diff options
author | Eric Anholt <[email protected]> | 2013-02-22 17:08:28 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2013-03-05 14:24:59 -0800 |
commit | 88831a8d99249b7489995fd2ee94be3fe91f8ac8 (patch) | |
tree | 4bbc64ff1304e89d2922047d792a58455efbf73a | |
parent | e0d1e3b785134ef38961e358d8474d027f856539 (diff) |
mesa: Fix _mesa_problem() on context destroy after application debug output
This was apparently not noticed because we don't have any testing of
application-generated debug output. However, as I'm changing the
GL-generated debug output to use the same path as
application/middleware-generated debug output, this obviously became an
issue.
Reviewed-by: Jordan Justen <[email protected]>
-rw-r--r-- | src/mesa/main/errors.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/mesa/main/errors.c b/src/mesa/main/errors.c index 3714067a98f..6adc4667334 100644 --- a/src/mesa/main/errors.c +++ b/src/mesa/main/errors.c @@ -756,6 +756,11 @@ _mesa_init_errors(struct gl_context *ctx) } } +static void +do_nothing(GLuint key, void *data, void *userData) +{ +} + void _mesa_free_errors_data(struct gl_context *ctx) { @@ -765,6 +770,7 @@ _mesa_free_errors_data(struct gl_context *ctx) /* Tear down state for filtering client-provided debug messages. */ for (s = 0; s < SOURCE_COUNT; s++) for (t = 0; t < MESA_DEBUG_TYPE_COUNT; t++) { + _mesa_HashDeleteAll(ClientIDs->Namespaces[s][t].IDs, do_nothing, NULL); _mesa_DeleteHashTable(ClientIDs->Namespaces[s][t].IDs); for (sev = 0; sev < MESA_DEBUG_SEVERITY_COUNT; sev++) { struct simple_node *node, *tmp; |