e02 (patch) | |
tree | e7433c539a7584d29d4a6bf23aacdc348167aed8 | |
parent | 68395f6726183a0776e324b900e429449ede2b22 (diff) | |
parent | a52c0416d1f2105960b4646e2e268aed26814689 (diff) |
Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
110 files changed, 2031 insertions, 1034 deletions
diff --git a/configs/linux-cell b/configs/linux-cell index bcf5f00acb8..a701fa73f19 100644 --- a/configs/linux-cell +++ b/configs/linux-cell @@ -19,7 +19,9 @@ OPT_FLAGS = -g SDK = /opt/ibm/cell-sdk/prototype/sysroot/usr -CFLAGS = $(OPT_FLAGS) -Wall -Winline -fPIC -m32 -mabi=altivec -maltivec -I. -I$(SDK)/include -DGALLIUM_CELL +CFLAGS = $(OPT_FLAGS) -Wall -Winline -fPIC -m32 -mabi=altivec -maltivec \ + -I. -I$(SDK)/include \ + -DGALLIUM_CELL -DUSE_XSHM CXXFLAGS = $(CFLAGS) diff --git a/src/gallium/auxiliary/draw/draw_aaline.c b/src/gallium/auxiliary/draw/draw_aaline.c index cc1873abada..e8d2a45102c 100644 --- a/src/gallium/auxiliary/draw/draw_aaline.c +++ b/src/gallium/auxiliary/draw/draw_aaline.c @@ -61,6 +61,8 @@ struct aaline_fragment_shader void *aaline_fs; void *aapoint_fs; /* not yet */ void *sprite_fs; /* not yet */ + uint sampler_unit; + int generic_attrib; /**< texcoord/generic used for texture */ }; @@ -117,7 +119,8 @@ struct aa_transform_context { struct tgsi_transform_context base; uint tempsUsed; /**< bitmask */ int colorOutput; /**< which output is the primary color */ - int maxSampler; /**< max sampler index found */ + uint samplersUsed; /**< bitfield of samplers used */ + int freeSampler; /** an available sampler for the pstipple */ int maxInput, maxGeneric; /**< max input index found */ int colorTemp, texTemp; /**< temp registers */ boolean firstInstruction; @@ -140,8 +143,11 @@ aa_transform_decl(struct tgsi_transform_context *ctx, aactx->colorOutput = decl->u.DeclarationRange.First; } else if (decl->Declaration.File == TGSI_FILE_SAMPLER) { - if ((int) decl->u.DeclarationRange.Last > aactx->maxSampler) - aactx->maxSampler = decl->u.DeclarationRange.Last + 1; + uint i; + for (i = decl->u.DeclarationRange.First; + i <= decl->u.DeclarationRange.Last; i++) { + aactx->samplersUsed |= 1 << i; + } } else if (decl->Declaration.File == TGSI_FILE_INPUT) { if ((int) decl->u.DeclarationRange.Last > aactx->maxInput) @@ -164,6 +170,21 @@ aa_transform_decl(struct tgsi_transform_context *ctx, /** + * Find the lowest zero bit in the given word, or -1 if bitfield is all ones. + */ +static int +free_bit(uint bitfield) +{ + int i; + for (i = 0; i < 32; i++) { + if ((bitfield & (1 << i)) == 0) + return i; + } + return -1; +} + + +/** * TGSI instruction transform callback. * Replace writes to result.color w/ a temp reg. * Upon END instruction, insert texture sampling code for antialiasing. @@ -180,6 +201,11 @@ aa_transform_inst(struct tgsi_transform_context *ctx, struct tgsi_full_declaration decl; uint i; + /* find free sampler */ + aactx->freeSampler = free_bit(aactx->samplersUsed); + if (aactx->freeSampler >= PIPE_MAX_SAMPLERS) + aactx->freeSampler = PIPE_MAX_SAMPLERS - 1; + /* find two free temp regs */ for (i = 0; i < 32; i++) { if ((aactx->tempsUsed & (1 << i)) == 0) { @@ -212,7 +238,7 @@ aa_transform_inst(struct tgsi_transform_context *ctx, decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_SAMPLER; decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = aactx->maxSampler + 1; + decl.u.DeclarationRange.Last = aactx->freeSampler; ctx->emit_declaration(ctx, &decl); /* declare new temp regs */ @@ -246,7 +272,7 @@ aa_transform_inst(struct tgsi_transform_context *ctx, newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_INPUT; newInst.FullSrcRegisters[0].SrcRegister.Index = aactx->maxInput + 1; newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER; - newInst.FullSrcRegisters[1].SrcRegister.Index = aactx->maxSampler + 1; + newInst.FullSrcRegisters[1].SrcRegister.Index = aactx->freeSampler; ctx->emit_instruction(ctx, &newInst); @@ -311,7 +337,7 @@ static void generate_aaline_fs(struct aaline_stage *aaline) { const struct pipe_shader_state *orig_fs = &aaline->fs->state; - struct draw_context *draw = aaline->stage.draw; + //struct draw_context *draw = aaline->stage.draw; struct pipe_shader_state aaline_fs; struct aa_transform_context transform; @@ -322,7 +348,6 @@ generate_aaline_fs(struct aaline_stage *aaline) memset(&transform, 0, sizeof(transform)); transform.colorOutput = -1; - transform.maxSampler = -1; transform.maxInput = -1; transform.maxGeneric = -1; transform.colorTemp = -1; @@ -340,14 +365,12 @@ generate_aaline_fs(struct aaline_stage *aaline) tgsi_dump(aaline_fs.tokens, 0); #endif + aaline->fs->sampler_unit = transform.freeSampler; + aaline->fs->aaline_fs = aaline->driver_create_fs_state(aaline->pipe, &aaline_fs); - /* advertise the extra post-transform vertex attributes which will have - * the texcoords. - */ - draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; - draw->extra_vp_outputs.semantic_index = transform.maxGeneric + 1; + aaline->fs->generic_attrib = transform.maxGeneric + 1; } @@ -602,7 +625,7 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header) auto struct aaline_stage *aaline = aaline_stage(stage); struct draw_context *draw = stage->draw; struct pipe_context *pipe = aaline->pipe; - uint num = MAX2(aaline->num_textures, aaline->num_samplers); + uint num_samplers; assert(draw->rasterizer->line_smooth); @@ -611,20 +634,31 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header) else aaline->half_line_width = 0.5f * draw->rasterizer->line_width; + /* + * Bind (generate) our fragprog, sampler and texture + */ + bind_aaline_fragment_shader(aaline); + + /* update vertex attrib info */ aaline->tex_slot = draw->num_vs_outputs; assert(aaline->tex_slot > 0); /* output[0] is vertex pos */ + + /* advertise the extra post-transformed vertex attribute */ + draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; + draw->extra_vp_outputs.semantic_index = aaline->fs->generic_attrib; draw->extra_vp_outputs.slot = aaline->tex_slot; - /* - * Bind our fragprog, sampler and texture - */ - bind_aaline_fragment_shader(aaline); + /* how many samplers? */ + /* we'll use sampler/texture[pstip->sampler_unit] for the stipple */ + num_samplers = MAX2(aaline->num_textures, aaline->num_samplers); + num_samplers = MAX2(num_samplers, aaline->fs->sampler_unit + 1); - aaline->state.sampler[num] = aaline->sampler_cso; - pipe_texture_reference(&aaline->state.texture[num], aaline->texture); + aaline->state.sampler[aaline->fs->sampler_unit] = aaline->sampler_cso; + pipe_texture_reference(&aaline->state.texture[aaline->fs->sampler_unit], + aaline->texture); - aaline->driver_bind_sampler_states(pipe, num + 1, aaline->state.sampler); - aaline->driver_set_sampler_textures(pipe, num + 1, aaline->state.texture); + aaline->driver_bind_sampler_states(pipe, num_samplers, aaline->state.sampler); + aaline->driver_set_sampler_textures(pipe, num_samplers, aaline->state.texture); /* now really draw first line */ stage->line = aaline_line; diff --git a/src/gallium/auxiliary/draw/draw_aapoint.c b/src/gallium/auxiliary/draw/draw_aapoint.c index 67a7a8ebaba..fcebe3e7a0c 100644 --- a/src/gallium/auxiliary/draw/draw_aapoint.c +++ b/src/gallium/auxiliary/draw/draw_aapoint.c @@ -68,6 +68,7 @@ struct aapoint_fragment_shader struct pipe_shader_state state; void *driver_fs; /**< the regular shader */ void *aapoint_fs; /**< the aa point-augmented shader */ + int generic_attrib; /**< The generic input attrib/texcoord we'll use */ }; @@ -486,7 +487,6 @@ static void generate_aapoint_fs(struct aapoint_stage *aapoint) { const struct pipe_shader_state *orig_fs = &aapoint->fs->state; - struct draw_context *draw = aapoint->stage.draw; struct pipe_shader_state aapoint_fs; struct aa_transform_context transform; @@ -510,18 +510,16 @@ generate_aapoint_fs(struct aapoint_stage *aapoint) MAX, &transform.base); #if 0 /* DEBUG */ + printf("draw_aapoint, orig shader:\n"); tgsi_dump(orig_fs->tokens, 0); + printf("draw_aapoint, new shader:\n"); tgsi_dump(aapoint_fs.tokens, 0); #endif aapoint->fs->aapoint_fs = aapoint->driver_create_fs_state(aapoint->pipe, &aapoint_fs); - /* advertise the extra post-transform vertex attributes which will have - * the texcoords. - */ - draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; - draw->extra_vp_outputs.semantic_index = transform.maxGeneric + 1; + aapoint->fs->generic_attrib = transform.maxGeneric + 1; } @@ -675,15 +673,19 @@ aapoint_first_point(struct draw_stage *stage, struct prim_header *header) else aapoint->radius = 0.5f * draw->rasterizer->point_size; - aapoint->tex_slot = draw->num_vs_outputs; - assert(aapoint->tex_slot > 0); /* output[0] is vertex pos */ - draw->extra_vp_outputs.slot = aapoint->tex_slot; - /* - * Bind our fragprog. + * Bind (generate) our fragprog. */ bind_aapoint_fragment_shader(aapoint); + /* update vertex attrib info */ + aapoint->tex_slot = draw->num_vs_outputs; + assert(aapoint->tex_slot > 0); /* output[0] is vertex pos */ + + draw->extra_vp_outputs.semantic_name = TGSI_SEMANTIC_GENERIC; + draw->extra_vp_outputs.semantic_index = aapoint->fs->generic_attrib; + draw->extra_vp_outputs.slot = aapoint->tex_slot; + /* find psize slot in post-transform vertex */ aapoint->psize_slot = -1; if (draw->rasterizer->point_size_per_vertex) { diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c index 903cc267662..10bf9f54c10 100644 --- a/src/gallium/auxiliary/draw/draw_context.c +++ b/src/gallium/auxiliary/draw/draw_context.c @@ -233,24 +233,28 @@ void draw_set_viewport_state( struct draw_context *draw, void -draw_set_vertex_buffer(struct draw_context *draw, - unsigned attr, - const struct pipe_vertex_buffer *buffer) +draw_set_vertex_buffers(struct draw_context *draw, + unsigned count, + const struct pipe_vertex_buffer *buffers) { + assert(count <= PIPE_MAX_ATTRIBS); + draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ ); - assert(attr < PIPE_ATTRIB_MAX); - draw->vertex_buffer[attr] = *buffer; + + memcpy(draw->vertex_buffer, buffers, count * sizeof(buffers[0])); } void -draw_set_vertex_element(struct draw_context *draw, - unsigned attr, - const struct pipe_vertex_element *element) +draw_set_vertex_elements(struct draw_context *draw, + unsigned count, + const struct pipe_vertex_element *elements) { + assert(count <= PIPE_MAX_ATTRIBS); + draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ ); - assert(attr < PIPE_ATTRIB_MAX); - draw->vertex_element[attr] = *element; + + memcpy(draw->vertex_element, elements, count * sizeof(elements[0])); } diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h index dae687e5906..84bae3bd78d 100644 --- a/src/gallium/auxiliary/draw/draw_context.h +++ b/src/gallium/auxiliary/draw/draw_context.h @@ -138,13 +138,13 @@ void draw_delete_vertex_shader(struct draw_context *draw, * Vertex data functions */ -void draw_set_vertex_buffer(struct draw_context *draw, - unsigned attr, - const struct pipe_vertex_buffer *buffer); +void draw_set_vertex_buffers(struct draw_context *draw, + unsigned count, + const struct pipe_vertex_buffer *buffers); -void draw_set_vertex_element(struct draw_context *draw, - unsigned attr, - const struct pipe_vertex_element *element); +void draw_set_vertex_elements(struct draw_context *draw, + unsigned count, + const struct pipe_vertex_element *elements); void draw_set_mapped_element_buffer( struct draw_context *draw, unsigned eltSize, void *elements ); diff --git a/src/gallium/auxiliary/draw/draw_passthrough.c b/src/gallium/auxiliary/draw/draw_passthrough.c index dd00894c5bd..2198079a880 100644 --- a/src/gallium/auxiliary/draw/draw_passthrough.c +++ b/src/gallium/auxiliary/draw/draw_passthrough.c @@ -424,7 +424,7 @@ draw_passthrough_arrays(struct draw_context *draw, debug_printf("%s %d %d %d\n", __FUNCTION__, prim, start, count); - if (draw_need_pipeline(draw)) + if (draw_need_pipeline(draw, prim)) return FALSE; debug_printf("%s AAA\n", __FUNCTION__); diff --git a/src/gallium/auxiliary/draw/draw_prim.c b/src/gallium/auxiliary/draw/draw_prim.c index 4fe0ddc02a7..ddcde01d9a2 100644 --- a/src/gallium/auxiliary/draw/draw_prim.c +++ b/src/gallium/auxiliary/draw/draw_prim.c @@ -158,22 +158,19 @@ static INLINE void fetch_and_store(struct draw_context *draw) void draw_do_flush( struct draw_context *draw, unsigned flags ) { - static boolean flushing = FALSE; - if (0) debug_printf("Flushing with %d verts, %d prims\n", draw->vs.queue_nr, draw->pq.queue_nr ); - if (!flushing) { - flushing = TRUE; + if (draw->flushing) + return; + + draw->flushing = TRUE; if (flags >= DRAW_FLUSH_SHADER_QUEUE) { if (draw->vs.queue_nr) { - if (draw->rasterizer->bypass_vs) - fetch_and_store(draw); - else - (*draw->shader_queue_flush)(draw); + (*draw->shader_queue_flush)(draw); } if (flags >= DRAW_FLUSH_PRIM_QUEUE) { @@ -192,8 +189,7 @@ void draw_do_flush( struct draw_context *draw, unsigned flags ) } } - flushing = FALSE; - } + draw->flushing = FALSE; } @@ -333,6 +329,8 @@ draw_prim( struct draw_context *draw, unsigned i; boolean unfilled = (draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL || draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL); + boolean flatfirst = + (draw->rasterizer->flatshade & draw->rasterizer->flatshade_first) ? TRUE : FALSE; // debug_printf("%s (%d) %d/%d\n", __FUNCTION__, draw->prim, start, count ); @@ -345,11 +343,21 @@ draw_prim( struct draw_context *draw, break; case PIPE_PRIM_LINES: - for (i = 0; i+1 < count; i += 2) { - do_line( draw, - TRUE, - start + i + 0, - start + i + 1); + if (flatfirst) { + for (i = 0; i+1 < count; i += 2) { + do_line( draw, + TRUE, + start + i + 1, + start + i + 0); + } + } + else { + for (i = 0; i+1 < count; i += 2) { + do_line( draw, + TRUE, + start + i + 0, + start + i + 1); + } } break; @@ -370,60 +378,120 @@ draw_prim( struct draw_context *draw, break; case PIPE_PRIM_LINE_STRIP: - for (i = 1; i < count; i++) { - do_line( draw, - i == 1, - start + i - 1, - start + i ); + if (flatfirst) { + for (i = 1; i < count; i++) { + do_line( draw, + i == 1, + start + i, + start + i - 1 ); + } + } + else { + for (i = 1; i < count; i++) { + do_line( draw, + i == 1, + start + i - 1, + start + i ); + } } break; case PIPE_PRIM_TRIANGLES: - if (unfilled) { - for (i = 0; i+2 < count; i += 3) { - do_ef_triangle( draw, - 1, - ~0, - start + i + 0, - start + i + 1, - start + i + 2 ); - } - } + if (flatfirst) { + if (unfilled) { + for (i = 0; i+2 < count; i += 3) { + do_ef_triangle( draw, + 1, + ~0, + start + i + 1, + start + i + 2, + start + i + 0 ); + } + } + else { + for (i = 0; i+2 < count; i += 3) { + do_triangle( draw, + start + i + 1, + start + i + 2, + start + i + 0 ); + } + } + } else { - for (i = 0; i+2 < count; i += 3) { - do_triangle( draw, - start + i + 0, - start + i + 1, - start + i + 2 ); - } + if (unfilled) { + for (i = 0; i+2 < count; i += 3) { + do_ef_triangle( draw, + 1, + ~0, + start + i + 0, + start + i + 1, + start + i + 2 ); + } + } + else { + for (i = 0; i+2 < count; i += 3) { + do_triangle( draw, + start + i + 0, + start + i + 1, + start + i + 2 ); + } + } } break; case PIPE_PRIM_TRIANGLE_STRIP: - for (i = 0; i+2 < count; i++) { - if (i & 1) { - do_triangle( draw, - start + i + 1, - start + i + 0, - start + i + 2 ); - } - else { - do_triangle( draw, - start + i + 0, - start + i + 1, - start + i + 2 ); - } + if (flatfirst) { + for (i = 0; i+2 < count; i++) { + if (i & 1) { + do_triangle( draw, + start + i + 2, + start + i + 1, + start + i + 0 ); + } + else { + do_triangle( draw, + start + i + 1, + start + i + 2, + start + i + 0 ); + } + } + } + else { + for (i = 0; i+2 < count; i++) { + if (i & 1) { + do_triangle( draw, + start + i + 1, + start + i + 0, + start + i + 2 ); + } + else { + do_triangle( draw, + start + i + 0, + start + i + 1, + start + i + 2 ); + } + } } break; case PIPE_PRIM_TRIANGLE_FAN: if (count >= 3) { - for (i = 0; i+2 < count; i++) { - do_triangle( draw, - start + 0, - start + i + 1, - start + i + 2 ); - } + if (flatfirst) { + for (i = 0; i+2 < count; i++) { + do_triangle( draw, + start + i + 2, + start + 0, + start + i + 1 ); + } + } + else { + for (i = 0; i+2 < count; i++) { + do_triangle( draw, + start + 0, + start + i + 1, + start + i + 2 ); + } + } } break; diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h index 0c5afcacfae..8eb2f515cbc 100644 --- a/src/gallium/auxiliary/draw/draw_private.h +++ b/src/gallium/auxiliary/draw/draw_private.h @@ -223,12 +223,13 @@ struct draw_context } pt; + boolean flushing; /* pipe state that we need: */ const struct pipe_rasterizer_state *rasterizer; struct pipe_viewport_state viewport; - struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX]; - struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX]; + struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; + struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; struct draw_vertex_shader *vertex_shader; uint num_vs_outputs; /**< convenience, from vertex_shader */ @@ -241,7 +242,7 @@ struct draw_context unsigned eltSize; /** vertex arrays */ - const void *vbuffer[PIPE_ATTRIB_MAX]; + const void *vbuffer[PIPE_MAX_ATTRIBS]; /** constant buffer (for vertex shader) */ const void *constants; @@ -274,9 +275,9 @@ struct draw_context /* Vertex fetch internal state */ struct { - const ubyte *src_ptr[PIPE_ATTRIB_MAX]; - unsigned pitch[PIPE_ATTRIB_MAX]; - fetch_func fetch[PIPE_ATTRIB_MAX]; + const ubyte *src_ptr[PIPE_MAX_ATTRIBS]; + unsigned pitch[PIPE_MAX_ATTRIBS]; + fetch_func fetch[PIPE_MAX_ATTRIBS]; unsigned nr_attrs; full_fetch_func fetch_func; pt_fetch_func pt_fetch; @@ -364,7 +365,8 @@ extern void draw_vertex_shader_queue_flush( struct draw_context *draw ); extern void draw_update_vertex_fetch( struct draw_context *draw ); -extern boolean draw_need_pipeline(const struct draw_context *draw); +extern boolean draw_need_pipeline(const struct draw_context *draw, + unsigned prim ); /* Passthrough mode (second attempt): diff --git a/src/gallium/auxiliary/draw/draw_pstipple.c b/src/gallium/auxiliary/draw/draw_pstipple.c index 9cec9866408..4dddb72906f 100644 --- a/src/gallium/auxiliary/draw/draw_pstipple.c +++ b/src/gallium/auxiliary/draw/draw_pstipple.c @@ -112,7 +112,8 @@ struct pstip_transform_context { uint tempsUsed; /**< bitmask */ int wincoordInput; int maxInput; - int maxSampler; /**< max sampler index found */ + uint samplersUsed; /**< bitfield of samplers used */ + int freeSampler; /** an available sampler for the pstipple */ int texTemp; /**< temp registers */ int numImmed; boolean firstInstruction; @@ -130,8 +131,11 @@ pstip_transform_decl(struct tgsi_transform_context *ctx, struct pstip_transform_context *pctx = (struct pstip_transform_context *) ctx; if (decl->Declaration.File == TGSI_FILE_SAMPLER) { - if ((int) decl->u.DeclarationRange.Last > pctx->maxSampler) - pctx->maxSampler = (int) decl->u.DeclarationRange.Last; + uint i; + for (i = decl->u.DeclarationRange.First; + i <= decl->u.DeclarationRange.Last; i++) { + pctx->samplersUsed |= 1 << i; + } } else if (decl->Declaration.File == TGSI_FILE_INPUT) { pctx->maxInput = MAX2(pctx->maxInput, (int) decl->u.DeclarationRange.Last); @@ -160,6 +164,21 @@ pstip_transform_immed(struct tgsi_transform_context *ctx, /** + * Find the lowest zero bit in the given word, or -1 if bitfield is all ones. + */ +static int +free_bit(uint bitfield) +{ + int i; + for (i = 0; i < 32; i++) { + if ((bitfield & (1 << i)) == 0) + return i; + } + return -1; +} + + +/** * TGSI instruction transform callback. * Replace writes to result.color w/ a temp reg. * Upon END instruction, insert texture sampling code for antialiasing. @@ -177,7 +196,11 @@ pstip_transform_inst(struct tgsi_transform_context *ctx, struct tgsi_full_instruction newInst; uint i; int wincoordInput; - const int sampler = pctx->maxSampler + 1; + + /* find free sampler */ + pctx->freeSampler = free_bit(pctx->samplersUsed); + if (pctx->freeSampler >= PIPE_MAX_SAMPLERS) + pctx->freeSampler = PIPE_MAX_SAMPLERS - 1; if (pctx->wincoordInput < 0) wincoordInput = pctx->maxInput + 1; @@ -214,7 +237,7 @@ pstip_transform_inst(struct tgsi_transform_context *ctx, decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_SAMPLER; decl.u.DeclarationRange.First = - decl.u.DeclarationRange.Last = sampler; + decl.u.DeclarationRange.Last = pctx->freeSampler; ctx->emit_declaration(ctx, &decl); /* declare new temp regs */ @@ -274,7 +297,7 @@ pstip_transform_inst(struct tgsi_transform_context *ctx, newInst.FullSrcRegisters[0].SrcRegister.File = TGSI_FILE_TEMPORARY; newInst.FullSrcRegisters[0].SrcRegister.Index = pctx->texTemp; newInst.FullSrcRegisters[1].SrcRegister.File = TGSI_FILE_SAMPLER; - newInst.FullSrcRegisters[1].SrcRegister.Index = sampler; + newInst.FullSrcRegisters[1].SrcRegister.Index = pctx->freeSampler; ctx->emit_instruction(ctx, &newInst); /* KILP texTemp; # if texTemp < 0, KILL fragment */ @@ -313,7 +336,6 @@ generate_pstip_fs(struct pstip_stage *pstip) memset(&transform, 0, sizeof(transform)); transform.wincoordInput = -1; transform.maxInput = -1; - transform.maxSampler = -1; transform.texTemp = -1; transform.firstInstruction = TRUE; transform.base.transform_instruction = pstip_transform_inst; @@ -329,7 +351,8 @@ generate_pstip_fs(struct pstip_stage *pstip) tgsi_dump(pstip_fs.tokens, 0); #endif - pstip->fs->sampler_unit = transform.maxSampler + 1; + pstip->fs->sampler_unit = transform.freeSampler; + assert(pstip->fs->sampler_unit < PIPE_MAX_SAMPLERS); pstip->fs->pstip_fs = pstip->driver_create_fs_state(pstip->pipe, &pstip_fs); } @@ -399,8 +422,6 @@ pstip_create_texture(struct pstip_stage *pstip) pstip->texture = screen->texture_create(screen, &texTemp); assert(pstip->texture->refcount == 1); - - //pstip_update_texture(pstip); } diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c index d7169f78f44..3ec31ec25f3 100644 --- a/src/gallium/auxiliary/draw/draw_pt.c +++ b/src/gallium/auxiliary/draw/draw_pt.c @@ -55,7 +55,7 @@ draw_pt_arrays(struct draw_context *draw, unsigned start, unsigned count) { - const boolean pipeline = draw_need_pipeline(draw); + const boolean pipeline = draw_need_pipeline(draw, prim); const boolean cliptest = !draw->rasterizer->bypass_clipping; const boolean shading = !draw->rasterizer->bypass_vs; struct draw_pt_front_end *frontend = NULL; diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c index 64ef83d8001..9b098bc173f 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_emit.c @@ -78,7 +78,7 @@ struct fetch_emit_middle_end { unsigned pitch; void (*fetch)( const void *from, float *attrib); void (*emit)( const float *attrib, float **out ); - } fetch[PIPE_ATTRIB_MAX]; + } fetch[PIPE_MAX_ATTRIBS]; unsigned nr_fetch; unsigned hw_vertex_size; diff --git a/src/gallium/auxiliary/draw/draw_pt_vcache.c b/src/gallium/auxiliary/draw/draw_pt_vcache.c index 98c22eb4d4a..da9a3a52aed 100644 --- a/src/gallium/auxiliary/draw/draw_pt_vcache.c +++ b/src/gallium/auxiliary/draw/draw_pt_vcache.c @@ -107,7 +107,7 @@ static void vcache_elt( struct vcache_frontend *vcache, assert(vcache->fetch_count < FETCH_MAX); vcache->in[idx] = felt; - vcache->out[idx] = vcache->fetch_count; + vcache->out[idx] = (ushort)vcache->fetch_count; vcache->fetch_elts[vcache->fetch_count++] = felt; } diff --git a/src/gallium/auxiliary/draw/draw_validate.c b/src/gallium/auxiliary/draw/draw_validate.c index 70b477ba5cc..e163e078f0f 100644 --- a/src/gallium/auxiliary/draw/draw_validate.c +++ b/src/gallium/auxiliary/draw/draw_validate.c @@ -32,6 +32,22 @@ #include "pipe/p_defines.h" #include "draw_private.h" +static boolean points( unsigned prim ) +{ + return (prim == PIPE_PRIM_POINTS); +} + +static boolean lines( unsigned prim ) +{ + return (prim == PIPE_PRIM_LINES || + prim == PIPE_PRIM_LINE_STRIP || + prim == PIPE_PRIM_LINE_LOOP); +} + +static boolean triangles( unsigned prim ) +{ + return prim >= PIPE_PRIM_TRIANGLES; +} /** * Check if we need any special pipeline stages, or whether @@ -40,48 +56,63 @@ * pipeline stages. */ boolean -draw_need_pipeline(const struct draw_context *draw) +draw_need_pipeline(const struct draw_context *draw, + unsigned int prim ) { - /* line stipple */ - if (draw->rasterizer->line_stipple_enable && draw->line_stipple) - return TRUE; - - /* wide lines */ - if (draw->rasterizer->line_width > draw->wide_line_threshold) - return TRUE; + /* Don't have to worry about triangles turning into lines/points + * and triggering the pipeline, because we have to trigger the + * pipeline *anyway* if unfilled mode is active. + */ + if (lines(prim)) + { + /* line stipple */ + if (draw->rasterizer->line_stipple_enable && draw->line_stipple) + return TRUE; - /* large points */ - if (draw->rasterizer->point_size > draw->wide_point_threshold) - return TRUE; + /* wide lines */ + if (draw->rasterizer->line_width > draw->wide_line_threshold) + return TRUE; - /* AA lines */ - if (draw->rasterizer->line_smooth && draw->pipeline.aaline) - return TRUE; - - /* AA points */ - if (draw->rasterizer->point_smooth && draw->pipeline.aapoint) - return TRUE; + /* AA lines */ + if (draw->rasterizer->line_smooth && draw->pipeline.aaline) + return TRUE; + } - /* polygon stipple */ - if (draw->rasterizer->poly_stipple_enable && draw->pipeline.pstipple) - return TRUE; + if (points(prim)) + { + /* large points */ + if (draw->rasterizer->point_size > draw->wide_point_threshold) + return TRUE; - /* unfilled polygons */ - if (draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL || - draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) - return TRUE; + /* AA points */ + if (draw->rasterizer->point_smooth && draw->pipeline.aapoint) + return TRUE; - /* polygon offset */ - if (draw->rasterizer->offset_cw || draw->rasterizer->offset_ccw) - return TRUE; + /* point sprites */ + if (draw->rasterizer->point_sprite && draw->point_sprite) + return TRUE; + } - /* point sprites */ - if (draw->rasterizer->point_sprite && draw->point_sprite) - return TRUE; - /* two-side lighting */ - if (draw->rasterizer->light_twoside) - return TRUE; + if (triangles(prim)) + { + /* polygon stipple */ + if (draw->rasterizer->poly_stipple_enable && draw->pipeline.pstipple) + return TRUE; + + /* unfilled polygons */ + if (draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL || + draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) + return TRUE; + + /* polygon offset */ + if (draw->rasterizer->offset_cw || draw->rasterizer->offset_ccw) + return TRUE; + + /* two-side lighting */ + if (draw->rasterizer->light_twoside) + return TRUE; + } /* polygon cull - this is difficult - hardware can cull just fine * most of the time (though sometimes CULL_NEITHER is unsupported. diff --git a/src/gallium/auxiliary/draw/draw_vertex_fetch.c b/src/gallium/auxiliary/draw/draw_vertex_fetch.c index b56d85396de..11f99babf65 100644 --- a/src/gallium/auxiliary/draw/draw_vertex_fetch.c +++ b/src/gallium/auxiliary/draw/draw_vertex_fetch.c @@ -314,7 +314,11 @@ static fetch_func get_fetch_func( enum pipe_format format ) return NULL; /* not sure why this is needed */ default: - assert(0); + /* This can get hit because draw-state-validation is too eager, + and can jump in here validating stuff before the state tracker has set + up everything. + */ + /* assert(0); */ return NULL; } } diff --git a/src/gallium/auxiliary/draw/draw_vf.c b/src/gallium/auxiliary/draw/draw_vf.c index f4e29a62932..7bb34ace7aa 100644 --- a/src/gallium/auxiliary/draw/draw_vf.c +++ b/src/gallium/auxiliary/draw/draw_vf.c @@ -158,7 +158,7 @@ draw_vf_set_vertex_attributes( struct draw_vertex_fetch *vf, unsigned offset = 0; unsigned i, j; - assert(nr < PIPE_ATTRIB_MAX); + assert(nr < PIPE_MAX_ATTRIBS); for (j = 0, i = 0; i < nr; i++) { const unsigned format = map[i].format; @@ -390,7 +390,7 @@ struct draw_vertex_fetch *draw_vf_create( void ) struct draw_vertex_fetch *vf = CALLOC_STRUCT(draw_vertex_fetch); unsigned i; - for (i = 0; i < PIPE_ATTRIB_MAX; i++) + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) vf->attr[i].vf = vf; vf->identity[0] = 0.0; diff --git a/src/gallium/auxiliary/draw/draw_vf.h b/src/gallium/auxiliary/draw/draw_vf.h index 011c8f0ff1c..7555d1bd588 100644 --- a/src/gallium/auxiliary/draw/draw_vf.h +++ b/src/gallium/auxiliary/draw/draw_vf.h @@ -169,7 +169,7 @@ struct draw_vf_attr struct draw_vertex_fetch { - struct draw_vf_attr attr[PIPE_ATTRIB_MAX]; + struct draw_vf_attr attr[PIPE_MAX_ATTRIBS]; unsigned attr_count; unsigned vertex_stride; diff --git a/src/gallium/auxiliary/draw/draw_vs_exec.c b/src/gallium/auxiliary/draw/draw_vs_exec.c index 4e2fa727070..487d0ea7f4f 100644 --- a/src/gallium/auxiliary/draw/draw_vs_exec.c +++ b/src/gallium/auxiliary/draw/draw_vs_exec.c @@ -99,8 +99,8 @@ vs_exec_run( struct draw_vertex_shader *shader, struct tgsi_exec_machine *machine = &draw->machine; unsigned int j; - ALIGN16_DECL(struct tgsi_exec_vector, inputs, PIPE_ATTRIB_MAX); - ALIGN16_DECL(struct tgsi_exec_vector, outputs, PIPE_ATTRIB_MAX); + ALIGN16_DECL(struct tgsi_exec_vector, inputs, PIPE_MAX_ATTRIBS); + ALIGN16_DECL(struct tgsi_exec_vector, outputs, PIPE_MAX_ATTRIBS); const float *scale = draw->viewport.scale; const float *trans = draw->viewport.translate; diff --git a/src/gallium/auxiliary/draw/draw_vs_llvm.c b/src/gallium/auxiliary/draw/draw_vs_llvm.c index bd983f2ddfa..d29cb18efe4 100644 --- a/src/gallium/auxiliary/draw/draw_vs_llvm.c +++ b/src/gallium/auxiliary/draw/draw_vs_llvm.c @@ -107,8 +107,8 @@ vs_llvm_run( struct draw_vertex_shader *base, struct tgsi_exec_machine *machine = &draw->machine; unsigned int j; - ALIGN16_DECL(struct tgsi_exec_vector, inputs, PIPE_ATTRIB_MAX); - ALIGN16_DECL(struct tgsi_exec_vector, outputs, PIPE_ATTRIB_MAX); + ALIGN16_DECL(struct tgsi_exec_vector, inputs, PIPE_MAX_ATTRIBS); + ALIGN16_DECL(struct tgsi_exec_vector, outputs, PIPE_MAX_ATTRIBS); const float *scale = draw->viewport.scale; const float *trans = draw->viewport.translate; diff --git a/src/gallium/auxiliary/draw/draw_vs_sse.c b/src/gallium/auxiliary/draw/draw_vs_sse.c index a4503c143ed..bc910dc2d04 100644 --- a/src/gallium/auxiliary/draw/draw_vs_sse.c +++ b/src/gallium/auxiliary/draw/draw_vs_sse.c @@ -114,8 +114,8 @@ vs_sse_run( struct draw_vertex_shader *base, struct tgsi_exec_machine *machine = &draw->machine; unsigned int j; - ALIGN16_DECL(struct tgsi_exec_vector, inputs, PIPE_ATTRIB_MAX); - ALIGN16_DECL(struct tgsi_exec_vector, outputs, PIPE_ATTRIB_MAX); + ALIGN16_DECL(struct tgsi_exec_vector, inputs, PIPE_MAX_ATTRIBS); + ALIGN16_DECL(struct tgsi_exec_vector, outputs, PIPE_MAX_ATTRIBS); const float *scale = draw->viewport.scale; const float *trans = draw->viewport.translate; diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c index 24be65bff9d..7f6bf577b26 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c +++ b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.c @@ -267,10 +267,10 @@ void _name (struct spe_function *p, unsigned rT, unsigned rA, int imm) \ emit_RI7(p, _op, rT, rA, imm); \ } -#define EMIT_RI8(_name, _op) \ +#define EMIT_RI8(_name, _op, bias) \ void _name (struct spe_function *p, unsigned rT, unsigned rA, int imm) \ { \ - emit_RI8(p, _op, rT, rA, 155 - imm); \ + emit_RI8(p, _op, rT, rA, bias - imm); \ } #define EMIT_RI10(_name, _op) \ diff --git a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.h b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.h index 5a1eb1ed8de..1cacc717b15 100644 --- a/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.h +++ b/src/gallium/auxiliary/rtasm/rtasm_ppc_spe.h @@ -76,7 +76,7 @@ extern void spe_release_register(struct spe_function *p, int reg); #define EMIT_RI7(_name, _op) \ extern void _name (struct spe_function *p, unsigned rT, unsigned rA, \ int imm) -#define EMIT_RI8(_name, _op) \ +#define EMIT_RI8(_name, _op, bias) \ extern void _name (struct spe_function *p, unsigned rT, unsigned rA, \ int imm) #define EMIT_RI10(_name, _op) \ @@ -289,10 +289,10 @@ EMIT_RR (spe_dfnma, 0x35f); EMIT_R (spe_frest, 0x1b8); EMIT_R (spe_frsqest, 0x1b9); EMIT_RR (spe_fi, 0x3d4); -EMIT_RI8 (spe_csflt, 0x1da); -EMIT_RI8 (spe_cflts, 0x1d8); -EMIT_RI8 (spe_cuflt, 0x1db); -EMIT_RI8 (spe_cfltu, 0x1d9); +EMIT_RI8 (spe_csflt, 0x1da, 155); +EMIT_RI8 (spe_cflts, 0x1d8, 173); +EMIT_RI8 (spe_cuflt, 0x1db, 155); +EMIT_RI8 (spe_cfltu, 0x1d9, 173); EMIT_R (spe_frds, 0x3b9); EMIT_R (spe_fesd, 0x3b8); EMIT_RR (spe_dfceq, 0x3c3); diff --git a/src/gallium/auxiliary/util/p_debug.c b/src/gallium/auxiliary/util/p_debug.c index cc036dabf82..5447bbb6f55 100644 --- a/src/gallium/auxiliary/util/p_debug.c +++ b/src/gallium/auxiliary/util/p_debug.c @@ -155,10 +155,12 @@ debug_get_option(const char *name, const char *dfault) const char *sol, *eol, *sep; static char output[1024]; + result = dfault; + /* XXX: this creates the file if it does not exists, so it must either be + * disabled on release versions, or put in a less conspicuous place. + */ pMap = EngMapFile(L"\\??\\c:\\gallium.cfg", 0, &iFile); - if(!pMap) - result = dfault; - else { + if(pMap) { sol = (const char *)pMap; while(1) { /* TODO: handle LF line endings */ @@ -184,10 +186,7 @@ debug_get_option(const char *name, const char *dfault) result = dfault; #endif - if(result) - debug_printf("%s: %s = %s\n", __FUNCTION__, name, result); - else - debug_printf("%s: %s = (null)\n", __FUNCTION__, name); + debug_printf("%s: %s = %s\n", __FUNCTION__, name, result ? result : "(null)"); return result; } diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 28a404fd01f..eec5e600c91 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -58,9 +58,10 @@ struct blit_state struct pipe_rasterizer_state rasterizer; struct pipe_sampler_state sampler; - /*struct pipe_viewport_state viewport;*/ - struct pipe_sampler_state *vs; - struct pipe_sampler_state *fs; + struct pipe_shader_state vert_shader; + struct pipe_shader_state frag_shader; + void *vs; + void *fs; struct pipe_buffer *vbuf; /**< quad vertices */ float vertices[4][2][4]; /**< vertex/texcoords for quad */ @@ -130,11 +131,12 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso) TGSI_SEMANTIC_GENERIC }; const uint semantic_indexes[] = { 0, 0 }; ctx->vs = util_make_vertex_passthrough_shader(pipe, 2, semantic_names, - semantic_indexes); + semantic_indexes, + &ctx->vert_shader); } /* fragment shader */ - ctx->fs = util_make_fragment_tex_shader(pipe); + ctx->fs = util_make_fragment_tex_shader(pipe, &ctx->frag_shader); ctx->vbuf = pipe->winsys->buffer_create(pipe->winsys, 32, @@ -169,6 +171,9 @@ util_destroy_blit(struct blit_state *ctx) pipe->delete_vs_state(pipe, ctx->vs); pipe->delete_fs_state(pipe, ctx->fs); + FREE((void*) ctx->vert_shader.tokens); + FREE((void*) ctx->frag_shader.tokens); + pipe->winsys->buffer_destroy(pipe->winsys, ctx->vbuf); FREE(ctx); diff --git a/src/gallium/auxiliary/util/u_draw_quad.c b/src/gallium/auxiliary/util/u_draw_quad.c index 37e85336091..e659edb0881 100644 --- a/src/gallium/auxiliary/util/u_draw_quad.c +++ b/src/gallium/auxiliary/util/u_draw_quad.c @@ -45,23 +45,25 @@ util_draw_vertex_buffer(struct pipe_context *pipe, uint num_attribs) { struct pipe_vertex_buffer vbuffer; - struct pipe_vertex_element velement; + struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; uint i; + assert(num_attribs <= PIPE_MAX_ATTRIBS); + /* tell pipe about the vertex buffer */ vbuffer.buffer = vbuf; vbuffer.pitch = num_attribs * 4 * sizeof(float); /* vertex size */ vbuffer.buffer_offset = 0; - pipe->set_vertex_buffer(pipe, 0, &vbuffer); + pipe->set_vertex_buffers(pipe, 1, &vbuffer); /* tell pipe about the vertex attributes */ for (i = 0; i < num_attribs; i++) { - velement.src_offset = i * 4 * sizeof(float); - velement.vertex_buffer_index = 0; - velement.src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - velement.nr_components = 4; - pipe->set_vertex_element(pipe, i, &velement); + velements[i].src_offset = i * 4 * sizeof(float); + velements[i].vertex_buffer_index = 0; + velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + velements[i].nr_components = 4; } + pipe->set_vertex_elements(pipe, num_attribs, velements); /* draw */ pipe->draw_arrays(pipe, prim_type, 0, num_verts); diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c index e129c062be6..2fd214d22e2 100644 --- a/src/gallium/auxiliary/util/u_gen_mipmap.c +++ b/src/gallium/auxiliary/util/u_gen_mipmap.c @@ -61,9 +61,11 @@ struct gen_mipmap_state struct pipe_depth_stencil_alpha_state depthstencil; struct pipe_rasterizer_state rasterizer; struct pipe_sampler_state sampler; - /*struct pipe_viewport_state viewport;*/ - struct pipe_sampler_state *vs; - struct pipe_sampler_state *fs; + + struct pipe_shader_state vert_shader; + struct pipe_shader_state frag_shader; + void *vs; + void *fs; struct pipe_buffer *vbuf; /**< quad vertices */ float vertices[4][2][4]; /**< vertex/texcoords for quad */ @@ -740,11 +742,12 @@ util_create_gen_mipmap(struct pipe_context *pipe, TGSI_SEMANTIC_GENERIC }; const uint semantic_indexes[] = { 0, 0 }; ctx->vs = util_make_vertex_passthrough_shader(pipe, 2, semantic_names, - semantic_indexes); + semantic_indexes, + &ctx->vert_shader); } /* fragment shader */ - ctx->fs = util_make_fragment_tex_shader(pipe); + ctx->fs = util_make_fragment_tex_shader(pipe, &ctx->frag_shader); ctx->vbuf = pipe->winsys->buffer_create(pipe->winsys, 32, @@ -813,6 +816,9 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx) pipe->delete_vs_state(pipe, ctx->vs); pipe->delete_fs_state(pipe, ctx->fs); + FREE((void*) ctx->vert_shader.tokens); + FREE((void*) ctx->frag_shader.tokens); + pipe->winsys->buffer_destroy(pipe->winsys, ctx->vbuf); FREE(ctx); @@ -935,7 +941,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx, 4, /* verts */ 2); /* attribs/vert */ - pipe->flush(pipe, PIPE_FLUSH_WAIT); + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); /* need to signal that the texture has changed _after_ rendering to it */ pipe->texture_update(pipe, pt, face, (1 << dstLevel)); diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c index d230ddfbebc..5f8d12191d4 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.c +++ b/src/gallium/auxiliary/util/u_simple_shaders.c @@ -56,7 +56,9 @@ void * util_make_vertex_passthrough_shader(struct pipe_context *pipe, uint num_attribs, const uint *semantic_names, - const uint *semantic_indexes) + const uint *semantic_indexes, + struct pipe_shader_state *shader) + { uint maxTokens = 100; struct tgsi_token *tokens; @@ -66,7 +68,6 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, struct tgsi_full_instruction inst; const uint procType = TGSI_PROCESSOR_VERTEX; uint ti, i; - struct pipe_shader_state shader; tokens = (struct tgsi_token *) MALLOC(maxTokens * sizeof(tokens[0])); @@ -145,8 +146,10 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, tgsi_dump(tokens, 0); #endif - shader.tokens = tokens; - return pipe->create_vs_state(pipe, &shader); + shader->tokens = tokens; + /*shader->num_tokens = ti;*/ + + return pipe->create_vs_state(pipe, shader); } @@ -158,7 +161,8 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe, * END; */ void * -util_make_fragment_tex_shader(struct pipe_context *pipe) +util_make_fragment_tex_shader(struct pipe_context *pipe, + struct pipe_shader_state *shader) { uint maxTokens = 100; struct tgsi_token *tokens; @@ -168,7 +172,6 @@ util_make_fragment_tex_shader(struct pipe_context *pipe) struct tgsi_full_instruction inst; const uint procType = TGSI_PROCESSOR_FRAGMENT; uint ti; - struct pipe_shader_state shader; tokens = (struct tgsi_token *) MALLOC(maxTokens * sizeof(tokens[0])); @@ -254,8 +257,10 @@ util_make_fragment_tex_shader(struct pipe_context *pipe) tgsi_dump(tokens, 0); #endif - shader.tokens = tokens; - return pipe->create_fs_state(pipe, &shader); + shader->tokens = tokens; + /*shader->num_tokens = ti;*/ + + return pipe->create_fs_state(pipe, shader); } @@ -266,7 +271,8 @@ util_make_fragment_tex_shader(struct pipe_context *pipe) * Make simple fragment color pass-through shader. */ void * -util_make_fragment_passthrough_shader(struct pipe_context *pipe) +util_make_fragment_passthrough_shader(struct pipe_context *pipe, + struct pipe_shader_state *shader) { uint maxTokens = 40; struct tgsi_token *tokens; @@ -276,7 +282,6 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe) struct tgsi_full_instruction inst; const uint procType = TGSI_PROCESSOR_FRAGMENT; uint ti; - struct pipe_shader_state shader; tokens = (struct tgsi_token *) MALLOC(maxTokens * sizeof(tokens[0])); @@ -349,7 +354,9 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe) tgsi_dump(tokens, 0); #endif - shader.tokens = tokens; - return pipe->create_fs_state(pipe, &shader); + shader->tokens = tokens; + /*shader->num_tokens = ti;*/ + + return pipe->create_fs_state(pipe, shader); } diff --git a/src/gallium/auxiliary/util/u_simple_shaders.h b/src/gallium/auxiliary/util/u_simple_shaders.h index ca219a092c7..8ca4977d715 100644 --- a/src/gallium/auxiliary/util/u_simple_shaders.h +++ b/src/gallium/auxiliary/util/u_simple_shaders.h @@ -34,6 +34,7 @@ struct pipe_context; +struct pipe_shader_state; #ifdef __cplusplus @@ -45,15 +46,18 @@ extern void * util_make_vertex_passthrough_shader(struct pipe_context *pipe, uint num_attribs, const uint *semantic_names, - const uint *semantic_indexes); + const uint *semantic_indexes, + struct pipe_shader_state *shader); extern void * -util_make_fragment_tex_shader(struct pipe_context *pipe); +util_make_fragment_tex_shader(struct pipe_context *pipe, + struct pipe_shader_state *shader); extern void * -util_make_fragment_passthrough_shader(struct pipe_context *pipe); +util_make_fragment_passthrough_shader(struct pipe_context *pipe, + struct pipe_shader_state *shader); #ifdef __cplusplus diff --git a/src/gallium/auxiliary/util/u_snprintf.c b/src/gallium/auxiliary/util/u_snprintf.c index 61c20b48f7e..48426abcb7a 100644 --- a/src/gallium/auxiliary/util/u_snprintf.c +++ b/src/gallium/auxiliary/util/u_snprintf.c @@ -783,19 +783,19 @@ rpl_vsnprintf(char *str, size_t size, const char *format, va_list args) switch (cflags) { case PRINT_C_CHAR: charptr = va_arg(args, signed char *); - *charptr = len; + *charptr = (signed char)len; break; case PRINT_C_SHORT: shortptr = va_arg(args, short int *); - *shortptr = len; + *shortptr = (short