diff options
author | Jason Ekstrand <[email protected]> | 2016-01-05 13:04:07 -0800 |
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committer | Jason Ekstrand <[email protected]> | 2016-01-05 13:42:52 -0800 |
commit | bff45dc44e92ab9dd790a2ba00d5b29a5527072b (patch) | |
tree | 781643481a7964eda28ac99a50d88acc171e3afb | |
parent | 30521fb19e01b6e34cba4eaff40b9b782000b5db (diff) |
nir: Add an indirect deref lowering pass
-rw-r--r-- | src/glsl/Makefile.sources | 1 | ||||
-rw-r--r-- | src/glsl/nir/nir.h | 2 | ||||
-rw-r--r-- | src/glsl/nir/nir_lower_indirect_derefs.c | 239 |
3 files changed, 242 insertions, 0 deletions
diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources index 65c493cd677..97fac8609b6 100644 --- a/src/glsl/Makefile.sources +++ b/src/glsl/Makefile.sources @@ -48,6 +48,7 @@ NIR_FILES = \ nir/nir_lower_returns.c \ nir/nir_lower_global_vars_to_local.c \ nir/nir_lower_gs_intrinsics.c \ + nir/nir_lower_indirect_derefs.c \ nir/nir_lower_load_const_to_scalar.c \ nir/nir_lower_locals_to_regs.c \ nir/nir_lower_idiv.c \ diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h index 674064c0e20..59f6f6829a4 100644 --- a/src/glsl/nir/nir.h +++ b/src/glsl/nir/nir.h @@ -2035,6 +2035,8 @@ void nir_lower_var_copies(nir_shader *shader); bool nir_lower_global_vars_to_local(nir_shader *shader); +bool nir_lower_indirect_derefs(nir_shader *shader, uint32_t mode_mask); + bool nir_lower_locals_to_regs(nir_shader *shader); void nir_lower_outputs_to_temporaries(nir_shader *shader, diff --git a/src/glsl/nir/nir_lower_indirect_derefs.c b/src/glsl/nir/nir_lower_indirect_derefs.c new file mode 100644 index 00000000000..69f2df4ba6d --- /dev/null +++ b/src/glsl/nir/nir_lower_indirect_derefs.c @@ -0,0 +1,239 @@ +/* + * Copyright © 2016 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +#include "nir.h" +#include "nir_builder.h" + +static void +emit_load_store(nir_builder *b, nir_intrinsic_instr *orig_instr, + nir_deref_var *deref, nir_deref *tail, + nir_ssa_def **dest, nir_ssa_def *src); + +static void +emit_indirect_load_store(nir_builder *b, nir_intrinsic_instr *orig_instr, + nir_deref_var *deref, nir_deref *arr_parent, + int start, int end, + nir_ssa_def **dest, nir_ssa_def *src) +{ + assert(arr_parent->child && + arr_parent->child->deref_type == nir_deref_type_array); + nir_deref_array *arr = nir_deref_as_array(arr_parent->child); + assert(arr->deref_array_type == nir_deref_array_type_indirect); + assert(arr->indirect.is_ssa); + + assert(start < end); + if (start == end - 1) { + /* Base case. Just emit the load/store op */ + nir_deref_array direct = *arr; + direct.deref_array_type = nir_deref_array_type_direct; + direct.base_offset += start; + direct.indirect = NIR_SRC_INIT; + + arr_parent->child = &direct.deref; + emit_load_store(b, orig_instr, deref, &arr->deref, dest, src); + arr_parent->child = &arr->deref; + } else { + int mid = start + (end - start) / 2; + + nir_ssa_def *then_dest, *else_dest; + + nir_if *if_stmt = nir_if_create(b->shader); + if_stmt->condition = nir_src_for_ssa(nir_ilt(b, arr->indirect.ssa, + nir_imm_int(b, mid))); + nir_cf_node_insert(b->cursor, &if_stmt->cf_node); + + b->cursor = nir_after_cf_list(&if_stmt->then_list); + emit_indirect_load_store(b, orig_instr, deref, arr_parent, + start, mid, &then_dest, src); + + b->cursor = nir_after_cf_list(&if_stmt->else_list); + emit_indirect_load_store(b, orig_instr, deref, arr_parent, + mid, end, &else_dest, src); + + b->cursor = nir_after_cf_node(&if_stmt->cf_node); + + if (src == NULL) { + /* We're a load. We need to insert a phi node */ + nir_phi_instr *phi = nir_phi_instr_create(b->shader); + nir_ssa_dest_init(&phi->instr, &phi->dest, + then_dest->num_components, NULL); + + nir_phi_src *src0 = ralloc(phi, nir_phi_src); + src0->pred = nir_cf_node_as_block(nir_if_last_then_node(if_stmt)); + src0->src = nir_src_for_ssa(then_dest); + exec_list_push_tail(&phi->srcs, &src0->node); + + nir_phi_src *src1 = ralloc(phi, nir_phi_src); + src1->pred = nir_cf_node_as_block(nir_if_last_else_node(if_stmt)); + src1->src = nir_src_for_ssa(else_dest); + exec_list_push_tail(&phi->srcs, &src1->node); + + nir_builder_instr_insert(b, &phi->instr); + *dest = &phi->dest.ssa; + } + } +} + +static void +emit_load_store(nir_builder *b, nir_intrinsic_instr *orig_instr, + nir_deref_var *deref, nir_deref *tail, + nir_ssa_def **dest, nir_ssa_def *src) +{ + for (; tail->child; tail = tail->child) { + if (tail->child->deref_type != nir_deref_type_array) + continue; + + nir_deref_array *arr = nir_deref_as_array(tail->child); + if (arr->deref_array_type != nir_deref_array_type_indirect) + continue; + + int length = glsl_get_length(tail->type); + + emit_indirect_load_store(b, orig_instr, deref, tail, -arr->base_offset, + length - arr->base_offset, dest, src); + return; + } + + assert(tail && tail->child == NULL); + + /* We reached the end of the deref chain. Emit the instruction */ + + if (src == NULL) { + /* This is a load instruction */ + nir_intrinsic_instr *load = + nir_intrinsic_instr_create(b->shader, nir_intrinsic_load_var); + load->num_components = orig_instr->num_components; + load->variables[0] = + nir_deref_as_var(nir_copy_deref(load, &deref->deref)); + nir_ssa_dest_init(&load->instr, &load->dest, + load->num_components, NULL); + nir_builder_instr_insert(b, &load->instr); + *dest = &load->dest.ssa; + } else { + /* This is a store instruction */ + nir_intrinsic_instr *store = + nir_intrinsic_instr_create(b->shader, nir_intrinsic_store_var); + store->num_components = orig_instr->num_components; + store->const_index[0] = orig_instr->const_index[0]; /* writemask */ + store->variables[0] = + nir_deref_as_var(nir_copy_deref(store, &deref->deref)); + store->src[0] = nir_src_for_ssa(src); + nir_builder_instr_insert(b, &store->instr); + } +} + +static bool +deref_has_indirect(nir_deref_var *deref) +{ + for (nir_deref *tail = deref->deref.child; tail; tail = tail->child) { + if (tail->deref_type != nir_deref_type_array) + continue; + + nir_deref_array *arr = nir_deref_as_array(tail); + if (arr->deref_array_type == nir_deref_array_type_indirect) + return true; + } + + return false; +} + +struct lower_indirect_state { + nir_builder builder; + uint32_t mode_mask; + bool progress; +}; + +static bool +lower_indirect_block(nir_block *block, void *void_state) +{ + struct lower_indirect_state *state = void_state; + + nir_foreach_instr_safe(block, instr) { + if (instr->type != nir_instr_type_intrinsic) + continue; + + nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); + if (intrin->intrinsic != nir_intrinsic_load_var && + intrin->intrinsic != nir_intrinsic_store_var) + continue; + + if (!deref_has_indirect(intrin->variables[0])) + continue; + + /* Only lower variables whose mode is in the mask */ + if (!(state->mode_mask & (1 << intrin->variables[0]->var->data.mode))) + continue; + + state->builder.cursor = nir_before_instr(&intrin->instr); + + if (intrin->intrinsic == nir_intrinsic_load_var) { + nir_ssa_def *result; + emit_load_store(&state->builder, intrin, intrin->variables[0], + &intrin->variables[0]->deref, &result, NULL); + nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(result)); + } else { + assert(intrin->src[0].is_ssa); + emit_load_store(&state->builder, intrin, intrin->variables[0], + &intrin->variables[0]->deref, NULL, intrin->src[0].ssa); + } + nir_instr_remove(&intrin->instr); + state->progress = true; + } + + return true; +} + +static bool +lower_indirects_impl(nir_function_impl *impl, uint32_t mode_mask) +{ + struct lower_indirect_state state; + + state.progress = false; + state.mode_mask = mode_mask; + nir_builder_init(&state.builder, impl); + + nir_foreach_block(impl, lower_indirect_block, &state); + + if (state.progress) + nir_metadata_preserve(impl, nir_metadata_none); + + return state.progress; +} + +/** Lowers indirect variable loads/stores to direct loads/stores. + * + * The pass works by replacing any indirect load or store with an if-ladder + * that does a binary search on the array index. + */ +bool +nir_lower_indirect_derefs(nir_shader *shader, uint32_t mode_mask) +{ + bool progress = false; + + nir_foreach_function(shader, function) { + if (function->impl) + progress = lower_indirects_impl(function->impl, mode_mask) || progress; + } + + return progress; +} |