diff options
author | Anuj Phogat <[email protected]> | 2018-02-15 10:39:00 -0800 |
---|---|---|
committer | Anuj Phogat <[email protected]> | 2018-02-15 16:14:55 -0800 |
commit | 7ed27d8cbf2febbe69ce1586d5d67c1bba126bc7 (patch) | |
tree | f2321d8e4048891882f8bae2ad58c88c0996f1a3 | |
parent | 4dee8f0548e5ace53fede421e4d97ff840ca287c (diff) |
intel/genxml/icl: Add gen11.xml
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
-rw-r--r-- | src/intel/genxml/gen11.xml | 3765 |
1 files changed, 3765 insertions, 0 deletions
diff --git a/src/intel/genxml/gen11.xml b/src/intel/genxml/gen11.xml new file mode 100644 index 00000000000..9a8a2fe21e3 --- /dev/null +++ b/src/intel/genxml/gen11.xml @@ -0,0 +1,3765 @@ +<?xml version="1.0" ?> +<genxml name="ICL" gen="11"> + <enum name="3D_Prim_Topo_Type" prefix="3DPRIM"> + <value name="POINTLIST" value="1"/> + <value name="LINELIST" value="2"/> + <value name="LINESTRIP" value="3"/> + <value name="TRILIST" value="4"/> + <value name="TRISTRIP" value="5"/> + <value name="TRIFAN" value="6"/> + <value name="QUADLIST" value="7"/> + <value name="QUADSTRIP" value="8"/> + <value name="LINELIST_ADJ" value="9"/> + <value name="LINESTRIP_ADJ" value="10"/> + <value name="TRILIST_ADJ" value="11"/> + <value name="TRISTRIP_ADJ" value="12"/> + <value name="TRISTRIP_REVERSE" value="13"/> + <value name="POLYGON" value="14"/> + <value name="RECTLIST" value="15"/> + <value name="LINELOOP" value="16"/> + <value name="POINTLIST _BF" value="17"/> + <value name="LINESTRIP_CONT" value="18"/> + <value name="LINESTRIP_BF" value="19"/> + <value name="LINESTRIP_CONT_BF" value="20"/> + <value name="TRIFAN_NOSTIPPLE" value="22"/> + <value name="PATCHLIST_1" value="32"/> + <value name="PATCHLIST_2" value="33"/> + <value name="PATCHLIST_3" value="34"/> + <value name="PATCHLIST_4" value="35"/> + <value name="PATCHLIST_5" value="36"/> + <value name="PATCHLIST_6" value="37"/> + <value name="PATCHLIST_7" value="38"/> + <value name="PATCHLIST_8" value="39"/> + <value name="PATCHLIST_9" value="40"/> + <value name="PATCHLIST_10" value="41"/> + <value name="PATCHLIST_11" value="42"/> + <value name="PATCHLIST_12" value="43"/> + <value name="PATCHLIST_13" value="44"/> + <value name="PATCHLIST_14" value="45"/> + <value name="PATCHLIST_15" value="46"/> + <value name="PATCHLIST_16" value="47"/> + <value name="PATCHLIST_17" value="48"/> + <value name="PATCHLIST_18" value="49"/> + <value name="PATCHLIST_19" value="50"/> + <value name="PATCHLIST_20" value="51"/> + <value name="PATCHLIST_21" value="52"/> + <value name="PATCHLIST_22" value="53"/> + <value name="PATCHLIST_23" value="54"/> + <value name="PATCHLIST_24" value="55"/> + <value name="PATCHLIST_25" value="56"/> + <value name="PATCHLIST_26" value="57"/> + <value name="PATCHLIST_27" value="58"/> + <value name="PATCHLIST_28" value="59"/> + <value name="PATCHLIST_29" value="60"/> + <value name="PATCHLIST_30" value="61"/> + <value name="PATCHLIST_31" value="62"/> + <value name="PATCHLIST_32" value="63"/> + </enum> + + <enum name="3D_Vertex_Component_Control" prefix="VFCOMP"> + <value name="NOSTORE" value="0"/> + <value name="STORE_SRC" value="1"/> + <value name="STORE_0" value="2"/> + <value name="STORE_1_FP" value="3"/> + <value name="STORE_1_INT" value="4"/> + <value name="STORE_PID" value="7"/> + </enum> + + <enum name="COMPONENT_ENABLES" prefix="CE"> + <value name="NONE" value="0"/> + <value name="X" value="1"/> + <value name="Y" value="2"/> + <value name="XY" value="3"/> + <value name="Z" value="4"/> + <value name="XZ" value="5"/> + <value name="YZ" value="6"/> + <value name="XYZ" value="7"/> + <value name="W" value="8"/> + <value name="XW" value="9"/> + <value name="YW" value="10"/> + <value name="XYW" value="11"/> + <value name="ZW" value="12"/> + <value name="XZW" value="13"/> + <value name="YZW" value="14"/> + <value name="XYZW" value="15"/> + </enum> + + <enum name="Attribute_Component_Format" prefix="ACF"> + <value name="disabled" value="0"/> + <value name=".xy" value="1"/> + <value name=".xyz" value="2"/> + <value name=".xyzw" value="3"/> + </enum> + + <enum name="WRAP_SHORTEST_ENABLE" prefix="WSE"> + <value name="X" value="1"/> + <value name="Y" value="2"/> + <value name="XY" value="3"/> + <value name="Z" value="4"/> + <value name="XZ" value="5"/> + <value name="YZ" value="6"/> + <value name="XYZ" value="7"/> + <value name="W" value="8"/> + <value name="XW" value="9"/> + <value name="YW" value="10"/> + <value name="XYW" value="11"/> + <value name="ZW" value="12"/> + <value name="XZW" value="13"/> + <value name="YZW" value="14"/> + <value name="XYZW" value="15"/> + </enum> + + <enum name="3D_Stencil_Operation" prefix="STENCILOP"> + <value name="KEEP" value="0"/> + <value name="ZERO" value="1"/> + <value name="REPLACE" value="2"/> + <value name="INCRSAT" value="3"/> + <value name="DECRSAT" value="4"/> + <value name="INCR" value="5"/> + <value name="DECR" value="6"/> + <value name="INVERT" value="7"/> + </enum> + + <enum name="3D_Color_Buffer_Blend_Factor" prefix="BLENDFACTOR"> + <value name="ONE" value="1"/> + <value name="SRC_COLOR" value="2"/> + <value name="SRC_ALPHA" value="3"/> + <value name="DST_ALPHA" value="4"/> + <value name="DST_COLOR" value="5"/> + <value name="SRC_ALPHA_SATURATE" value="6"/> + <value name="CONST_COLOR" value="7"/> + <value name="CONST_ALPHA" value="8"/> + <value name="SRC1_COLOR" value="9"/> + <value name="SRC1_ALPHA" value="10"/> + <value name="ZERO" value="17"/> + <value name="INV_SRC_COLOR" value="18"/> + <value name="INV_SRC_ALPHA" value="19"/> + <value name="INV_DST_ALPHA" value="20"/> + <value name="INV_DST_COLOR" value="21"/> + <value name="INV_CONST_COLOR" value="23"/> + <value name="INV_CONST_ALPHA" value="24"/> + <value name="INV_SRC1_COLOR" value="25"/> + <value name="INV_SRC1_ALPHA" value="26"/> + </enum> + + <enum name="3D_Color_Buffer_Blend_Function" prefix="BLENDFUNCTION"> + <value name="ADD" value="0"/> + <value name="SUBTRACT" value="1"/> + <value name="REVERSE_SUBTRACT" value="2"/> + <value name="MIN" value="3"/> + <value name="MAX" value="4"/> + </enum> + + <enum name="3D_Compare_Function" prefix="COMPAREFUNCTION"> + <value name="ALWAYS" value="0"/> + <value name="NEVER" value="1"/> + <value name="LESS" value="2"/> + <value name="EQUAL" value="3"/> + <value name="LEQUAL" value="4"/> + <value name="GREATER" value="5"/> + <value name="NOTEQUAL" value="6"/> + <value name="GEQUAL" value="7"/> + </enum> + + <enum name="3D_Logic_Op_Function" prefix="LOGICOP"> + <value name="CLEAR" value="0"/> + <value name="NOR" value="1"/> + <value name="AND_INVERTED" value="2"/> + <value name="COPY_INVERTED" value="3"/> + <value name="AND_REVERSE" value="4"/> + <value name="INVERT" value="5"/> + <value name="XOR" value="6"/> + <value name="NAND" value="7"/> + <value name="AND" value="8"/> + <value name="EQUIV" value="9"/> + <value name="NOOP" value="10"/> + <value name="OR_INVERTED" value="11"/> + <value name="COPY" value="12"/> + <value name="OR_REVERSE" value="13"/> + <value name="OR" value="14"/> + <value name="SET" value="15"/> + </enum> + + <enum name="SURFACE_FORMAT" prefix="SF"> + <value name="R32G32B32A32_FLOAT" value="0"/> + <value name="R32G32B32A32_SINT" value="1"/> + <value name="R32G32B32A32_UINT" value="2"/> + <value name="R32G32B32A32_UNORM" value="3"/> + <value name="R32G32B32A32_SNORM" value="4"/> + <value name="R64G64_FLOAT" value="5"/> + <value name="R32G32B32X32_FLOAT" value="6"/> + <value name="R32G32B32A32_SSCALED" value="7"/> + <value name="R32G32B32A32_USCALED" value="8"/> + <value name="R32G32B32A32_SFIXED" value="32"/> + <value name="R64G64_PASSTHRU" value="33"/> + <value name="R32G32B32_FLOAT" value="64"/> + <value name="R32G32B32_SINT" value="65"/> + <value name="R32G32B32_UINT" value="66"/> + <value name="R32G32B32_UNORM" value="67"/> + <value name="R32G32B32_SNORM" value="68"/> + <value name="R32G32B32_SSCALED" value="69"/> + <value name="R32G32B32_USCALED" value="70"/> + <value name="R32G32B32_SFIXED" value="80"/> + <value name="R16G16B16A16_UNORM" value="128"/> + <value name="R16G16B16A16_SNORM" value="129"/> + <value name="R16G16B16A16_SINT" value="130"/> + <value name="R16G16B16A16_UINT" value="131"/> + <value name="R16G16B16A16_FLOAT" value="132"/> + <value name="R32G32_FLOAT" value="133"/> + <value name="R32G32_SINT" value="134"/> + <value name="R32G32_UINT" value="135"/> + <value name="R32_FLOAT_X8X24_TYPELESS" value="136"/> + <value name="X32_TYPELESS_G8X24_UINT" value="137"/> + <value name="L32A32_FLOAT" value="138"/> + <value name="R32G32_UNORM" value="139"/> + <value name="R32G32_SNORM" value="140"/> + <value name="R64_FLOAT" value="141"/> + <value name="R16G16B16X16_UNORM" value="142"/> + <value name="R16G16B16X16_FLOAT" value="143"/> + <value name="A32X32_FLOAT" value="144"/> + <value name="L32X32_FLOAT" value="145"/> + <value name="I32X32_FLOAT" value="146"/> + <value name="R16G16B16A16_SSCALED" value="147"/> + <value name="R16G16B16A16_USCALED" value="148"/> + <value name="R32G32_SSCALED" value="149"/> + <value name="R32G32_USCALED" value="150"/> + <value name="R32G32_SFIXED" value="160"/> + <value name="R64_PASSTHRU" value="161"/> + <value name="B8G8R8A8_UNORM" value="192"/> + <value name="B8G8R8A8_UNORM_SRGB" value="193"/> + <value name="R10G10B10A2_UNORM" value="194"/> + <value name="R10G10B10A2_UNORM_SRGB" value="195"/> + <value name="R10G10B10A2_UINT" value="196"/> + <value name="R10G10B10_SNORM_A2_UNORM" value="197"/> + <value name="R8G8B8A8_UNORM" value="199"/> + <value name="R8G8B8A8_UNORM_SRGB" value="200"/> + <value name="R8G8B8A8_SNORM" value="201"/> + <value name="R8G8B8A8_SINT" value="202"/> + <value name="R8G8B8A8_UINT" value="203"/> + <value name="R16G16_UNORM" value="204"/> + <value name="R16G16_SNORM" value="205"/> + <value name="R16G16_SINT" value="206"/> + <value name="R16G16_UINT" value="207"/> + <value name="R16G16_FLOAT" value="208"/> + <value name="B10G10R10A2_UNORM" value="209"/> + <value name="B10G10R10A2_UNORM_SRGB" value="210"/> + <value name="R11G11B10_FLOAT" value="211"/> + <value name="R32_SINT" value="214"/> + <value name="R32_UINT" value="215"/> + <value name="R32_FLOAT" value="216"/> + <value name="R24_UNORM_X8_TYPELESS" value="217"/> + <value name="X24_TYPELESS_G8_UINT" value="218"/> + <value name="L32_UNORM" value="221"/> + <value name="A32_UNORM" value="222"/> + <value name="L16A16_UNORM" value="223"/> + <value name="I24X8_UNORM" value="224"/> + <value name="L24X8_UNORM" value="225"/> + <value name="A24X8_UNORM" value="226"/> + <value name="I32_FLOAT" value="227"/> + <value name="L32_FLOAT" value="228"/> + <value name="A32_FLOAT" value="229"/> + <value name="X8B8_UNORM_G8R8_SNORM" value="230"/> + <value name="A8X8_UNORM_G8R8_SNORM" value="231"/> + <value name="B8X8_UNORM_G8R8_SNORM" value="232"/> + <value name="B8G8R8X8_UNORM" value="233"/> + <value name="B8G8R8X8_UNORM_SRGB" value="234"/> + <value name="R8G8B8X8_UNORM" value="235"/> + <value name="R8G8B8X8_UNORM_SRGB" value="236"/> + <value name="R9G9B9E5_SHAREDEXP" value="237"/> + <value name="B10G10R10X2_UNORM" value="238"/> + <value name="L16A16_FLOAT" value="240"/> + <value name="R32_UNORM" value="241"/> + <value name="R32_SNORM" value="242"/> + <value name="R10G10B10X2_USCALED" value="243"/> + <value name="R8G8B8A8_SSCALED" value="244"/> + <value name="R8G8B8A8_USCALED" value="245"/> + <value name="R16G16_SSCALED" value="246"/> + <value name="R16G16_USCALED" value="247"/> + <value name="R32_SSCALED" value="248"/> + <value name="R32_USCALED" value="249"/> + <value name="B5G6R5_UNORM" value="256"/> + <value name="B5G6R5_UNORM_SRGB" value="257"/> + <value name="B5G5R5A1_UNORM" value="258"/> + <value name="B5G5R5A1_UNORM_SRGB" value="259"/> + <value name="B4G4R4A4_UNORM" value="260"/> + <value name="B4G4R4A4_UNORM_SRGB" value="261"/> + <value name="R8G8_UNORM" value="262"/> + <value name="R8G8_SNORM" value="263"/> + <value name="R8G8_SINT" value="264"/> + <value name="R8G8_UINT" value="265"/> + <value name="R16_UNORM" value="266"/> + <value name="R16_SNORM" value="267"/> + <value name="R16_SINT" value="268"/> + <value name="R16_UINT" value="269"/> + <value name="R16_FLOAT" value="270"/> + <value name="A8P8_UNORM_PALETTE0" value="271"/> + <value name="A8P8_UNORM_PALETTE1" value="272"/> + <value name="I16_UNORM" value="273"/> + <value name="L16_UNORM" value="274"/> + <value name="A16_UNORM" value="275"/> + <value name="L8A8_UNORM" value="276"/> + <value name="I16_FLOAT" value="277"/> + <value name="L16_FLOAT" value="278"/> + <value name="A16_FLOAT" value="279"/> + <value name="L8A8_UNORM_SRGB" value="280"/> + <value name="R5G5_SNORM_B6_UNORM" value="281"/> + <value name="B5G5R5X1_UNORM" value="282"/> + <value name="B5G5R5X1_UNORM_SRGB" value="283"/> + <value name="R8G8_SSCALED" value="284"/> + <value name="R8G8_USCALED" value="285"/> + <value name="R16_SSCALED" value="286"/> + <value name="R16_USCALED" value="287"/> + <value name="P8A8_UNORM_PALETTE0" value="290"/> + <value name="P8A8_UNORM_PALETTE1" value="291"/> + <value name="A1B5G5R5_UNORM" value="292"/> + <value name="A4B4G4R4_UNORM" value="293"/> + <value name="L8A8_UINT" value="294"/> + <value name="L8A8_SINT" value="295"/> + <value name="R8_UNORM" value="320"/> + <value name="R8_SNORM" value="321"/> + <value name="R8_SINT" value="322"/> + <value name="R8_UINT" value="323"/> + <value name="A8_UNORM" value="324"/> + <value name="I8_UNORM" value="325"/> + <value name="L8_UNORM" value="326"/> + <value name="P4A4_UNORM_PALETTE0" value="327"/> + <value