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authorAxel Davy <[email protected]>2016-06-14 23:24:24 +0200
committerAxel Davy <[email protected]>2016-06-25 10:16:15 +0200
commitb76fa5673924ce09e28f3000808e3bd50ffe4570 (patch)
treec9846c29bdc634f15f6be86b1411dc18eac1c280
parentf6704f2a4db7113e597d4bab2cefc02e166c2ad9 (diff)
st/nine: Use offset_units_unscaled
offset_units_unscaled enables proper support for depth bias for gallium nine. Use it if available. Solves issues with some games using depth bias. For example: https://github.com/iXit/Mesa-3D/issues/220 Signed-off-by: Axel Davy <[email protected]>
-rw-r--r--src/gallium/state_trackers/nine/device9.c1
-rw-r--r--src/gallium/state_trackers/nine/device9.h1
-rw-r--r--src/gallium/state_trackers/nine/nine_pipe.c18
-rw-r--r--src/gallium/state_trackers/nine/nine_pipe.h2
-rw-r--r--src/gallium/state_trackers/nine/nine_state.c2
5 files changed, 13 insertions, 11 deletions
diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c
index bb1735aae7b..b4ce3c85e21 100644
--- a/src/gallium/state_trackers/nine/device9.c
+++ b/src/gallium/state_trackers/nine/device9.c
@@ -427,6 +427,7 @@ NineDevice9_ctor( struct NineDevice9 *This,
This->driver_caps.window_space_position_support = GET_PCAP(TGSI_VS_WINDOW_SPACE_POSITION);
This->driver_caps.vs_integer = pScreen->get_shader_param(pScreen, PIPE_SHADER_VERTEX, PIPE_SHADER_CAP_INTEGERS);
This->driver_caps.ps_integer = pScreen->get_shader_param(pScreen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_INTEGERS);
+ This->driver_caps.offset_units_unscaled = GET_PCAP(POLYGON_OFFSET_UNITS_UNSCALED);
nine_ff_init(This); /* initialize fixed function code */
diff --git a/src/gallium/state_trackers/nine/device9.h b/src/gallium/state_trackers/nine/device9.h
index 73a43cf08ff..d584a3558ab 100644
--- a/src/gallium/state_trackers/nine/device9.h
+++ b/src/gallium/state_trackers/nine/device9.h
@@ -121,6 +121,7 @@ struct NineDevice9
boolean window_space_position_support;
boolean vs_integer;
boolean ps_integer;
+ boolean offset_units_unscaled;
} driver_caps;
struct {
diff --git a/src/gallium/state_trackers/nine/nine_pipe.c b/src/gallium/state_trackers/nine/nine_pipe.c
index 79b910c482f..c1814fe88e0 100644
--- a/src/gallium/state_trackers/nine/nine_pipe.c
+++ b/src/gallium/state_trackers/nine/nine_pipe.c
@@ -70,7 +70,9 @@ nine_convert_dsa_state(struct pipe_depth_stencil_alpha_state *dsa_state,
}
void
-nine_convert_rasterizer_state(struct pipe_rasterizer_state *rast_state, const DWORD *rs)
+nine_convert_rasterizer_state(struct NineDevice9 *device,
+ struct pipe_rasterizer_state *rast_state,
+ const DWORD *rs)
{
struct pipe_rasterizer_state rast;
@@ -120,14 +122,12 @@ nine_convert_rasterizer_state(struct pipe_rasterizer_state *rast_state, const DW
/* offset_units has the ogl/d3d11 meaning.
* d3d9: offset = scale * dz + bias
* ogl/d3d11: offset = scale * dz + r * bias
- * with r implementation dependant and is supposed to be
- * the smallest value the depth buffer format can hold.
- * In practice on current and past hw it seems to be 2^-23
- * for all formats except float formats where it varies depending
- * on the content.
- * For now use 1 << 23, but in the future perhaps add a way in gallium
- * to get r for the format or get the gallium behaviour */
- rast.offset_units = asfloat(rs[D3DRS_DEPTHBIAS]) * (float)(1 << 23);
+ * with r implementation dependent (+ different formula for float depth
+ * buffers). r=2^-23 is often the right value for gallium drivers.
+ * If possible, use offset_units_unscaled, which gives the d3d9
+ * behaviour, else scale by 1 << 23 */
+ rast.offset_units = asfloat(rs[D3DRS_DEPTHBIAS]) * (device->driver_caps.offset_units_unscaled ? 1.0f : (float)(1 << 23));
+ rast.offset_units_unscaled = device->driver_caps.offset_units_unscaled;
rast.offset_scale = asfloat(rs[D3DRS_SLOPESCALEDEPTHBIAS]);
/* rast.offset_clamp = 0.0f; */
diff --git a/src/gallium/state_trackers/nine/nine_pipe.h b/src/gallium/state_trackers/nine/nine_pipe.h
index 4d2bc922539..fe8e91013d8 100644
--- a/src/gallium/state_trackers/nine/nine_pipe.h
+++ b/src/gallium/state_trackers/nine/nine_pipe.h
@@ -38,7 +38,7 @@ extern const enum pipe_format nine_d3d9_to_pipe_format_map[120];
extern const D3DFORMAT nine_pipe_to_d3d9_format_map[PIPE_FORMAT_COUNT];
void nine_convert_dsa_state(struct pipe_depth_stencil_alpha_state *, const DWORD *);
-void nine_convert_rasterizer_state(struct pipe_rasterizer_state *, const DWORD *);
+void nine_convert_rasterizer_state(struct NineDevice9 *, struct pipe_rasterizer_state *, const DWORD *);
void nine_convert_blend_state(struct pipe_blend_state *, const DWORD *);
void nine_convert_sampler_state(struct cso_context *, int idx, const DWORD *);
diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c
index 095c998876d..6aa63250112 100644
--- a/src/gallium/state_trackers/nine/nine_state.c
+++ b/src/gallium/state_trackers/nine/nine_state.c
@@ -74,7 +74,7 @@ prepare_dsa(struct NineDevice9 *device)
static inline void
prepare_rasterizer(struct NineDevice9 *device)
{
- nine_convert_rasterizer_state(&device->state.pipe.rast, device->state.rs);
+ nine_convert_rasterizer_state(device, &device->state.pipe.rast, device->state.rs);
device->state.commit |= NINE_STATE_COMMIT_RASTERIZER;
}