int)len; break; case PRINT_C_LONG: longptr = va_arg(args, long int *); - *longptr = len; + *longptr = (long int)len; break; case PRINT_C_LLONG: llongptr = va_arg(args, LLONG *); - *llongptr = len; + *llongptr = (LLONG)len; break; case PRINT_C_SIZE: /* diff --git a/src/gallium/drivers/cell/common.h b/src/gallium/drivers/cell/common.h index d59e4f7036e..b0928fefd2e 100644 --- a/src/gallium/drivers/cell/common.h +++ b/src/gallium/drivers/cell/common.h @@ -92,8 +92,9 @@ #define CELL_CMD_STATE_BIND_VS 18 #define CELL_CMD_STATE_BLEND 19 #define CELL_CMD_STATE_ATTRIB_FETCH 20 -#define CELL_CMD_VS_EXECUTE 21 -#define CELL_CMD_FLUSH_BUFFER_RANGE 22 +#define CELL_CMD_STATE_LOGICOP 21 +#define CELL_CMD_VS_EXECUTE 22 +#define CELL_CMD_FLUSH_BUFFER_RANGE 23 #define CELL_NUM_BUFFERS 4 @@ -124,6 +125,12 @@ struct cell_command_blend { }; +struct cell_command_logicop { + uint64_t base; /**< Effective address of code start. */ + unsigned size; /**< Size in bytes of test code. */ +}; + + /** * Tell SPUs about the framebuffer size, location */ diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c index ccbbd1d331c..12eb5aa2547 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.c +++ b/src/gallium/drivers/cell/ppu/cell_context.c @@ -103,8 +103,8 @@ cell_create_context(struct pipe_screen *screen, cell->pipe.destroy = cell_destroy_context; /* state setters */ - cell->pipe.set_vertex_buffer = cell_set_vertex_buffer; - cell->pipe.set_vertex_element = cell_set_vertex_element; + cell->pipe.set_vertex_buffers = cell_set_vertex_buffers; + cell->pipe.set_vertex_elements = cell_set_vertex_elements; cell->pipe.draw_arrays = cell_draw_arrays; cell->pipe.draw_elements = cell_draw_elements; diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h index 9e79db0acef..7f656a97447 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.h +++ b/src/gallium/drivers/cell/ppu/cell_context.h @@ -92,6 +92,8 @@ struct cell_context const struct cell_vertex_shader_state *vs; const struct cell_fragment_shader_state *fs; + struct spe_function logic_op; + struct pipe_blend_color blend_color; struct pipe_clip_state clip; struct pipe_constant_buffer constants[2]; @@ -101,8 +103,8 @@ struct cell_context struct cell_texture *texture[PIPE_MAX_SAMPLERS]; uint num_textures; struct pipe_viewport_state viewport; - struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX]; - struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX]; + struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; + struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; ubyte *cbuf_map[PIPE_MAX_COLOR_BUFS]; ubyte *zsbuf_map; @@ -139,7 +141,7 @@ struct cell_context struct spe_function attrib_fetch; - unsigned attrib_fetch_offsets[PIPE_ATTRIB_MAX]; + unsigned attrib_fetch_offsets[PIPE_MAX_ATTRIBS]; }; diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c index c839fb4d12d..b896252f817 100644 --- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c +++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c @@ -123,7 +123,7 @@ cell_draw_elements(struct pipe_context *pipe, /* * Map vertex buffers */ - for (i = 0; i < PIPE_ATTRIB_MAX; i++) { + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { if (sp->vertex_buffer[i].buffer) { void *buf = pipe->winsys->buffer_map(pipe->winsys, sp->vertex_buffer[i].buffer, @@ -151,7 +151,7 @@ cell_draw_elements(struct pipe_context *pipe, /* * unmap vertex/index buffers - will cause draw module to flush */ - for (i = 0; i < PIPE_ATTRIB_MAX; i++) { + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { if (sp->vertex_buffer[i].buffer) { draw_set_mapped_vertex_buffer(draw, i, NULL); pipe->winsys->buffer_unmap(pipe->winsys, sp->vertex_buffer[i].buffer); diff --git a/src/gallium/drivers/cell/ppu/cell_flush.c b/src/gallium/drivers/cell/ppu/cell_flush.c index 66a5627d844..3aaf3de6684 100644 --- a/src/gallium/drivers/cell/ppu/cell_flush.c +++ b/src/gallium/drivers/cell/ppu/cell_flush.c @@ -35,12 +35,19 @@ void -cell_flush(struct pipe_context *pipe, unsigned flags) +cell_flush(struct pipe_context *pipe, unsigned flags, + struct pipe_fence_handle **fence) { struct cell_context *cell = cell_context(pipe); + if (fence) { + *fence = NULL; + /* XXX: Implement real fencing */ + flags |= CELL_FLUSH_WAIT; + } + if (flags & PIPE_FLUSH_SWAPBUFFERS) - flags |= PIPE_FLUSH_WAIT; + flags |= CELL_FLUSH_WAIT; draw_flush( cell->draw ); cell_flush_int(pipe, flags); @@ -58,7 +65,7 @@ cell_flush_int(struct pipe_context *pipe, unsigned flags) ASSERT(!flushing); flushing = TRUE; - if (flags & PIPE_FLUSH_WAIT) { + if (flags & CELL_FLUSH_WAIT) { uint64_t *cmd = (uint64_t *) cell_batch_alloc(cell, sizeof(uint64_t)); *cmd = CELL_CMD_FINISH; } @@ -72,7 +79,7 @@ cell_flush_int(struct pipe_context *pipe, unsigned flags) } #endif - if (flags & PIPE_FLUSH_WAIT) { + if (flags & CELL_FLUSH_WAIT) { /* Wait for ack */ for (i = 0; i < cell->num_spus; i++) { uint k = wait_mbox_message(cell_global.spe_contexts[i]); diff --git a/src/gallium/drivers/cell/ppu/cell_flush.h b/src/gallium/drivers/cell/ppu/cell_flush.h index 7f940ae76b6..8f0645c4293 100644 --- a/src/gallium/drivers/cell/ppu/cell_flush.h +++ b/src/gallium/drivers/cell/ppu/cell_flush.h @@ -29,8 +29,11 @@ #ifndef CELL_FLUSH #define CELL_FLUSH +#define CELL_FLUSH_WAIT 0x80000000 + extern void -cell_flush(struct pipe_context *pipe, unsigned flags); +cell_flush(struct pipe_context *pipe, unsigned flags, + struct pipe_fence_handle **fence); extern void cell_flush_int(struct pipe_context *pipe, unsigned flags); diff --git a/src/gallium/drivers/cell/ppu/cell_state.h b/src/gallium/drivers/cell/ppu/cell_state.h index 31ce505e211..82580ea35ab 100644 --- a/src/gallium/drivers/cell/ppu/cell_state.h +++ b/src/gallium/drivers/cell/ppu/cell_state.h @@ -48,13 +48,13 @@ #define CELL_NEW_VERTEX_INFO 0x8000 -void cell_set_vertex_element(struct pipe_context *, - unsigned index, - const struct pipe_vertex_element *); +void cell_set_vertex_elements(struct pipe_context *, + unsigned count, + const struct pipe_vertex_element *); -void cell_set_vertex_buffer(struct pipe_context *, - unsigned index, - const struct pipe_vertex_buffer *); +void cell_set_vertex_buffers(struct pipe_context *, + unsigned count, + const struct pipe_vertex_buffer *); void cell_update_derived( struct cell_context *softpipe ); diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index 5709b48f129..4c75caa0251 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -29,6 +29,7 @@ #include "cell_context.h" #include "cell_state.h" #include "cell_state_emit.h" +#include "cell_state_per_fragment.h" #include "cell_batch.h" #include "cell_texture.h" #include "draw/draw_context.h" @@ -50,6 +51,23 @@ emit_state_cmd(struct cell_context *cell, uint cmd, void cell_emit_state(struct cell_context *cell) { + if (cell->dirty & (CELL_NEW_FRAMEBUFFER | CELL_NEW_BLEND)) { + struct cell_command_logicop logicop; + + if (cell->logic_op.store != NULL) { + spe_release_func(& cell->logic_op); + } + + cell_generate_logic_op(& cell->logic_op, + & cell->blend->base, + cell->framebuffer.cbufs[0]); + + logicop.base = (intptr_t) cell->logic_op.store; + logicop.size = 64 * 4; + emit_state_cmd(cell, CELL_CMD_STATE_LOGICOP, &logicop, + sizeof(logicop)); + } + if (cell->dirty & CELL_NEW_FRAMEBUFFER) { struct pipe_surface *cbuf = cell->framebuffer.cbufs[0]; struct pipe_surface *zbuf = cell->framebuffer.zsbuf; diff --git a/src/gallium/drivers/cell/ppu/cell_state_per_fragment.c b/src/gallium/drivers/cell/ppu/cell_state_per_fragment.c index c750b1d89dc..f10025bd7c7 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_per_fragment.c +++ b/src/gallium/drivers/cell/ppu/cell_state_per_fragment.c @@ -977,7 +977,6 @@ cell_generate_alpha_blend(struct cell_blend_state *cb) spe_allocate_register(f, 13), spe_allocate_register(f, 14), }; - const int mask = spe_allocate_register(f, 15); unsigned func[4]; unsigned sF[4]; unsigned dF[4]; @@ -1114,9 +1113,6 @@ cell_generate_alpha_blend(struct cell_blend_state *cb) func[i], sF[i], dF[i], frag[i], src_factor[i], pixel[i], dst_factor[i]); - spe_selb(f, frag[i], pixel[i], frag[i], mask); - } else { - spe_or(f, frag[i], pixel[i], pixel[i]); } } @@ -1146,3 +1142,260 @@ cell_generate_alpha_blend(struct cell_blend_state *cb) } #endif } + + +int PC_OFFSET(const struct spe_function *f, const void *d) +{ + const intptr_t pc = (intptr_t) f->csr; + const intptr_t ea = ~0x0f & (intptr_t) d; + + return (ea - pc) >> 2; +} + + +/** + * Generate code to perform color conversion and logic op + * + * \bug + * The code generated by this function should also perform dithering. + * + * \bug + * The code generated by this function should also perform color-write + * masking. + * + * \bug + * This routine is hard-coded to only work with ARGB8 data. + */ +void +cell_generate_logic_op(struct spe_function *f, struct pipe_blend_state *blend, + struct pipe_surface *surf) +{ + const unsigned logic_op = (blend->logicop_enable) + ? blend->logicop_func : PIPE_LOGICOP_COPY; + + /* This code generates a maximum of 37 instructions. An additional 32 + * bytes (equiv. to 8 instructions) are needed for data storage. Round up + * to 64 to make it a happy power-of-two. + */ + spe_init_func(f, 4 * 64); + + + /* Pixel colors in framebuffer format in AoS layout. + */ + const int pixel[4] = { + spe_allocate_register(f, 3), + spe_allocate_register(f, 4), + spe_allocate_register(f, 5), + spe_allocate_register(f, 6), + }; + + /* Fragment colors stored as floats in SoA layout. + */ + const int frag[4] = { + spe_allocate_register(f, 7), + spe_allocate_register(f, 8), + spe_allocate_register(f, 9), + spe_allocate_register(f, 10), + }; + + const int mask = spe_allocate_register(f, 11); + + + /* Short-circuit the noop and invert cases. + */ + if ((logic_op == PIPE_LOGICOP_NOOP) || (blend->colormask == 0)) { + spe_bi(f, 0, 0, 0); + return; + } else if (logic_op == PIPE_LOGICOP_INVERT) { + spe_nor(f, pixel[0], pixel[0], pixel[0]); + spe_nor(f, pixel[1], pixel[1], pixel[1]); + spe_nor(f, pixel[2], pixel[2], pixel[2]); + spe_nor(f, pixel[3], pixel[3], pixel[3]); + spe_bi(f, 0, 0, 0); + return; + } + + + const int tmp[4] = { + spe_allocate_available_register(f), + spe_allocate_available_register(f), + spe_allocate_available_register(f), + spe_allocate_available_register(f), + }; + + const int shuf_xpose_hi = spe_allocate_available_register(f); + const int shuf_xpose_lo = spe_allocate_available_register(f); + const int shuf_color = spe_allocate_available_register(f); + + + /* Pointer to the begining of the function's private data area. + */ + uint32_t *const data = ((uint32_t *) f->store) + (64 - 8); + + + /* Convert fragment colors to framebuffer format in AoS layout. + */ + data[0] = 0x00010203; + data[1] = 0x10111213; + data[2] = 0x04050607; + data[3] = 0x14151617; + + data[4] = 0x0c000408; + data[5] = 0x80808080; + data[6] = 0x80808080; + data[7] = 0x80808080; + + spe_ilh(f, tmp[0], 0x0808); + spe_lqr(f, shuf_xpose_hi, PC_OFFSET(f, data+0)); + spe_lqr(f, shuf_color, PC_OFFSET(f, data+4)); + spe_a(f, shuf_xpose_lo, shuf_xpose_hi, tmp[0]); + + spe_shufb(f, tmp[0], frag[0], frag[2], shuf_xpose_hi); + spe_shufb(f, tmp[1], frag[0], frag[2], shuf_xpose_lo); + spe_shufb(f, tmp[2], frag[1], frag[3], shuf_xpose_hi); + spe_shufb(f, tmp[3], frag[1], frag[3], shuf_xpose_lo); + + spe_shufb(f, frag[0], tmp[0], tmp[2], shuf_xpose_hi); + spe_shufb(f, frag[1], tmp[0], tmp[2], shuf_xpose_lo); + spe_shufb(f, frag[2], tmp[1], tmp[3], shuf_xpose_hi); + spe_shufb(f, frag[3], tmp[1], tmp[3], shuf_xpose_lo); + + spe_cfltu(f, frag[0], frag[0], 32); + spe_cfltu(f, frag[1], frag[1], 32); + spe_cfltu(f, frag[2], frag[2], 32); + spe_cfltu(f, frag[3], frag[3], 32); + + spe_shufb(f, frag[0], frag[0], pixel[0], shuf_color); + spe_shufb(f, frag[1], frag[1], pixel[1], shuf_color); + spe_shufb(f, frag[2], frag[2], pixel[2], shuf_color); + spe_shufb(f, frag[3], frag[3], pixel[3], shuf_color); + + + /* If logic op is enabled, perform the requested logical operation on the + * converted fragment colors and the pixel colors. + */ + switch (logic_op) { + case PIPE_LOGICOP_CLEAR: + spe_il(f, frag[0], 0); + spe_il(f, frag[1], 0); + spe_il(f, frag[2], 0); + spe_il(f, frag[3], 0); + break; + case PIPE_LOGICOP_NOR: + spe_nor(f, frag[0], frag[0], pixel[0]); + spe_nor(f, frag[1], frag[1], pixel[1]); + spe_nor(f, frag[2], frag[2], pixel[2]); + spe_nor(f, frag[3], frag[3], pixel[3]); + break; + case PIPE_LOGICOP_AND_INVERTED: + spe_andc(f, frag[0], pixel[0], frag[0]); + spe_andc(f, frag[1], pixel[1], frag[1]); + spe_andc(f, frag[2], pixel[2], frag[2]); + spe_andc(f, frag[3], pixel[3], frag[3]); + break; + case PIPE_LOGICOP_COPY_INVERTED: + spe_nor(f, frag[0], frag[0], frag[0]); + spe_nor(f, frag[1], frag[1], frag[1]); + spe_nor(f, frag[2], frag[2], frag[2]); + spe_nor(f, frag[3], frag[3], frag[3]); + break; + case PIPE_LOGICOP_AND_REVERSE: + spe_andc(f, frag[0], frag[0], pixel[0]); + spe_andc(f, frag[1], frag[1], pixel[1]); + spe_andc(f, frag[2], frag[2], pixel[2]); + spe_andc(f, frag[3], frag[3], pixel[3]); + break; + case PIPE_LOGICOP_XOR: + spe_xor(f, frag[0], frag[0], pixel[0]); + spe_xor(f, frag[1], frag[1], pixel[1]); + spe_xor(f, frag[2], frag[2], pixel[2]); + spe_xor(f, frag[3], frag[3], pixel[3]); + break; + case PIPE_LOGICOP_NAND: + spe_nand(f, frag[0], frag[0], pixel[0]); + spe_nand(f, frag[1], frag[1], pixel[1]); + spe_nand(f, frag[2], frag[2], pixel[2]); + spe_nand(f, frag[3], frag[3], pixel[3]); + break; + case PIPE_LOGICOP_AND: + spe_and(f, frag[0], frag[0], pixel[0]); + spe_and(f, frag[1], frag[1], pixel[1]); + spe_and(f, frag[2], frag[2], pixel[2]); + spe_and(f, frag[3], frag[3], pixel[3]); + break; + case PIPE_LOGICOP_EQUIV: + spe_eqv(f, frag[0], frag[0], pixel[0]); + spe_eqv(f, frag[1], frag[1], pixel[1]); + spe_eqv(f, frag[2], frag[2], pixel[2]); + spe_eqv(f, frag[3], frag[3], pixel[3]); + break; + case PIPE_LOGICOP_OR_INVERTED: + spe_orc(f, frag[0], pixel[0], frag[0]); + spe_orc(f, frag[1], pixel[1], frag[1]); + spe_orc(f, frag[2], pixel[2], frag[2]); + spe_orc(f, frag[3], pixel[3], frag[3]); + break; + case PIPE_LOGICOP_COPY: + break; + case PIPE_LOGICOP_OR_REVERSE: + spe_orc(f, frag[0], frag[0], pixel[0]); + spe_orc(f, frag[1], frag[1], pixel[1]); + spe_orc(f, frag[2], frag[2], pixel[2]); + spe_orc(f, frag[3], frag[3], pixel[3]); + break; + case PIPE_LOGICOP_OR: + spe_or(f, frag[0], frag[0], pixel[0]); + spe_or(f, frag[1], frag[1], pixel[1]); + spe_or(f, frag[2], frag[2], pixel[2]); + spe_or(f, frag[3], frag[3], pixel[3]); + break; + case PIPE_LOGICOP_SET: + spe_il(f, frag[0], ~0); + spe_il(f, frag[1], ~0); + spe_il(f, frag[2], ~0); + spe_il(f, frag[3], ~0); + break; + + /* These two cases are short-circuited above. + */ + case PIPE_LOGICOP_INVERT: + case PIPE_LOGICOP_NOOP: + default: + assert(0); + } + + + /* Apply fragment mask. + */ + spe_ilh(f, tmp[0], 0x0000); + spe_ilh(f, tmp[1], 0x0404); + spe_ilh(f, tmp[2], 0x0808); + spe_ilh(f, tmp[3], 0x0c0c); + + spe_shufb(f, tmp[0], mask, mask, tmp[0]); + spe_shufb(f, tmp[1], mask, mask, tmp[1]); + spe_shufb(f, tmp[2], mask, mask, tmp[2]); + spe_shufb(f, tmp[3], mask, mask, tmp[3]); + + spe_selb(f, pixel[0], pixel[0], frag[0], tmp[0]); + spe_selb(f, pixel[1], pixel[1], frag[1], tmp[1]); + spe_selb(f, pixel[2], pixel[2], frag[2], tmp[2]); + spe_selb(f, pixel[3], pixel[3], frag[3], tmp[3]); + + spe_bi(f, 0, 0, 0); + +#if 0 + { + const uint32_t *p = f->store; + unsigned i; + + printf("# %u instructions\n", f->csr - f->store); + + printf("\t.text\n"); + for (i = 0; i < 64; i++) { + printf("\t.long\t0x%04x\n", p[i]); + } + fflush(stdout); + } +#endif +} diff --git a/src/gallium/drivers/cell/ppu/cell_state_per_fragment.h b/src/gallium/drivers/cell/ppu/cell_state_per_fragment.h index f699247f9e4..ab4de96c69d 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_per_fragment.h +++ b/src/gallium/drivers/cell/ppu/cell_state_per_fragment.h @@ -31,4 +31,8 @@ cell_generate_depth_stencil_test(struct cell_depth_stencil_alpha_state *cdsa); extern void cell_generate_alpha_blend(struct cell_blend_state *cb); +extern void +cell_generate_logic_op(struct spe_function *f, struct pipe_blend_state *blend, + struct pipe_surface *surf); + #endif /* CELL_STATE_PER_FRAGMENT_H */ diff --git a/src/gallium/drivers/cell/ppu/cell_state_vertex.c b/src/gallium/drivers/cell/ppu/cell_state_vertex.c index 563831b62db..6c83b8dc722 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_vertex.c +++ b/src/gallium/drivers/cell/ppu/cell_state_vertex.c @@ -36,28 +36,34 @@ void -cell_set_vertex_element(struct pipe_context *pipe, - unsigned index, - const struct pipe_vertex_element *attrib) +cell_set_vertex_elements(struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_element *elements) { struct cell_context *cell = cell_context(pipe); - assert(index < PIPE_ATTRIB_MAX); - cell->vertex_element[index] = *attrib; /* struct copy */ + + assert(count <= PIPE_MAX_ATTRIBS); + + memcpy(cell->vertex_element, elements, count * sizeof(elements[0])); + cell->dirty |= CELL_NEW_VERTEX; - draw_set_vertex_element(cell->draw, index, attrib); + draw_set_vertex_elements(cell->draw, count, elements); } void -cell_set_vertex_buffer(struct pipe_context *pipe, - unsigned index, - const struct pipe_vertex_buffer *buffer) +cell_set_vertex_buffers(struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_buffer *buffers) { struct cell_context *cell = cell_context(pipe); - assert(index < PIPE_ATTRIB_MAX); - cell->vertex_buffer[index] = *buffer; /* struct copy */ + + assert(count <= PIPE_MAX_ATTRIBS); + + memcpy(cell->vertex_buffer, buffers, count * sizeof(buffers[0])); + cell->dirty |= CELL_NEW_VERTEX; - draw_set_vertex_buffer(cell->draw, index, buffer); + draw_set_vertex_buffers(cell->draw, count, buffers); } diff --git a/src/gallium/drivers/cell/ppu/cell_vbuf.c b/src/gallium/drivers/cell/ppu/cell_vbuf.c index cc727ff4edb..3a181b585c5 100644 --- a/src/gallium/drivers/cell/ppu/cell_vbuf.c +++ b/src/gallium/drivers/cell/ppu/cell_vbuf.c @@ -243,7 +243,7 @@ cell_vbuf_draw(struct vbuf_render *vbr, #if 0 /* helpful for debug */ - cell_flush_int(&cell->pipe, PIPE_FLUSH_WAIT); + cell_flush_int(&cell->pipe, CELL_FLUSH_WAIT); #endif } diff --git a/src/gallium/drivers/cell/ppu/cell_vertex_fetch.c b/src/gallium/drivers/cell/ppu/cell_vertex_fetch.c index 4828a8023bd..49d5443cde7 100644 --- a/src/gallium/drivers/cell/ppu/cell_vertex_fetch.c +++ b/src/gallium/drivers/cell/ppu/cell_vertex_fetch.c @@ -263,7 +263,7 @@ void cell_update_vertex_fetch(struct draw_context *draw) struct cell_context *const cell = (struct cell_context *) draw->driver_private; struct spe_function *p = &cell->attrib_fetch; - unsigned function_index[PIPE_ATTRIB_MAX]; + unsigned function_index[PIPE_MAX_ATTRIBS]; unsigned unique_attr_formats; int out_ptr; int in_ptr; diff --git a/src/gallium/drivers/cell/ppu/cell_vertex_shader.c b/src/gallium/drivers/cell/ppu/cell_vertex_shader.c index f5c27852c14..f753960a0fb 100644 --- a/src/gallium/drivers/cell/ppu/cell_vertex_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_vertex_shader.c @@ -69,7 +69,7 @@ cell_vertex_shader_queue_flush(struct draw_context *draw) batch = cell_batch_alloc(cell, sizeof(batch[0]) + sizeof(*cf)); batch[0] = CELL_CMD_STATE_ATTRIB_FETCH; cf = (struct cell_attribute_fetch_code *) (&batch[1]); - cf->base = cell->attrib_fetch.store; + cf->base = (uint64_t) cell->attrib_fetch.store; cf->size = ROUNDUP16((unsigned)((void *) cell->attrib_fetch.csr - (void *) cell->attrib_fetch.store)); @@ -133,7 +133,7 @@ cell_vertex_shader_queue_flush(struct draw_context *draw) vs->num_elts = n; send_mbox_message(cell_global.spe_contexts[0], CELL_CMD_VS_EXECUTE); - cell_flush_int(& cell->pipe, PIPE_FLUSH_WAIT); + cell_flush_int(& cell->pipe, CELL_FLUSH_WAIT); } draw->vs.post_nr = draw->vs.queue_nr; diff --git a/src/gallium/drivers/cell/spu/spu_exec.c b/src/gallium/drivers/cell/spu/spu_exec.c index 061fbebf618..48edc62f49b 100644 --- a/src/gallium/drivers/cell/spu/spu_exec.c +++ b/src/gallium/drivers/cell/spu/spu_exec.c @@ -1453,7 +1453,7 @@ exec_instruction( break; case TGSI_OPCODE_TXP: - /* Texture lookup with projection + /* Texture lookup with projection */ /* src[0] = texcoord (src[0].w = projection) */ /* src[1] = sampler unit */ exec_tex(mach, inst, TRUE, TRUE); diff --git a/src/gallium/drivers/cell/spu/spu_main.c b/src/gallium/drivers/cell/spu/spu_main.c index 0a490ab277f..d7f46f80246 100644 --- a/src/gallium/drivers/cell/spu/spu_main.c +++ b/src/gallium/drivers/cell/spu/spu_main.c @@ -55,7 +55,7 @@ struct spu_global spu; struct spu_vs_context draw; -static unsigned char attribute_fetch_code_buffer[136 * PIPE_ATTRIB_MAX] +static unsigned char attribute_fetch_code_buffer[136 * PIPE_MAX_ATTRIBS] ALIGN16_ATTRIB; static unsigned char depth_stencil_code_buffer[4 * 64] @@ -64,6 +64,9 @@ static unsigned char depth_stencil_code_buffer[4 * 64] static unsigned char fb_blend_code_buffer[4 * 64] ALIGN16_ATTRIB; +static unsigned char logicop_code_buffer[4 * 64] + ALIGN16_ATTRIB; + /** * Tell the PPU that this SPU has finished copying a buffer to @@ -358,7 +361,7 @@ cmd_state_vs_array_info(const struct cell_array_info *vs_info) { const unsigned attr = vs_info->attr; - ASSERT(attr < PIPE_ATTRIB_MAX); + ASSERT(attr < PIPE_MAX_ATTRIBS); draw.vertex_fetch.src_ptr[attr] = vs_info->base; draw.vertex_fetch.pitch[attr] = vs_info->pitch; draw.vertex_fetch.size[attr] = vs_info->size; @@ -513,6 +516,22 @@ cmd_batch(uint opcode) pos += (1 + ROUNDUP8(sizeof(struct cell_attribute_fetch_code)) / 8); break; } + case CELL_CMD_STATE_LOGICOP: { + struct cell_command_logicop *code = + (struct cell_command_logicop *) &buffer[pos+1]; + + mfc_get(logicop_code_buffer, + (unsigned int) code->base, /* src */ + code->size, + TAG_BATCH_BUFFER, + 0, /* tid */ + 0 /* rid */); + wait_on_mask(1 << TAG_BATCH_BUFFER); + + spu.logicop = (logicop_func) logicop_code_buffer; + pos += (1 + ROUNDUP8(sizeof(struct cell_command_logicop)) / 8); + break; + } case CELL_CMD_FLUSH_BUFFER_RANGE: { struct cell_buffer_range *br = (struct cell_buffer_range *) &buffer[pos+1]; diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h index 49f5d99674a..c20452931a9 100644 --- a/src/gallium/drivers/cell/spu/spu_main.h +++ b/src/gallium/drivers/cell/spu/spu_main.h @@ -77,9 +77,14 @@ struct spu_blend_results { typedef struct spu_blend_results (*blend_func)( qword frag_r, qword frag_g, qword frag_b, qword frag_a, qword pixel_r, qword pixel_g, qword pixel_b, qword pixel_a, - qword const_r, qword const_g, qword const_b, qword const_a, + qword const_r, qword const_g, qword const_b, qword const_a); + +typedef struct spu_blend_results (*logicop_func)( + qword pixel_r, qword pixel_g, qword pixel_b, qword pixel_a, + qword frag_r, qword frag_g, qword frag_b, qword frag_a, qword frag_mask); + struct spu_framebuffer { void *color_start; /**< addr of color surface in main memory */ void *depth_start; /**< addr of depth surface in main memory */ @@ -111,6 +116,8 @@ struct spu_global blend_func blend; qword const_blend_color[4] ALIGN16_ATTRIB; + logicop_func logicop; + struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS]; struct cell_command_texture texture; diff --git a/src/gallium/drivers/cell/spu/spu_tri.c b/src/gallium/drivers/cell/spu/spu_tri.c index e6a1ce01dfd..95c629a8aae 100644 --- a/src/gallium/drivers/cell/spu/spu_tri.c +++ b/src/gallium/drivers/cell/spu/spu_tri.c @@ -305,7 +305,6 @@ emit_quad( int x, int y, mask_t mask ) if (spu_extract(spu_orx(mask), 0)) { const int ix = x - setup.cliprect_minx; const int iy = y - setup.cliprect_miny; - const vector unsigned char shuffle = spu.color_shuffle; vector float colors[4]; spu.cur_ctile_status = TILE_STATUS_DIRTY; @@ -330,45 +329,53 @@ emit_quad( int x, int y, mask_t mask ) } + /* Convert fragment data from AoS to SoA format. + */ + qword soa_frag[4]; + _transpose_matrix4x4((vec_float4 *) soa_frag, colors); + /* Read the current framebuffer values. - * - * Ignore read_fb for now. In the future we can use this to avoid - * reading the framebuffer if read_fb is false and the fragment mask is - * all 0xffffffff. This is the common case, so it is probably worth - * the effort. We'll have to profile to determine whether or not the - * extra conditional branches hurt overall performance. */ - vec_float4 aos_pix[4] = { - spu_unpack_A8R8G8B8(spu.ctile.ui[iy+0][ix+0]), - spu_unpack_A8R8G8B8(spu.ctile.ui[iy+0][ix+1]), - spu_unpack_A8R8G8B8(spu.ctile.ui[iy+1][ix+0]), - spu_unpack_A8R8G8B8(spu.ctile.ui[iy+1][ix+1]), + const qword pix[4] = { + (qword) spu_splats(spu.ctile.ui[iy+0][ix+0]), + (qword) spu_splats(spu.ctile.ui[iy+0][ix+1]), + (qword) spu_splats(spu.ctile.ui[iy+1][ix+0]), + (qword) spu_splats(spu.ctile.ui[iy+1][ix+1]), }; qword soa_pix[4]; - qword soa_frag[4]; - /* Convert pixel and fragment data from AoS to SoA format. - */ - _transpose_matrix4x4((vec_float4 *) soa_pix, aos_pix); - _transpose_matrix4x4((vec_float4 *) soa_frag, colors); + if (spu.read_fb) { + /* Convert pixel data from AoS to SoA format. + */ + vec_float4 aos_pix[4] = { + spu_unpack_A8R8G8B8(spu.ctile.ui[iy+0][ix+0]), + spu_unpack_A8R8G8B8(spu.ctile.ui[iy+0][ix+1]), + spu_unpack_A8R8G8B8(spu.ctile.ui[iy+1][ix+0]), + spu_unpack_A8R8G8B8(spu.ctile.ui[iy+1][ix+1]), + }; + + _transpose_matrix4x4((vec_float4 *) soa_pix, aos_pix); + } - const struct spu_blend_results result = + + struct spu_blend_results result = (*spu.blend)(soa_frag[0], soa_frag[1], soa_frag[2], soa_frag[3], soa_pix[0], soa_pix[1], soa_pix[2], soa_pix[3], spu.const_blend_color[0], spu.const_blend_color[1], - spu.const_blend_color[2], spu.const_blend_color[3], - (qword) mask); + spu.const_blend_color[2], spu.const_blend_color[3]); /* Convert final pixel data from SoA to AoS format. */ - _transpose_matrix4x4(aos_pix, (const vec_float4 *) &result); - - spu.ctile.ui[iy+0][ix+0] = spu_pack_color_shuffle(aos_pix[0], shuffle); - spu.ctile.ui[iy+0][ix+1] = spu_pack_color_shuffle(aos_pix[1], shuffle); - spu.ctile.ui[iy+1][ix+0] = spu_pack_color_shuffle(aos_pix[2], shuffle); - spu.ctile.ui[iy+1][ix+1] = spu_pack_color_shuffle(aos_pix[3], shuffle); + result = (*spu.logicop)(pix[0], pix[1], pix[2], pix[3], + result.r, result.g, result.b, result.a, + (qword) mask); + + spu.ctile.ui[iy+0][ix+0] = spu_extract((vec_uint4) result.r, 0); + spu.ctile.ui[iy+0][ix+1] = spu_extract((vec_uint4) result.g, 0); + spu.ctile.ui[iy+1][ix+0] = spu_extract((vec_uint4) result.b, 0); + spu.ctile.ui[iy+1][ix+1] = spu_extract((vec_uint4) result.a, 0); } #endif } diff --git a/src/gallium/drivers/cell/spu/spu_vertex_shader.c b/src/gallium/drivers/cell/spu/spu_vertex_shader.c index 8363efeeb6e..3119a78c060 100644 --- a/src/gallium/drivers/cell/spu/spu_vertex_shader.c +++ b/src/gallium/drivers/cell/spu/spu_vertex_shader.c @@ -86,8 +86,8 @@ run_vertex_program(struct spu_vs_context *draw, struct spu_exec_machine *machine = &draw->machine; unsigned int j; - ALIGN16_DECL(struct spu_exec_vector, inputs, PIPE_ATTRIB_MAX); - ALIGN16_DECL(struct spu_exec_vector, outputs, PIPE_ATTRIB_MAX); + ALIGN16_DECL(struct spu_exec_vector, inputs, PIPE_MAX_ATTRIBS); + ALIGN16_DECL(struct spu_exec_vector, outputs, PIPE_MAX_ATTRIBS); const float *scale = draw->viewport.scale; const float *trans = draw->viewport.translate; diff --git a/src/gallium/drivers/cell/spu/spu_vertex_shader.h b/src/gallium/drivers/cell/spu/spu_vertex_shader.h index 54a4b8d9b9f..4c74f5e74d5 100644 --- a/src/gallium/drivers/cell/spu/spu_vertex_shader.h +++ b/src/gallium/drivers/cell/spu/spu_vertex_shader.h @@ -16,10 +16,10 @@ struct spu_vs_context { struct pipe_viewport_state viewport; struct { - uint64_t src_ptr[PIPE_ATTRIB_MAX]; - unsigned pitch[PIPE_ATTRIB_MAX]; - unsigned size[PIPE_ATTRIB_MAX]; - unsigned code_offset[PIPE_ATTRIB_MAX]; + uint64_t src_ptr[PIPE_MAX_ATTRIBS]; + unsigned pitch[PIPE_MAX_ATTRIBS]; + unsigned size[PIPE_MAX_ATTRIBS]; + unsigned code_offset[PIPE_MAX_ATTRIBS]; unsigned nr_attrs; boolean dirty; diff --git a/src/gallium/drivers/failover/fo_context.c b/src/gallium/drivers/failover/fo_context.c index afc0d7eb1ec..cb95ba516f9 100644 --- a/src/gallium/drivers/failover/fo_context.c +++ b/src/gallium/drivers/failover/fo_context.c @@ -69,7 +69,7 @@ static boolean failover_draw_elements( struct pipe_context *pipe, start, count )) { - failover->hw->flush( failover->hw, ~0 ); + failover->hw->flush( failover->hw, ~0, NULL ); failover->mode = FO_SW; } } @@ -92,7 +92,7 @@ static boolean failover_draw_elements( struct pipe_context *pipe, * intervening flush. Unlikely to be much performance impact to * this: */ - failover->sw->flush( failover->sw, ~0 ); + failover->sw->flush( failover->sw, ~0, NULL ); } return TRUE; diff --git a/src/gallium/drivers/failover/fo_context.h b/src/gallium/drivers/failover/fo_context.h index 8f3ad3ee798..c6409fe1e1c 100644 --- a/src/gallium/drivers/failover/fo_context.h +++ b/src/gallium/drivers/failover/fo_context.h @@ -84,15 +84,16 @@ struct failover_context { struct pipe_scissor_state scissor; struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; struct pipe_viewport_state viewport; - struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX]; - struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX]; + struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; + struct pipe_vertex_element vertex_elements[PIPE_MAX_ATTRIBS]; + + uint num_vertex_buffers; + uint num_vertex_elements; void *sw_sampler_state[PIPE_MAX_SAMPLERS]; void *hw_sampler_state[PIPE_MAX_SAMPLERS]; unsigned dirty; - unsigned dirty_vertex_buffer; - unsigned dirty_vertex_element; unsigned num_samplers; unsigned num_textures; diff --git a/src/gallium/drivers/failover/fo_state.c b/src/gallium/drivers/failover/fo_state.c index 11eec2714eb..6a797066322 100644 --- a/src/gallium/drivers/failover/fo_state.c +++ b/src/gallium/drivers/failover/fo_state.c @@ -402,32 +402,35 @@ failover_set_viewport_state( struct pipe_context *pipe, static void -failover_set_vertex_buffer(struct pipe_context *pipe, - unsigned unit, - const struct pipe_vertex_buffer *vertex_buffer) +failover_set_vertex_buffers(struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_buffer *vertex_buffers) { struct failover_context *failover = failover_context(pipe); - failover->vertex_buffer[unit] = *vertex_buffer; + memcpy(failover->vertex_buffers, vertex_buffers, + count * sizeof(vertex_buffers[0])); failover->dirty |= FO_NEW_VERTEX_BUFFER; - failover->dirty_vertex_buffer |= (1<<unit); - failover->sw->set_vertex_buffer( failover->sw, unit, vertex_buffer ); - failover->hw->set_vertex_buffer( failover->hw, unit, vertex_buffer ); + failover->num_vertex_buffers = count; + failover->sw->set_vertex_buffers( failover->sw, count, vertex_buffers ); + failover->hw->set_vertex_buffers( failover->hw, count, vertex_buffers ); } static void -failover_set_vertex_element(struct pipe_context *pipe, - unsigned unit, - const struct pipe_vertex_element *vertex_element) +failover_set_vertex_elements(struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_element *vertex_elements) { struct failover_context *failover = failover_context(pipe); - failover->vertex_element[unit] = *vertex_element; + memcpy(failover->vertex_elements, vertex_elements, + count * sizeof(vertex_elements[0])); + failover->dirty |= FO_NEW_VERTEX_ELEMENT; - failover->dirty_vertex_element |= (1<<unit); - failover->sw->set_vertex_element( failover->sw, unit, vertex_element ); - failover->hw->set_vertex_element( failover->hw, unit, vertex_element ); + failover->num_vertex_elements = count; + failover->sw->set_vertex_elements( failover->sw, count, vertex_elements ); + failover->hw->set_vertex_elements( failover->hw, count, vertex_elements ); } void @@ -474,7 +477,7 @@ failover_init_state_functions( struct failover_context *failover ) failover->pipe.set_scissor_state = failover_set_scissor_state; failover->pipe.set_sampler_textures = failover_set_sampler_textures; failover->pipe.set_viewport_state = failover_set_viewport_state; - failover->pipe.set_vertex_buffer = failover_set_vertex_buffer; - failover->pipe.set_vertex_element = failover_set_vertex_element; + failover->pipe.set_vertex_buffers = failover_set_vertex_buffers; + failover->pipe.set_vertex_elements = failover_set_vertex_elements; failover->pipe.set_constant_buffer = failover_set_constant_buffer; } diff --git a/src/gallium/drivers/failover/fo_state_emit.c b/src/gallium/drivers/failover/fo_state_emit.c index 3de931e04eb..bd4fce9d209 100644 --- a/src/gallium/drivers/failover/fo_state_emit.c +++ b/src/gallium/drivers/failover/fo_state_emit.c @@ -53,8 +53,6 @@ void failover_state_emit( struct failover_context *failover ) { - unsigned i; - if (failover->dirty & FO_NEW_BLEND) failover->sw->bind_blend_state( failover->sw, failover->blend->sw_state ); @@ -104,24 +102,16 @@ failover_state_emit( struct failover_context *failover ) } if (failover->dirty & FO_NEW_VERTEX_BUFFER) { - for (i = 0; i < PIPE_ATTRIB_MAX; i++) { - if (failover->dirty_vertex_buffer & (1<<i)) { - failover->sw->set_vertex_buffer( failover->sw, i, - &failover->vertex_buffer[i] ); - } - } + failover->sw->set_vertex_buffers( failover->sw, + failover->num_vertex_buffers, + failover->vertex_buffers ); } if (failover->dirty & FO_NEW_VERTEX_ELEMENT) { - for (i = 0; i < PIPE_ATTRIB_MAX; i++) { - if (failover->dirty_vertex_element & (1<<i)) { - failover->sw->set_vertex_element( failover->sw, i, - &failover->vertex_element[i] ); - } - } + failover->sw->set_vertex_elements( failover->sw, + failover->num_vertex_elements, + failover->vertex_elements ); } failover->dirty = 0; - failover->dirty_vertex_element = 0; - failover->dirty_vertex_buffer = 0; } diff --git a/src/gallium/drivers/i915simple/i915_batch.h b/src/gallium/drivers/i915simple/i915_batch.h index fb88cd6db0d..4ea06ce02bf 100644 --- a/src/gallium/drivers/i915simple/i915_batch.h +++ b/src/gallium/drivers/i915simple/i915_batch.h @@ -44,9 +44,9 @@ #define ADVANCE_BATCH() -#define FLUSH_BATCH() do { \ +#define FLUSH_BATCH(fence) do { \ if (0) i915_dump_batchbuffer( i915 ); \ - i915->winsys->batch_flush( i915->winsys ); \ + i915->winsys->batch_flush( i915->winsys, fence ); \ i915->batch_start = NULL; \ i915->hardware_dirty = ~0; \ } while (0) diff --git a/src/gallium/drivers/i915simple/i915_blit.c b/src/gallium/drivers/i915simple/i915_blit.c index db4671ff553..24449e3fb33 100644 --- a/src/gallium/drivers/i915simple/i915_blit.c +++ b/src/gallium/drivers/i915simple/i915_blit.c @@ -70,7 +70,7 @@ i915_fill_blit(struct i915_context *i915, if (!BEGIN_BATCH(6, 1)) { - FLUSH_BATCH(); + FLUSH_BATCH(NULL); assert(BEGIN_BATCH(6, 1)); } OUT_BATCH(CMD); @@ -145,7 +145,7 @@ i915_copy_blit( struct i915_context *i915, if (!BEGIN_BATCH(8, 2)) { - FLUSH_BATCH(); + FLUSH_BATCH(NULL); assert(BEGIN_BATCH(8, 2)); } OUT_BATCH(CMD); diff --git a/src/gallium/drivers/i915simple/i915_context.c b/src/gallium/drivers/i915simple/i915_context.c index 15ff2360b74..fee33d82de4 100644 --- a/src/gallium/drivers/i915simple/i915_context.c +++ b/src/gallium/drivers/i915simple/i915_context.c @@ -65,7 +65,7 @@ i915_draw_elements( struct pipe_context *pipe, /* * Map vertex buffers */ - for (i = 0; i < PIPE_ATTRIB_MAX; i++) { + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { if (i915->vertex_buffer[i].buffer) { void *buf = pipe->winsys->buffer_map(pipe->winsys, @@ -96,7 +96,7 @@ i915_draw_elements( struct pipe_context *pipe, /* * unmap vertex/index buffers */ - for (i = 0; i < PIPE_ATTRIB_MAX; i++) { + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { if (i915->vertex_buffer[i].buffer) { pipe->winsys->buffer_unmap(pipe->winsys, i915->vertex_buffer[i].buffer); draw_set_mapped_vertex_buffer(draw, i, NULL); diff --git a/src/gallium/drivers/i915simple/i915_context.h b/src/gallium/drivers/i915simple/i915_context.h index 746f18ba38d..8e707ea574a 100644 --- a/src/gallium/drivers/i915simple/i915_context.h +++ b/src/gallium/drivers/i915simple/i915_context.h @@ -232,7 +232,7 @@ struct i915_context struct pipe_scissor_state scissor;
struct i915_texture *texture[PIPE_MAX_SAMPLERS];
struct pipe_viewport_state viewport;
- struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX];
+ struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
unsigned dirty;
diff --git a/src/gallium/drivers/i915simple/i915_flush.c b/src/gallium/drivers/i915simple/i915_flush.c index 96a54281f11..7d23e6b6b90 100644 --- a/src/gallium/drivers/i915simple/i915_flush.c +++ b/src/gallium/drivers/i915simple/i915_flush.c @@ -37,11 +37,9 @@ #include "i915_batch.h" -/** - * In future we may want a fence-like interface instead of finish. - */ static void i915_flush( struct pipe_context *pipe, - unsigned flags ) + unsigned flags, + struct pipe_fence_handle **fence ) { struct i915_context *i915 = i915_context(pipe); @@ -60,7 +58,7 @@ static void i915_flush( struct pipe_context *pipe, flush |= FLUSH_MAP_CACHE; if (!BEGIN_BATCH(1, 0)) { - FLUSH_BATCH(); + FLUSH_BATCH(NULL); assert(BEGIN_BATCH(1, 0)); } OUT_BATCH( flush ); @@ -69,11 +67,7 @@ static void i915_flush( struct pipe_context *pipe, /* If there are no flags, just flush pending commands to hardware: */ - FLUSH_BATCH(); - - if (flags & PIPE_FLUSH_WAIT) { - i915->winsys->batch_finish(i915->winsys); - } + FLUSH_BATCH(fence); } diff --git a/src/gallium/drivers/i915simple/i915_prim_emit.c b/src/gallium/drivers/i915simple/i915_prim_emit.c index d8de5178f60..b6fb0a6d88f 100644 --- a/src/gallium/drivers/i915simple/i915_prim_emit.c +++ b/src/gallium/drivers/i915simple/i915_prim_emit.c @@ -140,7 +140,7 @@ emit_prim( struct draw_stage *stage, assert(vertex_size >= 12); /* never smaller than 12 bytes */ if (!BEGIN_BATCH( 1 + nr * vertex_size / 4, 0 )) { - FLUSH_BATCH(); + FLUSH_BATCH(NULL); /* Make sure state is re-emitted after a flush: */ diff --git a/src/gallium/drivers/i915simple/i915_prim_vbuf.c b/src/gallium/drivers/i915simple/i915_prim_vbuf.c index eb64f51943b..7fb2adbb53b 100644 --- a/src/gallium/drivers/i915simple/i915_prim_vbuf.c +++ b/src/gallium/drivers/i915simple/i915_prim_vbuf.c @@ -161,7 +161,7 @@ i915_vbuf_render_draw( struct vbuf_render *render, i915_emit_hardware_state( i915 ); if (!BEGIN_BATCH( 1 + (nr_indices + 1)/2, 1 )) { - FLUSH_BATCH(); + FLUSH_BATCH(NULL); /* Make sure state is re-emitted after a flush: */ diff --git a/src/gallium/drivers/i915simple/i915_state.c b/src/gallium/drivers/i915simple/i915_state.c index 1cec36e206d..4404bc45901 100644 --- a/src/gallium/drivers/i915simple/i915_state.c +++ b/src/gallium/drivers/i915simple/i915_state.c @@ -687,23 +687,24 @@ static void i915_delete_rasterizer_state(struct pipe_context *pipe, FREE(raster); } -static void i915_set_vertex_buffer( struct pipe_context *pipe, - unsigned index, - const struct pipe_vertex_buffer *buffer ) +static void i915_set_vertex_buffers(struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_buffer *buffers) { struct i915_context *i915 = i915_context(pipe); - i915->vertex_buffer[index] = *buffer; + + memcpy(i915->vertex_buffer, buffers, count * sizeof(buffers[0])); /* pass-through to draw module */ - draw_set_vertex_buffer(i915->draw, index, buffer); + draw_set_vertex_buffers(i915->draw, count, buffers); } -static void i915_set_vertex_element( struct pipe_context *pipe, - unsigned index, - const struct pipe_vertex_element *element) +static void i915_set_vertex_elements(struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_element *elements) { struct i915_context *i915 = i915_context(pipe); /* pass-through to draw module */ - draw_set_vertex_element(i915->draw, index, element); + draw_set_vertex_elements(i915->draw, count, elements); } @@ -742,6 +743,6 @@ i915_init_state_functions( struct i915_context *i915 ) i915->pipe.set_scissor_state = i915_set_scissor_state; i915->pipe.set_sampler_textures = i915_set_sampler_textures; i915->pipe.set_viewport_state = i915_set_viewport_state; - i915->pipe.set_vertex_buffer = i915_set_vertex_buffer; - i915->pipe.set_vertex_element = i915_set_vertex_element; + i915->pipe.set_vertex_buffers = i915_set_vertex_buffers; + i915->pipe.set_vertex_elements = i915_set_vertex_elements; } diff --git a/src/gallium/drivers/i915simple/i915_state_emit.c b/src/gallium/drivers/i915simple/i915_state_emit.c index a7498d22b7e..6f947d43468 100644 --- a/src/gallium/drivers/i915simple/i915_state_emit.c +++ b/src/gallium/drivers/i915simple/i915_state_emit.c @@ -115,7 +115,7 @@ i915_emit_hardware_state(struct i915_context *i915 ) #endif if(!BEGIN_BATCH(dwords, relocs)) { - FLUSH_BATCH(); + FLUSH_BATCH(NULL); assert(BEGIN_BATCH(dwords, relocs)); } diff --git a/src/gallium/drivers/i915simple/i915_winsys.h b/src/gallium/drivers/i915simple/i915_winsys.h index aea30032818..5e16543f4ec 100644 --- a/src/gallium/drivers/i915simple/i915_winsys.h +++ b/src/gallium/drivers/i915simple/i915_winsys.h @@ -56,6 +56,7 @@ extern "C" { */ struct pipe_buffer; +struct pipe_fence_handle; struct pipe_winsys; struct pipe_screen; @@ -103,8 +104,8 @@ struct i915_winsys { unsigned access_flags, unsigned delta ); - void (*batch_flush)( struct i915_winsys *sws ); - void (*batch_finish)( struct i915_winsys *sws ); + void (*batch_flush)( struct i915_winsys *sws, + struct pipe_fence_handle **fence ); }; #define I915_BUFFER_ACCESS_WRITE 0x1 diff --git a/src/gallium/drivers/i965simple/brw_clip.h b/src/gallium/drivers/i965simple/brw_clip.h index a89d08b7910..d70fc094ff5 100644 --- a/src/gallium/drivers/i965simple/brw_clip.h +++ b/src/gallium/drivers/i965simple/brw_clip.h @@ -116,7 +116,7 @@ struct brw_clip_compile { unsigned last_mrf; unsigned header_position_offset; - unsigned offset[PIPE_ATTRIB_MAX]; + unsigned offset[PIPE_MAX_ATTRIBS]; }; #define ATTR_SIZE (4*4) diff --git a/src/gallium/drivers/i965simple/brw_context.h b/src/gallium/drivers/i965simple/brw_context.h index b83a13c3b6b..0c96ba17327 100644 --- a/src/gallium/drivers/i965simple/brw_context.h +++ b/src/gallium/drivers/i965simple/brw_context.h @@ -433,17 +433,17 @@ struct brw_cached_batch_item { -/* Protect against a future where PIPE_ATTRIB_MAX > 32. Wouldn't life
+/* Protect against a future where PIPE_MAX_ATTRIBS > 32. Wouldn't life
* be easier if C allowed arrays of packed elements?