name="A4P4_UNORM_PALETTE0" value="328"/> + <value name="R8_SSCALED" value="329"/> + <value name="R8_USCALED" value="330"/> + <value name="P8_UNORM_PALETTE0" value="331"/> + <value name="L8_UNORM_SRGB" value="332"/> + <value name="P8_UNORM_PALETTE1" value="333"/> + <value name="P4A4_UNORM_PALETTE1" value="334"/> + <value name="A4P4_UNORM_PALETTE1" value="335"/> + <value name="Y8_UNORM" value="336"/> + <value name="L8_UINT" value="338"/> + <value name="L8_SINT" value="339"/> + <value name="I8_UINT" value="340"/> + <value name="I8_SINT" value="341"/> + <value name="DXT1_RGB_SRGB" value="384"/> + <value name="R1_UNORM" value="385"/> + <value name="YCRCB_NORMAL" value="386"/> + <value name="YCRCB_SWAPUVY" value="387"/> + <value name="P2_UNORM_PALETTE0" value="388"/> + <value name="P2_UNORM_PALETTE1" value="389"/> + <value name="BC1_UNORM" value="390"/> + <value name="BC2_UNORM" value="391"/> + <value name="BC3_UNORM" value="392"/> + <value name="BC4_UNORM" value="393"/> + <value name="BC5_UNORM" value="394"/> + <value name="BC1_UNORM_SRGB" value="395"/> + <value name="BC2_UNORM_SRGB" value="396"/> + <value name="BC3_UNORM_SRGB" value="397"/> + <value name="MONO8" value="398"/> + <value name="YCRCB_SWAPUV" value="399"/> + <value name="YCRCB_SWAPY" value="400"/> + <value name="DXT1_RGB" value="401"/> + <value name="FXT1" value="402"/> + <value name="R8G8B8_UNORM" value="403"/> + <value name="R8G8B8_SNORM" value="404"/> + <value name="R8G8B8_SSCALED" value="405"/> + <value name="R8G8B8_USCALED" value="406"/> + <value name="R64G64B64A64_FLOAT" value="407"/> + <value name="R64G64B64_FLOAT" value="408"/> + <value name="BC4_SNORM" value="409"/> + <value name="BC5_SNORM" value="410"/> + <value name="R16G16B16_FLOAT" value="411"/> + <value name="R16G16B16_UNORM" value="412"/> + <value name="R16G16B16_SNORM" value="413"/> + <value name="R16G16B16_SSCALED" value="414"/> + <value name="R16G16B16_USCALED" value="415"/> + <value name="BC6H_SF16" value="417"/> + <value name="BC7_UNORM" value="418"/> + <value name="BC7_UNORM_SRGB" value="419"/> + <value name="BC6H_UF16" value="420"/> + <value name="PLANAR_420_8" value="421"/> + <value name="PLANAR_420_16" value="422"/> + <value name="R8G8B8_UNORM_SRGB" value="424"/> + <value name="ETC1_RGB8" value="425"/> + <value name="ETC2_RGB8" value="426"/> + <value name="EAC_R11" value="427"/> + <value name="EAC_RG11" value="428"/> + <value name="EAC_SIGNED_R11" value="429"/> + <value name="EAC_SIGNED_RG11" value="430"/> + <value name="ETC2_SRGB8" value="431"/> + <value name="R16G16B16_UINT" value="432"/> + <value name="R16G16B16_SINT" value="433"/> + <value name="R32_SFIXED" value="434"/> + <value name="R10G10B10A2_SNORM" value="435"/> + <value name="R10G10B10A2_USCALED" value="436"/> + <value name="R10G10B10A2_SSCALED" value="437"/> + <value name="R10G10B10A2_SINT" value="438"/> + <value name="B10G10R10A2_SNORM" value="439"/> + <value name="B10G10R10A2_USCALED" value="440"/> + <value name="B10G10R10A2_SSCALED" value="441"/> + <value name="B10G10R10A2_UINT" value="442"/> + <value name="B10G10R10A2_SINT" value="443"/> + <value name="R64G64B64A64_PASSTHRU" value="444"/> + <value name="R64G64B64_PASSTHRU" value="445"/> + <value name="ETC2_RGB8_PTA" value="448"/> + <value name="ETC2_SRGB8_PTA" value="449"/> + <value name="ETC2_EAC_RGBA8" value="450"/> + <value name="ETC2_EAC_SRGB8_A8" value="451"/> + <value name="R8G8B8_UINT" value="456"/> + <value name="R8G8B8_SINT" value="457"/> + <value name="RAW" value="511"/> + </enum> + + <enum name="Shader Channel Select" prefix="SCS"> + <value name="ZERO" value="0"/> + <value name="ONE" value="1"/> + <value name="RED" value="4"/> + <value name="GREEN" value="5"/> + <value name="BLUE" value="6"/> + <value name="ALPHA" value="7"/> + </enum> + + <enum name="Texture Coordinate Mode" prefix="TCM"> + <value name="WRAP" value="0"/> + <value name="MIRROR" value="1"/> + <value name="CLAMP" value="2"/> + <value name="CUBE" value="3"/> + <value name="CLAMP_BORDER" value="4"/> + <value name="MIRROR_ONCE" value="5"/> + <value name="HALF_BORDER" value="6"/> + <value name="MIRROR_101" value="7"/> + </enum> + + <struct name="3DSTATE_CONSTANT_BODY" length="10"> + <group count="4" start="0" size="16"> + <field name="Read Length" start="0" end="15" type="uint"/> + </group> + <group count="4" start="64" size="64"> + <field name="Buffer" start="5" end="63" type="address"/> + </group> + </struct> + + <struct name="BINDING_TABLE_EDIT_ENTRY" length="1"> + <field name="Binding Table Index" start="16" end="23" type="uint"/> + <field name="Surface State Pointer" start="0" end="15" type="offset"/> + </struct> + + <struct name="GATHER_CONSTANT_ENTRY" length="1"> + <field name="Constant Buffer Offset" start="8" end="15" type="offset"/> + <field name="Channel Mask" start="4" end="7" type="uint"/> + <field name="Binding Table Index Offset" start="0" end="3" type="uint"/> + </struct> + + <struct name="MEMORY_OBJECT_CONTROL_STATE" length="1"> + <field name="Index to MOCS Tables" start="1" end="6" type="uint"/> + </struct> + + <struct name="VERTEX_BUFFER_STATE" length="4"> + <field name="Vertex Buffer Index" start="26" end="31" type="uint"/> + <field name="Memory Object Control State" start="16" end="22" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="Vertex Buffer MOCS" start="16" end="22" type="uint"/> + <field name="Address Modify Enable" start="14" end="14" type="bool"/> + <field name="Null Vertex Buffer" start="13" end="13" type="bool"/> + <field name="Buffer Pitch" start="0" end="11" type="uint"/> + <field name="Buffer Starting Address" start="32" end="95" type="address"/> + <field name="Buffer Size" start="96" end="127" type="uint"/> + </struct> + + <struct name="VERTEX_ELEMENT_STATE" length="2"> + <field name="Vertex Buffer Index" start="26" end="31" type="uint"/> + <field name="Valid" start="25" end="25" type="bool"/> + <field name="Source Element Format" start="16" end="24" type="SURFACE_FORMAT"/> + <field name="Edge Flag Enable" start="15" end="15" type="bool"/> + <field name="Source Element Offset" start="0" end="11" type="uint"/> + <field name="Component 0 Control" start="60" end="62" type="3D_Vertex_Component_Control"/> + <field name="Component 1 Control" start="56" end="58" type="3D_Vertex_Component_Control"/> + <field name="Component 2 Control" start="52" end="54" type="3D_Vertex_Component_Control"/> + <field name="Component 3 Control" start="48" end="50" type="3D_Vertex_Component_Control"/> + </struct> + + <struct name="SO_DECL" length="1"> + <field name="Output Buffer Slot" start="12" end="13" type="uint"/> + <field name="Hole Flag" start="11" end="11" type="uint"/> + <field name="Register Index" start="4" end="9" type="uint"/> + <field name="Component Mask" start="0" end="3" type="uint" default="0"/> + </struct> + + <struct name="SO_DECL_ENTRY" length="2"> + <field name="Stream 3 Decl" start="48" end="63" type="SO_DECL"/> + <field name="Stream 2 Decl" start="32" end="47" type="SO_DECL"/> + <field name="Stream 1 Decl" start="16" end="31" type="SO_DECL"/> + <field name="Stream 0 Decl" start="0" end="15" type="SO_DECL"/> + </struct> + + <struct name="SF_OUTPUT_ATTRIBUTE_DETAIL" length="1"> + <field name="Component Override W" start="15" end="15" type="bool"/> + <field name="Component Override Z" start="14" end="14" type="bool"/> + <field name="Component Override Y" start="13" end="13" type="bool"/> + <field name="Component Override X" start="12" end="12" type="bool"/> + <field name="Swizzle Control Mode" start="11" end="11" type="uint"/> + <field name="Constant Source" start="9" end="10" type="uint"> + <value name="CONST_0000" value="0"/> + <value name="CONST_0001_FLOAT" value="1"/> + <value name="CONST_1111_FLOAT" value="2"/> + <value name="PRIM_ID" value="3"/> + </field> + <field name="Swizzle Select" start="6" end="7" type="uint"> + <value name="INPUTATTR" value="0"/> + <value name="INPUTATTR_FACING" value="1"/> + <value name="INPUTATTR_W" value="2"/> + <value name="INPUTATTR_FACING_W" value="3"/> + </field> + <field name="Source Attribute" start="0" end="4" type="uint"/> + </struct> + + <struct name="SCISSOR_RECT" length="2"> + <field name="Scissor Rectangle Y Min" start="16" end="31" type="uint"/> + <field name="Scissor Rectangle X Min" start="0" end="15" type="uint"/> + <field name="Scissor Rectangle Y Max" start="48" end="63" type="uint"/> + <field name="Scissor Rectangle X Max" start="32" end="47" type="uint"/> + </struct> + + <struct name="SF_CLIP_VIEWPORT" length="16"> + <field name="Viewport Matrix Element m00" start="0" end="31" type="float"/> + <field name="Viewport Matrix Element m11" start="32" end="63" type="float"/> + <field name="Viewport Matrix Element m22" start="64" end="95" type="float"/> + <field name="Viewport Matrix Element m30" start="96" end="127" type="float"/> + <field name="Viewport Matrix Element m31" start="128" end="159" type="float"/> + <field name="Viewport Matrix Element m32" start="160" end="191" type="float"/> + <field name="X Min Clip Guardband" start="256" end="287" type="float"/> + <field name="X Max Clip Guardband" start="288" end="319" type="float"/> + <field name="Y Min Clip Guardband" start="320" end="351" type="float"/> + <field name="Y Max Clip Guardband" start="352" end="383" type="float"/> + <field name="X Min ViewPort" start="384" end="415" type="float"/> + <field name="X Max ViewPort" start="416" end="447" type="float"/> + <field name="Y Min ViewPort" start="448" end="479" type="float"/> + <field name="Y Max ViewPort" start="480" end="511" type="float"/> + </struct> + + <struct name="BLEND_STATE_ENTRY" length="2"> + <field name="Logic Op Enable" start="63" end="63" type="bool"/> + <field name="Logic Op Function" start="59" end="62" type="3D_Logic_Op_Function"/> + <field name="Pre-Blend Source Only Clamp Enable" start="36" end="36" type="bool"/> + <field name="Color Clamp Range" start="34" end="35" type="uint"> + <value name="COLORCLAMP_UNORM" value="0"/> + <value name="COLORCLAMP_SNORM" value="1"/> + <value name="COLORCLAMP_RTFORMAT" value="2"/> + </field> + <field name="Pre-Blend Color Clamp Enable" start="33" end="33" type="bool"/> + <field name="Post-Blend Color Clamp Enable" start="32" end="32" type="bool"/> + <field name="Color Buffer Blend Enable" start="31" end="31" type="bool"/> + <field name="Source Blend Factor" start="26" end="30" type="3D_Color_Buffer_Blend_Factor"/> + <field name="Destination Blend Factor" start="21" end="25" type="3D_Color_Buffer_Blend_Factor"/> + <field name="Color Blend Function" start="18" end="20" type="3D_Color_Buffer_Blend_Function"/> + <field name="Source Alpha Blend Factor" start="13" end="17" type="3D_Color_Buffer_Blend_Factor"/> + <field name="Destination Alpha Blend Factor" start="8" end="12" type="3D_Color_Buffer_Blend_Factor"/> + <field name="Alpha Blend Function" start="5" end="7" type="3D_Color_Buffer_Blend_Function"/> + + <field name="Write Disable Alpha" start="3" end="3" type="bool"/> + <field name="Write Disable Red" start="2" end="2" type="bool"/> + <field name="Write Disable Green" start="1" end="1" type="bool"/> + <field name="Write Disable Blue" start="0" end="0" type="bool"/> + </struct> + + <struct name="BLEND_STATE" length="1"> + <field name="Alpha To Coverage Enable" start="31" end="31" type="bool"/> + <field name="Independent Alpha Blend Enable" start="30" end="30" type="bool"/> + <field name="Alpha To One Enable" start="29" end="29" type="bool"/> + <field name="Alpha To Coverage Dither Enable" start="28" end="28" type="bool"/> + <field name="Alpha Test Enable" start="27" end="27" type="bool"/> + <field name="Alpha Test Function" start="24" end="26" type="3D_Compare_Function"/> + <field name="Color Dither Enable" start="23" end="23" type="bool"/> + <field name="X Dither Offset" start="21" end="22" type="uint"/> + <field name="Y Dither Offset" start="19" end="20" type="uint"/> + <group count="0" start="32" size="64"> + <field name="Entry" start="0" end="63" type="BLEND_STATE_ENTRY"/> + </group> + </struct> + + <struct name="CC_VIEWPORT" length="2"> + <field name="Minimum Depth" start="0" end="31" type="float"/> + <field name="Maximum Depth" start="32" end="63" type="float"/> + </struct> + + <struct name="COLOR_CALC_STATE" length="6"> + <field name="Round Disable Function Disable" start="15" end="15" type="bool"/> + <field name="Alpha Test Format" start="0" end="0" type="uint"> + <value name="ALPHATEST_UNORM8" value="0"/> + <value name="ALPHATEST_FLOAT32" value="1"/> + </field> + <field name="Alpha Reference Value As UNORM8" start="32" end="63" type="uint"/> + <field name="Alpha Reference Value As FLOAT32" start="32" end="63" type="float"/> + <field name="Blend Constant Color Red" start="64" end="95" type="float"/> + <field name="Blend Constant Color Green" start="96" end="127" type="float"/> + <field name="Blend Constant Color Blue" start="128" end="159" type="float"/> + <field name="Blend Constant Color Alpha" start="160" end="191" type="float"/> + </struct> + + <struct name="EXECUTION_UNIT_EXTENDED_MESSAGE_DESCRIPTOR" length="1"> + <field name="Extended Message Length" start="6" end="9" type="uint"/> + <field name="End Of Thread" start="5" end="5" type="uint"> + <value name="No Termination" value="0"/> + <value name="EOT" value="1"/> + </field> + <field name="Target Function ID" start="0" end="3" type="uint"/> + </struct> + + <struct name="INTERFACE_DESCRIPTOR_DATA" length="8"> + <field name="Kernel Start Pointer" start="6" end="47" type="offset"/> + <field name="Denorm Mode" start="83" end="83" type="uint"> + <value name="Ftz" value="0"/> + <value name="SetByKernel" value="1"/> + </field> + <field name="Single Program Flow" start="82" end="82" type="bool"/> + <field name="Thread Priority" start="81" end="81" type="uint"> + <value name="Normal Priority" value="0"/> + <value name="High Priority" value="1"/> + </field> + <field name="Floating Point Mode" start="80" end="80" type="uint"> + <value name="IEEE-754" value="0"/> + <value name="Alternate" value="1"/> + </field> + <field name="Illegal Opcode Exception Enable" start="77" end="77" type="bool"/> + <field name="Mask Stack Exception Enable" start="75" end="75" type="bool"/> + <field name="Software Exception Enable" start="71" end="71" type="bool"/> + <field name="Sampler State Pointer" start="101" end="127" type="offset"/> + <field name="Sampler Count" start="98" end="100" type="uint"> + <value name="No samplers used" value="0"/> + <value name="Between 1 and 4 samplers used" value="1"/> + <value name="Between 5 and 8 samplers used" value="2"/> + <value name="Between 9 and 12 samplers used" value="3"/> + <value name="Between 13 and 16 samplers used" value="4"/> + </field> + <field name="Binding Table Pointer" start="133" end="143" type="offset"/> + <field name="Binding Table Entry Count" start="128" end="132" type="uint"/> + <field name="Constant URB Entry Read Length" start="176" end="191" type="uint"/> + <field name="Constant URB Entry Read Offset" start="160" end="175" type="uint"/> + <field name="Rounding Mode" start="214" end="215" type="uint"> + <value name="RTNE" value="0"/> + <value name="RU" value="1"/> + <value name="RD" value="2"/> + <value name="RTZ" value="3"/> + </field> + <field name="Barrier Enable" start="213" end="213" type="bool"/> + <field name="Shared Local Memory Size" start="208" end="212" type="uint"> + <value name="Encodes 0K" value="0"/> + <value name="Encodes 1K" value="1"/> + <value name="Encodes 2K" value="2"/> + <value name="Encodes 4K" value="3"/> + <value name="Encodes 8K" value="4"/> + <value name="Encodes 16K" value="5"/> + <value name="Encodes 32K" value="6"/> + <value name="Encodes 64K" value="7"/> + </field> + <field name="Global Barrier Enable" start="207" end="207" type="bool"/> + <field name="Number of Threads in GPGPU Thread Group" start="192" end="201" type="uint"/> + <field name="Cross-Thread Constant Data Read Length" start="224" end="231" type="uint"/> + </struct> + + <struct name="ROUNDINGPRECISIONTABLE_3_BITS" length="1"> + <field name="Rounding Precision" start="0" end="2" type="uint"> + <value name="+1/16" value="0"/> + <value name="+2/16" value="1"/> + <value name="+3/16" value="2"/> + <value name="+4/16" value="3"/> + <value name="+5/16" value="4"/> + <value name="+6/16" value="5"/> + <value name="+7/16" value="6"/> + <value name="+8/16" value="7"/> + </field> + </struct> + + <struct name="PALETTE_ENTRY" length="1"> + <field name="Alpha" start="24" end="31" type="uint"/> + <field name="Red" start="16" end="23" type="uint"/> + <field name="Green" start="8" end="15" type="uint"/> + <field name="Blue" start="0" end="7" type="uint"/> + </struct> + + <struct name="BINDING_TABLE_STATE" length="1"> + <field name="Surface State Pointer" start="6" end="31" type="offset"/> + </struct> + + <struct name="RENDER_SURFACE_STATE" length="16"> + <field name="Surface Type" start="29" end="31" type="uint"> + <value name="SURFTYPE_1D" value="0"/> + <value name="SURFTYPE_2D" value="1"/> + <value name="SURFTYPE_3D" value="2"/> + <value name="SURFTYPE_CUBE" value="3"/> + <value name="SURFTYPE_BUFFER" value="4"/> + <value name="SURFTYPE_STRBUF" value="5"/> + <value name="SURFTYPE_NULL" value="7"/> + </field> + <field name="Surface Array" start="28" end="28" type="bool"/> + <field name="Surface Format" start="18" end="27" type="SURFACE_FORMAT"/> + <field name="Surface Vertical Alignment" start="16" end="17" type="uint"> + <value name="VALIGN 4" value="1"/> + <value name="VALIGN 8" value="2"/> + <value name="VALIGN 16" value="3"/> + </field> + <field name="Surface Horizontal Alignment" start="14" end="15" type="uint"> + <value name="HALIGN 4" value="1"/> + <value name="HALIGN 8" value="2"/> + <value name="HALIGN 16" value="3"/> + </field> + <field name="Tile Mode" start="12" end="13" type="uint"> + <value name="LINEAR" value="0"/> + <value name="WMAJOR" value="1"/> + <value name="XMAJOR" value="2"/> + <value name="YMAJOR" value="3"/> + </field> + <field name="Vertical Line Stride" start="11" end="11" type="uint"/> + <field name="Vertical Line Stride Offset" start="10" end="10" type="uint"/> + <field name="Sampler L2 Bypass Mode Disable" start="9" end="9" type="bool"/> + <field name="Render Cache Read Write Mode" start="8" end="8" type="uint"> + <value name="Write-Only Cache" value="0"/> + <value name="Read-Write Cache" value="1"/> + </field> + <field name="Media Boundary Pixel Mode" start="6" end="7" type="uint"> + <value name="NORMAL_MODE" value="0"/> + <value name="PROGRESSIVE_FRAME" value="2"/> + <value name="INTERLACED_FRAME" value="3"/> + </field> + <field name="Cube Face Enable - Positive Z" start="0" end="0" type="bool"/> + <field name="Cube Face Enable - Negative Z" start="1" end="1" type="bool"/> + <field name="Cube Face Enable - Positive Y" start="2" end="2" type="bool"/> + <field name="Cube Face Enable - Negative Y" start="3" end="3" type="bool"/> + <field name="Cube Face Enable - Positive X" start="4" end="4" type="bool"/> + <field name="Cube Face Enable - Negative X" start="5" end="5" type="bool"/> + <field name="Memory Object Control State" start="56" end="62" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="MOCS" start="56" end="62" type="uint"/> + <field name="Base Mip Level" start="51" end="55" type="u4.1"/> + <field name="Surface QPitch" start="32" end="46" type="uint"/> + <field name="Height" start="80" end="93" type="uint"/> + <field name="Width" start="64" end="77" type="uint"/> + <field name="Depth" start="117" end="127" type="uint"/> + <field name="Tile Address Mapping Mode" start="116" end="116" type="uint"> + <value name="Gen9" value="0"/> + <value name="Gen10+" value="1"/> + </field> + <field name="Surface Pitch" start="96" end="113" type="uint"/> + <field name="Force Non-Comparison Reduction Type" start="159" end="159" type="bool"/> + <field name="Render Target And Sample Unorm Rotation" start="157" end="158" type="uint"> + <value name="0DEG" value="0"/> + <value name="90DEG" value="1"/> + <value name="180DEG" value="2"/> + <value name="270DEG" value="3"/> + </field> + <field name="Minimum Array Element" start="146" end="156" type="uint"/> + <field name="Render Target View Extent" start="135" end="145" type="uint"/> + <field name="Multisampled Surface Storage Format" start="134" end="134" type="uint"> + <value name="MSFMT_MSS" value="0"/> + <value name="MSFMT_DEPTH_STENCIL" value="1"/> + </field> + <field name="Number of Multisamples" start="131" end="133" type="uint"> + <value name="MULTISAMPLECOUNT_1" value="0"/> + <value name="MULTISAMPLECOUNT_2" value="1"/> + <value name="MULTISAMPLECOUNT_4" value="2"/> + <value name="MULTISAMPLECOUNT_8" value="3"/> + <value name="MULTISAMPLECOUNT_16" value="4"/> + </field> + <field name="Multisample Position Palette Index" start="128" end="130" type="uint"/> + <field name="X Offset" start="185" end="191" type="uint"/> + <field name="Y Offset" start="181" end="183" type="uint"/> + <field name="EWA Disable For Cube" start="180" end="180" type="bool"/> + <field name="Tiled Resource Mode" start="178" end="179" type="uint"> + <value name="NONE" value="0"/> + <value name="4KB" value="1"/> + <value name="64KB" value="2"/> + <value name="TILEYF" value="1"/> + <value name="TILEYS" value="2"/> + </field> + <field name="Coherency Type" start="174" end="174" type="uint"> + <value name="GPU coherent" value="0"/> + <value name="IA coherent" value="1"/> + </field> + <field name="Mip Tail Start LOD" start="168" end="171" type="uint"/> + <field name="Surface Min LOD" start="164" end="167" type="uint"/> + <field name="MIP Count / LOD" start="160" end="163" type="uint"/> + <field name="Auxiliary Surface QPitch" start="208" end="222" type="uint"/> + <field name="Auxiliary Surface Pitch" start="195" end="203" type="uint"/> + <field name="Auxiliary Surface Mode" start="192" end="194" type="uint"> + <value name="AUX_NONE" value="0"/> + <value name="AUX_CCS_D" value="1"/> + <value name="AUX_APPEND" value="2"/> + <value name="AUX_HIZ" value="3"/> + <value name="AUX_CCS_E" value="5"/> + </field> + <field name="Separate UV Plane Enable" start="223" end="223" type="bool"/> + <field name="X Offset for U or UV Plane" start="208" end="221" type="uint"/> + <field name="Y Offset for U or UV Plane" start="192" end="205" type="uint"/> + <field name="Memory Compression Mode" start="255" end="255" type="uint"> + <value name="Horizontal" value="0"/> + <value name="Vertical" value="1"/> + </field> + <field name="Memory Compression Enable" start="254" end="254" type="bool"/> + <field name="Shader Channel Select Red" start="249" end="251" type="Shader Channel Select"/> + <field name="Shader Channel Select Green" start="246" end="248" type="Shader Channel Select"/> + <field name="Shader Channel Select Blue" start="243" end="245" type="Shader Channel Select"/> + <field name="Shader Channel Select Alpha" start="240" end="242" type="Shader Channel Select"/> + <field name="Resource Min LOD" start="224" end="235" type="u4.8"/> + <field name="Surface Base Address" start="256" end="319" type="address"/> + <field name="X Offset for V Plane" start="368" end="381" type="uint"/> + <field name="Y Offset for V Plane" start="352" end="365" type="uint"/> + <field name="Auxiliary Table Index for Media Compressed Surface" start="341" end="351" type="uint"/> + <field name="Auxiliary Surface Base Address" start="332" end="383" type="address"/> + <field name="Clear Value Address Enable" start="330" end="330" type="bool"/> + <field name="Quilt Height" start="325" end="329" type="uint"/> + <field name="Quilt Width" start="320" end="324" type="uint"/> + <field name="Red Clear Color" start="384" end="415" type="int"/> + <field name="Clear Color Address" start="390" end="415" type="address"/> + <field name="Clear Depth Address Low" start="390" end="415" type="address"/> + <field name="Clear Color Conversion Enable" start="389" end="389" type="uint"/> + <field name="Green Clear Color" start="416" end="447" type="int"/> + <field name="Clear Color Address High" start="416" end="431" type="address"/> + <field name="Clear Depth Address High" start="416" end="431" type="address"/> + <field name="Blue Clear Color" start="448" end="479" type="int"/> + <field name="Alpha Clear Color" start="480" end="511" type="int"/> + </struct> + + <struct name="SAMPLER_INDIRECT_STATE_BORDER_COLOR" length="4"> + <field name="Border Color Red As S31" start="0" end="31" type="int"/> + <field name="Border Color Red As U32" start="0" end="31" type="uint"/> + <field name="Border Color Red As Float" start="0" end="31" type="float"/> + <field name="Border Color Alpha As U8" start="24" end="31" type="uint"/> + <field name="Border Color Blue As U8" start="16" end="23" type="uint"/> + <field name="Border Color Green As U8" start="8" end="15" type="uint"/> + <field name="Border Color Red As U8" start="0" end="7" type="uint"/> + <field name="Border Color Green As S31" start="32" end="63" type="int"/> + <field name="Border Color Green As U32" start="32" end="63" type="uint"/> + <field name="Border Color Green As Float" start="32" end="63" type="float"/> + <field name="Border Color Blue As S31" start="64" end="95" type="int"/> + <field name="Border Color Blue As U32" start="64" end="95" type="uint"/> + <field name="Border Color Blue As Float" start="64" end="95" type="float"/> + <field name="Border Color Alpha As S31" start="96" end="127" type="int"/> + <field name="Border Color Alpha As U32" start="96" end="127" type="uint"/> + <field name="Border Color Alpha As Float" start="96" end="127" type="float"/> + </struct> + + <struct name="FILTER_COEFFICIENT" length="1"> + <field name="Filter Coefficient" start="0" end="7" type="s1.6"/> + </struct> + + <struct name="SAMPLER_BORDER_COLOR_STATE" length="4"> + <field name="Border Color Float Red" start="0" end="31" type="float"/> + <field name="Border Color Float Green" start="32" end="63" type="float"/> + <field name="Border Color Float Blue" start="64" end="95" type="float"/> + <field name="Border Color Float Alpha" start="96" end="127" type="float"/> + + <field name="Border Color 32bit Red" start="0" end="31" type="uint"/> + <field name="Border Color 32bit Green" start="32" end="63" type="uint"/> + <field name="Border Color 32bit Blue" start="64" end="95" type="uint"/> + <field name="Border Color 32bit Alpha" start="96" end="127" type="uint"/> + </struct> + + <struct name="SAMPLER_STATE" length="4"> + <field name="Sampler Disable" start="31" end="31" type="bool"/> + <field name="Texture Border Color Mode" start="29" end="29" type="uint"> + <value name="DX10/OGL" value="0"/> + <value name="DX9" value="1"/> + </field> + <field name="LOD PreClamp Mode" start="27" end="28" type="uint" prefix="CLAMP_MODE"> + <value name="NONE" value="0"/> + <value name="OGL" value="2"/> + </field> + <field name="Coarse LOD Quality Mode" start="22" end="26" type="uint"/> + <field name="Mip Mode Filter" start="20" end="21" type="uint" prefix="MIPFILTER"> + <value name="NONE" value="0"/> + <value name="NEAREST" value="1"/> + <value