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authorRoland Scheidegger <[email protected]>2018-01-02 23:39:34 +0100
committerRoland Scheidegger <[email protected]>2018-01-10 04:59:00 +0100
commitc5162fd3c4b55f9a9e7d0ec253bb2be6f55ee777 (patch)
treeebb257baf4b59169e9f5d49010eaaa8938bf1864
parent0be1dc25cf72da49fc767f2cd6560f738c0449e0 (diff)
r600: use GET_BUFFER_RESINFO vtx fetch on eg instead of setting up consts
Contrary to what the comment said, this appears to work just fine on my rv770 (tested with piglit textureSize 140 fs/vs samplerBuffer). Dave Airlie confirmed it working on cayman too. I have no clue though if it's actually preferrable to use it (unfortunately we cannot get rid of the tex constants completely, as we still require them for cube map txq). Albeit filling in the format (1 channels or 4?) and the stuff related to mega- or mini-fetch (what the hell is this...) is just a guess based on other usage of vtx fetch instructions... v2: it really needs to be done through texture cache (I botched the testing because sb optimizations turned it automatically into tc, but can't rely on it and isn't happening on tes). Tested-by: Konstantin Kharlamov <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
-rw-r--r--src/gallium/drivers/r600/evergreen_state.c7
-rw-r--r--src/gallium/drivers/r600/r600_asm.c3
-rw-r--r--src/gallium/drivers/r600/r600_shader.c59
-rw-r--r--src/gallium/drivers/r600/r600_state_common.c39
4 files changed, 50 insertions, 58 deletions
diff --git a/src/gallium/drivers/r600/evergreen_state.c b/src/gallium/drivers/r600/evergreen_state.c
index f5b8e7115df..f645791a2cb 100644
--- a/src/gallium/drivers/r600/evergreen_state.c
+++ b/src/gallium/drivers/r600/evergreen_state.c
@@ -653,11 +653,12 @@ static void evergreen_fill_buffer_resource_words(struct r600_context *rctx,
S_030008_ENDIAN_SWAP(endian);
tex_resource_words[3] = swizzle_res | S_03000C_UNCACHED(params->uncached);
/*
- * in theory dword 4 is for number of elements, for use with resinfo,
- * but it seems to utterly fail to work, the amd gpu shader analyser
+ * dword 4 is for number of elements, for use with resinfo,
+ * albeit the amd gpu shader analyser
* uses a const buffer to store the element sizes for buffer txq
*/
- tex_resource_words[4] = 0;
+ tex_resource_words[4] = params->size / stride;
+
tex_resource_words[5] = tex_resource_words[6] = 0;
tex_resource_words[7] = S_03001C_TYPE(V_03001C_SQ_TEX_VTX_VALID_BUFFER);
}
diff --git a/src/gallium/drivers/r600/r600_asm.c b/src/gallium/drivers/r600/r600_asm.c
index d6bd561f01f..92c2bdf27ca 100644
--- a/src/gallium/drivers/r600/r600_asm.c
+++ b/src/gallium/drivers/r600/r600_asm.c
@@ -1510,7 +1510,8 @@ int cm_bytecode_add_cf_end(struct r600_bytecode *bc)
/* common to all 3 families */
static int r600_bytecode_vtx_build(struct r600_bytecode *bc, struct r600_bytecode_vtx *vtx, unsigned id)
{
- bc->bytecode[id] = S_SQ_VTX_WORD0_BUFFER_ID(vtx->buffer_id) |
+ bc->bytecode[id] = S_SQ_VTX_WORD0_VTX_INST(vtx->op) |
+ S_SQ_VTX_WORD0_BUFFER_ID(vtx->buffer_id) |
S_SQ_VTX_WORD0_FETCH_TYPE(vtx->fetch_type) |
S_SQ_VTX_WORD0_SRC_GPR(vtx->src_gpr) |
S_SQ_VTX_WORD0_SRC_SEL_X(vtx->src_sel_x);
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 716a829273d..f2bc34660f7 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -6949,31 +6949,48 @@ static int do_vtx_fetch_inst(struct r600_shader_ctx *ctx, boolean src_requires_l
static int r600_do_buffer_txq(struct r600_shader_ctx *ctx, int reg_idx, int offset)