*/
-#define ATTRIB_BIT_DWORDS ((PIPE_ATTRIB_MAX+31)/32)
+#define ATTRIB_BIT_DWORDS ((PIPE_MAX_ATTRIBS+31)/32)
struct brw_vertex_info {
- unsigned varying; /* varying:1[PIPE_ATTRIB_MAX] */
- unsigned sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[PIPE_ATTRIB_MAX] */
+ unsigned varying; /* varying:1[PIPE_MAX_ATTRIBS] */
+ unsigned sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[PIPE_MAX_ATTRIBS] */
};
@@ -496,9 +496,9 @@ struct brw_context /* Arrays with buffer objects to copy non-bufferobj arrays into
* for upload:
*/
- const struct pipe_vertex_buffer *vbo_array[PIPE_ATTRIB_MAX];
+ const struct pipe_vertex_buffer *vbo_array[PIPE_MAX_ATTRIBS];
- struct brw_vertex_element_state inputs[PIPE_ATTRIB_MAX];
+ struct brw_vertex_element_state inputs[PIPE_MAX_ATTRIBS];
#define BRW_NR_UPLOAD_BUFS 17
#define BRW_UPLOAD_INIT_SIZE (128*1024)
diff --git a/src/gallium/drivers/i965simple/brw_flush.c b/src/gallium/drivers/i965simple/brw_flush.c index 5216c680cf6..e6001c30d94 100644 --- a/src/gallium/drivers/i965simple/brw_flush.c +++ b/src/gallium/drivers/i965simple/brw_flush.c @@ -36,14 +36,11 @@ #include "brw_batch.h" -/** - * In future we may want a fence-like interface instead of finish. - */ static void brw_flush( struct pipe_context *pipe, - unsigned flags ) + unsigned flags, + struct pipe_fence_handle **fence ) { struct brw_context *brw = brw_context(pipe); - struct pipe_fence_handle *fence; /* Do we need to emit an MI_FLUSH command to flush the hardware * caches? @@ -65,11 +62,7 @@ static void brw_flush( struct pipe_context *pipe, /* If there are no flags, just flush pending commands to hardware: */ - FLUSH_BATCH( &fence ); - - if (flags & PIPE_FLUSH_WAIT) { -// brw->winsys->wait_fence(brw->winsys, fence); - } + FLUSH_BATCH( fence ); } diff --git a/src/gallium/drivers/i965simple/brw_state.c b/src/gallium/drivers/i965simple/brw_state.c index f5efe9fc06d..376f1487b29 100644 --- a/src/gallium/drivers/i965simple/brw_state.c +++ b/src/gallium/drivers/i965simple/brw_state.c @@ -277,45 +277,49 @@ static void brw_set_viewport_state( struct pipe_context *pipe, }
-static void brw_set_vertex_buffer( struct pipe_context *pipe,
- unsigned index,
- const struct pipe_vertex_buffer *buffer )
+static void brw_set_vertex_buffers(struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_buffer *buffers)
{
struct brw_context *brw = brw_context(pipe);
- brw->vb.vbo_array[index] = buffer;
+ memcpy(brw->vb.vbo_array, buffers, count * sizeof(buffers[0]));
}
-static void brw_set_vertex_element(struct pipe_context *pipe,
- unsigned index,
- const struct pipe_vertex_element *element)
+static void brw_set_vertex_elements(struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_element *elements)
{
/* flush ? */
struct brw_context *brw = brw_context(pipe);
+ uint i;
- assert(index < PIPE_ATTRIB_MAX);
- struct brw_vertex_element_state el;
- memset(&el, 0, sizeof(el));
+ assert(count <= PIPE_MAX_ATTRIBS);
- el.ve0.src_offset = element->src_offset;
- el.ve0.src_format = brw_translate_surface_format(element->src_format);
- el.ve0.valid = 1;
- el.ve0.vertex_buffer_index = element->vertex_buffer_index;
+ for (i = 0; i < count; i++) {
+ struct brw_vertex_element_state el;
+ memset(&el, 0, sizeof(el));
- el.ve1.dst_offset = index * 4;
+ el.ve0.src_offset = elements[i].src_offset;
+ el.ve0.src_format = brw_translate_surface_format(elements[i].src_format);
+ el.ve0.valid = 1;
+ el.ve0.vertex_buffer_index = elements[i].vertex_buffer_index;
- el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_SRC;
- el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_SRC;
- el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_SRC;
- el.ve1.vfcomponent0 = BRW_VFCOMPONENT_STORE_SRC;
+ el.ve1.dst_offset = i * 4;
- switch (element->nr_components) {
- case 1: el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_0;
- case 2: el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_0;
- case 3: el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_1_FLT;
- break;
- }
+ el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_SRC;
+ el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_SRC;
+ el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_SRC;
+ el.ve1.vfcomponent0 = BRW_VFCOMPONENT_STORE_SRC;
- brw->vb.inputs[index] = el;
+ switch (elements[i].nr_components) {
+ case 1: el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_0;
+ case 2: el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_0;
+ case 3: el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_1_FLT;
+ break;
+ }
+
+ brw->vb.inputs[i] = el;
+ }
}
@@ -457,6 +461,6 @@ brw_init_state_functions( struct brw_context *brw ) brw->pipe.set_scissor_state = brw_set_scissor_state;
brw->pipe.set_sampler_textures = brw_set_sampler_textures;
brw->pipe.set_viewport_state = brw_set_viewport_state;
- brw->pipe.set_vertex_buffer = brw_set_vertex_buffer;
- brw->pipe.set_vertex_element = brw_set_vertex_element;
+ brw->pipe.set_vertex_buffers = brw_set_vertex_buffers;
+ brw->pipe.set_vertex_elements = brw_set_vertex_elements;
}
diff --git a/src/gallium/drivers/i965simple/brw_wm.c b/src/gallium/drivers/i965simple/brw_wm.c index 1c4b5b5ede2..7fc5f59a98c 100644 --- a/src/gallium/drivers/i965simple/brw_wm.c +++ b/src/gallium/drivers/i965simple/brw_wm.c @@ -161,8 +161,7 @@ static void brw_wm_populate_key( struct brw_context *brw, if (unit) { - if (unit->compare && - unit->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { + if (unit->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { key->shadowtex_mask |= 1<<i; } if (t->Image[0][t->BaseLevel]->InternalFormat == GL_YCBCR_MESA) diff --git a/src/gallium/drivers/i965simple/brw_wm.h b/src/gallium/drivers/i965simple/brw_wm.h index a1ac0f504a6..b29c4393f01 100644 --- a/src/gallium/drivers/i965simple/brw_wm.h +++ b/src/gallium/drivers/i965simple/brw_wm.h @@ -76,7 +76,7 @@ struct brw_wm_prog_key { #define PROGRAM_INTERNAL_PARAM #define MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS 1024 /* 72 for GL_ARB_f_p */ -#define BRW_WM_MAX_INSN (MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS*3 + PIPE_ATTRIB_MAX + 3) +#define BRW_WM_MAX_INSN (MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS*3 + PIPE_MAX_ATTRIBS + 3) #define BRW_WM_MAX_GRF 128 /* hardware limit */ #define BRW_WM_MAX_VREG (BRW_WM_MAX_INSN * 4) #define BRW_WM_MAX_REF (BRW_WM_MAX_INSN * 12) @@ -84,7 +84,7 @@ struct brw_wm_prog_key { #define BRW_WM_MAX_CONST 256 #define BRW_WM_MAX_KILLS MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS -#define PAYLOAD_DEPTH (PIPE_ATTRIB_MAX) +#define PAYLOAD_DEPTH (PIPE_MAX_ATTRIBS) #define MAX_IFSN 32 #define MAX_LOOP_DEPTH 32 diff --git a/src/gallium/drivers/softpipe/sp_context.c b/src/gallium/drivers/softpipe/sp_context.c index 16fb06f176f..e298ed37c36 100644 --- a/src/gallium/drivers/softpipe/sp_context.c +++ b/src/gallium/drivers/softpipe/sp_context.c @@ -174,8 +174,8 @@ softpipe_create( struct pipe_screen *screen, softpipe->pipe.set_sampler_textures = softpipe_set_sampler_textures; softpipe->pipe.set_viewport_state = softpipe_set_viewport_state; - softpipe->pipe.set_vertex_buffer = softpipe_set_vertex_buffer; - softpipe->pipe.set_vertex_element = softpipe_set_vertex_element; + softpipe->pipe.set_vertex_buffers = softpipe_set_vertex_buffers; + softpipe->pipe.set_vertex_elements = softpipe_set_vertex_elements; softpipe->pipe.draw_arrays = softpipe_draw_arrays; softpipe->pipe.draw_elements = softpipe_draw_elements; diff --git a/src/gallium/drivers/softpipe/sp_context.h b/src/gallium/drivers/softpipe/sp_context.h index 19e6cfaf02e..dc9d0e6d5d6 100644 --- a/src/gallium/drivers/softpipe/sp_context.h +++ b/src/gallium/drivers/softpipe/sp_context.h @@ -77,8 +77,8 @@ struct softpipe_context { struct pipe_scissor_state scissor; struct pipe_texture *texture[PIPE_MAX_SAMPLERS]; struct pipe_viewport_state viewport; - struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX]; - struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX]; + struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS]; + struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS]; unsigned dirty; unsigned num_samplers; @@ -92,7 +92,7 @@ struct softpipe_context { /* * Mapped vertex buffers */ - ubyte *mapped_vbuffer[PIPE_ATTRIB_MAX]; + ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS]; /** Mapped constant buffers */ void *mapped_constants[PIPE_SHADER_TYPES]; diff --git a/src/gallium/drivers/softpipe/sp_draw_arrays.c b/src/gallium/drivers/softpipe/sp_draw_arrays.c index 5b5a0fe5735..ab54050d3fe 100644 --- a/src/gallium/drivers/softpipe/sp_draw_arrays.c +++ b/src/gallium/drivers/softpipe/sp_draw_arrays.c @@ -125,7 +125,7 @@ softpipe_draw_elements(struct pipe_context *pipe, /* * Map vertex buffers */ - for (i = 0; i < PIPE_ATTRIB_MAX; i++) { + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { if (sp->vertex_buffer[i].buffer) { void *buf = pipe->winsys->buffer_map(pipe->winsys, @@ -153,7 +153,7 @@ softpipe_draw_elements(struct pipe_context *pipe, /* * unmap vertex/index buffers - will cause draw module to flush */ - for (i = 0; i < PIPE_ATTRIB_MAX; i++) { + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { if (sp->vertex_buffer[i].buffer) { draw_set_mapped_vertex_buffer(draw, i, NULL); pipe->winsys->buffer_unmap(pipe->winsys, sp->vertex_buffer[i].buffer); diff --git a/src/gallium/drivers/softpipe/sp_flush.c b/src/gallium/drivers/softpipe/sp_flush.c index 2cbd0d7cabe..0625b69099b 100644 --- a/src/gallium/drivers/softpipe/sp_flush.c +++ b/src/gallium/drivers/softpipe/sp_flush.c @@ -40,13 +40,10 @@ #include "sp_winsys.h" -/* There will be actual work to do here. In future we may want a - * fence-like interface instead of finish, and perhaps flush will take - * flags to indicate what type of flush is required. - */ void softpipe_flush( struct pipe_context *pipe, - unsigned flags ) + unsigned flags, + struct pipe_fence_handle **fence ) { struct softpipe_context *softpipe = softpipe_context(pipe); uint i; @@ -72,5 +69,8 @@ softpipe_flush( struct pipe_context *pipe, * to unmap surfaces when flushing. */ softpipe_unmap_surfaces(softpipe); + + if (fence) + *fence = NULL; } diff --git a/src/gallium/drivers/softpipe/sp_flush.h b/src/gallium/drivers/softpipe/sp_flush.h index 34ec617866b..68d9b5fa835 100644 --- a/src/gallium/drivers/softpipe/sp_flush.h +++ b/src/gallium/drivers/softpipe/sp_flush.h @@ -29,7 +29,9 @@ #define SP_FLUSH_H struct pipe_context; +struct pipe_fence_handle; -void softpipe_flush(struct pipe_context *pipe, unsigned flags ); +void softpipe_flush(struct pipe_context *pipe, unsigned flags, + struct pipe_fence_handle **fence); #endif diff --git a/src/gallium/drivers/softpipe/sp_prim_setup.c b/src/gallium/drivers/softpipe/sp_prim_setup.c index 6a81e4d8cc2..c7eb12b3bb7 100644 --- a/src/gallium/drivers/softpipe/sp_prim_setup.c +++ b/src/gallium/drivers/softpipe/sp_prim_setup.c @@ -44,6 +44,7 @@ #include "pipe/p_shader_tokens.h" #define DEBUG_VERTS 0 +#define DEBUG_FRAGS 0 /** * Triangle edge info @@ -92,6 +93,11 @@ struct setup_stage { unsigned y_flags; unsigned mask; /**< mask of MASK_BOTTOM/TOP_LEFT/RIGHT bits */ } span; + +#if DEBUG_FRAGS + uint numFragsEmitted; /**< per primitive */ + uint numFragsWritten; /**< per primitive */ +#endif }; @@ -160,7 +166,20 @@ emit_quad( struct setup_stage *setup, int x, int y, unsigned mask ) setup->quad.x0 = x; setup->quad.y0 = y; setup->quad.mask = mask; +#if DEBUG_FRAGS + if (mask & 1) setup->numFragsEmitted++; + if (mask & 2) setup->numFragsEmitted++; + if (mask & 4) setup->numFragsEmitted++; + if (mask & 8) setup->numFragsEmitted++; +#endif sp->quad.first->run(sp->quad.first, &setup->quad); +#if DEBUG_FRAGS + mask = setup->quad.mask; + if (mask & 1) setup->numFragsWritten++; + if (mask & 2) setup->numFragsWritten++; + if (mask & 4) setup->numFragsWritten++; + if (mask & 8) setup->numFragsWritten++; +#endif } @@ -674,6 +693,11 @@ static void setup_tri( struct draw_stage *stage, debug_printf("%s\n", __FUNCTION__ ); */ +#if DEBUG_FRAGS + setup->numFragsEmitted = 0; + setup->numFragsWritten = 0; +#endif + setup_sort_vertices( setup, prim ); setup_tri_coefficients( setup ); setup_tri_edges( setup ); @@ -702,6 +726,12 @@ static void setup_tri( struct draw_stage *stage, } flush_spans( setup ); + +#if DEBUG_FRAGS + printf("Tri: %u frags emitted, %u written\n", + setup->numFragsEmitted, + setup->numFragsWritten); +#endif } diff --git a/src/gallium/drivers/softpipe/sp_quad_fs.c b/src/gallium/drivers/softpipe/sp_quad_fs.c index 861285101fd..a73df31383f 100644 --- a/src/gallium/drivers/softpipe/sp_quad_fs.c +++ b/src/gallium/drivers/softpipe/sp_quad_fs.c @@ -113,15 +113,18 @@ shade_quad( } } else { - /* copy input Z (which was interpolated by the executor) to output Z */ - uint i; - for (i = 0; i < 4; i++) { - quad->outputs.depth[i] = machine->Inputs[0].xyzw[2].f[i]; - /* XXX not sure the above line is always correct. The following - * might be better: - quad->outputs.depth[i] = machine->QuadPos.xyzw[2].f[i]; - */ - } + /* compute Z values now, as in the quad earlyz stage */ + /* XXX we should really only do this if the earlyz stage is not used */ + const float fx = (float) quad->x0; + const float fy = (float) quad->y0; + const float dzdx = quad->posCoef->dadx[2]; + const float dzdy = quad->posCoef->dady[2]; + const float z0 = quad->posCoef->a0[2] + dzdx * fx + dzdy * fy; + + quad->outputs.depth[0] = z0; + quad->outputs.depth[1] = z0 + dzdx; + quad->outputs.depth[2] = z0 + dzdy; + quad->outputs.depth[3] = z0 + dzdx + dzdy; } /* shader may cull fragments */ @@ -185,8 +188,8 @@ struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe ) uint i; /* allocate storage for program inputs/outputs, aligned to 16 bytes */ - qss->inputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->inputs) + 16); - qss->outputs = MALLOC(PIPE_ATTRIB_MAX * sizeof(*qss->outputs) + 16); + qss->inputs = MALLOC(PIPE_MAX_ATTRIBS * sizeof(*qss->inputs) + 16); + qss->outputs = MALLOC(PIPE_MAX_ATTRIBS * sizeof(*qss->outputs) + 16); qss->machine.Inputs = align16(qss->inputs); qss->machine.Outputs = align16(qss->outputs); diff --git a/src/gallium/drivers/softpipe/sp_state.h b/src/gallium/drivers/softpipe/sp_state.h index 0bb1095aece..6e6501f5bc4 100644 --- a/src/gallium/drivers/softpipe/sp_state.h +++ b/src/gallium/drivers/softpipe/sp_state.h @@ -151,13 +151,13 @@ void softpipe_set_sampler_textures( struct pipe_context *, void softpipe_set_viewport_state( struct pipe_context *, const struct pipe_viewport_state * ); -void softpipe_set_vertex_element(struct pipe_context *, - unsigned index, - const struct pipe_vertex_element *); +void softpipe_set_vertex_elements(struct pipe_context *, + unsigned count, + const struct pipe_vertex_element *); -void softpipe_set_vertex_buffer(struct pipe_context *, - unsigned index, - const struct pipe_vertex_buffer *); +void softpipe_set_vertex_buffers(struct pipe_context *, + unsigned count, + const struct pipe_vertex_buffer *); void softpipe_update_derived( struct softpipe_context *softpipe ); diff --git a/src/gallium/drivers/softpipe/sp_state_vertex.c b/src/gallium/drivers/softpipe/sp_state_vertex.c index f01a10de3b4..e0230e16a4e 100644 --- a/src/gallium/drivers/softpipe/sp_state_vertex.c +++ b/src/gallium/drivers/softpipe/sp_state_vertex.c @@ -37,28 +37,35 @@ void -softpipe_set_vertex_element(struct pipe_context *pipe, - unsigned index, - const struct pipe_vertex_element *attrib) +softpipe_set_vertex_elements(struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_element *attribs) { struct softpipe_context *softpipe = softpipe_context(pipe); - assert(index < PIPE_ATTRIB_MAX); - softpipe->vertex_element[index] = *attrib; /* struct copy */ + + assert(count <= PIPE_MAX_ATTRIBS); + + memcpy(softpipe->vertex_element, attribs, + count * sizeof(struct pipe_vertex_element)); + softpipe->dirty |= SP_NEW_VERTEX; - draw_set_vertex_element(softpipe->draw, index, attrib); + draw_set_vertex_elements(softpipe->draw, count, attribs); } void -softpipe_set_vertex_buffer(struct pipe_context *pipe, - unsigned index, - const struct pipe_vertex_buffer *buffer) +softpipe_set_vertex_buffers(struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_buffer *buffers) { struct softpipe_context *softpipe = softpipe_context(pipe); - assert(index < PIPE_ATTRIB_MAX); - softpipe->vertex_buffer[index] = *buffer; /* struct copy */ + + assert(count <= PIPE_MAX_ATTRIBS); + + memcpy(softpipe->vertex_buffer, buffers, count * sizeof(buffers[0])); + softpipe->dirty |= SP_NEW_VERTEX; - draw_set_vertex_buffer(softpipe->draw, index, buffer); + draw_set_vertex_buffers(softpipe->draw, count, buffers); } diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h index a3824601be9..324f70185af 100644 --- a/src/gallium/include/pipe/p_context.h +++ b/src/gallium/include/pipe/p_context.h @@ -37,33 +37,30 @@ extern "C" { struct pipe_screen; - +struct pipe_fence_handle; struct pipe_state_cache; - -/* Opaque driver handles: - */ struct pipe_query; + /** * Gallium rendering context. Basically: * - state setting functions * - VBO drawing functions * - surface functions - * - device queries */ struct pipe_context { struct pipe_winsys *winsys; struct pipe_screen *screen; - void *priv; /** context private data (for DRI for example) */ - void *draw; /** private, for draw module (temporary? */ + void *priv; /**< context private data (for DRI for example) */ + void *draw; /**< private, for draw module (temporary?) */ void (*destroy)( struct pipe_context * ); - /* - * Drawing. - * Return false on fallbacks (temporary??) + /** + * VBO drawing (return false on fallbacks (temporary??)) */ + /*@{*/ boolean (*draw_arrays)( struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count); @@ -71,11 +68,13 @@ struct pipe_context { struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count); + /*@}*/ /** * Query objects */ + /*@{*/ struct pipe_query *(*create_query)( struct pipe_context *pipe, unsigned query_type ); @@ -89,10 +88,12 @@ struct pipe_context { struct pipe_query *q, boolean wait, uint64 *result); + /*@}*/ - /* - * State functions + /** + * State functions (create/bind/destroy state objects) */ + /*@{*/ void * (*create_blend_state)(struct pipe_context *, const struct pipe_blend_state *); void (*bind_blend_state)(struct pipe_context *, void *); @@ -122,10 +123,12 @@ struct pipe_context { const struct pipe_shader_state *); void (*bind_vs_state)(struct pipe_context *, void *); void (*delete_vs_state)(struct pipe_context *, void *); + /*@}*/ - /* The following look more properties than states. - * maybe combine a few of them into states or pass them - * in the bind calls to the state */ + /** + * Parameter-like state (or properties) + */ + /*@{*/ void (*set_blend_color)( struct pipe_context *, const struct pipe_blend_color * ); @@ -145,32 +148,27 @@ struct pipe_context { void (*set_scissor_state)( struct pipe_context *, const struct pipe_scissor_state * ); + void (*set_viewport_state)( struct pipe_context *, + const struct pipe_viewport_state * ); - /* Currently a sampler is constrained to sample from a single texture: - */ void (*set_sampler_textures)( struct pipe_context *, - unsigned num, + unsigned num_textures, struct pipe_texture ** ); - void (*set_viewport_state)( struct pipe_context *, - const struct pipe_viewport_state * ); - - /* - * Vertex arrays - */ - void (*set_vertex_buffer)( struct pipe_context *, - unsigned index, - const struct pipe_vertex_buffer * ); + void (*set_vertex_buffers)( struct pipe_context *, + unsigned num_buffers, + const struct pipe_vertex_buffer * ); - void (*set_vertex_element)( struct pipe_context *, - unsigned index, - const struct pipe_vertex_element * ); + void (*set_vertex_elements)( struct pipe_context *, + unsigned num_elements, + const struct pipe_vertex_element * ); + /*@}*/ - /* + /** * Surface functions */ - + /*@{*/ void (*surface_copy)(struct pipe_context *pipe, unsigned do_flip, /*<< flip surface contents vertically */ struct pipe_surface *dest, @@ -189,20 +187,19 @@ struct pipe_context { void (*clear)(struct pipe_context *pipe, struct pipe_surface *ps, unsigned clearValue); + /*@}*/ - /** - * Called when texture data is changed. - */ + + /** Called when texture data is changed */ void (*texture_update)(struct pipe_context *pipe, struct pipe_texture *texture, uint face, uint dirtyLevelsMask); - - /* Flush rendering: - */ + /** Flush rendering (flags = bitmask of PIPE_FLUSH_x tokens) */ void (*flush)( struct pipe_context *pipe, - unsigned flags ); + unsigned flags, + struct pipe_fence_handle **fence ); }; diff --git a/src/gallium/include/pipe/p_debug.h b/src/gallium/include/pipe/p_debug.h index 577cdaebcdf..9e52ad9a374 100644 --- a/src/gallium/include/pipe/p_debug.h +++ b/src/gallium/include/pipe/p_debug.h @@ -90,6 +90,8 @@ debug_printf(const char *format, ...) va_start(ap, format); _debug_vprintf(format, ap); va_end(ap); +#else + (void) format; /* silence warning */ #endif } @@ -191,7 +193,7 @@ void _debug_assert_fail(const char *expr, */ #ifdef DEBUG #define debug_warning(__msg) \ - _debug_printf("%s:%u:%s: warning: %s\n", __FILE__, __LINE__, __FUNCTION__, (__msg)) + _debug_printf("%s:%u:%s: warning: %s\n", __FILE__, __LINE__, __FUNCTION__, __msg) #else #define debug_warning(__msg) \ ((void)0) @@ -203,10 +205,10 @@ void _debug_assert_fail(const char *expr, */ #ifdef DEBUG #define debug_error(__msg) \ - _debug_printf("%s:%u:%s: error: %s\n", __FILE__, __LINE__, __FUNCTION__, (__msg)) + _debug_printf("%s:%u:%s: error: %s\n", __FILE__, __LINE__, __FUNCTION__, __msg) #else #define debug_error(__msg) \ - _debug_printf("error: %s\n", __msg)) + _debug_printf("error: %s\n", __msg) #endif diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h index bc938ba2538..586951d9566 100644 --- a/src/gallium/include/pipe/p_defines.h +++ b/src/gallium/include/pipe/p_defines.h @@ -201,8 +201,7 @@ enum pipe_texture_target { */ #define PIPE_FLUSH_RENDER_CACHE 0x1 #define PIPE_FLUSH_TEXTURE_CACHE 0x2 -#define PIPE_FLUSH_WAIT 0x4 -#define PIPE_FLUSH_SWAPBUFFERS 0x8 +#define PIPE_FLUSH_SWAPBUFFERS 0x4 /** diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h index 3e531c4da48..0eeee47a9a5 100644 --- a/src/gallium/include/pipe/p_state.h +++ b/src/gallium/include/pipe/p_state.h @@ -51,10 +51,11 @@ extern "C" { /** * Implementation limits */ -#define PIPE_MAX_SAMPLERS 8 +#define PIPE_MAX_SAMPLERS 16 #define PIPE_MAX_CLIP_PLANES 6 #define PIPE_MAX_CONSTANT 32 -#define PIPE_ATTRIB_MAX 32 +#define PIPE_MAX_ATTRIBS 32 +#define PIPE_ATTRIB_MAX 32 /* XXX obsolete - remove */ #define PIPE_MAX_COLOR_BUFS 8 #define PIPE_MAX_TEXTURE_LEVELS 16 #define PIPE_MAX_FEEDBACK_ATTRIBS 16 @@ -112,6 +113,7 @@ struct pipe_rasterizer_state unsigned bypass_clipping:1; unsigned bypass_vs:1; /**< vertices are already fully transformed */ unsigned origin_lower_left:1; /**< Is (0,0) the lower-left corner? */ + unsigned flatshade_first:1; /**< take color attribute from the first vertex of a primitive */ float line_width; float point_size; /**< used when no per-vertex size */ @@ -241,7 +243,6 @@ struct pipe_sampler_state unsigned min_img_filter:2; /**< PIPE_TEX_FILTER_x */ unsigned min_mip_filter:2; /**< PIPE_TEX_MIPFILTER_x */ unsigned mag_img_filter:2; /**< PIPE_TEX_FILTER_x */ - unsigned compare:1; /**< shadow/depth compare enabled? */ unsigned compare_mode:1; /**< PIPE_TEX_COMPARE_x */ unsigned compare_func:3; /**< PIPE_FUNC_x */ unsigned normalized_coords:1; /**< Are coords normalized to [0,1]? */ diff --git a/src/gallium/include/pipe/p_util.h b/src/gallium/include/pipe/p_util.h index 505626c60b5..1e7b8181f9e 100644 --- a/src/gallium/include/pipe/p_util.h +++ b/src/gallium/include/pipe/p_util.h @@ -51,7 +51,6 @@ extern "C" { debug_free( __FILE__, __LINE__, __FUNCTION__, _ptr ) #define REALLOC( _ptr, _old_size, _size ) \ debug_realloc( __FILE__, __LINE__, __FUNCTION__, _ptr, _old_size, _size ) -#define GETENV( X ) NULL #else @@ -118,8 +117,6 @@ REALLOC( void *old_ptr, unsigned old_size, unsigned new_size ) return new_ptr; } -#define GETENV( X ) NULL - #else /* !WIN32 */ #define MALLOC( SIZE ) malloc( SIZE ) @@ -130,8 +127,6 @@ REALLOC( void *old_ptr, unsigned old_size, unsigned new_size ) #define REALLOC( OLDPTR, OLDSIZE, NEWSIZE ) realloc( OLDPTR, NEWSIZE ) -#define GETENV( X ) getenv( X ) - #endif /* !WIN32 */ #endif /* !DEBUG */ @@ -139,6 +134,8 @@ REALLOC( void *old_ptr, unsigned old_size, unsigned new_size ) #define CALLOC_STRUCT(T) (struct T *) CALLOC(1, sizeof(struct T)) +#define GETENV( X ) debug_get_option( X, NULL ) + /** * Return memory on given byte alignment diff --git a/src/gallium/winsys/dri/intel/intel_context.c b/src/gallium/winsys/dri/intel/intel_context.c index 79b320c6bf4..8eba33c3139 100644 --- a/src/gallium/winsys/dri/intel/intel_context.c +++ b/src/gallium/winsys/dri/intel/intel_context.c @@ -228,7 +228,7 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) assert(intel); /* should never be null */ if (intel) { - st_flush(intel->st, PIPE_FLUSH_WAIT); + st_finish(intel->st); intel_batchbuffer_free(intel->batch); @@ -256,7 +256,7 @@ GLboolean intelUnbindContext(__DRIcontextPrivate * driContextPriv) { struct intel_context *intel = intel_context(driContextPriv); - st_flush(intel->st, 0x0); + st_flush(intel->st, PIPE_FLUSH_RENDER_CACHE, NULL); /* XXX make_current(NULL)? */ return GL_TRUE; } diff --git a/src/gallium/winsys/dri/intel/intel_winsys_i915.c b/src/gallium/winsys/dri/intel/intel_winsys_i915.c index 2def1afc31e..4d183db7c37 100644 --- a/src/gallium/winsys/dri/intel/intel_winsys_i915.c +++ b/src/gallium/winsys/dri/intel/intel_winsys_i915.c @@ -39,12 +39,14 @@ #include "intel_winsys.h" #include "pipe/p_util.h" +#include "pipe/p_winsys.h" #include "i915simple/i915_winsys.h" #include "i915simple/i915_screen.h" struct intel_i915_winsys { struct i915_winsys winsys; /**< batch buffer funcs */ + struct pipe_winsys *pws; struct intel_context *intel; }; @@ -112,19 +114,22 @@ static void intel_i915_batch_reloc( struct i915_winsys *sws, -static void intel_i915_batch_flush( struct i915_winsys *sws ) +static void intel_i915_batch_flush( struct i915_winsys *sws, + struct pipe_fence_handle **fence ) { - struct intel_context *intel = intel_i915_winsys(sws)->intel; + struct intel_i915_winsys *iws = intel_i915_winsys(sws); + struct intel_context *intel = iws->intel; + union { + struct _DriFenceObject *dri; + struct pipe_fence_handle *pipe; + } fu; - intel_batchbuffer_flush( intel->batch ); -// if (0) intel_i915_batch_wait_idle( sws ); -} + fu.dri = intel_batchbuffer_flush( intel->batch ); + if (fu.dri) + iws->pws->fence_reference(iws->pws, fence, fu.pipe); -static void intel_i915_batch_finish( struct i915_winsys *sws ) -{ - struct intel_context *intel = intel_i915_winsys(sws)->intel; - intel_batchbuffer_finish( intel->batch ); +// if (0) intel_i915_batch_wait_idle( sws ); } @@ -145,7 +150,7 @@ intel_create_i915simple( struct intel_context *intel, iws->winsys.batch_dword = intel_i915_batch_dword; iws->winsys.batch_reloc = intel_i915_batch_reloc; iws->winsys.batch_flush = intel_i915_batch_flush; - iws->winsys.batch_finish = intel_i915_batch_finish; + iws->pws = winsys; iws->intel = intel; screen = i915_create_screen(winsys, intel->intelScreen->deviceID); diff --git a/src/gallium/winsys/xlib/xm_api.c b/src/gallium/winsys/xlib/xm_api.c index e5fef1d7a81..a82d3c990e7 100644 --- a/src/gallium/winsys/xlib/xm_api.c +++ b/src/gallium/winsys/xlib/xm_api.c @@ -104,12 +104,16 @@ static int host_byte_order( void ) * 1 = shared XImage support available * 2 = shared Pixmap support available also */ -static int check_for_xshm( XMesaDisplay *display ) +int xmesa_check_for_xshm( XMesaDisplay *display ) { #if defined(USE_XSHM) && !defined(XFree86Server) int major, minor, ignore; Bool pixmaps; + if (getenv("MESA_NOSHM")) { + return 0; + } + if (XQueryExtension( display, "MIT-SHM", &ignore, &ignore, &ignore )) { if (XShmQueryVersion( display, &major, &minor, &pixmaps )==True) { return (pixmaps==True) ? 