name="LINEAR" value="3"/> + </field> + <field name="Mag Mode Filter" start="17" end="19" type="uint" prefix="MAPFILTER"> + <value name="NEAREST" value="0"/> + <value name="LINEAR" value="1"/> + <value name="ANISOTROPIC" value="2"/> + <value name="MONO" value="6"/> + </field> + <field name="Min Mode Filter" start="14" end="16" type="uint" prefix="MAPFILTER"> + <value name="NEAREST" value="0"/> + <value name="LINEAR" value="1"/> + <value name="ANISOTROPIC" value="2"/> + <value name="MONO" value="6"/> + </field> + <field name="Texture LOD Bias" start="1" end="13" type="s4.8"/> + <field name="Anisotropic Algorithm" start="0" end="0" type="uint"> + <value name="LEGACY" value="0"/> + <value name="EWA Approximation" value="1"/> + </field> + <field name="Min LOD" start="52" end="63" type="u4.8"/> + <field name="Max LOD" start="40" end="51" type="u4.8"/> + <field name="ChromaKey Enable" start="39" end="39" type="bool"/> + <field name="ChromaKey Index" start="37" end="38" type="uint"/> + <field name="ChromaKey Mode" start="36" end="36" type="uint"> + <value name="KEYFILTER_KILL_ON_ANY_MATCH" value="0"/> + <value name="KEYFILTER_REPLACE_BLACK" value="1"/> + </field> + <field name="Shadow Function" start="33" end="35" type="uint"> + <value name="PREFILTEROP ALWAYS" value="0"/> + <value name="PREFILTEROP NEVER" value="1"/> + <value name="PREFILTEROP LESS" value="2"/> + <value name="PREFILTEROP EQUAL" value="3"/> + <value name="PREFILTEROP LEQUAL" value="4"/> + <value name="PREFILTEROP GREATER" value="5"/> + <value name="PREFILTEROP NOTEQUAL" value="6"/> + <value name="PREFILTEROP GEQUAL" value="7"/> + </field> + <field name="Cube Surface Control Mode" start="32" end="32" type="uint"> + <value name="PROGRAMMED" value="0"/> + <value name="OVERRIDE" value="1"/> + </field> + <field name="Border Color Pointer" start="70" end="87" type="offset"/> + <field name="Force gather4 Behavior" start="69" end="69" type="bool"/> + <field name="Return Filter Weight for Border Texels" start="67" end="67" type="uint"/> + <field name="Return Filter Weight for Null Texels" start="66" end="66" type="uint"/> + <field name="SRGB DECODE" start="65" end="65" type="uint"> + <value name="DECODE_EXT" value="0"/> + <value name="SKIP_DECODE_EXT" value="1"/> + </field> + <field name="LOD Clamp Magnification Mode" start="64" end="64" type="uint"> + <value name="MIPNONE" value="0"/> + <value name="MIPFILTER" value="1"/> + </field> + <field name="Reduction Type" start="118" end="119" type="uint"> + <value name="STD_FILTER" value="0"/> + <value name="COMPARISON" value="1"/> + <value name="MINIMUM" value="2"/> + <value name="MAXIMUM" value="3"/> + </field> + <field name="Maximum Anisotropy" start="115" end="117" type="uint"> + <value name="RATIO 2:1" value="0"/> + <value name="RATIO 4:1" value="1"/> + <value name="RATIO 6:1" value="2"/> + <value name="RATIO 8:1" value="3"/> + <value name="RATIO 10:1" value="4"/> + <value name="RATIO 12:1" value="5"/> + <value name="RATIO 14:1" value="6"/> + <value name="RATIO 16:1" value="7"/> + </field> + <field name="R Address Min Filter Rounding Enable" start="109" end="109" type="bool"/> + <field name="R Address Mag Filter Rounding Enable" start="110" end="110" type="bool"/> + <field name="V Address Min Filter Rounding Enable" start="111" end="111" type="bool"/> + <field name="V Address Mag Filter Rounding Enable" start="112" end="112" type="bool"/> + <field name="U Address Min Filter Rounding Enable" start="113" end="113" type="bool"/> + <field name="U Address Mag Filter Rounding Enable" start="114" end="114" type="bool"/> + <field name="Trilinear Filter Quality" start="107" end="108" type="uint"> + <value name="FULL" value="0"/> + <value name="HIGH" value="1"/> + <value name="MED" value="2"/> + <value name="LOW" value="3"/> + </field> + <field name="Non-normalized Coordinate Enable" start="106" end="106" type="bool"/> + <field name="Reduction Type Enable" start="105" end="105" type="bool"/> + <field name="TCX Address Control Mode" start="102" end="104" type="Texture Coordinate Mode"/> + <field name="TCY Address Control Mode" start="99" end="101" type="Texture Coordinate Mode"/> + <field name="TCZ Address Control Mode" start="96" end="98" type="Texture Coordinate Mode"/> + </struct> + + <struct name="SAMPLER_STATE_8X8_AVS_COEFFICIENTS" length="8"> + <field name="Table 0Y Filter Coefficient[n,1]" start="24" end="31" type="s1.6"/> + <field name="Table 0X Filter Coefficient[n,1]" start="16" end="23" type="s1.6"/> + <field name="Table 0Y Filter Coefficient[n,0]" start="8" end="15" type="s1.6"/> + <field name="Table 0X Filter Coefficient[n,0]" start="0" end="7" type="s1.6"/> + <field name="Table 0Y Filter Coefficient[n,3]" start="56" end="63" type="s1.6"/> + <field name="Table 0X Filter Coefficient[n,3]" start="48" end="55" type="s1.6"/> + <field name="Table 0Y Filter Coefficient[n,2]" start="40" end="47" type="s1.6"/> + <field name="Table 0X Filter Coefficient[n,2]" start="32" end="39" type="s1.6"/> + <field name="Table 0Y Filter Coefficient[n,5]" start="88" end="95" type="s1.6"/> + <field name="Table 0X Filter Coefficient[n,5]" start="80" end="87" type="s1.6"/> + <field name="Table 0Y Filter Coefficient[n,4]" start="72" end="79" type="s1.6"/> + <field name="Table 0X Filter Coefficient[n,4]" start="64" end="71" type="s1.6"/> + <field name="Table 0Y Filter Coefficient[n,7]" start="120" end="127" type="s1.6"/> + <field name="Table 0X Filter Coefficient[n,7]" start="112" end="119" type="s1.6"/> + <field name="Table 0Y Filter Coefficient[n,6]" start="104" end="111" type="s1.6"/> + <field name="Table 0X Filter Coefficient[n,6]" start="96" end="103" type="s1.6"/> + <field name="Table 1X Filter Coefficient[n,3]" start="152" end="159" type="s1.6"/> + <field name="Table 1X Filter Coefficient[n,2]" start="144" end="151" type="s1.6"/> + <field name="Table 1X Filter Coefficient[n,5]" start="168" end="175" type="s1.6"/> + <field name="Table 1X Filter Coefficient[n,4]" start="160" end="167" type="s1.6"/> + <field name="Table 1Y Filter Coefficient[n,3]" start="216" end="223" type="s1.6"/> + <field name="Table 1Y Filter Coefficient[n,2]" start="208" end="215" type="s1.6"/> + <field name="Table 1Y Filter Coefficient[n,5]" start="232" end="239" type="s1.6"/> + <field name="Table 1Y Filter Coefficient[n,4]" start="224" end="231" type="s1.6"/> + </struct> + + <struct name="MI_MATH_ALU_INSTRUCTION" length="1"> + <field name="ALU Opcode" start="20" end="31" type="uint" prefix="MI_ALU"> + <value name="NOOP" value="0x000"/> + <value name="LOAD" value="0x080"/> + <value name="LOADINV" value="0x480"/> + <value name="LOAD0" value="0x081"/> + <value name="LOAD1" value="0x481"/> + <value name="ADD" value="0x100"/> + <value name="SUB" value="0x101"/> + <value name="AND" value="0x102"/> + <value name="OR" value="0x103"/> + <value name="XOR" value="0x104"/> + <value name="STORE" value="0x180"/> + <value name="STOREINV" value="0x580"/> + </field> + <field name="Operand 1" start="10" end="19" type="uint" prefix="MI_ALU"> + <value name="REG0" value="0x00"/> + <value name="REG1" value="0x01"/> + <value name="REG2" value="0x02"/> + <value name="REG3" value="0x03"/> + <value name="REG4" value="0x04"/> + <value name="REG5" value="0x05"/> + <value name="REG6" value="0x06"/> + <value name="REG7" value="0x07"/> + <value name="REG8" value="0x08"/> + <value name="REG9" value="0x09"/> + <value name="REG10" value="0x0a"/> + <value name="REG11" value="0x0b"/> + <value name="REG12" value="0x0c"/> + <value name="REG13" value="0x0d"/> + <value name="REG14" value="0x0e"/> + <value name="REG15" value="0x0f"/> + <value name="SRCA" value="0x20"/> + <value name="SRCB" value="0x21"/> + <value name="ACCU" value="0x31"/> + <value name="ZF" value="0x32"/> + <value name="CF" value="0x33"/> + </field> + <field name="Operand 2" start="0" end="9" type="uint" prefix="MI_ALU"> + <value name="REG0" value="0x00"/> + <value name="REG1" value="0x01"/> + <value name="REG2" value="0x02"/> + <value name="REG3" value="0x03"/> + <value name="REG4" value="0x04"/> + <value name="REG5" value="0x05"/> + <value name="REG6" value="0x06"/> + <value name="REG7" value="0x07"/> + <value name="REG8" value="0x08"/> + <value name="REG9" value="0x09"/> + <value name="REG10" value="0x0a"/> + <value name="REG11" value="0x0b"/> + <value name="REG12" value="0x0c"/> + <value name="REG13" value="0x0d"/> + <value name="REG14" value="0x0e"/> + <value name="REG15" value="0x0f"/> + <value name="SRCA" value="0x20"/> + <value name="SRCB" value="0x21"/> + <value name="ACCU" value="0x31"/> + <value name="ZF" value="0x32"/> + <value name="CF" value="0x33"/> + </field> + </struct> + + <instruction name="3DPRIMITIVE" bias="2" length="7"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> + <field name="Extended Parameters Present" start="11" end="11" type="uint"/> + <field name="Indirect Parameter Enable" start="10" end="10" type="bool"/> + <field name="UAV Coherency Required" start="9" end="9" type="bool"/> + <field name="Predicate Enable" start="8" end="8" type="bool"/> + <field name="DWord Length" start="0" end="7" type="uint" default="5"/> + <field name="End Offset Enable" start="41" end="41" type="bool"/> + <field name="Vertex Access Type" start="40" end="40" type="uint"> + <value name="SEQUENTIAL" value="0"/> + <value name="RANDOM" value="1"/> + </field> + <field name="Primitive Topology Type" start="32" end="37" type="3D_Prim_Topo_Type"/> + <field name="Vertex Count Per Instance" start="64" end="95" type="uint"/> + <field name="Start Vertex Location" start="96" end="127" type="uint"/> + <field name="Instance Count" start="128" end="159" type="uint"/> + <field name="Start Instance Location" start="160" end="191" type="uint"/> + <field name="Base Vertex Location" start="192" end="223" type="int"/> + <field name="Extended Parameter 0" start="224" end="255" type="uint"/> + <field name="Extended Parameter 1" start="256" end="287" type="uint"/> + <field name="Extended Parameter 2" start="288" end="319" type="uint"/> + </instruction> + + <instruction name="3DSTATE_3D_MODE" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="30"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Mask Bits" start="48" end="63" type="uint"/> + </instruction> + + <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/> + <field name="DWord Length" start="0" end="7" type="uint" default="1"/> + <field name="AA Point Coverage Bias" start="56" end="63" type="u0.8"/> + <field name="AA Coverage Bias" start="48" end="55" type="u0.8"/> + <field name="AA Point Coverage Slope" start="40" end="47" type="u0.8"/> + <field name="AA Coverage Slope" start="32" end="39" type="u0.8"/> + <field name="AA Point Coverage EndCap Bias" start="88" end="95" type="u0.8"/> + <field name="AA Coverage EndCap Bias" start="80" end="87" type="u0.8"/> + <field name="AA Point Coverage EndCap Slope" start="72" end="79" type="u0.8"/> + <field name="AA Coverage EndCap Slope" start="64" end="71" type="u0.8"/> + </instruction> + + <instruction name="3DSTATE_BINDING_TABLE_EDIT_DS" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="70"/> + <field name="DWord Length" start="0" end="8" type="uint" default="0"/> + <field name="Binding Table Block Clear" start="48" end="63" type="uint"/> + <field name="Binding Table Edit Target" start="32" end="33" type="uint"> + <value name="All Cores" value="3"/> + <value name="Core 1" value="2"/> + <value name="Core 0" value="1"/> + </field> + <group count="0" start="64" size="32"> + <field name="Entry [n]" start="0" end="31" type="BINDING_TABLE_EDIT_ENTRY"/> + </group> + </instruction> + + <instruction name="3DSTATE_BINDING_TABLE_EDIT_GS" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="68"/> + <field name="DWord Length" start="0" end="8" type="uint" default="0"/> + <field name="Binding Table Block Clear" start="48" end="63" type="uint"/> + <field name="Binding Table Edit Target" start="32" end="33" type="uint"> + <value name="All Cores" value="3"/> + <value name="Core 1" value="2"/> + <value name="Core 0" value="1"/> + </field> + <group count="0" start="64" size="32"> + <field name="Entry [n]" start="0" end="31" type="BINDING_TABLE_EDIT_ENTRY"/> + </group> + </instruction> + + <instruction name="3DSTATE_BINDING_TABLE_EDIT_HS" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="69"/> + <field name="DWord Length" start="0" end="8" type="uint" default="0"/> + <field name="Binding Table Block Clear" start="48" end="63" type="uint"/> + <field name="Binding Table Edit Target" start="32" end="33" type="uint"> + <value name="All Cores" value="3"/> + <value name="Core 1" value="2"/> + <value name="Core 0" value="1"/> + </field> + <group count="0" start="64" size="32"> + <field name="Entry [n]" start="0" end="31" type="BINDING_TABLE_EDIT_ENTRY"/> + </group> + </instruction> + + <instruction name="3DSTATE_BINDING_TABLE_EDIT_PS" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="71"/> + <field name="DWord Length" start="0" end="8" type="uint" default="0"/> + <field name="Binding Table Block Clear" start="48" end="63" type="uint"/> + <field name="Binding Table Edit Target" start="32" end="33" type="uint"> + <value name="All Cores" value="3"/> + <value name="Core 1" value="2"/> + <value name="Core 0" value="1"/> + </field> + <group count="0" start="64" size="32"> + <field name="Entry [n]" start="0" end="31" type="BINDING_TABLE_EDIT_ENTRY"/> + </group> + </instruction> + + <instruction name="3DSTATE_BINDING_TABLE_EDIT_VS" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="67"/> + <field