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authorMarek Olšák <[email protected]>2014-03-09 20:05:54 +0100
committerMarek Olšák <[email protected]>2014-03-11 18:51:20 +0100
commite2198422820fd076adccde2f72b821a2c05e8fcc (patch)
tree0b2d3734224cdb0db963ce9bcf7b0387146571d4
parentf549129564e018e21f58483f697cc7073854247b (diff)
radeonsi: set correct alignment for texture buffers and constant buffers
I think these are all equivalent to vertex buffer fetches which should be dword-aligned. Scalar loads are also dword-aligned. Reviewed-by: Michel Dänzer <[email protected]>
-rw-r--r--src/gallium/drivers/radeonsi/si_pipe.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c
index 0efd4ebcb85..08502698d39 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -265,13 +265,12 @@ static int si_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
return 64;
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
- return 256;
+ case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
+ return 4;
case PIPE_CAP_GLSL_FEATURE_LEVEL:
return HAVE_LLVM >= 0x0305 ? 330 : 140;
- case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
- return 1;
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
return MIN2(sscreen->b.info.vram_size, 0xFFFFFFFF);