diff options
author | Brian <[email protected]> | 2007-10-31 12:45:32 -0600 |
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committer | Brian <[email protected]> | 2007-10-31 12:45:32 -0600 |
commit | f4a5ea2ccb472958a4635c606e9510011bceaa3d (patch) | |
tree | dfa06910da217c6b5b9ccf3a40ee8a17a47f7a61 | |
parent | a35a2fc0d3aaa795a0088bfc390b98a033fc28de (diff) |
Update texenvprogram.c code to use prog_cache.c routines.
-rw-r--r-- | src/mesa/main/mtypes.h | 14 | ||||
-rw-r--r-- | src/mesa/main/texenvprogram.c | 135 | ||||
-rw-r--r-- | src/mesa/main/texenvprogram.h | 11 | ||||
-rw-r--r-- | src/mesa/main/texstate.c | 4 |
4 files changed, 9 insertions, 155 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index b435c29793b..8e49431a8fb 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1557,17 +1557,6 @@ struct gl_texture_unit /*@}*/ }; -struct texenvprog_cache_item { - GLuint hash; - void *key; - struct gl_fragment_program *data; - struct texenvprog_cache_item *next; -}; - -struct texenvprog_cache { - struct texenvprog_cache_item **items; - GLuint size, n_items; -}; /** * Texture attribute group (GL_TEXTURE_BIT). @@ -1599,9 +1588,6 @@ struct gl_texture_attrib /** GL_EXT_shared_texture_palette */ GLboolean SharedPalette; struct gl_color_table Palette; - - /** Cached texenv fragment programs */ - struct texenvprog_cache env_fp_cache; }; diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index cf92503c34a..efb3b35f6a2 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -29,6 +29,7 @@ #include "macros.h" #include "enums.h" #include "shader/prog_parameter.h" +#include "shader/prog_cache.h" #include "shader/prog_instruction.h" #include "shader/prog_print.h" #include "shader/prog_statevars.h" @@ -1131,109 +1132,6 @@ create_new_program(GLcontext *ctx, struct state_key *key, } -static struct gl_fragment_program * -search_cache(const struct texenvprog_cache *cache, - GLuint hash, - const void *key, - GLuint keysize) -{ - struct texenvprog_cache_item *c; - - for (c = cache->items[hash % cache->size]; c; c = c->next) { - if (c->hash == hash && memcmp(c->key, key, keysize) == 0) - return (struct gl_fragment_program *) c->data; - } - - return NULL; -} - -static void rehash( struct texenvprog_cache *cache ) -{ - struct texenvprog_cache_item **items; - struct texenvprog_cache_item *c, *next; - GLuint size, i; - - size = cache->size * 3; - items = (struct texenvprog_cache_item**) _mesa_malloc(size * sizeof(*items)); - _mesa_memset(items, 0, size * sizeof(*items)); - - for (i = 0; i < cache->size; i++) - for (c = cache->items[i]; c; c = next) { - next = c->next; - c->next = items[c->hash % size]; - items[c->hash % size] = c; - } - - _mesa_free(cache->items); - cache->items = items; - cache->size = size; -} - -static void clear_cache( GLcontext *ctx, struct texenvprog_cache *cache ) -{ - struct texenvprog_cache_item *c, *next; - GLuint i; - - for (i = 0; i < cache->size; i++) { - for (c = cache->items[i]; c; c = next) { - next = c->next; - _mesa_free(c->key); - ctx->Driver.DeleteProgram(ctx, (struct gl_program *) c->data); - _mesa_free(c); - } - cache->items[i] = NULL; - } - - - cache->n_items = 0; -} - - -static void cache_item( GLcontext *ctx, - struct texenvprog_cache *cache, - GLuint hash, - const struct state_key *key, - void *data ) -{ - struct texenvprog_cache_item *c - = (struct texenvprog_cache_item *) MALLOC(sizeof(*c)); - c->hash = hash; - - c->key = _mesa_malloc(sizeof(*key)); - memcpy(c->key, key, sizeof(*key)); - - c->data = (struct gl_fragment_program *) data; - - if (cache->n_items > cache->size * 1.5) { - if (cache->size < 1000) - rehash(cache); - else - clear_cache(ctx, cache); - } - - cache->n_items++; - c->next = cache->items[hash % cache->size]; - cache->items[hash % cache->size] = c; -} - -static GLuint hash_key( const struct state_key *key ) -{ - GLuint *ikey = (GLuint *)key; - GLuint hash = 0, i; - - /* Make a slightly better attempt at a hash function: - */ - for (i = 0; i < sizeof(*key)/sizeof(*ikey); i++) - { - hash += ikey[i]; - hash += (hash << 10); - hash ^= (hash >> 6); - } - - return hash; -} - - /** * Return a fragment program which implements the current * fixed-function texture, fog and color-sum operations. @@ -1243,23 +1141,21 @@ _mesa_get_fixed_func_fragment_program(GLcontext *ctx) { struct gl_fragment_program *prog; struct state_key key; - GLuint hash; make_state_key(ctx, &key); - hash = hash_key(&key); - prog = search_cache(&ctx->Texture.env_fp_cache, hash, &key, sizeof(key)); + prog = (struct gl_fragment_program *) + _mesa_search_program_cache(ctx->FragmentProgram.Cache, + &key, sizeof(key)); if (!prog) { - if (0) - _mesa_printf("Building new texenv proggy for key %x\n", hash); - prog = (struct gl_fragment_program *) ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0); create_new_program(ctx, &key, prog); - cache_item(ctx, &ctx->Texture.env_fp_cache, hash, &key, prog); + _mesa_program_cache_insert(ctx, ctx->FragmentProgram.Cache, + &key, sizeof(key), &prog->Base); } return prog; @@ -1297,20 +1193,3 @@ _mesa_UpdateTexEnvProgram( GLcontext *ctx ) (struct gl_program *) ctx->FragmentProgram._Current); } } - - -void _mesa_TexEnvProgramCacheInit( GLcontext *ctx ) -{ - ctx->Texture.env_fp_cache.size = 17; - ctx->Texture.env_fp_cache.n_items = 0; - ctx->Texture.env_fp_cache.items = (struct texenvprog_cache_item **) - _mesa_calloc(ctx->Texture.env_fp_cache.size * - sizeof(struct texenvprog_cache_item)); -} - - -void _mesa_TexEnvProgramCacheDestroy( GLcontext *ctx ) -{ - clear_cache(ctx, &ctx->Texture.env_fp_cache); - _mesa_free(ctx->Texture.env_fp_cache.items); -} diff --git a/src/mesa/main/texenvprogram.h b/src/mesa/main/texenvprogram.h index ac73910cb52..a7aa60cf374 100644 --- a/src/mesa/main/texenvprogram.h +++ b/src/mesa/main/texenvprogram.h @@ -1,13 +1,8 @@ -/** - * \file texenvprogram.h - * Texture state management. - */ - /* * Mesa 3-D graphics library - * Version: 5.1 + * Version: 7.1 * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -38,7 +33,5 @@ extern struct gl_fragment_program * _mesa_get_fixed_func_fragment_program(GLcontext *ctx); extern void _mesa_UpdateTexEnvProgram( GLcontext *ctx ); -extern void _mesa_TexEnvProgramCacheInit( GLcontext *ctx ); -extern void _mesa_TexEnvProgramCacheDestroy( GLcontext *ctx ); #endif diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index c9f8a0656e8..cb7da39b512 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -3210,8 +3210,6 @@ _mesa_init_texture(GLcontext *ctx) ctx->Texture.SharedPalette = GL_FALSE; _mesa_init_colortable(&ctx->Texture.Palette); - _mesa_TexEnvProgramCacheInit( ctx ); - /* Allocate proxy textures */ if (!alloc_proxy_textures( ctx )) return GL_FALSE; @@ -3239,6 +3237,4 @@ _mesa_free_texture_data(GLcontext *ctx) for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++) _mesa_free_colortable_data( &ctx->Texture.Unit[i].ColorTable ); - - _mesa_TexEnvProgramCacheDestroy( ctx ); } |