name="DWord Length" start="0" end="8" type="uint" default="0"/> + <field name="Binding Table Block Clear" start="48" end="63" type="uint"/> + <field name="Binding Table Edit Target" start="32" end="33" type="uint"> + <value name="All Cores" value="3"/> + <value name="Core 1" value="2"/> + <value name="Core 0" value="1"/> + </field> + <group count="0" start="64" size="32"> + <field name="Entry [n]" start="0" end="31" type="BINDING_TABLE_EDIT_ENTRY"/> + </group> + </instruction> + + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_DS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="40"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Pointer to DS Binding Table" start="37" end="47" type="offset"/> + </instruction> + + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_GS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="41"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Pointer to GS Binding Table" start="37" end="47" type="offset"/> + </instruction> + + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_HS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="39"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Pointer to HS Binding Table" start="37" end="47" type="offset"/> + </instruction> + + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_PS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="42"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Pointer to PS Binding Table" start="37" end="47" type="offset"/> + </instruction> + + <instruction name="3DSTATE_BINDING_TABLE_POINTERS_VS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="38"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Pointer to VS Binding Table" start="37" end="47" type="offset"/> + </instruction> + + <instruction name="3DSTATE_BINDING_TABLE_POOL_ALLOC" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="25"/> + <field name="DWord Length" start="0" end="7" type="uint" default="2"/> + <field name="Binding Table Pool Base Address" start="44" end="95" type="address"/> + <field name="Binding Table Pool Enable" start="43" end="43" type="uint"/> + <field name="Surface Object Control State" start="32" end="38" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="Binding Table Pool Buffer Size" start="108" end="127" type="uint"> + <value name="No Valid Data" value="0"/> + </field> + </instruction> + + <instruction name="3DSTATE_BLEND_STATE_POINTERS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="36"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Blend State Pointer" start="38" end="63" type="offset"/> + <field name="Blend State Pointer Valid" start="32" end="32" type="bool"/> + </instruction> + + <instruction name="3DSTATE_CC_STATE_POINTERS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="14"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Color Calc State Pointer" start="38" end="63" type="offset"/> + <field name="Color Calc State Pointer Valid" start="32" end="32" type="bool"/> + </instruction> + + <instruction name="3DSTATE_CHROMA_KEY" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/> + <field name="DWord Length" start="0" end="7" type="uint" default="2"/> + <field name="ChromaKey Table Index" start="62" end="63" type="uint"/> + <field name="ChromaKey Low Value" start="64" end="95" type="uint"/> + <field name="ChromaKey High Value" start="96" end="127" type="uint"/> + </instruction> + + <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="3"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/> + <field name="DWord Length" start="0" end="7" type="uint" default="1"/> + <field name="Depth Clear Value" start="32" end="63" type="float"/> + <field name="Depth Clear Value Valid" start="64" end="64" type="bool"/> + </instruction> + + <instruction name="3DSTATE_CLIP" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="18"/> + <field name="DWord Length" start="0" end="7" type="uint" default="2"/> + <field name="Force User Clip Distance Cull Test Enable Bitmask" start="52" end="52" type="bool"/> + <field name="Vertex Sub Pixel Precision Select" start="51" end="51" type="uint"> + <value name="8 Bit" value="0"/> + <value name="4 Bit" value="1"/> + </field> + <field name="Early Cull Enable" start="50" end="50" type="bool"/> + <field name="Force User Clip Distance Clip Test Enable Bitmask" start="49" end="49" type="bool"/> + <field name="Force Clip Mode" start="48" end="48" type="bool"/> + <field name="Statistics Enable" start="42" end="42" type="bool"/> + <field name="User Clip Distance Cull Test Enable Bitmask" start="32" end="39" type="uint"/> + <field name="Clip Enable" start="95" end="95" type="bool"/> + <field name="API Mode" start="94" end="94" type="uint"> + <value name="APIMODE_OGL" value="0"/> + <value name="APIMODE_D3D" value="1"/> + </field> + <field name="Viewport XY Clip Test Enable" start="92" end="92" type="bool"/> + <field name="Guardband Clip Test Enable" start="90" end="90" type="bool"/> + <field name="User Clip Distance Clip Test Enable Bitmask" start="80" end="87" type="uint"/> + <field name="Clip Mode" start="77" end="79" type="uint"> + <value name="CLIPMODE_NORMAL" value="0"/> + <value name="CLIPMODE_REJECT_ALL" value="3"/> + <value name="CLIPMODE_ACCEPT_ALL" value="4"/> + </field> + <field name="Perspective Divide Disable" start="73" end="73" type="bool"/> + <field name="Non-Perspective Barycentric Enable" start="72" end="72" type="bool"/> + <field name="Triangle Strip/List Provoking Vertex Select" start="68" end="69" type="uint"/> + <field name="Line Strip/List Provoking Vertex Select" start="66" end="67" type="uint"/> + <field name="Triangle Fan Provoking Vertex Select" start="64" end="65" type="uint"/> + <field name="Minimum Point Width" start="113" end="123" type="u8.3"/> + <field name="Maximum Point Width" start="102" end="112" type="u8.3"/> + <field name="Force Zero RTA Index Enable" start="101" end="101" type="bool"/> + <field name="Maximum VP Index" start="96" end="99" type="uint"/> + </instruction> + + <instruction name="3DSTATE_CONSTANT_DS" bias="2" length="11"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="26"/> + <field name="Constant Buffer Object Control State" start="8" end="14" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="DWord Length" start="0" end="7" type="uint" default="9"/> + <field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/> + </instruction> + + <instruction name="3DSTATE_CONSTANT_GS" bias="2" length="11"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="22"/> + <field name="Constant Buffer Object Control State" start="8" end="14" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="DWord Length" start="0" end="7" type="uint" default="9"/> + <field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/> + </instruction> + + <instruction name="3DSTATE_CONSTANT_HS" bias="2" length="11"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="25"/> + <field name="Constant Buffer Object Control State" start="8" end="14" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="DWord Length" start="0" end="7" type="uint" default="9"/> + <field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/> + </instruction> + + <instruction name="3DSTATE_CONSTANT_PS" bias="2" length="11"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="23"/> + <field name="Disable Gather at Set Shader Hint" start="15" end="15" type="uint"/> + <field name="Constant Buffer Object Control State" start="8" end="14" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="DWord Length" start="0" end="7" type="uint" default="9"/> + <field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/> + </instruction> + + <instruction name="3DSTATE_CONSTANT_VS" bias="2" length="11"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="21"/> + <field name="Constant Buffer Object Control State" start="8" end="14" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="DWord Length" start="0" end="7" type="uint" default="9"/> + <field name="Constant Body" start="32" end="351" type="3DSTATE_CONSTANT_BODY"/> + </instruction> + + <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="8"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="5"/> + <field name="DWord Length" start="0" end="7" type="uint" default="6"/> + <field name="Surface Type" start="61" end="63" type="uint"> + <value name="SURFTYPE_2D" value="1"/> + <value name="SURFTYPE_CUBE" value="3"/> + <value name="SURFTYPE_NULL" value="7"/> + </field> + <field name="Depth Write Enable" start="60" end="60" type="bool"/> + <field name="Stencil Write Enable" start="59" end="59" type="bool"/> + <field name="Hierarchical Depth Buffer Enable" start="54" end="54" type="bool"/> + <field name="Surface Format" start="50" end="52" type="uint"> + <value name="D32_FLOAT" value="1"/> + <value name="D24_UNORM_X8_UINT" value="3"/> + <value name="D16_UNORM" value="5"/> + </field> + <field name="Surface Pitch" start="32" end="49" type="uint"/> + <field name="Surface Base Address" start="64" end="127" type="address"/> + <field name="Height" start="146" end="159" type="uint"/> + <field name="Width" start="132" end="145" type="uint"/> + <field name="LOD" start="128" end="131" type="uint"/> + <field name="Depth" start="181" end="191" type="uint"/> + <field name="Minimum Array Element" start="170" end="180" type="uint"/> + <field name="Depth Buffer Object Control State" start="160" end="166" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="Depth Buffer MOCS" start="160" end="166" type="uint"/> + <field name="Tiled Resource Mode" start="222" end="223" type="uint"> + <value name="NONE" value="0"/> + <value name="TILEYF" value="1"/> + <value name="TILEYS" value="2"/> + </field> + <field name="Mip Tail Start LOD" start="218" end="221" type="uint"/> + <field name="Render Target View Extent" start="245" end="255" type="uint"/> + <field name="Surface QPitch" start="224" end="238" type="uint"/> + </instruction> + + <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> + <field name="Core Mode Select" start="14" end="15" type="uint"> + <value name="Legacy" value="0"/> + <value name="Core 0 Enabled" value="1"/> + <value name="Core 1 Enabled" value="2"/> + </field> + <field name="DWord Length" start="0" end="7" type="uint" default="2"/> + <field name="Clipped Drawing Rectangle Y Min" start="48" end="63" type="uint"/> + <field name="Clipped Drawing Rectangle X Min" start="32" end="47" type="uint"/> + <field name="Clipped Drawing Rectangle Y Max" start="80" end="95" type="uint"/> + <field name="Clipped Drawing Rectangle X Max" start="64" end="79" type="uint"/> + <field name="Drawing Rectangle Origin Y" start="112" end="127" type="int"/> + <field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/> + </instruction> + + <instruction name="3DSTATE_DS" bias="2" length="11"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="29"/> + <field name="DWord Length" start="0" end="7" type="uint" default="9"/> + <field name="Kernel Start Pointer" start="38" end="95" type="offset"/> + <field name="Vector Mask Enable" start="126" end="126" type="bool"/> + <field name="Sampler Count" start="123" end="125" type="uint"> + <value name="No Samplers" value="0"/> + <value name="1-4 Samplers" value="1"/> + <value name="5-8 Samplers" value="2"/> + <value name="9-12 Samplers" value="3"/> + <value name="13-16 Samplers" value="4"/> + </field> + <field name="Binding Table Entry Count" start="114" end="121" type="uint"/> + <field name="Thread Dispatch Priority" start="113" end="113" type="uint"> + <value name="High" value="1"/> + </field> + <field name="Floating Point Mode" start="112" end="112" type="uint"> + <value name="IEEE-754" value="0"/> + <value name="Alternate" value="1"/> + </field> + <field name="Accesses UAV" start="110" end="110" type="bool"/> + <field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool"/> + <field name="Software Exception Enable" start="103" end="103" type="bool"/> + <field name="Scratch Space Base Pointer" start="138" end="191" type="address"/> + <field name="Per-Thread Scratch Space" start="128" end="131" type="uint"/> + <field name="Dispatch GRF Start Register For URB Data" start="212" end="216" type="uint"/> + <field name="Patch URB Entry Read Length" start="203" end="209" type="uint"/> + <field name="Patch URB Entry Read Offset" start="196" end="201" type="uint"/> + <field name="Maximum Number of Threads" start="245" end="254" type="uint"/> + <field name="Statistics Enable" start="234" end="234" type="bool"/> + <field name="Dispatch Mode" start="227" end="228" type="uint" prefix="DISPATCH_MODE"> + <value name="SIMD8_SINGLE_PATCH" value="1"/> + <value name="SIMD8_SINGLE_OR_DUAL_PATCH" value="2"/> + </field> + <field name="Compute W Coordinate Enable" start="226" end="226" type="bool"/> + <field name="Cache Disable" start="225" end="225" type="bool"/> + <field name="Enable" start="224" end="224" type="bool"/> + <field name="Vertex URB Entry Output Read Offset" start="277" end="282" type="uint"/> + <field name="Vertex URB Entry Output Length" start="272" end="276" type="uint"/> + <field name="User Clip Distance Clip Test Enable Bitmask" start="264" end="271" type="uint"/> + <field name="User Clip Distance Cull Test Enable Bitmask" start="256" end="263" type="uint"/> + <field name="DUAL_PATCH Kernel Start Pointer" start="294" end="351" type="offset"/> + </instruction> + + <instruction name="3DSTATE_GATHER_CONSTANT_DS" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="55"/> + <field name="DWord