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authorTimothy Arceri <[email protected]>2018-02-21 14:36:09 +1100
committerTimothy Arceri <[email protected]>2018-02-22 09:31:00 +1100
commitcdeac002677774b14b78bb234aa082bbc499f933 (patch)
treefea4fb98f0ebf7c2bba43026053fabe878cd77ca
parent86098696fc980cd0d324d2f2c978a320f0418f38 (diff)
nir: remove old assert
This was originally intended to make sure the remap location was not -1. However the code has changed alot since then, the location is now never set to -1 and we also handle components meaning this old assert has been doing comparisions with the pointer to the array of component data. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Iago Toral Quiroga <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105183
-rw-r--r--src/compiler/nir/nir_linking_helpers.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/compiler/nir/nir_linking_helpers.c b/src/compiler/nir/nir_linking_helpers.c
index 6459c6a24d2..2b0a2668a33 100644
--- a/src/compiler/nir/nir_linking_helpers.c
+++ b/src/compiler/nir/nir_linking_helpers.c
@@ -283,7 +283,6 @@ remap_slots_and_components(struct exec_list *var_list, gl_shader_stage stage,
if (var->data.location >= VARYING_SLOT_VAR0 &&
var->data.location - VARYING_SLOT_VAR0 < 32) {
assert(var->data.location - VARYING_SLOT_VAR0 < 32);
- assert(remap[var->data.location - VARYING_SLOT_VAR0] >= 0);
const struct glsl_type *type = var->type;
if (nir_is_per_vertex_io(var, stage)) {