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authorMathias Fröhlich <[email protected]>2016-05-22 14:10:19 +0200
committerMathias Fröhlich <[email protected]>2016-06-16 05:50:52 +0200
commit97f67be0a7562cc477531675170c52fd7b17f899 (patch)
tree995236edcd3e0f1c17f1fa241cb43515e99f08e4
parent8e01fd63965e0c7ab0854e0a899d6138deca5b07 (diff)
i915: Convert i915 to use CoordsReplaceBits.
Switch over to use the CoordsReplaceBits bitmask. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Signed-off-by: Mathias Fröhlich <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i915/i915_state.c17
1 files changed, 7 insertions, 10 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index 4c83073e692..4c4bb090590 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -653,17 +653,14 @@ i915_update_sprite_point_enable(struct gl_context *ctx)
const GLbitfield64 inputsRead = p->FragProg.Base.InputsRead;
struct i915_context *i915 = i915_context(ctx);
GLuint s4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_VFMT_MASK;
- int i;
GLuint coord_replace_bits = 0x0;
- GLuint tex_coord_unit_bits = 0x0;
-
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- /* _NEW_POINT */
- if (ctx->Point.CoordReplace[i] && ctx->Point.PointSprite)
- coord_replace_bits |= (1 << i);
- if (inputsRead & VARYING_BIT_TEX(i))
- tex_coord_unit_bits |= (1 << i);
- }
+
+ /* _NEW_POINT */
+ if (ctx->Point.PointSprite)
+ coord_replace_bits = ctx->Point.CoordReplaceBits;
+
+ GLuint tex_coord_unit_bits =
+ (GLuint)((inputsRead & VARYING_BITS_TEX_ANY) >> VARYING_SLOT_TEX0);
/*
* Here we can't enable the SPRITE_POINT_ENABLE bit when the mis-match