Length" start="0" end="7" type="uint" default="1"/> + <field name="Constant Buffer Valid" start="48" end="63" type="uint"/> + <field name="Constant Buffer Binding Table Block" start="44" end="47" type="uint"/> + <field name="Update Gather Table Only" start="33" end="33" type="uint"> + <value name="Commit Gather" value="0"/> + <value name="Non-Commit Gather" value="1"/> + </field> + <field name="Gather Buffer Offset" start="70" end="86" type="offset"/> + <field name="Constant Buffer Dx9 Generate Stall" start="69" end="69" type="bool"/> + <field name="On-Die Table" start="67" end="67" type="uint"> + <value name="Load" value="0"/> + <value name="Read" value="1"/> + </field> + <group count="0" start="96" size="32"> + <field name="Entry_0" start="0" end="15" type="GATHER_CONSTANT_ENTRY"/> + <field name="Entry_1" start="16" end="31" type="GATHER_CONSTANT_ENTRY"/> + </group> + </instruction> + + <instruction name="3DSTATE_GATHER_CONSTANT_GS" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="53"/> + <field name="DWord Length" start="0" end="7" type="uint" default="1"/> + <field name="Constant Buffer Valid" start="48" end="63" type="uint"/> + <field name="Constant Buffer Binding Table Block" start="44" end="47" type="uint"/> + <field name="Update Gather Table Only" start="33" end="33" type="uint"> + <value name="Commit Gather" value="0"/> + <value name="Non-Commit Gather" value="1"/> + </field> + <field name="Gather Buffer Offset" start="70" end="86" type="offset"/> + <field name="Constant Buffer Dx9 Generate Stall" start="69" end="69" type="bool"/> + <field name="On-Die Table" start="67" end="67" type="uint"> + <value name="Load" value="0"/> + <value name="Read" value="1"/> + </field> + <group count="0" start="96" size="32"> + <field name="Entry_0" start="0" end="15" type="GATHER_CONSTANT_ENTRY"/> + <field name="Entry_1" start="16" end="31" type="GATHER_CONSTANT_ENTRY"/> + </group> + </instruction> + + <instruction name="3DSTATE_GATHER_CONSTANT_HS" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="54"/> + <field name="DWord Length" start="0" end="7" type="uint" default="1"/> + <field name="Constant Buffer Valid" start="48" end="63" type="uint"/> + <field name="Constant Buffer Binding Table Block" start="44" end="47" type="uint"/> + <field name="Update Gather Table Only" start="33" end="33" type="uint"> + <value name="Commit Gather" value="0"/> + <value name="Non-Commit Gather" value="1"/> + </field> + <field name="Gather Buffer Offset" start="70" end="86" type="offset"/> + <field name="Constant Buffer Dx9 Generate Stall" start="69" end="69" type="bool"/> + <field name="On-Die Table" start="67" end="67" type="uint"> + <value name="Load" value="0"/> + <value name="Read" value="1"/> + </field> + <group count="0" start="96" size="32"> + <field name="Entry_0" start="0" end="15" type="GATHER_CONSTANT_ENTRY"/> + <field name="Entry_1" start="16" end="31" type="GATHER_CONSTANT_ENTRY"/> + </group> + </instruction> + + <instruction name="3DSTATE_GATHER_CONSTANT_PS" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="56"/> + <field name="DWord Length" start="0" end="7" type="uint" default="1"/> + <field name="Constant Buffer Valid" start="48" end="63" type="uint"/> + <field name="Constant Buffer Binding Table Block" start="44" end="47" type="uint"/> + <field name="Update Gather Table Only" start="33" end="33" type="uint"> + <value name="Commit Gather" value="0"/> + <value name="Non-Commit Gather" value="1"/> + </field> + <field name="DX9 On-Die Register Read Enable" start="32" end="32" type="bool"/> + <field name="Gather Buffer Offset" start="70" end="86" type="offset"/> + <field name="Constant Buffer Dx9 Generate Stall" start="69" end="69" type="bool"/> + <field name="Constant Buffer Dx9 Enable" start="68" end="68" type="bool"/> + <field name="On-Die Table" start="67" end="67" type="uint"> + <value name="Load" value="0"/> + <value name="Read" value="1"/> + </field> + <group count="0" start="96" size="32"> + <field name="Entry_0" start="0" end="15" type="GATHER_CONSTANT_ENTRY"/> + <field name="Entry_1" start="16" end="31" type="GATHER_CONSTANT_ENTRY"/> + </group> + </instruction> + + <instruction name="3DSTATE_GATHER_CONSTANT_VS" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="52"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Constant Buffer Valid" start="48" end="63" type="uint"/> + <field name="Constant Buffer Binding Table Block" start="44" end="47" type="uint"/> + <field name="Update Gather Table Only" start="33" end="33" type="uint"> + <value name="Commit Gather" value="0"/> + <value name="Non-Commit Gather" value="1"/> + </field> + <field name="DX9 On-Die Register Read Enable" start="32" end="32" type="bool"/> + <field name="Gather Buffer Offset" start="70" end="86" type="offset"/> + <field name="Constant Buffer Dx9 Generate Stall" start="69" end="69" type="bool"/> + <field name="Constant Buffer Dx9 Enable" start="68" end="68" type="bool"/> + <field name="On-Die Table" start="67" end="67" type="uint"> + <value name="Load" value="0"/> + <value name="Read" value="1"/> + </field> + <group count="0" start="96" size="32"> + <field name="Entry_0" start="0" end="15" type="GATHER_CONSTANT_ENTRY"/> + <field name="Entry_1" start="16" end="31" type="GATHER_CONSTANT_ENTRY"/> + </group> + </instruction> + + <instruction name="3DSTATE_GATHER_POOL_ALLOC" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="26"/> + <field name="DWord Length" start="0" end="7" type="uint" default="2"/> + <field name="Gather Pool Base Address" start="44" end="95" type="address"/> + <field name="Gather Pool Enable" start="43" end="43" type="bool"/> + <field name="Memory Object Control State" start="32" end="38" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="Gather Pool Buffer Size" start="108" end="127" type="uint"/> + </instruction> + + <instruction name="3DSTATE_GS" bias="2" length="10"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="17"/> + <field name="DWord Length" start="0" end="7" type="uint" default="8"/> + <field name="Kernel Start Pointer" start="38" end="95" type="offset"/> + <field name="Single Program Flow" start="127" end="127" type="bool"/> + <field name="Vector Mask Enable" start="126" end="126" type="bool"/> + <field name="Sampler Count" start="123" end="125" type="uint"> + <value name="No Samplers" value="0"/> + <value name="1-4 Samplers" value="1"/> + <value name="5-8 Samplers" value="2"/> + <value name="9-12 Samplers" value="3"/> + <value name="13-16 Samplers" value="4"/> + </field> + <field name="Binding Table Entry Count" start="114" end="121" type="uint"/> + <field name="Thread Dispatch Priority" start="113" end="113" type="uint"> + <value name="High" value="1"/> + </field> + <field name="Floating Point Mode" start="112" end="112" type="uint"> + <value name="IEEE-754" value="0"/> + <value name="Alternate" value="1"/> + </field> + <field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool"/> + <field name="Accesses UAV" start="108" end="108" type="bool"/> + <field name="Mask Stack Exception Enable" start="107" end="107" type="bool"/> + <field name="Software Exception Enable" start="103" end="103" type="bool"/> + <field name="Expected Vertex Count" start="96" end="101" type="uint"/> + <field name="Scratch Space Base Pointer" start="138" end="191" type="address"/> + <field name="Per-Thread Scratch Space" start="128" end="131" type="uint"/> + <field name="Dispatch GRF Start Register For URB Data [5:4]" start="221" end="222" type="uint"/> + <field name="Output Vertex Size" start="215" end="220" type="uint"/> + <field name="Output Topology" start="209" end="214" type="3D_Prim_Topo_Type"/> + <field name="Vertex URB Entry Read Length" start="203" end="208" type="uint"/> + <field name="Include Vertex Handles" start="202" end="202" type="bool"/> + <field name="Vertex URB Entry Read Offset" start="196" end="201" type="uint"/> + <field name="Dispatch GRF Start Register For URB Data" start="192" end="195" type="uint"/> + <field name="Control Data Header Size" start="244" end="247" type="uint"/> + <field name="Instance Control" start="239" end="243" type="uint"/> + <field name="Default Stream Id" start="237" end="238" type="uint"/> + <field name="Dispatch Mode" start="235" end="236" type="uint" prefix="DISPATCH_MODE"> + <value name="SIMD8" value="3"/> + </field> + <field name="Statistics Enable" start="234" end="234" type="bool"/> + <field name="Invocations Increment Value" start="229" end="233" type="uint"/> + <field name="Include Primitive ID" start="228" end="228" type="bool"/> + <field name="Hint" start="227" end="227" type="uint"/> + <field name="Reorder Mode" start="226" end="226" type="uint"> + <value name="LEADING" value="0"/> + <value name="TRAILING" value="1"/> + </field> + <field name="Discard Adjacency" start="225" end="225" type="bool"/> + <field name="Enable" start="224" end="224" type="bool"/> + <field name="Control Data Format" start="287" end="287" type="uint"> + <value name="CUT" value="0"/> + <value name="SID" value="1"/> + </field> + <field name="Static Output" start="286" end="286" type="bool"/> + <field name="Static Output Vertex Count" start="272" end="282" type="uint"/> + <field name="Maximum Number of Threads" start="256" end="264" type="uint"/> + <field name="Vertex URB Entry Output Read Offset" start="309" end="314" type="uint"/> + <field name="Vertex URB Entry Output Length" start="304" end="308" type="uint"/> + <field name="User Clip Distance Clip Test Enable Bitmask" start="296" end="303" type="uint"/> + <field name="User Clip Distance Cull Test Enable Bitmask" start="288" end="295" type="uint"/> + </instruction> + + <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="5"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/> + <field name="DWord Length" start="0" end="7" type="uint" default="3"/> + <field name="Hierarchical Depth Buffer Object Control State" start="57" end="63" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="Hierarchical Depth Buffer MOCS" start="57" end="63" type="uint"/> + <field name="Tiled Resource Mode" start="55" end="56" type="uint"> + <value name="NONE" value="0"/> + <value name="TILEYF" value="1"/> + <value name="TILEYS" value="2"/> + </field> + <field name="Surface Pitch" start="32" end="48" type="uint"/> + <field name="Surface Base Address" start="64" end="127" type="address"/> + <field name="Surface QPitch" start="128" end="142" type="uint"/> + </instruction> + + <instruction name="3DSTATE_HS" bias="2" length="9"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="27"/> + <field name="DWord Length" start="0" end="7" type="uint" default="7"/> + <field name="Sampler Count" start="59" end="61" type="uint"> + <value name="No Samplers" value="0"/> + <value name="1-4 Samplers" value="1"/> + <value name="5-8 Samplers" value="2"/> + <value name="9-12 Samplers" value="3"/> + <value name="13-16 Samplers" value="4"/> + </field> + <field name="Binding Table Entry Count" start="50" end="57" type="uint"/> + <field name="Thread Dispatch Priority" start="49" end="49" type="uint"> + <value name="High" value="1"/> + </field> + <field name="Floating Point Mode" start="48" end="48" type="uint"> + <value name="IEEE-754" value="0"/> + <value name="alternate" value="1"/> + </field> + <field name="Illegal Opcode Exception Enable" start="45" end="45" type="bool"/> + <field name="Software Exception Enable" start="44" end="44" type="bool"/> + <field name="Enable" start="95" end="95" type="bool"/> + <field name="Statistics Enable" start="93" end="93" type="bool"/> + <field name="Maximum Number of Threads" start="72" end="80" type="uint"/> + <field name="Instance Count" start="64" end="67" type="uint"/> + <field name="Kernel Start Pointer" start="102" end="159" type="offset"/> + <field name="Scratch Space Base Pointer" start="170" end="223" type="address"/> + <field name="Per-Thread Scratch Space" start="160" end="163" type="uint"/> + <field name="Dispatch GRF Start Register For URB Data [5]" start="252" end="252" type="uint"/> + <field name="Single Program Flow" start="251" end="251" type="bool"/> + <field name="Vector Mask Enable" start="250" end="250" type="bool"/> + <field name="Accesses UAV" start="249" end="249" type="bool"/> + <field name="Include Vertex Handles" start="248" end="248" type="bool"/> + <field name="Dispatch GRF Start Register For URB Data" start="243" end="247" type="uint"/> + <field name="Dispatch Mode" start="241" end="242" type="uint" prefix="DISPATCH_MODE"> + <value name="SINGLE_PATCH" value="0"/> + <value name="8_PATCH" value="2"/> + </field> + <field name="Vertex URB Entry Read Length" start="235" end="240" type="uint"/> + <field name="Vertex URB Entry Read Offset" start="228" end="233" type="uint"/> + <field name="Include Primitive ID" start="224" end="224" type="bool"/> + </instruction> + + <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="5"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="10"/> + <field name="DWord Length" start="0" end="7" type="uint" default="3"/> + <field name="Index Format" start="40" end="41" type="uint" prefix="INDEX"> + <value name="BYTE" value="0"/> + <value name="WORD" value="1"/> + <value name="DWORD" value="2"/> + </field> + <field name="Memory Object Control State" start="32" end="38" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="IndexBufferMOCS" start="32" end="38" type="uint"/> + <field name="Buffer Starting Address" start="64" end="127" type="address"/> + <field name="Buffer