{
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
- struct r600_bytecode_alu alu;
int r;
int id = tgsi_tex_get_src_gpr(ctx, reg_idx) + offset;
+ int sampler_index_mode = inst->Src[reg_idx].Indirect.Index == 2 ? 2 : 0; // CF_INDEX_1 : CF_INDEX_NONE
- memset(&alu, 0, sizeof(struct r600_bytecode_alu));
- alu.op = ALU_OP1_MOV;
- alu.src[0].sel = R600_SHADER_BUFFER_INFO_SEL;
- if (ctx->bc->chip_class >= EVERGREEN) {
- /* with eg each dword is either buf size or number of cubes */
- alu.src[0].sel += id / 4;
- alu.src[0].chan = id % 4;
- } else {
+ if (ctx->bc->chip_class < EVERGREEN) {
+ struct r600_bytecode_alu alu;
+ memset(&alu, 0, sizeof(struct r600_bytecode_alu));
+ alu.op = ALU_OP1_MOV;
+ alu.src[0].sel = R600_SHADER_BUFFER_INFO_SEL;
/* r600 we have them at channel 2 of the second dword */
alu.src[0].sel += (id * 2) + 1;
alu.src[0].chan = 1;
+ alu.src[0].kc_bank = R600_BUFFER_INFO_CONST_BUFFER;
+ tgsi_dst(ctx, &inst->Dst[0], 0, &alu.dst);
+ alu.last = 1;
+ r = r600_bytecode_add_alu(ctx->bc, &alu);
+ if (r)
+ return r;
+ return 0;
+ } else {
+ struct r600_bytecode_vtx vtx;
+ memset(&vtx, 0, sizeof(vtx));
+ vtx.op = FETCH_OP_GDS_MIN_UINT; /* aka GET_BUFFER_RESINFO */
+ vtx.buffer_id = id + R600_MAX_CONST_BUFFERS;
+ vtx.fetch_type = SQ_VTX_FETCH_NO_INDEX_OFFSET;
+ vtx.src_gpr = 0;
+ vtx.mega_fetch_count = 16; /* no idea here really... */
+ vtx.dst_gpr = ctx->file_offset[inst->Dst[0].Register.File] + inst->Dst[0].Register.Index;
+ vtx.dst_sel_x = (inst->Dst[0].Register.WriteMask & 1) ? 0 : 7; /* SEL_X */
+ vtx.dst_sel_y = (inst->Dst[0].Register.WriteMask & 2) ? 4 : 7; /* SEL_Y */
+ vtx.dst_sel_z = (inst->Dst[0].Register.WriteMask & 4) ? 4 : 7; /* SEL_Z */
+ vtx.dst_sel_w = (inst->Dst[0].Register.WriteMask & 8) ? 4 : 7; /* SEL_W */
+ vtx.data_format = FMT_32_32_32_32;
+ vtx.buffer_index_mode = sampler_index_mode;
+
+ if ((r = r600_bytecode_add_vtx_tc(ctx->bc, &vtx)))
+ return r;
+ return 0;
}
- alu.src[0].kc_bank = R600_BUFFER_INFO_CONST_BUFFER;
- tgsi_dst(ctx, &inst->Dst[0], 0, &alu.dst);
- alu.last = 1;
- r = r600_bytecode_add_alu(ctx->bc, &alu);
- if (r)
- return r;
- return 0;
}
+
static int tgsi_tex(struct r600_shader_ctx *ctx)
{
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
@@ -7027,7 +7044,8 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
if (inst->Texture.Texture == TGSI_TEXTURE_BUFFER) {
if (inst->Instruction.Opcode == TGSI_OPCODE_TXQ) {
- ctx->shader->uses_tex_buffers = true;
+ if (ctx->bc->chip_class < EVERGREEN)
+ ctx->shader->uses_tex_buffers = true;
return r600_do_buffer_txq(ctx, 1, 0);
}
else if (inst->Instruction.Opcode == TGSI_OPCODE_TXF) {
@@ -7617,7 +7635,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
alu.src[0].sel = R600_SHADER_BUFFER_INFO_SEL;
if (ctx->bc->chip_class >= EVERGREEN) {
- /* with eg each dword is either buf size or number of cubes */
+ /* with eg each dword is number of cubes */
alu.src[0].sel += id / 4;
alu.src[0].chan = id % 4;
} else {
@@ -8760,7 +8778,8 @@ static int tgsi_resq(struct r600_shader_ctx *ctx)
if (inst->Src[0].Register.File == TGSI_FILE_BUFFER ||
(inst->Src[0].Register.File == TGSI_FILE_IMAGE && inst->Memory.Texture == TGSI_TEXTURE_BUFFER)) {
- ctx->shader->uses_tex_buffers = true;
+ if (ctx->bc->chip_class < EVERGREEN)
+ ctx->shader->uses_tex_buffers = true;
return r600_do_buffer_txq(ctx, 0, ctx->shader->image_size_const_offset);
}
@@ -8784,7 +8803,7 @@ static int tgsi_resq(struct r600_shader_ctx *ctx)
