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authorJason Ekstrand <[email protected]>2017-08-21 21:27:42 -0700
committerJason Ekstrand <[email protected]>2017-11-07 10:37:52 -0800
commitc4c8cba7059bdfa6f9e3924d2b5d9e2633147e58 (patch)
treebd0ba644d7ca00ea766e49cc05f96a9c49037210
parentd4de813d86c38121649f11306080ebda193236a0 (diff)
intel/cs: Ignore runtime_check_aads_emit for CS
It's only set on gen4-5 which clearly don't support compute shaders. Reviewed-by: Iago Toral Quiroga <[email protected]>
-rw-r--r--src/intel/compiler/brw_fs.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
index 978bc9ecca5..84792e88f62 100644
--- a/src/intel/compiler/brw_fs.cpp
+++ b/src/intel/compiler/brw_fs.cpp
@@ -6931,8 +6931,7 @@ brw_compile_cs(const struct brw_compiler *compiler, void *log_data,
}
fs_generator g(compiler, log_data, mem_ctx, (void*) key, &prog_data->base,
- v8.promoted_constants, v8.runtime_check_aads_emit,
- MESA_SHADER_COMPUTE);
+ v8.promoted_constants, false, MESA_SHADER_COMPUTE);
if (INTEL_DEBUG & DEBUG_CS) {
char *name = ralloc_asprintf(mem_ctx, "%s compute shader %s",
shader->info.label ? shader->info.label :