diff options
author | Andres Gomez <[email protected]> | 2018-12-20 03:09:57 +0200 |
---|---|---|
committer | Andres Gomez <[email protected]> | 2019-03-19 17:23:27 +0200 |
commit | a96093136bddfe17661f1de54228fe4b5618ba8a (patch) | |
tree | d4ae7d489546531c7037ec7ea0410803480547eb | |
parent | cbfe31ccbe3eafcb5aeb74457e3b67641fd54ae1 (diff) |
glsl: correctly validate component layout qualifier for dvec{3,4}
From page 62 (page 68 of the PDF) of the GLSL 4.50 v.7 spec:
" A dvec3 or dvec4 can only be declared without specifying a
component."
Therefore, using the "component" qualifier with a dvec3 or dvec4
should result in a compiling error.
v2: enhance the error message (Timothy).
Fixes: 94438578d21 ("glsl: validate and store component layout qualifier in GLSL IR")
Cc: Timothy Arceri <[email protected]>
Cc: Kenneth Graunke <[email protected]>
Signed-off-by: Andres Gomez <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
-rw-r--r-- | src/compiler/glsl/ast_to_hir.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index feea92258d3..3875fa1e384 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -3696,6 +3696,10 @@ apply_layout_qualifier_to_variable(const struct ast_type_qualifier *qual, "cannot be applied to a matrix, a structure, " "a block, or an array containing any of " "these."); + } else if (components > 4 && type->is_64bit()) { + _mesa_glsl_error(loc, state, "component layout qualifier " + "cannot be applied to dvec%u.", + components / 2); } else if (qual_component != 0 && (qual_component + components - 1) > 3) { _mesa_glsl_error(loc, state, "component overflow (%u > 3)", |