diff options
author | Timothy Arceri <[email protected]> | 2017-05-13 15:53:08 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-05-16 11:53:16 +1000 |
commit | f25b2f76b031f2427f97a4a4fc58f4d237b764b4 (patch) | |
tree | e265897ab0ac5c4c5ba7b68bc5d40757405f4a48 | |
parent | b1af896853569ba9bb85189bf094efeeb8c01ce2 (diff) |
mesa: don't crash in KHR_no_error uniform variants when location == -1
From Seciton 7.6 (UNIFORM VARIABLES) of the OpenGL 4.5 spec:
"If the value of location is -1, the Uniform* commands will
silently ignore the data passed in, and the current uniform values
will not be changed.
Reviewed-by: Samuel Pitoiset <[email protected]>
-rw-r--r-- | src/mesa/main/uniform_query.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp index 0e02a764a92..79a66a7ac3a 100644 --- a/src/mesa/main/uniform_query.cpp +++ b/src/mesa/main/uniform_query.cpp @@ -911,6 +911,15 @@ _mesa_uniform(GLint location, GLsizei count, const GLvoid *values, struct gl_uniform_storage *uni; if (_mesa_is_no_error_enabled(ctx)) { + /* From Seciton 7.6 (UNIFORM VARIABLES) of the OpenGL 4.5 spec: + * + * "If the value of location is -1, the Uniform* commands will + * silently ignore the data passed in, and the current uniform values + * will not be changed. + */ + if (location == -1) + return; + uni = shProg->UniformRemapTable[location]; /* The array index specified by the uniform location is just the |