2 : 1; @@ -507,6 +511,14 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b, return GL_FALSE; } v->mesa_visual.indexBits = 0; + + if (v->BitsPerPixel == 32) { + /* We use XImages for all front/back buffers. If an X Window or + * X Pixmap is 32bpp, there's no guarantee that the alpha channel + * will be preserved. For XImages we're in luck. + */ + v->mesa_visual.alphaBits = 8; + } } /* @@ -528,7 +540,7 @@ initialize_visual_and_buffer(XMesaVisual v, XMesaBuffer b, /* Setup for single/double buffering */ if (v->mesa_visual.doubleBufferMode) { /* Double buffered */ - b->shm = check_for_xshm( v->display ); + b->shm = xmesa_check_for_xshm( v->display ); } /* X11 graphics context */ @@ -770,13 +782,16 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) pf = choose_pixel_format(v); assert(pf); + c->xm_visual = v; + c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ + if (!getenv("XM_AUB")) { xmesa_mode = XMESA_SOFTPIPE; pipe = xmesa_create_pipe_context( c, pf ); } else { xmesa_mode = XMESA_AUB; - pipe = xmesa_create_i965simple( xmesa_get_pipe_winsys_aub() ); + pipe = xmesa_create_i965simple(xmesa_get_pipe_winsys_aub(v)); } c->st = st_create_context(pipe, &v->mesa_visual, @@ -800,9 +815,6 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) #endif /* finish up xmesa context initializations */ - c->xm_visual = v; - c->xm_buffer = NULL; /* set later by XMesaMakeCurrent */ - c->st->haveFramebufferSurfaces = GL_TRUE; return c; diff --git a/src/gallium/winsys/xlib/xm_winsys.c b/src/gallium/winsys/xlib/xm_winsys.c index 018cf01cd6d..74597562798 100644 --- a/src/gallium/winsys/xlib/xm_winsys.c +++ b/src/gallium/winsys/xlib/xm_winsys.c @@ -65,8 +65,19 @@ struct xm_buffer boolean userBuffer; /** Is this a user-space buffer? */ void *data; void *mapped; + + XImage *tempImage; + int shm; +#if defined(USE_XSHM) && !defined(XFree86Server) + XShmSegmentInfo shminfo; +#endif }; +#if defined(USE_XSHM) && !defined(XFree86Server) +# define XSHM_ENABLED(b) ((b)->shm) +#else +# define XSHM_ENABLED(b) 0 +#endif struct xmesa_surface { @@ -88,6 +99,16 @@ struct xmesa_softpipe_winsys }; +struct xmesa_pipe_winsys +{ + struct pipe_winsys base; + struct xmesa_visual *xm_visual; + int shm; +}; + + +static void alloc_shm_ximage(struct xm_buffer *b, struct xmesa_buffer *xmb, + unsigned width, unsigned height); /** Cast wrapper */ static INLINE struct xmesa_surface * @@ -136,13 +157,27 @@ xm_buffer_unmap(struct pipe_winsys *pws, struct pipe_buffer *buf) static void xm_buffer_destroy(struct pipe_winsys *pws, - struct pipe_buffer *buf) + struct pipe_buffer *buf) { struct xm_buffer *oldBuf = xm_buffer(buf); if (oldBuf->data) { - if (!oldBuf->userBuffer) - align_free(oldBuf->data); +#if defined(USE_XSHM) && !defined(XFree86Server) + if (oldBuf->shminfo.shmid >= 0) { + shmdt(oldBuf->shminfo.shmaddr); + shmctl(oldBuf->shminfo.shmid, IPC_RMID, 0); + + oldBuf->shminfo.shmid = -1; + oldBuf->shminfo.shmaddr = (char *) -1; + } + else +#endif + { + if (!oldBuf->userBuffer) { + align_free(oldBuf->data); + } + } + oldBuf->data = NULL; } @@ -157,7 +192,7 @@ xm_buffer_destroy(struct pipe_winsys *pws, static void xmesa_display_surface_tiled(XMesaBuffer b, const struct pipe_surface *surf) { - XImage *ximage = b->tempImage; + XImage *ximage; struct xm_buffer *xm_buf = xm_buffer(surf->buffer); const uint tilesPerRow = (surf->width + TILE_SIZE - 1) / TILE_SIZE; uint x, y; @@ -166,10 +201,18 @@ xmesa_display_surface_tiled(XMesaBuffer b, const struct pipe_surface *surf) assert(ximage->format); assert(ximage->bitmap_unit); - /* update XImage's fields */ - ximage->width = TILE_SIZE; - ximage->height = TILE_SIZE; - ximage->bytes_per_line = TILE_SIZE * 4; + if (XSHM_ENABLED(xm_buf) && (xm_buf->tempImage == NULL)) { + alloc_shm_ximage(xm_buf, b, TILE_SIZE, TILE_SIZE); + } + + ximage = (XSHM_ENABLED(xm_buf)) ? xm_buf->tempImage : b->tempImage; + + if (!XSHM_ENABLED(xm_buf)) { + /* update XImage's fields */ + ximage->width = TILE_SIZE; + ximage->height = TILE_SIZE; + ximage->bytes_per_line = TILE_SIZE * 4; + } for (y = 0; y < surf->height; y += TILE_SIZE) { for (x = 0; x < surf->width; x += TILE_SIZE) { @@ -183,8 +226,15 @@ xmesa_display_surface_tiled(XMesaBuffer b, const struct pipe_surface *surf) ximage->data = (char *) xm_buf->data + offset; - XPutImage(b->xm_visual->display, b->drawable, b->gc, - ximage, 0, 0, dx, dy, TILE_SIZE, TILE_SIZE); + if (XSHM_ENABLED(xm_buf)) { +#if defined(USE_XSHM) && !defined(XFree86Server) + XShmPutImage(b->xm_visual->display, b->drawable, b->gc, + ximage, 0, 0, x, y, TILE_SIZE, TILE_SIZE, False); +#endif + } else { + XPutImage(b->xm_visual->display, b->drawable, b->gc, + ximage, 0, 0, dx, dy, TILE_SIZE, TILE_SIZE); + } } } } @@ -197,7 +247,7 @@ xmesa_display_surface_tiled(XMesaBuffer b, const struct pipe_surface *surf) void xmesa_display_surface(XMesaBuffer b, const struct pipe_surface *surf) { - XImage *ximage = b->tempImage; + XImage *ximage; struct xm_buffer *xm_buf = xm_buffer(surf->buffer); const struct xmesa_surface *xm_surf = xmesa_surface((struct pipe_surface *) surf); @@ -207,19 +257,33 @@ xmesa_display_surface(XMesaBuffer b, const struct pipe_surface *surf) return; } - /* check that the XImage has been previously initialized */ - assert(ximage->format); - assert(ximage->bitmap_unit); - /* update XImage's fields */ - ximage->width = surf->width; - ximage->height = surf->height; - ximage->bytes_per_line = surf->pitch * (ximage->bits_per_pixel / 8); + if (XSHM_ENABLED(xm_buf) && (xm_buf->tempImage == NULL)) { + alloc_shm_ximage(xm_buf, b, surf->pitch, surf->height); + } + + ximage = (XSHM_ENABLED(xm_buf)) ? xm_buf->tempImage : b->tempImage; ximage->data = xm_buf->data; /* display image in Window */ - XPutImage(b->xm_visual->display, b->drawable, b->gc, - ximage, 0, 0, 0, 0, surf->width, surf->height); + if (XSHM_ENABLED(xm_buf)) { +#if defined(USE_XSHM) && !defined(XFree86Server) + XShmPutImage(b->xm_visual->display, b->drawable, b->gc, + ximage, 0, 0, 0, 0, surf->width, surf->height, False); +#endif + } else { + /* check that the XImage has been previously initialized */ + assert(ximage->format); + assert(ximage->bitmap_unit); + + /* update XImage's fields */ + ximage->width = surf->width; + ximage->height = surf->height; + ximage->bytes_per_line = surf->pitch * surf->cpp; + + XPutImage(b->xm_visual->display, b->drawable, b->gc, + ximage, 0, 0, 0, 0, surf->width, surf->height); + } } @@ -256,6 +320,119 @@ xm_get_name(struct pipe_winsys *pws) } +#if defined(USE_XSHM) && !defined(XFree86Server) +static volatile int mesaXErrorFlag = 0; + +/** + * Catches potential Xlib errors. + */ +static int +mesaHandleXError(XMesaDisplay *dpy, XErrorEvent *event) +{ + (void) dpy; + (void) event; + mesaXErrorFlag = 1; + return 0; +} + + +static GLboolean alloc_shm(struct xm_buffer *buf, unsigned size) +{ + XShmSegmentInfo *const shminfo = & buf->shminfo; + + shminfo->shmid = shmget(IPC_PRIVATE, size, IPC_CREAT|0777); + if (shminfo->shmid < 0) { + return GL_FALSE; + } + + shminfo->shmaddr = (char *) shmat(shminfo->shmid, 0, 0); + if (shminfo->shmaddr == (char *) -1) { + shmctl(shminfo->shmid, IPC_RMID, 0); + return GL_FALSE; + } + + shminfo->readOnly = False; + return GL_TRUE; +} + + +/** + * Allocate a shared memory XImage back buffer for the given XMesaBuffer. + */ +static void +alloc_shm_ximage(struct xm_buffer *b, struct xmesa_buffer *xmb, + unsigned width, unsigned height) +{ + /* + * We have to do a _lot_ of error checking here to be sure we can + * really use the XSHM extension. It seems different servers trigger + * errors at different points if the extension won't work. Therefore + * we have to be very careful... + */ +#if 0 + GC gc; +#endif + int (*old_handler)(XMesaDisplay *, XErrorEvent *); + + b->tempImage = XShmCreateImage(xmb->xm_visual->display, + xmb->xm_visual->visinfo->visual, + xmb->xm_visual->visinfo->depth, + ZPixmap, + NULL, + &b->shminfo, + width, height); + if (b->tempImage == NULL) { + b->shm = 0; + return; + } + + + mesaXErrorFlag = 0; + old_handler = XSetErrorHandler(mesaHandleXError); + /* This may trigger the X protocol error we're ready to catch: */ + XShmAttach(xmb->xm_visual->display, &b->shminfo); + XSync(xmb->xm_visual->display, False); + + if (mesaXErrorFlag) { + /* we are on a remote display, this error is normal, don't print it */ + XFlush(xmb->xm_visual->display); + mesaXErrorFlag = 0; + XDestroyImage(b->tempImage); + b->tempImage = NULL; + b->shm = 0; + (void) XSetErrorHandler(old_handler); + return; + } + + + /* Finally, try an XShmPutImage to be really sure the extension works */ +#if 0 + gc = XCreateGC(xmb->xm_visual->display, xmb->drawable, 0, NULL); + XShmPutImage(xmb->xm_visual->display, xmb->drawable, gc, + b->tempImage, 0, 0, 0, 0, 1, 1 /*one pixel*/, False); + XSync(xmb->xm_visual->display, False); + XFreeGC(xmb->xm_visual->display, gc); + (void) XSetErrorHandler(old_handler); + if (mesaXErrorFlag) { + XFlush(xmb->xm_visual->display); + mesaXErrorFlag = 0; + XDestroyImage(b->tempImage); + b->tempImage = NULL; + b->shm = 0; + return; + } +#endif +} +#else +static void +alloc_shm_ximage(struct xm_buffer *b, struct xmesa_buffer *xmb, + unsigned width, unsigned height) +{ + b->shm = 0; +} +#endif + + static struct pipe_buffer * xm_buffer_create(struct pipe_winsys *pws, unsigned alignment, @@ -263,13 +440,35 @@ xm_buffer_create(struct pipe_winsys *pws, unsigned size) { struct xm_buffer *buffer = CALLOC_STRUCT(xm_buffer); +#if defined(USE_XSHM) && !defined(XFree86Server) + struct xmesa_pipe_winsys *xpws = (struct xmesa_pipe_winsys *) pws; +#endif + buffer->base.refcount = 1; buffer->base.alignment = alignment; buffer->base.usage = usage; buffer->base.size = size; - /* align to 16-byte multiple for Cell */ - buffer->data = align_malloc(size, max(alignment, 16)); + +#if defined(USE_XSHM) && !defined(XFree86Server) + buffer->shminfo.shmid = -1; + buffer->shminfo.shmaddr = (char *) -1; + + if (xpws->shm && (usage & PIPE_BUFFER_USAGE_PIXEL) != 0) { + buffer->shm = xpws->shm; + + if (alloc_shm(buffer, size)) { + buffer->data = buffer->shminfo.shmaddr; + } + } +#endif + + if (buffer->data == NULL) { + buffer->shm = 0; + + /* align to 16-byte multiple for Cell */ + buffer->data = align_malloc(size, max(alignment, 16)); + } return &buffer->base; } @@ -286,6 +485,7 @@ xm_user_buffer_create(struct pipe_winsys *pws, void *ptr, unsigned bytes) buffer->base.size = bytes; buffer->userBuffer = TRUE; buffer->data = ptr; + buffer->shm = 0; return &buffer->base; } @@ -370,6 +570,33 @@ xm_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) } +/* + * Fence functions - basically nothing to do, as we don't create any actual + * fence objects. + */ + +static void +xm_fence_reference(struct pipe_winsys *sws, struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence) +{ +} + + +static int +xm_fence_signalled(struct pipe_winsys *sws, struct pipe_fence_handle *fence, + unsigned flag) +{ + return 0; +} + + +static int +xm_fence_finish(struct pipe_winsys *sws, struct pipe_fence_handle *fence, + unsigned flag) +{ + return 0; +} + /** * Return pointer to a pipe_winsys object. @@ -377,35 +604,42 @@ xm_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s) * Nothing special for the Xlib driver so no subclassing or anything. */ struct pipe_winsys * -xmesa_get_pipe_winsys_aub(void) +xmesa_get_pipe_winsys_aub(struct xmesa_visual *xm_vis) { - static struct pipe_winsys *ws = NULL; + static struct xmesa_pipe_winsys *ws = NULL; if (!ws && getenv("XM_AUB")) { - ws = xmesa_create_pipe_winsys_aub(); + ws = (struct xmesa_pipe_winsys *) xmesa_create_pipe_winsys_aub(); } else if (!ws) { - ws = CALLOC_STRUCT(pipe_winsys); - + ws = CALLOC_STRUCT(xmesa_pipe_winsys); + + ws->xm_visual = xm_vis; + ws->shm = xmesa_check_for_xshm(xm_vis->display); + /* Fill in this struct with callbacks that pipe will need to * communicate with the window system, buffer manager, etc. */ - ws->buffer_create = xm_buffer_create; - ws->user_buffer_create = xm_user_buffer_create; - ws->buffer_map = xm_buffer_map; - ws->buffer_unmap = xm_buffer_unmap; - ws->buffer_destroy = xm_buffer_destroy; - - ws->surface_alloc = xm_surface_alloc; - ws->surface_alloc_storage = xm_surface_alloc_storage; - ws->surface_release = xm_surface_release; - - ws->flush_frontbuffer = xm_flush_frontbuffer; - ws->printf = xm_printf; - ws->get_name = xm_get_name; + ws->base.buffer_create = xm_buffer_create; + ws->base.user_buffer_create = xm_user_buffer_create; + ws->base.buffer_map = xm_buffer_map; + ws->base.buffer_unmap = xm_buffer_unmap; + ws->base.buffer_destroy = xm_buffer_destroy; + + ws->base.surface_alloc = xm_surface_alloc; + ws->base.surface_alloc_storage = xm_surface_alloc_storage; + ws->base.surface_release = xm_surface_release; + + ws->base.fence_reference = xm_fence_reference; + ws->base.fence_signalled = xm_fence_signalled; + ws->base.fence_finish = xm_fence_finish; + + ws->base.flush_frontbuffer = xm_flush_frontbuffer; + ws->base.printf = xm_printf; + ws->base.get_name = xm_get_name; } - return ws; + return &ws->base; } @@ -445,27 +679,27 @@ xmesa_get_softpipe_winsys(uint pixelformat) struct pipe_context * xmesa_create_pipe_context(XMesaContext xmesa, uint pixelformat) { - struct pipe_winsys *pws = xmesa_get_pipe_winsys_aub(); + struct pipe_winsys *pws = xmesa_get_pipe_winsys_aub(xmesa->xm_visual); struct pipe_context *pipe; #ifdef GALLIUM_CELL if (!getenv("GALLIUM_NOCELL")) { struct cell_winsys *cws = cell_get_winsys(pixelformat); struct pipe_screen *screen = cell_create_screen(pws); + pipe = cell_create_context(screen, cws); - if (pipe) - pipe->priv = xmesa; - return pipe; } else #endif { struct softpipe_winsys *spws = xmesa_get_softpipe_winsys(pixelformat); struct pipe_screen *screen = softpipe_create_screen(pws); - pipe = softpipe_create( screen, pws, spws ); - if (pipe) - pipe->priv = xmesa; - return pipe; + pipe = softpipe_create(screen, pws, spws); } + + if (pipe) + pipe->priv = xmesa; + + return pipe; } diff --git a/src/gallium/winsys/xlib/xm_winsys_aub.h b/src/gallium/winsys/xlib/xm_winsys_aub.h index 7bee1991169..cc2a7552771 100644 --- a/src/gallium/winsys/xlib/xm_winsys_aub.h +++ b/src/gallium/winsys/xlib/xm_winsys_aub.h @@ -62,6 +62,7 @@ void xmesa_commands_aub(struct pipe_winsys *winsys, void xmesa_display_aub( /* struct pipe_winsys *winsys, */ struct pipe_surface *surface ); -struct pipe_winsys *xmesa_get_pipe_winsys_aub(void); +extern struct pipe_winsys * +xmesa_get_pipe_winsys_aub(struct xmesa_visual *xm_vis); #endif diff --git a/src/gallium/winsys/xlib/xmesaP.h b/src/gallium/winsys/xlib/xmesaP.h index fa8d1f14b95..9b15b2ddf99 100644 --- a/src/gallium/winsys/xlib/xmesaP.h +++ b/src/gallium/winsys/xlib/xmesaP.h @@ -173,4 +173,7 @@ xmesa_buffer_height(XMesaBuffer b) extern void xmesa_display_surface(XMesaBuffer b, const struct pipe_surface *surf); +extern int +xmesa_check_for_xshm(XMesaDisplay *display); + #endif diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 6a8cba4d8a9..800f6ee9a31 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -307,7 +307,7 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, /* OK */ } else if (ctx->Extensions.EXT_packed_depth_stencil && - att->Renderbuffer->_BaseFormat == GL_DEPTH_STENCIL_EXT) { + texImage->TexFormat->BaseFormat == GL_DEPTH_STENCIL_EXT) { /* OK */ } else { diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 9e5169eff17..b60b9656c62 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 + * Version: 7.1 * - * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -35,6 +35,7 @@ #include "shader/grammar/grammar_mesa.h" #include "arbprogparse.h" #include "program.h" +#include "programopt.h" #include "prog_parameter.h" #include "prog_statevars.h" #include "context.h" @@ -633,6 +634,41 @@ program_error(GLcontext *ctx, GLint position, const char *descrip) } +/** + * As above, but with an extra string parameter for more info. + */ +static void +program_error2(GLcontext *ctx, GLint position, const char *descrip, + const char *var) +{ + if (descrip) { + const char *prefix = "glProgramString(", *suffix = ")"; + char *str = (char *) _mesa_malloc(_mesa_strlen(descrip) + + _mesa_strlen(": ") + + _mesa_strlen(var) + + _mesa_strlen(prefix) + + _mesa_strlen(suffix) + 1); + if (str) { + _mesa_sprintf(str, "%s%s: %s%s", prefix, descrip, var, suffix); + _mesa_error(ctx, GL_INVALID_OPERATION, str); + _mesa_free(str); + } + } + { + char *str = (char *) _mesa_malloc(_mesa_strlen(descrip) + + _mesa_strlen(": ") + + _mesa_strlen(var) + 1); + if (str) { + _mesa_sprintf(str, "%s: %s", descrip, var); + } + _mesa_set_program_error(ctx, position, str); + if (str) { + _mesa_free(str); + } + } +} + + /** * constructs an integer from 4 GLubytes in LE format @@ -1226,10 +1262,10 @@ parse_state_single_item (GLcontext * ctx, const GLubyte ** inst, state_tokens[1] = coord; /* EYE or OBJECT */ - type = *(*inst++); + type = *(*inst)++; /* 0 - s, 1 - t, 2 - r, 3 - q */ - coord = *(*inst++); + coord = *(*inst)++; if (type == TEX_GEN_EYE) { switch (coord) { @@ -1245,6 +1281,9 @@ parse_state_single_item (GLcontext * ctx, const GLubyte ** inst, case COMPONENT_W: state_tokens[2] = STATE_TEXGEN_EYE_Q; break; + default: + _mesa_problem(ctx, "bad texgen component in " + "parse_state_single_item()"); } } else { @@ -1261,6 +1300,9 @@ parse_state_single_item (GLcontext * ctx, const GLubyte ** inst, case COMPONENT_W: state_tokens[2] = STATE_TEXGEN_OBJECT_Q; break; + default: + _mesa_problem(ctx, "bad texgen component in " + "parse_state_single_item()"); } } } @@ -1283,7 +1325,7 @@ parse_state_single_item (GLcontext * ctx, const GLubyte ** inst, break; case STATE_POINT: - switch (*(*inst++)) { + switch (*(*inst)++) { case POINT_SIZE: state_tokens[0] = STATE_POINT_SIZE; break; @@ -1685,18 +1727,14 @@ parse_attrib (GLcontext * ctx, const GLubyte ** inst, struct var_cache **vc_head struct arb_program *Program) { GLuint found; - char *error_msg; struct var_cache *attrib_var; attrib_var = parse_string (inst, vc_head, Program, &found); Program->Position = parse_position (inst); if (found) { - error_msg = (char *) - _mesa_malloc (_mesa_strlen ((char *) attrib_var->name) + 40); - _mesa_sprintf (error_msg, "Duplicate Variable Declaration: %s", - attrib_var->name); - program_error(ctx, Program->Position, error_msg); - _mesa_free (error_msg); + program_error2(ctx, Program->Position, + "Duplicate variable declaration", + (char *) attrib_var->name); return 1; } @@ -1729,7 +1767,7 @@ parse_param_elements (GLcontext * ctx, const GLubyte ** inst, { GLint idx; GLuint err = 0; - gl_state_index state_tokens[STATE_LENGTH]; + gl_state_index state_tokens[STATE_LENGTH] = {0, 0, 0, 0, 0}; GLfloat const_values[4]; switch (*(*inst)++) { @@ -1876,12 +1914,9 @@ parse_param (GLcontext * ctx, const GLubyte ** inst, struct var_cache **vc_head, Program->Position = parse_position (inst); if (found) { - char *error_msg = (char *) - _mesa_malloc (_mesa_strlen ((char *) param_var->name) + 40); - _mesa_sprintf (error_msg, "Duplicate Variable Declaration: %s", - param_var->name); - program_error (ctx, Program->Position, error_msg); - _mesa_free (error_msg); + program_error2(ctx, Program->Position, + "Duplicate variable declaration", + (char *) param_var->name); return 1; } @@ -1976,12 +2011,9 @@ parse_temp (GLcontext * ctx, const GLubyte ** inst, struct var_cache **vc_head, temp_var = parse_string (inst, vc_head, Program, &found); Program->Position = parse_position (inst); if (found) { - char *error_msg = (char *) - _mesa_malloc (_mesa_strlen ((char *) temp_var->name) + 40); - _mesa_sprintf (error_msg, "Duplicate Variable Declaration: %s", - temp_var->name); - program_error(ctx, Program->Position, error_msg); - _mesa_free (error_msg); + program_error2(ctx, Program->Position, + "Duplicate variable declaration", + (char *) temp_var->name); return 1; } @@ -2022,12 +2054,9 @@ parse_output (GLcontext * ctx, const GLubyte ** inst, struct var_cache **vc_head output_var = parse_string (inst, vc_head, Program, &found); Program->Position = parse_position (inst); if (found) { - char *error_msg = (char *) - _mesa_malloc (_mesa_strlen ((char *) output_var->name) + 40); - _mesa_sprintf (error_msg, "Duplicate Variable Declaration: %s", - output_var->name); - program_error (ctx, Program->Position, error_msg); - _mesa_free (error_msg); + program_error2(ctx, Program->Position, + "Duplicate variable declaration", + (char *) output_var->name); return 1; } @@ -2053,12 +2082,9 @@ parse_alias (GLcontext * ctx, const GLubyte ** inst, struct var_cache **vc_head, Program->Position = parse_position (inst); if (found) { - char *error_msg = (char *) - _mesa_malloc (_mesa_strlen ((char *) temp_var->name) + 40); - _mesa_sprintf (error_msg, "Duplicate Variable Declaration: %s", - temp_var->name); - program_error(ctx, Program->Position, error_msg); - _mesa_free (error_msg); + program_error2(ctx, Program->Position, + "Duplicate variable declaration", + (char *) temp_var->name); return 1; } @@ -2068,12 +2094,9 @@ parse_alias (GLcontext * ctx, const GLubyte ** inst, struct var_cache **vc_head, if (!found) { - char *error_msg = (char *) - _mesa_malloc (_mesa_strlen ((char *) temp_var->name) + 40); - _mesa_sprintf (error_msg, "Alias value %s is not defined", - temp_var->alias_binding->name); - program_error (ctx, Program->Position, error_msg); - _mesa_free (error_msg); + program_error2(ctx, Program->Position, + "Undefined alias value", + (char *) temp_var->alias_binding->name); return 1; } @@ -2096,12 +2119,9 @@ parse_address (GLcontext * ctx, const GLubyte ** inst, struct var_cache **vc_hea temp_var = parse_string (inst, vc_head, Program, &found); Program->Position = parse_position (inst); if (found) { - char *error_msg = (char *) - _mesa_malloc (_mesa_strlen ((char *) temp_var->name) + 40); - _mesa_sprintf (error_msg, "Duplicate Variable Declaration: %s", - temp_var->name); - program_error (ctx, Program->Position, error_msg); - _mesa_free (error_msg); + program_error2(ctx, Program->Position, + "Duplicate variable declaration", + (char *) temp_var->name); return 1; } @@ -2454,8 +2474,9 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, Program->Position = parse_position (inst); if (!found) { - program_error(ctx, Program->Position, - "2: Undefined variable"); /* src->name */ + program_error2(ctx, Program->Position, + "Undefined variable", + (char *) src->name); return 1; } @@ -2562,23 +2583,24 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, return 0; } + /** - * Parse fragment program vector source register. + * Parse vertex/fragment program vector source register. */ static GLuint -parse_fp_vector_src_reg(GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, - struct arb_program *program, - struct prog_src_register *reg) +parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst, + struct var_cache **vc_head, + struct arb_program *program, + struct prog_src_register *reg) { enum register_file file; GLint index; - GLboolean negate; + GLubyte negateMask; GLubyte swizzle[4]; GLboolean isRelOffset; /* Grab the sign */ - negate = (parse_sign (inst) == -1) ? 