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authorJosé Fonseca <[email protected]>2010-02-12 23:17:04 +0000
committerJosé Fonseca <[email protected]>2010-02-12 23:48:22 +0000
commitcd5d7608897a435623b26e3d5d6391734b9197e8 (patch)
tree6c8c586e6d9a0c8dff9b47b6b68a61a4046d2e7a
parent6af833add2a695922400d3f641e3c7fa09c00a46 (diff)
svga: A few more tweaks to blend color state emission.
-rw-r--r--src/gallium/drivers/svga/svga_pipe_blend.c2
-rw-r--r--src/gallium/drivers/svga/svga_state_rss.c16
2 files changed, 8 insertions, 10 deletions
diff --git a/src/gallium/drivers/svga/svga_pipe_blend.c b/src/gallium/drivers/svga/svga_pipe_blend.c
index 9dd6fb068c5..b60117f090e 100644
--- a/src/gallium/drivers/svga/svga_pipe_blend.c
+++ b/src/gallium/drivers/svga/svga_pipe_blend.c
@@ -228,7 +228,7 @@ static void svga_set_blend_color( struct pipe_context *pipe,
svga->curr.blend_color = *blend_color;
- svga->dirty |= SVGA_NEW_BLEND;
+ svga->dirty |= SVGA_NEW_BLEND_COLOR;
}
diff --git a/src/gallium/drivers/svga/svga_state_rss.c b/src/gallium/drivers/svga/svga_state_rss.c
index 15ead98483b..107cc403b4d 100644
--- a/src/gallium/drivers/svga/svga_state_rss.c
+++ b/src/gallium/drivers/svga/svga_state_rss.c
@@ -26,7 +26,6 @@
#include "util/u_inlines.h"
#include "pipe/p_defines.h"
#include "util/u_math.h"
-#include "util/u_pack_color.h"
#include "svga_context.h"
#include "svga_state.h"
@@ -102,16 +101,15 @@ static int emit_rss( struct svga_context *svga,
}
if (dirty & SVGA_NEW_BLEND_COLOR) {
- union util_color uc;
- ubyte r = float_to_ubyte(svga->curr.blend_color.color[0]);
- ubyte g = float_to_ubyte(svga->curr.blend_color.color[1]);
- ubyte b = float_to_ubyte(svga->curr.blend_color.color[2]);
- ubyte a = float_to_ubyte(svga->curr.blend_color.color[3]);
+ uint32 color;
+ uint32 r = float_to_ubyte(svga->curr.blend_color.color[0]);
+ uint32 g = float_to_ubyte(svga->curr.blend_color.color[1]);
+ uint32 b = float_to_ubyte(svga->curr.blend_color.color[2]);
+ uint32 a = float_to_ubyte(svga->curr.blend_color.color[3]);
- util_pack_color_ub( r, g, b, a,
- PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
+ color = (a << 24) | (r << 16) | (g << 8) | b;
- EMIT_RS( svga, uc.ui, BLENDCOLOR, fail );
+ EMIT_RS( svga, color, BLENDCOLOR, fail );
}
if (dirty & (SVGA_NEW_DEPTH_STENCIL | SVGA_NEW_RAST)) {