Size" start="128" end="159" type="uint"/> + </instruction> + + <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/> + <field name="DWord Length" start="0" end="7" type="uint" default="1"/> + <field name="Modify Enable (Current Repeat Counter, Current Stipple Index)" start="63" end="63" type="bool"/> + <field name="Current Repeat Counter" start="53" end="61" type="uint"/> + <field name="Current Stipple Index" start="48" end="51" type="uint"/> + <field name="Line Stipple Pattern" start="32" end="47" type="uint"/> + <field name="Line Stipple Inverse Repeat Count" start="79" end="95" type="u1.16"/> + <field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/> + </instruction> + + <instruction name="3DSTATE_MONOFILTER_SIZE" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="17"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Monochrome Filter Width" start="35" end="37" type="uint"/> + <field name="Monochrome Filter Height" start="32" end="34" type="uint"/> + </instruction> + + <instruction name="3DSTATE_MULTISAMPLE" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="13"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Pixel Position Offset Enable" start="37" end="37" type="bool"/> + <field name="Pixel Location" start="36" end="36" type="uint"> + <value name="CENTER" value="0"/> + <value name="UL_CORNER" value="1"/> + </field> + <field name="Number of Multisamples" start="33" end="35" type="uint"/> + </instruction> + + <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Polygon Stipple X Offset" start="40" end="44" type="uint"/> + <field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/> + </instruction> + + <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="7"/> + <field name="DWord Length" start="0" end="7" type="uint" default="31"/> + <group count="32" start="32" size="32"> + <field name="Pattern Row" start="0" end="31" type="uint"/> + </group> + </instruction> + + <instruction name="3DSTATE_PS" bias="2" length="12"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="32"/> + <field name="DWord Length" start="0" end="7" type="uint" default="10"/> + <field name="Kernel Start Pointer 0" start="38" end="95" type="offset"/> + <field name="Single Program Flow" start="127" end="127" type="bool"/> + <field name="Vector Mask Enable" start="126" end="126" type="bool"/> + <field name="Sampler Count" start="123" end="125" type="uint"> + <value name="No Samplers" value="0"/> + <value name="1-4 Samplers" value="1"/> + <value name="5-8 Samplers" value="2"/> + <value name="9-12 Samplers" value="3"/> + <value name="13-16 Samplers" value="4"/> + </field> + <field name="Single Precision Denormal Mode" start="122" end="122" type="uint"> + <value name="Flushed to Zero" value="0"/> + <value name="Retained" value="1"/> + </field> + <field name="Binding Table Entry Count" start="114" end="121" type="uint"/> + <field name="Thread Dispatch Priority" start="113" end="113" type="uint"> + <value name="High" value="1"/> + </field> + <field name="Floating Point Mode" start="112" end="112" type="uint"> + <value name="IEEE-754" value="0"/> + <value name="Alternate" value="1"/> + </field> + <field name="Rounding Mode" start="110" end="111" type="uint"> + <value name="RTNE" value="0"/> + <value name="RU" value="1"/> + <value name="RD" value="2"/> + <value name="RTZ" value="3"/> + </field> + <field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool"/> + <field name="Mask Stack Exception Enable" start="107" end="107" type="bool"/> + <field name="Software Exception Enable" start="103" end="103" type="bool"/> + <field name="Scratch Space Base Pointer" start="138" end="191" type="address"/> + <field name="Per Thread Scratch Space" start="128" end="131" type="uint"/> + <field name="Maximum Number of Threads Per PSD" start="215" end="223" type="uint"/> + <field name="Push Constant Enable" start="203" end="203" type="bool"/> + <field name="Render Target Fast Clear Enable" start="200" end="200" type="bool"/> + <field name="Render Target Resolve Type" start="198" end="199" type="uint"> + <value name="RESOLVE_DISABLED" value="0"/> + <value name="RESOLVE_PARTIAL" value="1"/> + <value name="FAST_CLEAR_0" value="2"/> + <value name="RESOLVE_FULL" value="3"/> + </field> + <field name="Position XY Offset Select" start="195" end="196" type="uint"> + <value name="POSOFFSET_NONE" value="0"/> + <value name="POSOFFSET_CENTROID" value="2"/> + <value name="POSOFFSET_SAMPLE" value="3"/> + </field> + <field name="32 Pixel Dispatch Enable" start="194" end="194" type="bool"/> + <field name="16 Pixel Dispatch Enable" start="193" end="193" type="bool"/> + <field name="8 Pixel Dispatch Enable" start="192" end="192" type="bool"/> + <field name="Dispatch GRF Start Register For Constant/Setup Data 0" start="240" end="246" type="uint"/> + <field name="Dispatch GRF Start Register For Constant/Setup Data 1" start="232" end="238" type="uint"/> + <field name="Dispatch GRF Start Register For Constant/Setup Data 2" start="224" end="230" type="uint"/> + <field name="Kernel Start Pointer 1" start="262" end="319" type="offset"/> + <field name="Kernel Start Pointer 2" start="326" end="383" type="offset"/> + </instruction> + + <instruction name="3DSTATE_PS_BLEND" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="77"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Alpha To Coverage Enable" start="63" end="63" type="bool"/> + <field name="Has Writeable RT" start="62" end="62" type="bool"/> + <field name="Color Buffer Blend Enable" start="61" end="61" type="bool"/> + <field name="Source Alpha Blend Factor" start="56" end="60" type="3D_Color_Buffer_Blend_Factor"/> + <field name="Destination Alpha Blend Factor" start="51" end="55" type="3D_Color_Buffer_Blend_Factor"/> + <field name="Source Blend Factor" start="46" end="50" type="3D_Color_Buffer_Blend_Factor"/> + <field name="Destination Blend Factor" start="41" end="45" type="3D_Color_Buffer_Blend_Factor"/> + <field name="Alpha Test Enable" start="40" end="40" type="bool"/> + <field name="Independent Alpha Blend Enable" start="39" end="39" type="bool"/> + </instruction> + + <instruction name="3DSTATE_PS_EXTRA" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="79"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Pixel Shader Valid" start="63" end="63" type="bool"/> + <field name="Pixel Shader Does not write to RT" start="62" end="62" type="bool"/> + <field name="oMask Present to Render Target" start="61" end="61" type="bool"/> + <field name="Pixel Shader Kills Pixel" start="60" end="60" type="bool"/> + <field name="Pixel Shader Computed Depth Mode" start="58" end="59" type="uint"> + <value name="PSCDEPTH_OFF" value="0"/> + <value name="PSCDEPTH_ON" value="1"/> + <value name="PSCDEPTH_ON_GE" value="2"/> + <value name="PSCDEPTH_ON_LE" value="3"/> + </field> + <field name="Force Computed Depth" start="57" end="57" type="bool"/> + <field name="Pixel Shader Uses Source Depth" start="56" end="56" type="bool"/> + <field name="Pixel Shader Uses Source W" start="55" end="55" type="bool"/> + <field name="Pixel Shader Requires Source Depth and/or W Plane Coefficients" start="53" end="53" type="bool"/> + <field name="Pixel Shader Requires Perspective Bary Plane Coefficients" start="52" end="52" type="bool"/> + <field name="Pixel Shader Requires Non-Perspective Bary Plane Coefficients" start="51" end="51" type="bool"/> + <field name="Pixel Shader Requires Subpixel Sample Offsets" start="50" end="50" type="bool"/> + <field name="Simple PS Hint" start="41" end="41" type="bool"/> + <field name="Attribute Enable" start="40" end="40" type="bool"/> + <field name="Pixel Shader Disables Alpha To Coverage" start="39" end="39" type="bool"/> + <field name="Pixel Shader Is Per Sample" start="38" end="38" type="bool"/> + <field name="Pixel Shader Computes Stencil" start="37" end="37" type="bool"/> + <field name="Pixel Shader Pulls Bary" start="35" end="35" type="bool"/> + <field name="Pixel Shader Has UAV" start="34" end="34" type="bool"/> + <field name="Input Coverage Mask State" start="32" end="33" type="uint" prefix="ICMS"> + <value name="NONE" value="0"/> + <value name="NORMAL" value="1"/> + <value name="INNER_CONSERVATIVE" value="2"/> + <value name="DEPTH_COVERAGE" value="3"/> + </field> + </instruction> + + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_DS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="20"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Constant Buffer Offset" start="48" end="52" type="uint"/> + <field name="Constant Buffer Size" start="32" end="37" type="uint"/> + </instruction> + + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_GS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="21"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Constant Buffer Offset" start="48" end="52" type="uint"/> + <field name="Constant Buffer Size" start="32" end="37" type="uint"/> + </instruction> + + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_HS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="19"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Constant Buffer Offset" start="48" end="52" type="uint"/> + <field name="Constant Buffer Size" start="32" end="37" type="uint"/> + </instruction> + + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_PS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="22"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Constant Buffer Offset" start="48" end="52" type="uint"/> + <field name="Constant Buffer Size" start="32" end="37" type="uint"/> + </instruction> + + <instruction name="3DSTATE_PUSH_CONSTANT_ALLOC_VS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="18"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Constant Buffer Offset" start="48" end="52" type="uint"/> + <field name="Constant Buffer Size" start="32" end="37" type="uint"/> + </instruction> + + <instruction name="3DSTATE_RASTER" bias="2" length="5"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="80"/> + <field name="DWord Length" start="0" end="7" type="uint" default="3"/> + <field name="Viewport Z Far Clip Test Enable" start="58" end="58" type="bool"/> + <field name="Conservative Rasterization Enable" start="56" end="56" type="bool"/> + <field name="API Mode" start="54" end="55" type="uint"> + <value name="DX9/OGL" value="0"/> + <value name="DX10.0" value="1"/> + <value name="DX10.1+" value="2"/> + </field> + <field name="Front Winding" start="53" end="53" type="uint"> + <value name="Clockwise" value="0"/> + <value name="Counter Clockwise" value="1"/> + </field> + <field name="Forced Sample Count" start="50" end="52" type="uint" prefix="FSC"> + <value name="NUMRASTSAMPLES_0" value="0"/> + <value name="NUMRASTSAMPLES_1" value="1"/> + <value name="NUMRASTSAMPLES_2" value="2"/> + <value name="NUMRASTSAMPLES_4" value="3"/> + <value name="NUMRASTSAMPLES_8" value="4"/> + <value name="NUMRASTSAMPLES_16" value="5"/> + </field> + <field name="Cull Mode" start="48" end="49" type="uint" prefix="CULLMODE"> + <value name="BOTH" value="0"/> + <value name="NONE" value="1"/> + <value name="FRONT" value="2"/> + <value name="BACK" value="3"/> + </field> + <field name="Force Multisampling" start="46" end="46" type="uint"/> + <field name="Smooth Point Enable" start="45" end="45" type="bool"/> + <field name="DX Multisample Rasterization Enable" start="44" end="44" type="bool"/> + <field name="DX Multisample Rasterization Mode" start="42" end="43" type="uint"> + <value name="MSRASTMODE_ OFF_PIXEL" value="0"/> + <value name="MSRASTMODE_ OFF_PATTERN" value="1"/> + <value name="MSRASTMODE_ ON_PIXEL" value="2"/> + <value name="MSRASTMODE_ ON_PATTERN" value="3"/> + </field> + <field name="Global Depth Offset Enable Solid" start="41" end="41" type="bool"/> + <field name="Global Depth Offset Enable Wireframe" start="40" end="40" type="bool"/> + <field name="Global Depth Offset Enable Point" start="39" end="39" type="bool"/> + <field name="Front Face Fill Mode" start="37" end="38" type="uint" prefix="FILL_MODE"> + <value name="SOLID" value="0"/> + <value name="WIREFRAME" value="1"/> + <value name="POINT" value="2"/> + </field> + <field name="Back Face Fill Mode" start="35" end="36" type="uint" prefix="FILL_MODE"> + <value name="SOLID" value="0"/> + <value name="WIREFRAME" value="1"/> + <value name="POINT" value="2"/> + </field> + <field name="Antialiasing Enable" start="34" end="34" type="bool"/> + <field name="Scissor Rectangle Enable" start="33" end="33" type="bool"/> + <field name="Viewport Z Near Clip Test Enable" start="32" end="32" type="bool"/> + <field name="Global Depth Offset Constant" start="64" end="95" type="float"/> + <field name="Global Depth Offset Scale" start="96" end="127" type="float"/> + <field name="Global Depth Offset Clamp" start="128" end="159" type="float"/> + </instruction> + + <instruction name="3DSTATE_RS_CONSTANT_POINTER" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="84"/> + <field name="DWord Length" start="0" end="7" type="uint" default="2"/> + <field name="Shader Select" start="60" end="62" type="uint"> + <value name="VS" value="0"/> + <value name="PS" value="4"/> + </field> + <field name="Operation Load or Store" start="44" end="44" type="uint" prefix="RS"> + <value name="Store" value="0"/> + <value name="Load" value="1"/> + </field> + <field name="Global Constant Buffer Address" start="70" end="95" type="address"/> + <field name="Global Constant Buffer Address High" start="96" end="127" type="address"/> + </instruction> + + <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD0" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/> + <field