0xf : 0x0; + negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE; /* And the src reg */ if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset)) @@ -2589,66 +2611,66 @@ parse_fp_vector_src_reg(GLcontext * ctx, const GLubyte ** inst, reg->File = file; reg->Index = index; - reg->NegateBase = negate; reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]); + reg->NegateBase = negateMask; + reg->RelAddr = isRelOffset; return 0; } /** - * Parse fragment program destination register. - * \return 1 if error, 0 if no error. + * Parse vertex/fragment program scalar source register. */ -static GLuint -parse_fp_dst_reg(GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, struct arb_program *Program, - struct prog_dst_register *reg ) +static GLuint +parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst, + struct var_cache **vc_head, + struct arb_program *program, + struct prog_src_register *reg) { - GLint mask; - GLuint idx; enum register_file file; + GLint index; + GLubyte negateMask; + GLubyte swizzle[4]; + GLboolean isRelOffset; - if (parse_masked_dst_reg (ctx, inst, vc_head, Program, &file, &idx, &mask)) + /* Grab the sign */ + negateMask = (parse_sign (inst) == -1) ? NEGATE_XYZW : NEGATE_NONE; + + /* And the src reg */ + if (parse_src_reg(ctx, inst, vc_head, program, &file, &index, &isRelOffset)) return 1; + /* finally, the swizzle */ + parse_swizzle_mask(inst, swizzle, 1); + reg->File = file; - reg->Index = idx; - reg->WriteMask = mask; + reg->Index = index; + reg->Swizzle = (swizzle[0] << 0); + reg->NegateBase = negateMask; + reg->RelAddr = isRelOffset; return 0; } /** - * Parse fragment program scalar src register. + * Parse vertex/fragment program destination register. * \return 1 if error, 0 if no error. */ -static GLuint -parse_fp_scalar_src_reg (GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, - struct arb_program *Program, - struct prog_src_register *reg ) +static GLuint +parse_dst_reg(GLcontext * ctx, const GLubyte ** inst, + struct var_cache **vc_head, struct arb_program *program, + struct prog_dst_register *reg ) { - enum register_file File; - GLint Index; - GLubyte Negate; - GLubyte Swizzle[4]; - GLboolean IsRelOffset; - - /* Grab the sign */ - Negate = (parse_sign (inst) == -1) ? 0x1 : 0x0; + GLint mask; + GLuint idx; + enum register_file file; - /* And the src reg */ - if (parse_src_reg (ctx, inst, vc_head, Program, &File, &Index, &IsRelOffset)) + if (parse_masked_dst_reg (ctx, inst, vc_head, program, &file, &idx, &mask)) return 1; - /* finally, the swizzle */ - parse_swizzle_mask(inst, Swizzle, 1); - - reg->File = File; - reg->Index = Index; - reg->NegateBase = Negate; - reg->Swizzle = (Swizzle[0] << 0); - + reg->File = file; + reg->Index = idx; + reg->WriteMask = mask; return 0; } @@ -2729,10 +2751,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; - if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) return 1; break; @@ -2782,10 +2804,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; - if (parse_fp_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) + if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) return 1; break; @@ -2798,11 +2820,11 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg(ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &fp->DstReg)) return 1; for (a = 0; a < 2; a++) { - if (parse_fp_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) + if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) return 1; } break; @@ -2883,10 +2905,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; for (a = 0; a < 2; a++) { - if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) return 1; } break; @@ -2912,11 +2934,11 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; for (a = 0; a < 3; a++) { - if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[a])) return 1; } break; @@ -2929,7 +2951,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, fp->Opcode = OPCODE_SWZ; break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; { @@ -2972,10 +2994,10 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_fp_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) + if (parse_dst_reg (ctx, inst, vc_head, Program, &fp->DstReg)) return 1; - if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) return 1; /* texImageUnit */ @@ -3047,7 +3069,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, case OP_TEX_KIL: Program->UsesKill = 1; - if (parse_fp_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &fp->SrcReg[0])) return 1; fp->Opcode = OPCODE_KIL; break; @@ -3059,23 +3081,6 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, return 0; } -static GLuint -parse_vp_dst_reg(GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, struct arb_program *Program, - struct prog_dst_register *reg ) -{ - GLint mask; - GLuint idx; - enum register_file file; - - if (parse_masked_dst_reg(ctx, inst, vc_head, Program, &file, &idx, &mask)) - return 1; - - reg->File = file; - reg->Index = idx; - reg->WriteMask = mask; - return 0; -} /** * Handle the parsing out of a masked address register @@ -3107,71 +3112,6 @@ parse_vp_address_reg (GLcontext * ctx, const GLubyte ** inst, return 0; } -/** - * Parse vertex program vector source register. - */ -static GLuint -parse_vp_vector_src_reg(GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, - struct arb_program *program, - struct prog_src_register *reg ) -{ - enum register_file file; - GLint index; - GLubyte negateMask; - GLubyte swizzle[4]; - GLboolean isRelOffset; - - /* Grab the sign */ - negateMask = (parse_sign (inst) == -1) ? 0xf : 0x0; - - /* And the src reg */ - if (parse_src_reg (ctx, inst, vc_head, program, &file, &index, &isRelOffset)) - return 1; - - /* finally, the swizzle */ - parse_swizzle_mask(inst, swizzle, 4); - - reg->File = file; - reg->Index = index; - reg->Swizzle = MAKE_SWIZZLE4(swizzle[0], swizzle[1], - swizzle[2], swizzle[3]); - reg->NegateBase = negateMask; - reg->RelAddr = isRelOffset; - return 0; -} - - -static GLuint -parse_vp_scalar_src_reg (GLcontext * ctx, const GLubyte ** inst, - struct var_cache **vc_head, - struct arb_program *Program, - struct prog_src_register *reg ) -{ - enum register_file File; - GLint Index; - GLubyte Negate; - GLubyte Swizzle[4]; - GLboolean IsRelOffset; - - /* Grab the sign */ - Negate = (parse_sign (inst) == -1) ? 0x1 : 0x0; - - /* And the src reg */ - if (parse_src_reg (ctx, inst, vc_head, Program, &File, &Index, &IsRelOffset)) - return 1; - - /* finally, the swizzle */ - parse_swizzle_mask(inst, Swizzle, 1); - - reg->File = File; - reg->Index = Index; - reg->Swizzle = (Swizzle[0] << 0); - reg->NegateBase = Negate; - reg->RelAddr = IsRelOffset; - return 0; -} - /** * This is a big mother that handles getting opcodes into the instruction @@ -3209,7 +3149,7 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, vp->DstReg.File = PROGRAM_ADDRESS; /* Get a scalar src register */ - if (parse_vp_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) + if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) return 1; break; @@ -3233,10 +3173,10 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; - if (parse_vp_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) return 1; break; @@ -3261,10 +3201,10 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, vp->Opcode = OPCODE_RSQ; break; } - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; - if (parse_vp_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) + if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[0])) return 1; break; @@ -3274,11 +3214,11 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, vp->Opcode = OPCODE_POW; break; } - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; for (a = 0; a < 2; a++) { - if (parse_vp_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) + if (parse_scalar_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) return 1; } break; @@ -3322,11 +3262,11 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, vp->Opcode = OPCODE_XPD; break; } - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; for (a = 0; a < 2; a++) { - if (parse_vp_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) return 1; } break; @@ -3338,11 +3278,11 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; for (a = 0; a < 3; a++) { - if (parse_vp_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) + if (parse_vector_src_reg(ctx, inst, vc_head, Program, &vp->SrcReg[a])) return 1; } break; @@ -3360,7 +3300,7 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, enum register_file file; GLint index; - if (parse_vp_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) + if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) return 1; if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &relAddr)) @@ -3794,11 +3734,11 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target, int line, col; char *s; fprintf(stderr, "program: %s\n", (char *) strz); - fprintf(stderr, "Error Pos: %d\n", ctx->program.ErrorPos); - s = (char *) _mesa_find_line_column(strz, strz+ctx->program.ErrorPos, + fprintf(stderr, "Error Pos: %d\n", ctx->Program.ErrorPos); + s = (char *) _mesa_find_line_column(strz, strz+ctx->Program.ErrorPos, &line, &col); fprintf(stderr, "line %d col %d: %s\n", line, col, s); - } while (0) + } while (0); #endif _mesa_free(strz); @@ -3929,6 +3869,16 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target, _mesa_free_parameter_list(program->Base.Parameters); program->Base.Parameters = ap.Base.Parameters; + /* Append fog instructions now if the program has "OPTION ARB_fog_exp" + * or similar. We used to leave this up to drivers, but it appears + * there's no hardware that wants to do fog in a discrete stage separate + * from the fragment shader. + */ + if (program->FogOption != GL_NONE) { + _mesa_append_fog_code(ctx, program); + program->FogOption = GL_NONE; + } + #if DEBUG_FP _mesa_printf("____________Fragment program %u ________\n", program->Base.ID); _mesa_print_program(&program->Base); @@ -3952,7 +3902,7 @@ _mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target, ASSERT(target == GL_VERTEX_PROGRAM_ARB); if (!_mesa_parse_arb_program(ctx, target, (const GLubyte*) str, len, &ap)) { - /* Error in the program. Just return. */ + _mesa_error(ctx, GL_INVALID_OPERATION, "glProgramString(bad program)"); return; } diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c index bb964274b95..4eb7313bec1 100644 --- a/src/mesa/shader/prog_parameter.c +++ b/src/mesa/shader/prog_parameter.c @@ -387,7 +387,7 @@ sizeof_state_reference(const GLint *stateTokens) * PARAM ambient = state.material.front.ambient; * * \param paramList the parameter list - * \param state an array of 6 (STATE_LENGTH) state tokens + * \param stateTokens an array of 5 (STATE_LENGTH) state tokens * \return index of the new parameter. */ GLint diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c index 39c4ca1dd5d..09a8494bd36 100644 --- a/src/mesa/shader/program.c +++ b/src/mesa/shader/program.c @@ -426,6 +426,7 @@ replace_registers(struct prog_instruction *inst, GLuint numInst, { GLuint i, j; for (i = 0; i < numInst; i++) { + /* src regs */ for (j = 0; j < _mesa_num_inst_src_regs(inst->Opcode); j++) { if (inst[i].SrcReg[j].File == oldFile && inst[i].SrcReg[j].Index == oldIndex) { @@ -433,6 +434,11 @@ replace_registers(struct prog_instruction *inst, GLuint numInst, inst[i].SrcReg[j].Index = newIndex; } } + /* dst reg */ + if (inst[i].DstReg.File == oldFile && inst[i].DstReg.Index == oldIndex) { + inst[i].DstReg.File = newFile; + inst[i].DstReg.Index = newIndex; + } } } @@ -504,12 +510,25 @@ _mesa_combine_programs(GLcontext *ctx, newFprog->UsesKill = fprogA->UsesKill || fprogB->UsesKill; - /* connect color outputs/inputs */ + /* Connect color outputs of fprogA to color inputs of fprogB, via a + * new temporary register. + */ if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLR)) && (progB->InputsRead & (1 << FRAG_ATTRIB_COL0))) { + GLint tempReg = _mesa_find_free_register(newProg, PROGRAM_TEMPORARY); + if (!tempReg) { + _mesa_problem(ctx, "No free temp regs found in " + "_mesa_combine_programs(), using 31"); + tempReg = 31; + } + /* replace writes to result.color[0] with tempReg */ + replace_registers(newInst, lenA, + PROGRAM_OUTPUT, FRAG_RESULT_COLR, + PROGRAM_TEMPORARY, tempReg); + /* replace reads from input.color[0] with tempReg */ replace_registers(newInst + lenA, lenB, PROGRAM_INPUT, FRAG_ATTRIB_COL0, - PROGRAM_OUTPUT, FRAG_RESULT_COLR); + PROGRAM_TEMPORARY, tempReg); } inputsB = progB->InputsRead; diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index 0e22a2fa6e7..18063adc79c 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -32,6 +32,7 @@ #include "pipe/p_defines.h" #include "st_context.h" #include "st_atom.h" +#include "st_cb_bitmap.h" #include "st_program.h" @@ -147,6 +148,13 @@ void st_validate_state( struct st_context *st ) struct st_state_flags *state = &st->dirty; GLuint i; + /* The bitmap cache is immune to pixel unpack changes. + * Note that GLUT makes several calls to glPixelStore for each + * bitmap char it draws so this is an important check. + */ + if (state->mesa & ~_NEW_PACKUNPACK) + st_flush_bitmap_cache(st); + check_program_state( st ); if (state->st == 0) diff --git a/src/mesa/state_tracker/st_atom_depth.c b/src/mesa/state_tracker/st_atom_depth.c index 827ad3b548b..03057e37fa0 100644 --- a/src/mesa/state_tracker/st_atom_depth.c +++ b/src/mesa/state_tracker/st_atom_depth.c @@ -105,7 +105,7 @@ update_depth_stencil_alpha(struct st_context *st) st->ctx->Query.CurrentOcclusionObject->Active) dsa->depth.occlusion_count = 1; - if (st->ctx->Stencil.Enabled) { + if (st->ctx->Stencil.Enabled && st->ctx->Visual.stencilBits > 0) { dsa->stencil[0].enabled = 1; dsa->stencil[0].func = st_compare_func_to_pipe(st->ctx->Stencil.Function[0]); dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.FailFunc[0]); @@ -125,6 +125,9 @@ update_depth_stencil_alpha(struct st_context *st) dsa->stencil[1].value_mask = st->ctx->Stencil.ValueMask[1] & 0xff; dsa->stencil[1].write_mask = st->ctx->Stencil.WriteMask[1] & 0xff; } + else { + dsa->stencil[1] = dsa->stencil[0]; + } } if (st->ctx->Color.AlphaEnabled) { diff --git a/src/mesa/state_tracker/st_atom_sampler.c b/src/mesa/state_tracker/st_atom_sampler.c index 5787a7492c6..5dd242ac662 100644 --- a/src/mesa/state_tracker/st_atom_sampler.c +++ b/src/mesa/state_tracker/st_atom_sampler.c @@ -167,7 +167,6 @@ update_samplers(struct st_context *st) /* only care about ARB_shadow, not SGI shadow */ if (texobj->CompareMode == GL_COMPARE_R_TO_TEXTURE) { - sampler->compare = 1; sampler->compare_mode = PIPE_TEX_COMPARE_R_TO_TEXTURE; sampler->compare_func = st_compare_func_to_pipe(texobj->CompareFunc); diff --git a/src/mesa/state_tracker/st_cb_accum.c b/src/mesa/state_tracker/st_cb_accum.c index f1fddc4e026..a623d0bcc06 100644 --- a/src/mesa/state_tracker/st_cb_accum.c +++ b/src/mesa/state_tracker/st_cb_accum.c @@ -214,7 +214,7 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value) const GLint height = ctx->DrawBuffer->_Ymax - ypos; /* make sure color bufs aren't cached */ - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE); + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); switch (op) { case GL_ADD: diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 6e594398743..ec56b25f7ce 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -60,6 +60,33 @@ /** + * The bitmap cache attempts to accumulate multiple glBitmap calls in a + * buffer which is then rendered en mass upon a flush, state change, etc. + * A wide, short buffer is used to target the common case of a series + * of glBitmap calls being used to draw text. + */ +static GLboolean UseBitmapCache = GL_TRUE; + + +#define BITMAP_CACHE_WIDTH 512 +#define BITMAP_CACHE_HEIGHT 32 + +struct bitmap_cache +{ + /** Window pos to render the cached image */ + GLint xpos, ypos; + /** Bounds of region used in window coords */ + GLint xmin, ymin, xmax, ymax; + struct pipe_texture *texture; + GLboolean empty; + /** An I8 texture image: */ + GLubyte buffer[BITMAP_CACHE_HEIGHT][BITMAP_CACHE_WIDTH]; +}; + + + + +/** * Make fragment program for glBitmap: * Sample the texture and kill the fragment if the bit is 0. * This program will be combined with the user's fragment program. @@ -326,7 +353,7 @@ setup_bitmap_vertex_data(struct st_context *st, const GLboolean invert = (st_fb_orientation(fb) == Y_0_TOP); const GLfloat x0 = x; const GLfloat x1 = x + width; - const GLfloat y0 = invert ? (fb->Height - y - height) : y; + const GLfloat y0 = invert ? ((int) fb->Height - y - height) : y; const GLfloat y1 = invert ? (y0 + height) : y + height; const GLfloat bias = st->bitmap_texcoord_bias; const GLfloat xBias = bias / (x1-x0); @@ -390,16 +417,18 @@ setup_bitmap_vertex_data(struct st_context *st, static void draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, GLsizei width, GLsizei height, - struct pipe_texture *pt, - struct st_fragment_program *stfp) + struct pipe_texture *pt) { struct st_context *st = ctx->st; struct pipe_context *pipe = ctx->st->pipe; struct cso_context *cso = ctx->st->cso_context; + struct st_fragment_program *stfp; GLuint maxSize; + stfp = combined_bitmap_fragment_program(ctx); + /* limit checks */ - /* XXX if DrawPixels image is larger than max texture size, break + /* XXX if the bitmap is larger than the max texture size, break * it up into chunks. */ maxSize = 1 << (pipe->screen->get_param(pipe->screen, PIPE_CAP_MAX_TEXTURE_2D_LEVELS) - 1); @@ -466,16 +495,215 @@ draw_bitmap_quad(GLcontext *ctx, GLint x, GLint y, GLfloat z, } +static void +reset_cache(struct st_context *st) +{ + memset(st->bitmap.cache->buffer, 0, sizeof(st->bitmap.cache->buffer)); + st->bitmap.cache->empty = GL_TRUE; + + st->bitmap.cache->xmin = 1000000; + st->bitmap.cache->xmax = -1000000; + st->bitmap.cache->ymin = 1000000; + st->bitmap.cache->ymax = -1000000; +} + static void +init_bitmap_cache(struct st_context *st) +{ + struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; + enum pipe_format format; + + st->bitmap.cache = CALLOC_STRUCT(bitmap_cache); + if (!st->bitmap.cache) + return; + + /* find a usable texture format */ + if (screen->is_format_supported(screen, PIPE_FORMAT_U_I8, PIPE_TEXTURE)) { + format = PIPE_FORMAT_U_I8; + } + else { + /* XXX support more formats */ + assert(0); + } + + st->bitmap.cache->texture + = st_texture_create(st, PIPE_TEXTURE_2D, format, 0, + BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, 1, 0); + if (!st->bitmap.cache->texture) { + FREE(st->bitmap.cache); + st->bitmap.cache = NULL; + return; + } + + reset_cache(st); +} + + +/** + * If there's anything in the bitmap cache, draw/flush it now. + */ +void +st_flush_bitmap_cache(struct st_context *st) +{ + if (!st->bitmap.cache->empty) { + struct bitmap_cache *cache = st->bitmap.cache; + struct pipe_context *pipe = st->pipe; + struct pipe_screen *screen = pipe->screen; + struct pipe_surface *surf; + void *dest; + + assert(cache->xmin <= cache->xmax); + /* + printf("flush size %d x %d at %d, %d\n", + cache->xmax - cache->xmin, + cache->ymax - cache->ymin, + cache->xpos, cache->ypos); + */ + + /* update the texture map image */ + surf = screen->get_tex_surface(screen, cache->texture, 0, 0, 0); + dest = pipe_surface_map(surf); + memcpy(dest, cache->buffer, sizeof(cache->buffer)); + pipe_surface_unmap(surf); + pipe_surface_reference(&surf, NULL); + + pipe->texture_update(pipe, cache->texture, 0, 0x1); + + draw_bitmap_quad(st->ctx, + cache->xpos, + cache->ypos, + st->ctx->Current.RasterPos[2], + BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT, + cache->texture); + + reset_cache(st); + } +} + + +/** + * Try to accumulate this glBitmap call in the bitmap cache. + * \return GL_TRUE for success, GL_FALSE if bitmap is too large, etc. + */ +static GLboolean +accum_bitmap(struct st_context *st, + GLint x, GLint y, GLsizei width, GLsizei height, + const struct gl_pixelstore_attrib *unpack, + const GLubyte *bitmap ) +{ + struct bitmap_cache *cache = st->bitmap.cache; + int row, col; + int px = -999, py; + + if (width > BITMAP_CACHE_WIDTH || + height > BITMAP_CACHE_HEIGHT) + return GL_FALSE; /* too big to cache */ + + if (!cache->empty) { + px = x - cache->xpos; /* pos in buffer */ + py = y - cache->ypos; + if (px < 0 || px + width > BITMAP_CACHE_WIDTH || + py < 0 || py + height > BITMAP_CACHE_HEIGHT) { + /* This bitmap would extend beyond cache bounds, + * so flush and continue. + */ + st_flush_bitmap_cache(st); + } + } + + if (cache->empty) { + /* Initialize. Center bitmap vertically in the buffer. */ + px = 0; + py = (BITMAP_CACHE_HEIGHT - height) / 2; + cache->xpos = x; + cache->ypos = y - py; + cache->empty = GL_FALSE; + } + + assert(px != -999); + + if (x < cache->xmin) + cache->xmin = x; + if (y < cache->ymin) + cache->ymin = y; + if (x + width > cache->xmax) + cache->xmax = x + width; + if (y + height > cache->ymax) + cache->ymax = y + height; + + /* XXX try to combine this code with code in make_bitmap_texture() */ +#define SET_PIXEL(COL, ROW) \ + cache->buffer[py + (ROW)][px + (COL)] = 0xff; + + for (row = 0; row < height; row++) { + const GLubyte *src = (const GLubyte *) _mesa_image_address2d(unpack, + bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0); + + if (unpack->LsbFirst) { + /* Lsb first */ + GLubyte mask = 1U << (unpack->SkipPixels & 0x7); + for (col = 0; col < width; col++) { + + if (*src & mask) { + SET_PIXEL(col, row); + } + + if (mask == 128U) { + src++; + mask = 1U; + } + else { + mask = mask << 1; + } + } + + /* get ready for next row */ + if (mask != 1) + src++; + } + else { + /* Msb first */ + GLubyte mask = 128U >> (unpack->SkipPixels & 0x7); + for (col = 0; col < width; col++) { + + if (*src & mask) { + SET_PIXEL(col, row); + } + + if (mask == 1U) { + src++; + mask = 128U; + } + else { + mask = mask >> 1; + } + } + + /* get ready for next row */ + if (mask != 128) + src++; + } + + } /* row */ + + return GL_TRUE; /* accumulated */ +} + + + +/** + * Called via ctx->Driver.Bitmap() + */ +static void st_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, const struct gl_pixelstore_attrib *unpack, const GLubyte *bitmap ) { - struct st_fragment_program *stfp; struct st_context *st = ctx->st; struct pipe_texture *pt; - stfp = combined_bitmap_fragment_program(ctx); + st_validate_state(st); if (!st->bitmap.vs) { /* create pass-through vertex shader now */ @@ -485,28 +713,40 @@ st_Bitmap(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, const uint semantic_indexes[] = { 0, 0, 0 }; st->bitmap.vs = util_make_vertex_passthrough_shader(st->pipe, 3, semantic_names, - semantic_indexes); + semantic_indexes, + &st->bitmap.vert_shader); } - st_validate_state(st); + if (UseBitmapCache && accum_bitmap(st, x, y, width, height, unpack, bitmap)) + return; pt = make_bitmap_texture(ctx, width, height, unpack, bitmap); if (pt) { + assert(pt->target == PIPE_TEXTURE_2D); draw_bitmap_quad(ctx, x, y, ctx->Current.RasterPos[2], - width, height, - pt, stfp); + width, height, pt); pipe_texture_reference(&pt, NULL); } } - -void st_init_bitmap_functions(struct dd_function_table *functions) +/** Per-context init */ +void +st_init_bitmap_functions(struct dd_function_table *functions) { functions->Bitmap = st_Bitmap; } +/** Per-context init */ +void +st_init_bitmap(struct st_context *st) +{ + init_bitmap_cache(st); +} + + +/** Per-context tear-down */ void st_destroy_bitmap(struct st_context *st) { @@ -524,9 +764,15 @@ st_destroy_bitmap(struct st_context *st) pipe->delete_vs_state(pipe, st->bitmap.vs); st->bitmap.vs = NULL; } + if (st->bitmap.vbuf) { pipe->winsys->buffer_destroy(pipe->winsys, st->bitmap.vbuf); st->bitmap.vbuf = NULL; } -} + if (st->bitmap.cache) { + pipe_texture_release(&st->bitmap.cache->texture); + FREE(st->bitmap.cache); + st->bitmap.cache = NULL; + } +} diff --git a/src/mesa/state_tracker/st_cb_bitmap.h b/src/mesa/state_tracker/st_cb_bitmap.h index ac19e0ebb12..aae11d34c92 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.h +++ b/src/mesa/state_tracker/st_cb_bitmap.h @@ -33,9 +33,14 @@ extern void st_init_bitmap_functions(struct dd_function_table *functions); +extern void +st_init_bitmap(struct st_context *st); extern void st_destroy_bitmap(struct st_context *st); +extern void +st_flush_bitmap_cache(struct st_context *st); + #endif /* ST_CB_BITMAP_H */ diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index 5ca15df602a..ec8d3e10221 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -251,7 +251,7 @@ clear_with_quad(GLcontext *ctx, /* fragment shader state: color pass-through program */ if (!st->clear.fs) { - st->clear.fs = util_make_fragment_passthrough_shader(pipe); + st->clear.fs = util_make_fragment_passthrough_shader(pipe, &st->clear.frag_shader); } pipe->bind_fs_state(pipe, st->clear.fs); @@ -264,7 +264,8 @@ clear_with_quad(GLcontext *ctx, const uint semantic_indexes[] = { 0, 0 }; st->clear.vs = util_make_vertex_passthrough_shader(pipe, 2, semantic_names, - semantic_indexes); + semantic_indexes, + &st->clear.vert_shader); } pipe->bind_vs_state(pipe, st->clear.vs); #endif diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c index 0a2d37c1178..43cc21d1fb4 100644 --- a/src/mesa/state_tracker/st_cb_drawpixels.c +++ b/src/mesa/state_tracker/st_cb_drawpixels.c @@ -114,6 +114,12 @@ combined_drawpix_fragment_program(GLcontext *ctx) _mesa_clone_program(ctx, &st->pixel_xfer.program->Base.Base); } else { +#if 0 + printf("Base program:\n"); + _mesa_print_program(&st->fp->Base.Base); + printf("DrawPix program:\n"); + _mesa_print_program(&st->pixel_xfer.program->Base.Base); +#endif stfp = (struct st_fragment_program *) _mesa_combine_programs(ctx, &st->pixel_xfer.program->Base.Base, @@ -731,7 +737,7 @@ draw_stencil_pixels(GLcontext *ctx, GLint x, GLint y, GLint skipPixels; ubyte *stmap; - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE); + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); /* map the stencil buffer */ stmap = pipe_surface_map(ps); @@ -946,7 +952,7 @@ st_CopyPixels(GLcontext *ctx, GLint srcx, GLint srcy, enum pipe_format srcFormat, texFormat; /* make sure rendering has completed */ - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE); + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); st_validate_state(st); diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 5384252a8e5..ec7788923a3 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -366,7 +366,7 @@ st_finish_render_texture(GLcontext *ctx, assert(strb); - ctx->st->pipe->flush(ctx->st->pipe, PIPE_FLUSH_RENDER_CACHE); + ctx->st->pipe->flush(ctx->st->pipe, PIPE_FLUSH_RENDER_CACHE, NULL); /* printf("FINISH RENDER TO TEXTURE surf=%p\n", strb->surface); diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c index dbec993f1ba..e321b401e2d 100644 --- a/src/mesa/state_tracker/st_cb_flush.c +++ b/src/mesa/state_tracker/st_cb_flush.c @@ -35,6 +35,7 @@ #include "main/macros.h" #include "main/context.h" #include "st_context.h" +#include "st_cb_bitmap.h" #include "st_cb_flush.h" #include "st_cb_fbo.h" #include "st_public.h" @@ -43,19 +44,23 @@ #include "pipe/p_winsys.h" -void st_flush( struct st_context *st, uint pipeFlushFlags ) +void st_flush( struct st_context *st, uint pipeFlushFlags, + struct pipe_fence_handle **fence ) { FLUSH_VERTICES(st->ctx, 0); - st->pipe->flush( st->pipe, pipeFlushFlags ); + st_flush_bitmap_cache(st); + + st->pipe->flush( st->pipe, pipeFlushFlags, fence ); } -static void st_gl_flush( struct st_context *st, uint pipeFlushFlags ) +static void st_gl_flush( struct st_context *st, uint pipeFlushFlags, + struct pipe_fence_handle **fence ) { GLframebuffer *fb = st->ctx->DrawBuffer; - FLUSH_VERTICES(st->ctx, 0); + st_flush( st, pipeFlushFlags, fence ); if (!fb) return; @@ -80,15 +85,6 @@ static void st_gl_flush( struct st_context *st, uint pipeFlushFlags ) = st_renderbuffer(fb->Attachment[BUFFER_FRONT_LEFT].Renderbuffer); struct pipe_surface *front_surf = strb->surface; - /* If we aren't rendering to the frontbuffer, this is a noop. - * This should be uncontroversial for glFlush, though people may - * feel more strongly about glFinish. - * - * Additionally, need to make sure that the frontbuffer_dirty - * flag really gets set on frontbuffer rendering. - */ - st->pipe->flush( st->pipe, pipeFlushFlags ); - /* Hook for copying "fake" frontbuffer if necessary: */ st->pipe->winsys->flush_frontbuffer( st->pipe->winsys, front_surf, @@ -103,7 +99,18 @@ static void st_gl_flush( struct st_context *st, uint pipeFlushFlags ) */ static void st_glFlush(GLcontext *ctx) { - st_gl_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE); + st_gl_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE, NULL); +} + + +void st_finish( struct st_context *st ) +{ + struct pipe_fence_handle *fence; + + st_gl_flush(st, PIPE_FLUSH_RENDER_CACHE, &fence); + + st->pipe->winsys->fence_finish(st->pipe->winsys, fence, 0); + st->pipe->winsys->fence_reference(st->pipe->winsys, &fence, NULL); } @@ -112,7 +119,7 @@ static void st_glFlush(GLcontext *ctx) */ static void st_glFinish(GLcontext *ctx) { - st_gl_flush(ctx->st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_WAIT); + st_finish( ctx->st ); } diff --git a/src/mesa/state_tracker/st_cb_readpixels.c b/src/mesa/state_tracker/st_cb_readpixels.c index 4cf9adcd28a..e9fcdf69a14 100644 --- a/src/mesa/state_tracker/st_cb_readpixels.c +++ b/src/mesa/state_tracker/st_cb_readpixels.c @@ -160,7 +160,7 @@ st_readpixels(GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height, return; /* make sure rendering has completed */ - pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE); + pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL); if (format == GL_STENCIL_INDEX) { st_read_stencil_pixels(ctx, x, y, width, height, type, pack, dest); diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 7c183865753..a20195f2dea 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -95,12 +95,21 @@ st_create_context_priv( GLcontext *ctx, struct pipe_context *pipe ) st->draw = draw_create(); /* for selection/feedback */ + /* Disable draw options that might convert points/lines to tris, etc. + * as that would foul-up feedback/selection mode. + */ + draw_wide_line_threshold(st->draw, 1000.0f); + draw_wide_point_threshold(st->draw, 1000.0f); + draw_enable_line_stipple(st->draw, FALSE); + draw_enable_point_sprites(st->draw, FALSE); + st->dirty.mesa = ~0; st->dirty.st = ~0; st->cso_context = cso_create_context(pipe); st_init_atoms( st ); + st_init_bitmap(st); st_init_draw( st ); st_init_generate_mipmap(st); st_init_blit(st); diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 2d37086799d..85e3d47e1aa 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -42,6 +42,7 @@ struct cso_cache; struct cso_blend; struct gen_mipmap_state; struct blit_state; +struct bitmap_cache; #define ST_NEW_MESA 0x1 /* Mesa state has changed */ @@ -147,13 +148,17 @@ struct st_context struct st_fragment_program *program; /**< bitmap tex/kil program */ GLuint user_prog_sn; /**< user fragment program serial no. */ struct st_fragment_program *combined_prog; + struct pipe_shader_state vert_shader; void *vs; float vertices[4][3][4]; /**< vertex pos + color + texcoord */ struct pipe_buffer *vbuf; + struct bitmap_cache *cache; } bitmap; /** for glClear */ struct { + struct pipe_shader_state vert_shader; + struct pipe_shader_state frag_shader; void *vs; void *fs; float vertices[4][2][4]; /**< vertex pos + color */ diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 20af90df7d8..f0f62246ddc 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -210,6 +210,7 @@ st_draw_vbo(GLcontext *ctx, const struct pipe_shader_state *vs; struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS]; GLuint attr; + struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; /* sanity check for pointer arithmetic below */ assert(sizeof(arrays[0]->Ptr[0]) == 1); @@ -226,7 +227,6 @@ st_draw_vbo(GLcontext *ctx, for (attr = 0; attr < vp->num_inputs; attr++) { const GLuint mesaAttr = vp->index_to_input[attr]; struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj; - struct pipe_vertex_element velement; if (bufobj && bufobj->Name) { /* Attribute data is in a VBO. @@ -239,8 +239,8 @@ st_draw_vbo(GLcontext *ctx, vbuffer[attr].buffer = NULL; pipe_buffer_reference(winsys, &vbuffer[attr].buffer, stobj->buffer); vbuffer[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */ - velement.src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr; - assert(velement.src_offset <= 2048); /* 11-bit field */ + velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr; + assert(velements[attr].src_offset <= 2048); /* 11-bit field */ } else { /* attribute data is in user-space memory, not a VBO */ @@ -259,24 +259,24 @@ st_draw_vbo(GLcontext *ctx, (void *) arrays[mesaAttr]->Ptr, bytes); vbuffer[attr].buffer_offset = 0; - velement.src_offset = 0; + velements[attr].src_offset = 0; } /* common-case setup */ vbuffer[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */ vbuffer[attr].max_index = max_index; - velement.vertex_buffer_index = attr; - velement.nr_components = arrays[mesaAttr]->Size; - velement.src_format = pipe_vertex_format(arrays[mesaAttr]->Type, - arrays[mesaAttr]->Size, - arrays[mesaAttr]->Normalized); - assert(velement.src_format); - - /* tell pipe about this attribute */ - pipe->set_vertex_buffer(pipe, attr, &vbuffer[attr]); - pipe->set_vertex_element(pipe, attr, &velement); + velements[attr].vertex_buffer_index = attr; + velements[attr].nr_components = arrays[mesaAttr]->Size; + velements[attr].src_format + = pipe_vertex_format(arrays[mesaAttr]->Type, + arrays[mesaAttr]->Size, + arrays[mesaAttr]->Normalized); + assert(velements[attr].src_format); } + pipe->set_vertex_buffers(pipe, vp->num_inputs, vbuffer); + pipe->set_vertex_elements(pipe, vp->num_inputs, velements); + /* do actual drawing */ if (ib) { @@ -336,8 +336,8 @@ st_draw_vbo(GLcontext *ctx, for (attr = 0; attr < vp->num_inputs; attr++) { pipe_buffer_reference(winsys, &vbuffer[attr].buffer, NULL); assert(!vbuffer[attr].buffer); - pipe->set_vertex_buffer(pipe, attr, &vbuffer[attr]); } + pipe->set_vertex_buffers(pipe, vp->num_inputs, vbuffer); } @@ -362,7 +362,7 @@ st_draw_vertices(GLcontext *ctx, unsigned prim, struct pipe_context *pipe = ctx->st->pipe; struct pipe_buffer *vbuf; struct pipe_vertex_buffer vbuffer; - struct pipe_vertex_element velement; + struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; unsigned i; assert(numAttribs > 0); @@ -393,16 +393,16 @@ st_draw_vertices(GLcontext *ctx, unsigned prim, vbuffer.buffer = vbuf; vbuffer.pitch = numAttribs * 4 * sizeof(float); /* vertex size */ vbuffer.buffer_offset = 0; - pipe->set_vertex_buffer(pipe, 0, &vbuffer); + pipe->set_vertex_buffers(pipe, 1, &vbuffer); /* tell pipe about the vertex attributes */ for (i = 0; i < numAttribs; i++) { - velement.src_offset = i * 4 * sizeof(GLfloat); - velement.vertex_buffer_index = 0; - velement.src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - velement.nr_components = 4; - pipe->set_vertex_element(pipe, i, &velement); + velements[i].src_offset = i * 4 * sizeof(GLfloat); + velements[i].vertex_buffer_index = 0; + velements[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + velements[i].nr_components = 4; } + pipe->set_vertex_elements(pipe, numAttribs, velements); /* draw */ pipe->draw_arrays(pipe, prim, 0, numVertex); @@ -470,7 +470,8 @@ st_feedback_draw_vbo(GLcontext *ctx, const struct st_vertex_program *vp; const struct pipe_shader_state *vs; struct pipe_buffer *index_buffer_handle = 0; - struct pipe_vertex_buffer vbuffer[PIPE_MAX_SHADER_INPUTS]; + struct pipe_vertex_buffer vbuffers[PIPE_MAX_SHADER_INPUTS]; + struct pipe_vertex_element velements[PIPE_MAX_ATTRIBS]; GLuint attr, i; ubyte *mapped_constants; @@ -505,7 +506,6 @@ st_feedback_draw_vbo(GLcontext *ctx, for (attr = 0; attr < vp->num_inputs; attr++) { const GLuint mesaAttr = vp->index_to_input[attr]; struct gl_buffer_object *bufobj = arrays[mesaAttr]->BufferObj; - struct pipe_vertex_element velement; void *map; if (bufobj && bufobj->Name) { @@ -516,10 +516,10 @@ st_feedback_draw_vbo(GLcontext *ctx, struct st_buffer_object *stobj = st_buffer_object(bufobj); assert(stobj->buffer); - vbuffer[attr].buffer = NULL; - pipe_buffer_reference(winsys, &vbuffer[attr].buffer, stobj->buffer); - vbuffer[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */ - velement.src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr; + vbuffers[attr].buffer = NULL; + pipe_buffer_reference(winsys, &vbuffers[attr].buffer, stobj->buffer); + vbuffers[attr].buffer_offset = (unsigned) arrays[0]->Ptr;/* in bytes */ + velements[attr].src_offset = arrays[mesaAttr]->Ptr - arrays[0]->Ptr; } else { /* attribute data is in user-space memory, not a VBO */ @@ -528,35 +528,39 @@ st_feedback_draw_vbo(GLcontext *ctx, * (max_index + 1)); /* wrap user data */ - vbuffer[attr].buffer + vbuffers[attr].buffer = winsys->user_buffer_create(winsys, (void *) arrays[mesaAttr]->Ptr, bytes); - vbuffer[attr].buffer_offset = 0; - velement.src_offset = 0; + vbuffers[attr].buffer_offset = 0; + velements[attr].src_offset = 0; } /* common-case setup */ - vbuffer[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */ - vbuffer[attr].max_index = max_index; - velement.vertex_buffer_index = attr; - velement.nr_components = arrays[mesaAttr]->Size; - velement.src_format = pipe_vertex_format(arrays[mesaAttr]->Type, + vbuffers[attr].pitch = arrays[mesaAttr]->StrideB; /* in bytes */ + vbuffers[attr].max_index = max_index; + velements[attr].vertex_buffer_index = attr; + velements[attr].nr_components = arrays[mesaAttr]->Size; + velements[attr].src_format = pipe_vertex_format(arrays[mesaAttr]->Type, arrays[mesaAttr]->Size, arrays[mesaAttr]->Normalized); - assert(velement.src_format); + assert(velements[attr].src_format); /* tell draw about this attribute */ +#if 0 draw_set_vertex_buffer(draw, attr, &vbuffer[attr]); - draw_set_vertex_element(draw, attr, &velement); +#endif /* map the attrib buffer */ map = pipe->winsys->buffer_map(pipe->winsys, - vbuffer[attr].buffer, + vbuffers[attr].buffer, PIPE_BUFFER_USAGE_CPU_READ); draw_set_mapped_vertex_buffer(draw, attr, map); } + draw_set_vertex_buffers(draw, vp->num_inputs, vbuffers); + draw_set_vertex_elements(draw, vp->num_inputs, velements); + if (ib) { unsigned indexSize; struct gl_buffer_object *bufobj = ib->obj; @@ -606,7 +610,7 @@ st_feedback_draw_vbo(GLcontext *ctx, /* * unmap vertex/index buffers */ - for (i = 0; i < PIPE_ATTRIB_MAX; i++) { + for (i = 0; i < PIPE_MAX_ATTRIBS; i++) { if (draw->vertex_buffer[i].buffer) { pipe->winsys->buffer_unmap(pipe->winsys, draw->vertex_buffer[i].buffer); diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c index 9aeda65a5c8..cb6fa9a573d 100644 --- a/src/mesa/state_tracker/st_format.c +++ b/src/mesa/state_tracker/st_format.c @@ -271,6 +271,10 @@ st_mesa_format_to_pipe_format(GLuint mesaFormat) return PIPE_FORMAT_U_I8; case MESA_FORMAT_Z16: return PIPE_FORMAT_Z16_UNORM; + case MESA_FORMAT_Z32: + return PIPE_FORMAT_Z32_UNORM; + case MESA_FORMAT_Z24_S8: + return PIPE_FORMAT_Z24S8_UNORM; default: assert(0); return 0; @@ -281,7 +285,7 @@ st_mesa_format_to_pipe_format(GLuint mesaFormat) * Find an RGBA format supported by the context/winsys. */ static GLuint -default_rgba_format(struct pipe_context *pipe, uint type) +default_rgba_format(struct pipe_screen *screen, uint type) { static const enum pipe_format colorFormats[] = { PIPE_FORMAT_A8R8G8B8_UNORM, @@ -289,7 +293,6 @@ default_rgba_format(struct pipe_context *pipe, uint type) PIPE_FORMAT_R8G8B8A8_UNORM, PIPE_FORMAT_R5G6B5_UNORM }; - struct pipe_screen *screen = pipe->screen; uint i; for (i = 0; i < Elements(colorFormats); i++) { if (screen->is_format_supported( screen, colorFormats[i], type )) { @@ -304,9 +307,8 @@ default_rgba_format(struct pipe_context *pipe, uint type) * Search list of formats for first RGBA format with >8 bits/channel. */ static GLuint -default_deep_rgba_format(struct pipe_context *pipe, uint type) +default_deep_rgba_format(struct pipe_screen *screen, uint type) { - struct pipe_screen *screen = pipe->screen; if (screen->is_format_supported(screen, PIPE_FORMAT_R16G16B16A16_SNORM, type)) { return PIPE_FORMAT_R16G16B16A16_SNORM; } @@ -318,7 +320,7 @@ default_deep_rgba_format(struct pipe_context *pipe, uint type) * Find an Z format supported by the context/winsys. */ static GLuint -default_depth_format(struct pipe_context *pipe, uint type) +default_depth_format(struct pipe_screen *screen, uint type) { static const enum pipe_format zFormats[] = { PIPE_FORMAT_Z16_UNORM, @@ -326,7 +328,6 @@ default_depth_format(struct pipe_context *pipe, uint type) PIPE_FORMAT_S8Z24_UNORM, PIPE_FORMAT_Z24S8_UNORM }; - struct pipe_screen *screen = pipe->screen; uint i; for (i = 0; i < Elements(zFormats); i++) { if (screen->is_format_supported( screen, zFormats[i], type )) { @@ -338,15 +339,16 @@ default_depth_format(struct pipe_context *pipe, uint type) /** - * Choose the PIPE_FORMAT_ to use for user-created renderbuffers. - * - * \return PIPE_FORMAT_NONE if error/problem. + * Given an OpenGL internalFormat value for a texture or surface, return + * the best matching PIPE_FORMAT_x, or PIPE_FORMAT_NONE if there's no match. */ -enum pipe_format -st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) +static enum pipe_format +choose_format(struct pipe_context *pipe, GLint internalFormat, uint surfType) { struct pipe_screen *screen = pipe->screen; - uint surfType = PIPE_SURFACE; + + assert(surfType == PIPE_SURFACE || + surfType == PIPE_TEXTURE); switch (internalFormat) { case 4: @@ -358,26 +360,26 @@ st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) case GL_RGBA8: case GL_RGB10_A2: case GL_RGBA12: - return default_rgba_format( pipe, surfType ); + return default_rgba_format( screen, surfType ); case GL_RGBA16: - return default_deep_rgba_format( pipe, surfType ); + return default_deep_rgba_format( screen, surfType ); case GL_RGBA4: case GL_RGBA2: if (screen->is_format_supported( screen, PIPE_FORMAT_A4R4G4B4_UNORM, surfType )) return PIPE_FORMAT_A4R4G4B4_UNORM; - return default_rgba_format( pipe, surfType ); + return default_rgba_format( screen, surfType ); case GL_RGB5_A1: if (screen->is_format_supported( screen, PIPE_FORMAT_A1R5G5B5_UNORM, surfType )) return PIPE_FORMAT_A1R5G5B5_UNORM; - return default_rgba_format( pipe, surfType ); + return default_rgba_format( screen, surfType ); case GL_RGB8: case GL_RGB10: case GL_RGB12: case GL_RGB16: - return default_rgba_format( pipe, surfType ); + return default_rgba_format( screen, surfType ); case GL_RGB5: case GL_RGB4: @@ -386,7 +388,7 @@ st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) return PIPE_FORMAT_A1R5G5B5_UNORM; if (screen->is_format_supported( screen, PIPE_FORMAT_R5G6B5_UNORM, surfType )) return PIPE_FORMAT_R5G6B5_UNORM; - return default_rgba_format( pipe, surfType ); + return default_rgba_format( screen, surfType ); case GL_ALPHA: case GL_ALPHA4: @@ -396,7 +398,7 @@ st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) case GL_COMPRESSED_ALPHA: if (screen->is_format_supported( screen, PIPE_FORMAT_U_A8, surfType )) return PIPE_FORMAT_U_A8; - return default_rgba_format( pipe, surfType ); + return default_rgba_format( screen, surfType ); case 1: case GL_LUMINANCE: @@ -406,8 +408,8 @@ st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) case GL_LUMINANCE16: case GL_COMPRESSED_LUMINANCE: if (screen->is_format_supported( screen, PIPE_FORMAT_U_L8, surfType )) - return PIPE_FORMAT_U_A8; - return default_rgba_format( pipe, surfType ); + return PIPE_FORMAT_U_L8; + return default_rgba_format( screen, surfType ); case 2: case GL_LUMINANCE_ALPHA: @@ -420,7 +422,7 @@ st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) case GL_COMPRESSED_LUMINANCE_ALPHA: if (screen->is_format_supported( screen, PIPE_FORMAT_U_A8_L8, surfType )) return PIPE_FORMAT_U_A8_L8; - return default_rgba_format( pipe, surfType ); + return default_rgba_format( screen, surfType ); case GL_INTENSITY: case GL_INTENSITY4: @@ -430,32 +432,32 @@ st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) case GL_COMPRESSED_INTENSITY: if (screen->is_format_supported( screen, PIPE_FORMAT_U_I8, surfType )) return PIPE_FORMAT_U_I8; - return default_rgba_format( pipe, surfType ); + return default_rgba_format( screen, surfType ); -#if 0 - /* not supported for renderbuffers */ case GL_YCBCR_MESA: return PIPE_FORMAT_NONE; - case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; - case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; case GL_RGB_S3TC: case GL_RGB4_S3TC: case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: - return &_mesa_texformat_rgb_dxt1; + return PIPE_FORMAT_DXT1_RGB; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - return &_mesa_texformat_rgba_dxt1; + return PIPE_FORMAT_DXT1_RGBA; case GL_RGBA_S3TC: case GL_RGBA4_S3TC: case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: - return &_mesa_texformat_rgba_dxt3; + return PIPE_FORMAT_DXT3_RGBA; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - return &_mesa_texformat_rgba_dxt5; + return PIPE_FORMAT_DXT5_RGBA; + +#if 0 + case GL_COMPRESSED_RGB_FXT1_3DFX: + return PIPE_FORMAT_RGB_FXT1; + case GL_COMPRESSED_RGBA_FXT1_3DFX: + return PIPE_FORMAT_RGB_FXT1; #endif case GL_DEPTH_COMPONENT16: @@ -473,7 +475,7 @@ st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) return PIPE_FORMAT_Z32_UNORM; /* fall-through */ case GL_DEPTH_COMPONENT: - return default_depth_format( pipe, surfType ); + return default_depth_format( screen, surfType ); case GL_STENCIL_INDEX: case GL_STENCIL_INDEX1_EXT: @@ -502,155 +504,79 @@ st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) } - -/* It works out that this function is fine for all the supported - * hardware. However, there is still a need to map the formats onto - * hardware descriptors. - */ -/* Note that the i915 can actually support many more formats than - * these if we take the step of simply swizzling the colors - * immediately after sampling... +/** + * Called by FBO code to choose a PIPE_FORMAT_ for drawing surfaces. */ -const struct gl_texture_format * -st_ChooseTextureFormat(GLcontext * ctx, GLint internalFormat, - GLenum format, GLenum type) +enum pipe_format +st_choose_renderbuffer_format(struct pipe_context *pipe, GLint internalFormat) { -#if 0 - struct intel_context *intel = intel_context(ctx); - const GLboolean do32bpt = (intel->intelScreen->front.cpp == 4); -#else - const GLboolean do32bpt = 1; -#endif - - (void) ctx; - - switch (internalFormat) { - case 4: - case GL_RGBA: - case GL_COMPRESSED_RGBA: - if (format == GL_BGRA) { - if (type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) { - return &_mesa_texformat_argb8888; - } - else if (type == GL_UNSIGNED_SHORT_4_4_4_4_REV) { - return &_mesa_texformat_argb4444; - } - else if (type == GL_UNSIGNED_SHORT_1_5_5_5_REV) { - return &_mesa_texformat_argb1555; - } - } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; - - case 3: - case GL_RGB: - case GL_COMPRESSED_RGB: - if (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5) { - return &_mesa_texformat_rgb565; - } - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_rgb565; - - case GL_RGBA8: - case GL_RGB10_A2: - case GL_RGBA12: - case GL_RGBA16: - return do32bpt ? &_mesa_texformat_argb8888 : &_mesa_texformat_argb4444; + return choose_format(pipe, internalFormat, PIPE_SURFACE); +} - case GL_RGBA4: - case GL_RGBA2: - return &_mesa_texformat_argb4444; - case GL_RGB5_A1: - return &_mesa_texformat_argb1555; - - case GL_RGB8: - case GL_RGB10: - case GL_RGB12: - case GL_RGB16: +static const struct gl_texture_format * +translate_gallium_format_to_mesa_format(enum pipe_format format) +{ + switch (format) { + case PIPE_FORMAT_A8R8G8B8_UNORM: return &_mesa_texformat_argb8888; - - case GL_RGB5: - case GL_RGB4: - case GL_R3_G3_B2: + case PIPE_FORMAT_A1R5G5B5_UNORM: + return &_mesa_texformat_argb1555; + case PIPE_FORMAT_A4R4G4B4_UNORM: + return &_mesa_texformat_argb4444; + case PIPE_FORMAT_R5G6B5_UNORM: return &_mesa_texformat_rgb565; - - case GL_ALPHA: - case GL_ALPHA4: - case GL_ALPHA8: - case GL_ALPHA12: - case GL_ALPHA16: - case GL_COMPRESSED_ALPHA: + case PIPE_FORMAT_U_A8_L8: + return &_mesa_texformat_al88; + case PIPE_FORMAT_U_A8: return &_mesa_texformat_a8; - - case 1: - case GL_LUMINANCE: - case GL_LUMINANCE4: - case GL_LUMINANCE8: - case GL_LUMINANCE12: - case GL_LUMINANCE16: - case GL_COMPRESSED_LUMINANCE: + case PIPE_FORMAT_U_L8: return &_mesa_texformat_l8; - - case 2: - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE4_ALPHA4: - case GL_LUMINANCE6_ALPHA2: - case GL_LUMINANCE8_ALPHA8: - case GL_LUMINANCE12_ALPHA4: - case GL_LUMINANCE12_ALPHA12: - case GL_LUMINANCE16_ALPHA16: - case GL_COMPRESSED_LUMINANCE_ALPHA: - return &_mesa_texformat_al88; - - case GL_INTENSITY: - case GL_INTENSITY4: - case GL_INTENSITY8: - case GL_INTENSITY12: - case GL_INTENSITY16: - case GL_COMPRESSED_INTENSITY: + case PIPE_FORMAT_U_I8: return &_mesa_texformat_i8; - - case GL_YCBCR_MESA: - if (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE) - return &_mesa_texformat_ycbcr; - else - return &_mesa_texformat_ycbcr_rev; - - case GL_COMPRESSED_RGB_FXT1_3DFX: - return &_mesa_texformat_rgb_fxt1; - case GL_COMPRESSED_RGBA_FXT1_3DFX: - return &_mesa_texformat_rgba_fxt1; - - case GL_RGB_S3TC: - case GL_RGB4_S3TC: - case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: + case PIPE_FORMAT_Z16_UNORM: + return &_mesa_texformat_z16; + case PIPE_FORMAT_Z32_UNORM: + return &_mesa_texformat_z32; + case PIPE_FORMAT_S8Z24_UNORM: + /* XXX fallthrough OK? */ + case PIPE_FORMAT_Z24S8_UNORM: + return &_mesa_texformat_z24_s8; + case PIPE_FORMAT_YCBCR: + return &_mesa_texformat_ycbcr; + case PIPE_FORMAT_YCBCR_REV: + return &_mesa_texformat_ycbcr_rev; + case PIPE_FORMAT_DXT1_RGB: return &_mesa_texformat_rgb_dxt1; - - case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: + case PIPE_FORMAT_DXT1_RGBA: return &_mesa_texformat_rgba_dxt1; - - case GL_RGBA_S3TC: - case GL_RGBA4_S3TC: - case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: + case PIPE_FORMAT_DXT3_RGBA: return &_mesa_texformat_rgba_dxt3; - - case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: + case PIPE_FORMAT_DXT5_RGBA: return &_mesa_texformat_rgba_dxt5; + /* XXX add additional cases */ + default: + assert(0); + return NULL; + } +} - case GL_DEPTH_COMPONENT: - case GL_DEPTH_COMPONENT16: - case GL_DEPTH_COMPONENT24: - case GL_DEPTH_COMPONENT32: - return &_mesa_texformat_z16; - case GL_DEPTH_STENCIL_EXT: - case GL_DEPTH24_STENCIL8_EXT: - return &_mesa_texformat_z24_s8; +/** + * Called via ctx->Driver.chooseTextureFormat(). + */ +const struct gl_texture_format * +st_ChooseTextureFormat(GLcontext *ctx, GLint internalFormat, + GLenum format, GLenum type) +{ + enum pipe_format pFormat; - default: - fprintf(stderr, "unexpected texture format %s in %s\n", - _mesa_lookup_enum_by_nr(internalFormat), __FUNCTION__); + (void) format; + (void) type; + + pFormat = choose_format(ctx->st->pipe, internalFormat, PIPE_TEXTURE); + if (pFormat == PIPE_FORMAT_NONE) return NULL; - } - return NULL; /* never get here */ + return translate_gallium_format_to_mesa_format(pFormat); } diff --git a/src/mesa/state_tracker/st_framebuffer.c b/src/mesa/state_tracker/st_framebuffer.c index d46a9178b19..075e9d1bd68 100644 --- a/src/mesa/state_tracker/st_framebuffer.c +++ b/src/mesa/state_tracker/st_framebuffer.c @@ -186,7 +186,8 @@ st_notify_swapbuffers(struct st_framebuffer *stfb) if (ctx && ctx->DrawBuffer == &stfb->Base) { st_flush( ctx->st, - PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_SWAPBUFFERS); + PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_SWAPBUFFERS, + NULL ); } } diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h index 3c397b126a9..9d88ce9764d 100644 --- a/src/mesa/state_tracker/st_public.h +++ b/src/mesa/state_tracker/st_public.h @@ -45,6 +45,7 @@ struct st_context; struct st_framebuffer; struct pipe_context; +struct pipe_fence_handle; struct pipe_surface; @@ -78,7 +79,9 @@ void st_make_current(struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read); -void st_flush( struct st_context *st, uint pipeFlushFlags ); +void st_flush( struct st_context *st, uint pipeFlushFlags, + struct pipe_fence_handle **fence ); +void st_finish( struct st_context *st ); void st_notify_swapbuffers(struct st_framebuffer *stfb); void st_notify_swapbuffers_complete(struct st_framebuffer *stfb); diff --git a/src/mesa/state_tracker/st_texture.c b/src/mesa/state_tracker/st_texture.c index cbc6f849982..8e3235cc99d 100644 --- a/src/mesa/state_tracker/st_texture.c +++ b/src/mesa/state_tracker/st_texture.c @@ -30,6 +30,8 @@ #include "st_texture.h" #include "enums.h" +#undef Elements /* fix re-defined macro warning */ + #include "pipe/p_state.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" |