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authorDave Airlie <[email protected]>2018-02-02 17:07:20 +1000
committerDave Airlie <[email protected]>2018-02-07 06:08:12 +1000
commitc9c4f0b7226b1838c797f9257389c5284be401d9 (patch)
treefbf670bb0376ee9e1e6f9f1f1b2542b921b358ad
parentab5cee4c241cb360cf67101dd751e0f38637b526 (diff)
r600/images: set offset for compute shaders with number of declared samplers
for frag shaders we get a value in the key, I expect I need to make compute work better Reviewed-by: Roland Scheidegger <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--src/gallium/drivers/r600/r600_shader.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 08bc1484793..4aaa3621d74 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -3247,7 +3247,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
break;
case PIPE_SHADER_COMPUTE:
shader->rat_base = 0;
- shader->image_size_const_offset = 0;
+ shader->image_size_const_offset = ctx.info.file_count[TGSI_FILE_SAMPLER];
break;
default:
break;