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authorEric Anholt <[email protected]>2014-12-14 20:50:15 -0800
committerEric Anholt <[email protected]>2014-12-14 23:12:11 -0800
commite108442bb10088607f2a67b648c42c0dece2e595 (patch)
treee6151286ec7820ba02d321c17c71b58afc97852d
parent667719fcb2296d73e1897d4071da6dd30b2cc6ac (diff)
vc4: Fix leaks of the compiled shaders' keys.
-rw-r--r--src/gallium/drivers/vc4/vc4_program.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c
index 3af738f6c4b..781e7e2f7f1 100644
--- a/src/gallium/drivers/vc4/vc4_program.c
+++ b/src/gallium/drivers/vc4/vc4_program.c
@@ -2254,7 +2254,7 @@ vc4_get_compiled_shader(struct vc4_context *vc4, enum qstage stage,
qir_compile_destroy(c);
struct vc4_key *dup_key;
- dup_key = malloc(key_size);
+ dup_key = ralloc_size(shader, key_size);
memcpy(dup_key, key, key_size);
_mesa_hash_table_insert(ht, dup_key, shader);