alu.op = ALU_OP1_MOV;
alu.src[0].sel = R600_SHADER_BUFFER_INFO_SEL;
- /* with eg each dword is either buf size or number of cubes */
+ /* with eg each dword is either number of cubes */
alu.src[0].sel += id / 4;
alu.src[0].chan = id % 4;
alu.src[0].kc_bank = R600_BUFFER_INFO_CONST_BUFFER;
diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c
index 4429246d31e..b3b2fd09ef8 100644
--- a/src/gallium/drivers/r600/r600_state_common.c
+++ b/src/gallium/drivers/r600/r600_state_common.c
@@ -1357,14 +1357,12 @@ static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_ty
}
/* On evergreen we store one value
- * 1. buffer size for TXQ or
- * 2. number of cube layers in a cube map array.
+ * 1. number of cube layers in a cube map array.
*/
void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
{
struct r600_textures_info *samplers = &rctx->samplers[shader_type];
struct r600_image_state *images = NULL;
- struct r600_image_state *buffers = NULL;
int bits, sview_bits, img_bits;
uint32_t array_size;
int i;
@@ -1373,29 +1371,23 @@ void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
if (shader_type == PIPE_SHADER_FRAGMENT) {
images = &rctx->fragment_images;
- buffers = &rctx->fragment_buffers;
} else if (shader_type == PIPE_SHADER_COMPUTE) {
images = &rctx->compute_images;
- buffers = &rctx->compute_buffers;
}
if (!samplers->views.dirty_buffer_constants &&
- !(images && images->dirty_buffer_constants) &&
- !(buffers && buffers->dirty_buffer_constants))
+ !(images && images->dirty_buffer_constants))
return;
if (images)
images->dirty_buffer_constants = FALSE;
- if (buffers)
- buffers->dirty_buffer_constants = FALSE;
samplers->views.dirty_buffer_constants = FALSE;
bits = sview_bits = util_last_bit(samplers->views.enabled_mask);
if (images)
bits += util_last_bit(images->enabled_mask);
img_bits = bits;
- if (buffers)
- bits += util_last_bit(buffers->enabled_mask);
+
array_size = bits * sizeof(uint32_t);
constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
@@ -1404,12 +1396,7 @@ void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
for (i = 0; i < sview_bits; i++) {
if (samplers->views.enabled_mask & (1 << i)) {
uint32_t offset = (base_offset / 4) + i;
- if (samplers->views.views[i]->base.target == PIPE_BUFFER) {
- constants[offset] = samplers->views.views[i]->base.u.buf.size /
- util_format_get_blocksize(samplers->views.views[i]->base.format);
- } else {
- constants[offset] = samplers->views.views[i]->base.texture->array_size / 6;
- }
+ constants[offset] = samplers->views.views[i]->base.texture->array_size / 6;
}
}
if (images) {
@@ -1417,23 +1404,7 @@ void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
int idx = i - sview_bits;
if (images->enabled_mask & (1 << idx)) {
uint32_t offset = (base_offset / 4) + i;
- if (images->views[i].base.resource->target == PIPE_BUFFER) {
- constants[offset] = images->views[i].base.u.buf.size /
- util_format_get_blocksize(images->views[i].base.format);
- } else {
- constants[offset] = images->views[i].base.resource->array_size / 6;
- }
- }
- }
- }
- if (buffers) {
- for (i = img_bits; i < bits; i++) {
- int idx = i - img_bits;
- if (buffers->enabled_mask & (1 << idx)) {
- uint32_t offset = (base_offset / 4) + i;
- assert(buffers->views[i].base.resource->target == PIPE_BUFFER);
- constants[offset] = buffers->views[i].base.u.buf.size /
- util_format_get_blocksize(buffers->views[i].base.format);
+ constants[offset] = images->views[i].base.resource->array_size / 6;
}
}
}