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authorMathias Fröhlich <[email protected]>2019-03-01 09:27:53 +0100
committerMathias Fröhlich <[email protected]>2019-03-15 06:06:42 +0100
commit80e319485a5ba653856c107e7c84ee60d28251b1 (patch)
tree7f5eb3c7ae56536a877f0e2ecbd951d51f357432
parent85fd380878619ee03453b4e85ebf5b4e9648b496 (diff)
mesa: Factor out _mesa_array_element.
The factored out function handles emitting the vertex attributes at the given index. The now public accessible function gets used in the following patches. Reviewed-by: Brian Paul <[email protected]> Signed-off-by: Mathias Fröhlich <[email protected]>
-rw-r--r--src/mesa/main/api_arrayelt.c49
-rw-r--r--src/mesa/main/api_arrayelt.h2
2 files changed, 32 insertions, 19 deletions
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index 2b59c478d9e..cb0d2a28a6c 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -1751,6 +1751,35 @@ _ae_unmap_vbos(struct gl_context *ctx)
}
+void
+_mesa_array_element(struct gl_context *ctx,
+ struct _glapi_table *disp, GLint elt)
+{
+ const AEcontext *actx = AE_CONTEXT(ctx);
+
+ if (actx->dirty_state)
+ _ae_update_state(ctx);
+
+ /* emit generic attribute elements */
+ for (const AEattrib *at = actx->attribs; at->func; at++) {
+ const GLubyte *src
+ = ADD_POINTERS(at->binding->BufferObj->Mappings[MAP_INTERNAL].Pointer,
+ _mesa_vertex_attrib_address(at->array, at->binding))
+ + elt * at->binding->Stride;
+ at->func(at->index, src);
+ }
+
+ /* emit conventional arrays elements */
+ for (const AEarray *aa = actx->arrays; aa->offset != -1 ; aa++) {
+ const GLubyte *src
+ = ADD_POINTERS(aa->binding->BufferObj->Mappings[MAP_INTERNAL].Pointer,
+ _mesa_vertex_attrib_address(aa->array, aa->binding))
+ + elt * aa->binding->Stride;
+ CALL_by_offset(disp, (array_func), aa->offset, ((const void *) src));
+ }
+}
+
+
/**
* Called via glArrayElement() and glDrawArrays().
* Issue the glNormal, glVertex, glColor, glVertexAttrib, etc functions
@@ -1762,8 +1791,6 @@ _ae_ArrayElement(GLint elt)
{
GET_CURRENT_CONTEXT(ctx);
const AEcontext *actx = AE_CONTEXT(ctx);
- const AEarray *aa;
- const AEattrib *at;
const struct _glapi_table * const disp = GET_DISPATCH();
GLboolean do_map;
@@ -1786,23 +1813,7 @@ _ae_ArrayElement(GLint elt)
if (do_map)
_ae_map_vbos(ctx);
- /* emit generic attribute elements */
- for (at = actx->attribs; at->func; at++) {
- const GLubyte *src
- = ADD_POINTERS(at->binding->BufferObj->Mappings[MAP_INTERNAL].Pointer,
- _mesa_vertex_attrib_address(at->array, at->binding))
- + elt * at->binding->Stride;
- at->func(at->index, src);
- }
-
- /* emit conventional arrays elements */
- for (aa = actx->arrays; aa->offset != -1 ; aa++) {
- const GLubyte *src
- = ADD_POINTERS(aa->binding->BufferObj->Mappings[MAP_INTERNAL].Pointer,
- _mesa_vertex_attrib_address(aa->array, aa->binding))
- + elt * aa->binding->Stride;
- CALL_by_offset(disp, (array_func), aa->offset, ((const void *) src));
- }
+ _mesa_array_element(ctx, (struct _glapi_table *)disp, elt);
if (do_map)
_ae_unmap_vbos(ctx);
diff --git a/src/mesa/main/api_arrayelt.h b/src/mesa/main/api_arrayelt.h
index 6543a58f724..d0412806153 100644
--- a/src/mesa/main/api_arrayelt.h
+++ b/src/mesa/main/api_arrayelt.h
@@ -36,6 +36,8 @@ extern GLboolean _ae_create_context( struct gl_context *ctx );
extern void _ae_destroy_context( struct gl_context *ctx );
extern void _ae_invalidate_state(struct gl_context *ctx);
extern bool _ae_is_state_dirty(struct gl_context *ctx);
+extern void _mesa_array_element(struct gl_context *ctx,
+ struct _glapi_table *disp, GLint elt);
extern void GLAPIENTRY _ae_ArrayElement( GLint elt );
/* May optionally be called before a batch of element calls: