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authorBrian Paul <[email protected]>2009-11-02 13:20:19 -0700
committerBrian Paul <[email protected]>2009-11-03 09:52:25 -0700
commitb28c637382cd3c3fcd54cd77062dab3df78230a9 (patch)
treeef48987868ec372c352230d0ccf9443a60112228
parent2d11c48223adb78353ca32f0cc07941957310389 (diff)
mesa: use ffs() to shorten loop in _mesa_drawbuffers()
-rw-r--r--src/mesa/main/buffers.c16
1 files changed, 10 insertions, 6 deletions
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index b5acda8823c..cdd16a8ad1d 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -375,15 +375,19 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers,
destMask = mask;
}
+ /*
+ * If n==1, destMask[0] may have up to four bits set.
+ * Otherwise, destMask[x] can only have one bit set.
+ */
if (n == 1) {
- GLuint buf, count = 0;
+ GLuint count = 0, destMask0 = destMask[0];
/* init to -1 to help catch errors */
fb->_ColorDrawBufferIndexes[0] = -1;
- for (buf = 0; buf < BUFFER_COUNT; buf++) {
- if (destMask[0] & (1 << buf)) {
- fb->_ColorDrawBufferIndexes[count] = buf;
- count++;
- }
+ while (destMask0) {
+ GLint bufIndex = _mesa_ffs(destMask0) - 1;
+ fb->_ColorDrawBufferIndexes[count] = bufIndex;
+ count++;
+ destMask0 &= ~(1 << bufIndex);
}
fb->ColorDrawBuffer[0] = buffers[0];
fb->_NumColorDrawBuffers = count;