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authorJason Ekstrand <[email protected]>2019-01-16 11:52:03 -0600
committerJason Ekstrand <[email protected]>2019-01-22 10:42:56 -0600
commitda2959463616756e89cece39f2bae1d437df4bbd (patch)
treef3160e2ca4da31ea5d505cf7e5dacbcb766852ad
parent662cfb121bd3206c6a6de64de419349184984a9d (diff)
spirv: Only split blocks
Instead of splitting every per-vertex struct, just split the ones that are actually blocks. The reason for the split is so that we have separate variables for separate locations, qualifiers, and builtin decorations. The vulkan spec only allows these on members of blocks. Reviewed-by: Alejandro PiƱeiro <[email protected]>
-rw-r--r--src/compiler/spirv/vtn_variables.c11
1 files changed, 8 insertions, 3 deletions
diff --git a/src/compiler/spirv/vtn_variables.c b/src/compiler/spirv/vtn_variables.c
index b6a5880090e..37dfcf1fec0 100644
--- a/src/compiler/spirv/vtn_variables.c
+++ b/src/compiler/spirv/vtn_variables.c
@@ -1626,8 +1626,12 @@ var_decoration_cb(struct vtn_builder *b, struct vtn_value *val, int member,
} else {
if (vtn_var->var) {
if (vtn_var->var->num_members == 0) {
- assert(member == -1);
- apply_var_decoration(b, &vtn_var->var->data, dec);
+ /* We call this function on types as well as variables and not all
+ * struct types get split so we can end up having stray member
+ * decorations; just ignore them.
+ */
+ if (member == -1)
+ apply_var_decoration(b, &vtn_var->var->data, dec);
} else if (member >= 0) {
/* Member decorations must come from a type */
assert(val->value_type == vtn_value_type_type);
@@ -2040,7 +2044,8 @@ vtn_create_variable(struct vtn_builder *b, struct vtn_value *val,
var->var->data.mode = nir_mode;
var->var->data.patch = var->patch;
- if (glsl_type_is_struct(interface_type->type)) {
+ if (interface_type->base_type == vtn_base_type_struct &&
+ interface_type->block) {
/* It's a struct. Set it up as per-member. */
var->var->num_members = glsl_get_length(interface_type->type);
var->var->members = rzalloc_array(var->var, struct nir_variable_data,