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authorBrian Paul <[email protected]>2002-01-16 18:22:19 +0000
committerBrian Paul <[email protected]>2002-01-16 18:22:19 +0000
commit028fe46fc5c48b6481be2850c0cfa8c929b45728 (patch)
tree4250f43154aac7c56c02e0abcb2167d1d8a97a60
parent72574b959c39981033069e367a12c5ae595dd93a (diff)
set PB->haveSpec in line functions that emit specular color
-rw-r--r--src/mesa/swrast/s_lines.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_lines.c b/src/mesa/swrast/s_lines.c
index ecdd748c133..4d9541fd024 100644
--- a/src/mesa/swrast/s_lines.c
+++ b/src/mesa/swrast/s_lines.c
@@ -1,4 +1,4 @@
-/* $Id: s_lines.c,v 1.22 2001/11/06 16:01:19 brianp Exp $ */
+/* $Id: s_lines.c,v 1.23 2002/01/16 18:22:19 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -759,6 +759,7 @@ static void smooth_multitextured_line( GLcontext *ctx,
GLchan (*pbspec)[3] = PB->spec;
PB->mono = GL_FALSE;
+ PB->haveSpec = GL_TRUE;
if (ctx->Line.StippleFlag) {
/* stippled */
@@ -860,6 +861,7 @@ static void flat_multitextured_line( GLcontext *ctx,
GLchan sBlue = vert1->specular[2];
PB->mono = GL_FALSE;
+ PB->haveSpec = GL_TRUE;
if (ctx->Line.StippleFlag) {
/* stippled */