diff options
author | Eric Anholt <[email protected]> | 2018-12-18 16:17:26 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2018-12-19 10:26:04 -0800 |
commit | b5adc744ba0265dedad8631b52d15fde3e5733db (patch) | |
tree | 50da6ea889f3caf481d4db9060f13903bac4b382 | |
parent | 365728dc5d46e133b7ef67e3859843dda708eb20 (diff) |
v3d: Fix check for TFU job completion in the simulator.
We're waiting for the jobs-completed count to increment (with wrapping),
not to reach its starting state. This mostly ended up working out because
the next v3d_hw_tick() for a submit CL would end up doing the TFU
operation first, but it did fail when a blit was used for glReadPixels()
at the end of a test.
Fixes: ee0549ff9ab3 ("v3d: Add the V3D TFU submit interface to the simulator.")
-rw-r--r-- | src/gallium/drivers/v3d/v3dx_simulator.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/v3d/v3dx_simulator.c b/src/gallium/drivers/v3d/v3dx_simulator.c index d1bca66b525..940b8f2ce32 100644 --- a/src/gallium/drivers/v3d/v3dx_simulator.c +++ b/src/gallium/drivers/v3d/v3dx_simulator.c @@ -120,7 +120,7 @@ v3dX(simulator_submit_tfu_ioctl)(struct v3d_hw *v3d, V3D_WRITE(V3D_TFU_ICFG, args->icfg); - while ((V3D_READ(V3D_TFU_CS) & V3D_TFU_CS_CVTCT_SET) != last_vtct) { + while ((V3D_READ(V3D_TFU_CS) & V3D_TFU_CS_CVTCT_SET) == last_vtct) { v3d_hw_tick(v3d); } |