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authorBrian Paul <[email protected]>2016-08-25 16:15:23 -0600
committerBrian Paul <[email protected]>2016-08-26 14:20:19 -0600
commitc6e89fa2153fcd32dd606fee3c5c812e12daa694 (patch)
treeb7c00f1276bca16c3883e4dc85e2e35dea766ba8
parentfe5a2704ecd447068c6b75bf78f12630219d3117 (diff)
svga: minor code simplification in svga_texture_transfer_unmap()
Use the tex variable instead of using svga_texture() again. Reviewed-by: Neha Bhende <[email protected]>
-rw-r--r--src/gallium/drivers/svga/svga_resource_texture.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/gallium/drivers/svga/svga_resource_texture.c b/src/gallium/drivers/svga/svga_resource_texture.c
index aff6fb1781d..1f1a76bb224 100644
--- a/src/gallium/drivers/svga/svga_resource_texture.c
+++ b/src/gallium/drivers/svga/svga_resource_texture.c
@@ -692,8 +692,7 @@ svga_texture_transfer_unmap(struct pipe_context *pipe,
svga_transfer_dma(svga, st, SVGA3D_WRITE_HOST_VRAM, flags);
} else if (transfer->usage & PIPE_TRANSFER_WRITE) {
- struct svga_winsys_surface *surf =
- svga_texture(transfer->resource)->handle;
+ struct svga_winsys_surface *surf = tex->handle;
SVGA3dBox box;
enum pipe_error ret;
unsigned nlayers = 1;