diff options
author | Brian Paul <[email protected]> | 2012-11-04 16:43:44 -0700 |
---|---|---|
committer | Brian Paul <[email protected]> | 2012-11-06 07:42:37 -0700 |
commit | cc6c887cca1c407b2e0c78b7fb83c2def0050d6f (patch) | |
tree | 0bc65e37c90aa501ce19f10730cbee0735df3b69 | |
parent | 75f2ccf3a217ad4a6bc05f67592a8606117ba13b (diff) |
mesa: fix assorted MSVC conversion warnings in format_pack.c
Reviewed-by: Jose Fonseca <[email protected]>
-rw-r--r-- | src/mesa/main/format_pack.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/main/format_pack.c b/src/mesa/main/format_pack.c index be6c026e8c2..051fb40b90e 100644 --- a/src/mesa/main/format_pack.c +++ b/src/mesa/main/format_pack.c @@ -2248,7 +2248,7 @@ pack_uint_z_Z32_FLOAT(const GLuint *src, void *dst) { GLuint *d = ((GLuint *) dst); const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; - *d = *src * scale; + *d = (GLuint) (*src * scale); assert(*d >= 0.0f); assert(*d <= 1.0f); } @@ -2258,7 +2258,7 @@ pack_uint_z_Z32_FLOAT_X24S8(const GLuint *src, void *dst) { GLfloat *d = ((GLfloat *) dst); const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; - *d = *src * scale; + *d = (GLfloat) (*src * scale); assert(*d >= 0.0f); assert(*d <= 1.0f); } @@ -2473,7 +2473,7 @@ _mesa_pack_uint_z_row(gl_format format, GLuint n, const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; GLuint i; for (i = 0; i < n; i++) { - d[i] = src[i] * scale; + d[i] = (GLuint) (src[i] * scale); assert(d[i] >= 0.0f); assert(d[i] <= 1.0f); } @@ -2485,7 +2485,7 @@ _mesa_pack_uint_z_row(gl_format format, GLuint n, const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; GLuint i; for (i = 0; i < n; i++) { - d[i].z = src[i] * scale; + d[i].z = (GLfloat) (src[i] * scale); assert(d[i].z >= 0.0f); assert(d[i].z <= 1.0f); } @@ -2570,9 +2570,9 @@ _mesa_pack_uint_24_8_depth_stencil_row(gl_format format, GLuint n, { const GLdouble scale = 1.0 / (GLdouble) 0xffffff; struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; - GLint i; + GLuint i; for (i = 0; i < n; i++) { - GLfloat z = (src[i] >> 8) * scale; + GLfloat z = (GLfloat) ((src[i] >> 8) * scale); d[i].z = z; d[i].x24s8 = src[i]; } @@ -2599,10 +2599,10 @@ _mesa_pack_colormask(gl_format format, const GLubyte colorMask[4], void *dst) switch (_mesa_get_format_datatype(format)) { case GL_UNSIGNED_NORMALIZED: /* simple: 1.0 will convert to ~0 in the right bit positions */ - maskColor[0] = colorMask[0] ? 1.0 : 0.0; - maskColor[1] = colorMask[1] ? 1.0 : 0.0; - maskColor[2] = colorMask[2] ? 1.0 : 0.0; - maskColor[3] = colorMask[3] ? 1.0 : 0.0; + maskColor[0] = colorMask[0] ? 1.0f : 0.0f; + maskColor[1] = colorMask[1] ? 1.0f : 0.0f; + maskColor[2] = colorMask[2] ? 1.0f : 0.0f; + maskColor[3] = colorMask[3] ? 1.0f : 0.0f; _mesa_pack_float_rgba_row(format, 1, (const GLfloat (*)[4]) maskColor, dst); break; |