diff options
author | Jason Ekstrand <[email protected]> | 2017-08-19 15:03:39 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2017-08-20 20:14:49 -0700 |
commit | c366943ebffefc4a8acb3fdd08dd45934098595b (patch) | |
tree | 781147350375d95a26c1beac02d47c4480fd11c3 | |
parent | cadcd89278edcda8aba28a38da2ea6690207b38b (diff) |
i965/bufmgr: s/BO_ALLOC_FOR_RENDER/BO_ALLOC_BUSY/
"Alloc for render" is a terrible name for a flag because it means
basically nothing. What the flag really does is allocate a busy BO
which someone theorized at one point in time would be more efficient if
you're planning to immediately render to it. If the flag really means
"alloc a busy BO" we should just call it that.
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_bufmgr.c | 15 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_bufmgr.h | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_mipmap_tree.c | 18 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_screen.c | 2 |
4 files changed, 18 insertions, 19 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_bufmgr.c b/src/mesa/drivers/dri/i965/brw_bufmgr.c index 829f0b1d386..5b4e784ae24 100644 --- a/src/mesa/drivers/dri/i965/brw_bufmgr.c +++ b/src/mesa/drivers/dri/i965/brw_bufmgr.c @@ -256,20 +256,19 @@ bo_alloc_internal(struct brw_bufmgr *bufmgr, struct bo_cache_bucket *bucket; bool alloc_from_cache; uint64_t bo_size; - bool for_render = false; + bool busy = false; bool zeroed = false; - if (flags & BO_ALLOC_FOR_RENDER) - for_render = true; + if (flags & BO_ALLOC_BUSY) + busy = true; if (flags & BO_ALLOC_ZEROED) zeroed = true; - /* FOR_RENDER really means "I'm ok with a busy BO". This doesn't really - * jive with ZEROED as we have to wait for it to be idle before we can - * memset. Just disallow that combination. + /* BUSY does doesn't really jive with ZEROED as we have to wait for it to + * be idle before we can memset. Just disallow that combination. */ - assert(!(for_render && zeroed)); + assert(!(busy && zeroed)); /* Round the allocated size up to a power of two number of pages. */ bucket = bucket_for_size(bufmgr, size); @@ -290,7 +289,7 @@ bo_alloc_internal(struct brw_bufmgr *bufmgr, retry: alloc_from_cache = false; if (bucket != NULL && !list_empty(&bucket->head)) { - if (for_render && !zeroed) { + if (busy && !zeroed) { /* Allocate new render-target BOs from the tail (MRU) * of the list, as it will likely be hot in the GPU * cache and in the aperture for us. If the caller diff --git a/src/mesa/drivers/dri/i965/brw_bufmgr.h b/src/mesa/drivers/dri/i965/brw_bufmgr.h index d09bc74c9c2..7423dde2d36 100644 --- a/src/mesa/drivers/dri/i965/brw_bufmgr.h +++ b/src/mesa/drivers/dri/i965/brw_bufmgr.h @@ -145,7 +145,7 @@ struct brw_bo { bool cache_coherent; }; -#define BO_ALLOC_FOR_RENDER (1<<0) +#define BO_ALLOC_BUSY (1<<0) #define BO_ALLOC_ZEROED (1<<1) /** diff --git a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c index 2d6a0a3ab7c..ef4a2b80955 100644 --- a/src/mesa/drivers/dri/i965/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/i965/intel_mipmap_tree.c @@ -620,7 +620,7 @@ make_separate_stencil_surface(struct brw_context *brw, mt->surf.samples, ISL_TILING_W_BIT, ISL_SURF_USAGE_STENCIL_BIT | ISL_SURF_USAGE_TEXTURE_BIT, - BO_ALLOC_FOR_RENDER, 0, NULL); + BO_ALLOC_BUSY, 0, NULL); if (!mt->stencil_mt) return false; @@ -648,7 +648,7 @@ miptree_create(struct brw_context *brw, ISL_TILING_W_BIT, ISL_SURF_USAGE_STENCIL_BIT | ISL_SURF_USAGE_TEXTURE_BIT, - BO_ALLOC_FOR_RENDER, + BO_ALLOC_BUSY, 0, NULL); @@ -666,7 +666,7 @@ miptree_create(struct brw_context *brw, first_level, last_level, width0, height0, depth0, num_samples, ISL_TILING_Y0_BIT, ISL_SURF_USAGE_DEPTH_BIT | ISL_SURF_USAGE_TEXTURE_BIT, - BO_ALLOC_FOR_RENDER, 0, NULL); + BO_ALLOC_BUSY, 0, NULL); if (needs_separate_stencil(brw, mt, format) && !make_separate_stencil_surface(brw, mt)) { @@ -689,7 +689,7 @@ miptree_create(struct brw_context *brw, etc_format = (format != tex_format) ? tex_format : MESA_FORMAT_NONE; if (flags & MIPTREE_CREATE_BUSY) - alloc_flags |= BO_ALLOC_FOR_RENDER; + alloc_flags |= BO_ALLOC_BUSY; isl_tiling_flags_t tiling_flags = (flags & MIPTREE_CREATE_LINEAR) ? ISL_TILING_LINEAR_BIT : ISL_TILING_ANY_MASK; @@ -773,7 +773,7 @@ intel_miptree_create_for_bo(struct brw_context *brw, brw->gen >= 6 ? depth_only_format : format, 0, 0, width, height, depth, 1, ISL_TILING_Y0_BIT, ISL_SURF_USAGE_DEPTH_BIT | ISL_SURF_USAGE_TEXTURE_BIT, - BO_ALLOC_FOR_RENDER, pitch, bo); + BO_ALLOC_BUSY, pitch, bo); if (!mt) return NULL; @@ -789,7 +789,7 @@ intel_miptree_create_for_bo(struct brw_context *brw, ISL_TILING_W_BIT, ISL_SURF_USAGE_STENCIL_BIT | ISL_SURF_USAGE_TEXTURE_BIT, - BO_ALLOC_FOR_RENDER, pitch, bo); + BO_ALLOC_BUSY, pitch, bo); if (!mt) return NULL; @@ -1746,7 +1746,7 @@ intel_miptree_alloc_ccs(struct brw_context *brw, * fast-clear operation. In that case, being hot in caches more useful. */ const uint32_t alloc_flags = mt->aux_usage == ISL_AUX_USAGE_CCS_E ? - BO_ALLOC_ZEROED : BO_ALLOC_FOR_RENDER; + BO_ALLOC_ZEROED : BO_ALLOC_BUSY; mt->mcs_buf = intel_alloc_aux_buffer(brw, "ccs-miptree", &temp_ccs_surf, alloc_flags, mt); if (!mt->mcs_buf) { @@ -1811,7 +1811,7 @@ intel_miptree_alloc_hiz(struct brw_context *brw, isl_surf_get_hiz_surf(&brw->isl_dev, &mt->surf, &temp_hiz_surf); assert(ok); - const uint32_t alloc_flags = BO_ALLOC_FOR_RENDER; + const uint32_t alloc_flags = BO_ALLOC_BUSY; mt->hiz_buf = intel_alloc_aux_buffer(brw, "hiz-miptree", &temp_hiz_surf, alloc_flags, mt); @@ -2967,7 +2967,7 @@ intel_update_r8stencil(struct brw_context *brw, src->surf.samples, ISL_TILING_Y0_BIT, ISL_SURF_USAGE_TEXTURE_BIT, - BO_ALLOC_FOR_RENDER, 0, NULL); + BO_ALLOC_BUSY, 0, NULL); assert(mt->r8stencil_mt); } diff --git a/src/mesa/drivers/dri/i965/intel_screen.c b/src/mesa/drivers/dri/i965/intel_screen.c index e97e196b5dd..579554f4ba9 100644 --- a/src/mesa/drivers/dri/i965/intel_screen.c +++ b/src/mesa/drivers/dri/i965/intel_screen.c @@ -2485,7 +2485,7 @@ intelAllocateBuffer(__DRIscreen *dri_screen, height, cpp, I915_TILING_X, &pitch, - BO_ALLOC_FOR_RENDER); + BO_ALLOC_BUSY); if (intelBuffer->bo == NULL) { free(intelBuffer); |