name="DWord Length" start="0" end="7" type="uint"/> + <group count="0" start="32" size="32"> + <field name="Entry" start="0" end="31" type="PALETTE_ENTRY"/> + </group> + </instruction> + + <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD1" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="12"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <group count="0" start="32" size="32"> + <field name="Palette Alpha[0:N-1]" start="24" end="31" type="uint"/> + <field name="Palette Red[0:N-1]" start="16" end="23" type="uint"/> + <field name="Palette Green[0:N-1]" start="8" end="15" type="uint"/> + <field name="Palette Blue[0:N-1]" start="0" end="7" type="uint"/> + </group> + </instruction> + + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_DS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="45"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Pointer to DS Sampler State" start="37" end="63" type="offset"/> + </instruction> + + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_GS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="46"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Pointer to GS Sampler State" start="37" end="63" type="offset"/> + </instruction> + + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_HS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="44"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Pointer to HS Sampler State" start="37" end="63" type="offset"/> + </instruction> + + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_PS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="47"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Pointer to PS Sampler State" start="37" end="63" type="offset"/> + </instruction> + + <instruction name="3DSTATE_SAMPLER_STATE_POINTERS_VS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="43"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Pointer to VS Sampler State" start="37" end="63" type="offset"/> + </instruction> + + <instruction name="3DSTATE_SAMPLE_MASK" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="24"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Sample Mask" start="32" end="47" type="uint"/> + </instruction> + + <instruction name="3DSTATE_SAMPLE_PATTERN" bias="2" length="9"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="28"/> + <field name="DWord Length" start="0" end="7" type="uint" default="7"/> + <field name="16x Sample3 X Offset" start="60" end="63" type="u0.4"/> + <field name="16x Sample3 Y Offset" start="56" end="59" type="u0.4"/> + <field name="16x Sample2 X Offset" start="52" end="55" type="u0.4"/> + <field name="16x Sample2 Y Offset" start="48" end="51" type="u0.4"/> + <field name="16x Sample1 X Offset" start="44" end="47" type="u0.4"/> + <field name="16x Sample1 Y Offset" start="40" end="43" type="u0.4"/> + <field name="16x Sample0 X Offset" start="36" end="39" type="u0.4"/> + <field name="16x Sample0 Y Offset" start="32" end="35" type="u0.4"/> + <field name="16x Sample7 X Offset" start="92" end="95" type="u0.4"/> + <field name="16x Sample7 Y Offset" start="88" end="91" type="u0.4"/> + <field name="16x Sample6 X Offset" start="84" end="87" type="u0.4"/> + <field name="16x Sample6 Y Offset" start="80" end="83" type="u0.4"/> + <field name="16x Sample5 X Offset" start="76" end="79" type="u0.4"/> + <field name="16x Sample5 Y Offset" start="72" end="75" type="u0.4"/> + <field name="16x Sample4 X Offset" start="68" end="71" type="u0.4"/> + <field name="16x Sample4 Y Offset" start="64" end="67" type="u0.4"/> + <field name="16x Sample11 X Offset" start="124" end="127" type="u0.4"/> + <field name="16x Sample11 Y Offset" start="120" end="123" type="u0.4"/> + <field name="16x Sample10 X Offset" start="116" end="119" type="u0.4"/> + <field name="16x Sample10 Y Offset" start="112" end="115" type="u0.4"/> + <field name="16x Sample9 X Offset" start="108" end="111" type="u0.4"/> + <field name="16x Sample9 Y Offset" start="104" end="107" type="u0.4"/> + <field name="16x Sample8 X Offset" start="100" end="103" type="u0.4"/> + <field name="16x Sample8 Y Offset" start="96" end="99" type="u0.4"/> + <field name="16x Sample15 X Offset" start="156" end="159" type="u0.4"/> + <field name="16x Sample15 Y Offset" start="152" end="155" type="u0.4"/> + <field name="16x Sample14 X Offset" start="148" end="151" type="u0.4"/> + <field name="16x Sample14 Y Offset" start="144" end="147" type="u0.4"/> + <field name="16x Sample13 X Offset" start="140" end="143" type="u0.4"/> + <field name="16x Sample13 Y Offset" start="136" end="139" type="u0.4"/> + <field name="16x Sample12 X Offset" start="132" end="135" type="u0.4"/> + <field name="16x Sample12 Y Offset" start="128" end="131" type="u0.4"/> + <field name="8x Sample7 X Offset" start="188" end="191" type="u0.4"/> + <field name="8x Sample7 Y Offset" start="184" end="187" type="u0.4"/> + <field name="8x Sample6 X Offset" start="180" end="183" type="u0.4"/> + <field name="8x Sample6 Y Offset" start="176" end="179" type="u0.4"/> + <field name="8x Sample5 X Offset" start="172" end="175" type="u0.4"/> + <field name="8x Sample5 Y Offset" start="168" end="171" type="u0.4"/> + <field name="8x Sample4 X Offset" start="164" end="167" type="u0.4"/> + <field name="8x Sample4 Y Offset" start="160" end="163" type="u0.4"/> + <field name="8x Sample3 X Offset" start="220" end="223" type="u0.4"/> + <field name="8x Sample3 Y Offset" start="216" end="219" type="u0.4"/> + <field name="8x Sample2 X Offset" start="212" end="215" type="u0.4"/> + <field name="8x Sample2 Y Offset" start="208" end="211" type="u0.4"/> + <field name="8x Sample1 X Offset" start="204" end="207" type="u0.4"/> + <field name="8x Sample1 Y Offset" start="200" end="203" type="u0.4"/> + <field name="8x Sample0 X Offset" start="196" end="199" type="u0.4"/> + <field name="8x Sample0 Y Offset" start="192" end="195" type="u0.4"/> + <field name="4x Sample3 X Offset" start="252" end="255" type="u0.4"/> + <field name="4x Sample3 Y Offset" start="248" end="251" type="u0.4"/> + <field name="4x Sample2 X Offset" start="244" end="247" type="u0.4"/> + <field name="4x Sample2 Y Offset" start="240" end="243" type="u0.4"/> + <field name="4x Sample1 X Offset" start="236" end="239" type="u0.4"/> + <field name="4x Sample1 Y Offset" start="232" end="235" type="u0.4"/> + <field name="4x Sample0 X Offset" start="228" end="231" type="u0.4"/> + <field name="4x Sample0 Y Offset" start="224" end="227" type="u0.4"/> + <field name="1x Sample0 X Offset" start="276" end="279" type="u0.4"/> + <field name="1x Sample0 Y Offset" start="272" end="275" type="u0.4"/> + <field name="2x Sample1 X Offset" start="268" end="271" type="u0.4"/> + <field name="2x Sample1 Y Offset" start="264" end="267" type="u0.4"/> + <field name="2x Sample0 X Offset" start="260" end="263" type="u0.4"/> + <field name="2x Sample0 Y Offset" start="256" end="259" type="u0.4"/> + </instruction> + + <instruction name="3DSTATE_SBE" bias="2" length="6"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="31"/> + <field name="DWord Length" start="0" end="7" type="uint" default="4"/> + <field name="Force Vertex URB Entry Read Length" start="61" end="61" type="bool"/> + <field name="Force Vertex URB Entry Read Offset" start="60" end="60" type="bool"/> + <field name="Number of SF Output Attributes" start="54" end="59" type="uint"/> + <field name="Attribute Swizzle Enable" start="53" end="53" type="bool"/> + <field name="Point Sprite Texture Coordinate Origin" start="52" end="52" type="uint"> + <value name="UPPERLEFT" value="0"/> + <value name="LOWERLEFT" value="1"/> + </field> + <field name="Primitive ID Override Component W" start="51" end="51" type="bool"/> + <field name="Primitive ID Override Component Z" start="50" end="50" type="bool"/> + <field name="Primitive ID Override Component Y" start="49" end="49" type="bool"/> + <field name="Primitive ID Override Component X" start="48" end="48" type="bool"/> + <field name="Vertex URB Entry Read Length" start="43" end="47" type="uint"/> + <field name="Vertex URB Entry Read Offset" start="37" end="42" type="uint"/> + <field name="Primitive ID Override Attribute Select" start="32" end="36" type="uint"/> + <field name="Point Sprite Texture Coordinate Enable" start="64" end="95" type="uint"/> + <field name="Constant Interpolation Enable" start="96" end="127" type="uint"/> + <group count="32" start="128" size="2"> + <field name="Attribute Active Component Format" start="0" end="1" type="uint" prefix="ACTIVE_COMPONENT"> + <value name="DISABLED" value="0"/> + <value name="XY" value="1"/> + <value name="XYZ" value="2"/> + <value name="XYZW" value="3"/> + </field> + </group> + </instruction> + + <instruction name="3DSTATE_SBE_SWIZ" bias="2" length="11"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="81"/> + <field name="DWord Length" start="0" end="7" type="uint" default="9"/> + <group count="16" start="32" size="16"> + <field name="Attribute" start="0" end="15" type="SF_OUTPUT_ATTRIBUTE_DETAIL"/> + </group> + <group count="16" start="288" size="4"> + <field name="Attribute Wrap Shortest Enables" start="0" end="3" type="uint"/> + </group> + </instruction> + + <instruction name="3DSTATE_SCISSOR_STATE_POINTERS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="15"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Scissor Rect Pointer" start="37" end="63" type="offset"/> + </instruction> + + <instruction name="3DSTATE_SF" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="19"/> + <field name="DWord Length" start="0" end="7" type="uint" default="2"/> + <field name="Line Width" start="44" end="61" type="u11.7"/> + <field name="Legacy Global Depth Bias Enable" start="43" end="43" type="bool"/> + <field name="Statistics Enable" start="42" end="42" type="bool"/> + <field name="Viewport Transform Enable" start="33" end="33" type="bool"/> + <field name="Line End Cap Antialiasing Region Width" start="80" end="81" type="uint"> + <value name="0.5 pixels" value="0"/> + <value name="1.0 pixels" value="1"/> + <value name="2.0 pixels" value="2"/> + <value name="4.0 pixels" value="3"/> + </field> + <field name="Last Pixel Enable" start="127" end="127" type="bool"/> + <field name="Triangle Strip/List Provoking Vertex Select" start="125" end="126" type="uint"/> + <field name="Line Strip/List Provoking Vertex Select" start="123" end="124" type="uint"/> + <field name="Triangle Fan Provoking Vertex Select" start="121" end="122" type="uint"/> + <field name="AA Line Distance Mode" start="110" end="110" type="uint"> + <value name="AALINEDISTANCE_TRUE" value="1"/> + </field> + <field name="Smooth Point Enable" start="109" end="109" type="bool"/> + <field name="Vertex Sub Pixel Precision Select" start="108" end="108" type="uint"/> + <field name="Point Width Source" start="107" end="107" type="uint"> + <value name="Vertex" value="0"/> + <value name="State" value="1"/> + </field> + <field name="Point Width" start="96" end="106" type="u8.3"/> + </instruction> + + <instruction name="3DSTATE_SO_BUFFER" bias="2" length="8"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="24"/> + <field name="DWord Length" start="0" end="7" type="uint" default="6"/> + <field name="SO Buffer Enable" start="63" end="63" type="bool"/> + <field name="SO Buffer Index" start="61" end="62" type="uint"/> + <field name="SO Buffer Object Control State" start="54" end="60" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="SO Buffer MOCS" start="54" end="60" type="uint"/> + <field name="Stream Offset Write Enable" start="53" end="53" type="bool"/> + <field name="Stream Output Buffer Offset Address Enable" start="52" end="52" type="bool"/> + <field name="Surface Base Address" start="66" end="111" type="address"/> + <field name="Surface Size" start="128" end="157" type="uint"/> + <field name="Stream Output Buffer Offset Address" start="162" end="207" type="address"/> + <field name="Stream Offset" start="224" end="255" type="uint"/> + </instruction> + + <instruction name="3DSTATE_SO_DECL_LIST" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="23"/> + <field name="DWord Length" start="0" end="8" type="uint"/> + <field name="Stream to Buffer Selects [3]" start="44" end="47" type="uint"/> + <field name="Stream to Buffer Selects [2]" start="40" end="43" type="uint"/> + <field name="Stream to Buffer Selects [1]" start="36" end="39" type="uint"/> + <field name="Stream to Buffer Selects [0]" start="32" end="35" type="uint"/> + <field name="Num Entries [3]" start="88" end="95" type="uint"/> + <field name="Num Entries [2]" start="80" end="87" type="uint"/> + <field name="Num Entries [1]" start="72" end="79" type="uint"/> + <field name="Num Entries [0]" start="64" end="71" type="uint"/> + <group count="0" start="96" size="64"> + <field name="Entry" start="0" end="63" type="SO_DECL_ENTRY"/> + </group> + </instruction> + + <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="5"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="6"/> + <field name="DWord Length" start="0" end="7" type="uint" default="3"/> + <field name="Stencil Buffer Enable" start="63" end="63" type="bool"/> + <field name="Stencil Buffer Object Control State" start="54" end="60" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="Stencil Buffer MOCS" start="54" end="60" type="uint"/> + <field name="Surface Pitch" start="32" end="48" type="uint"/> + <field name="Surface Base Address" start="64" end="127" type="address"/> + <field name="Surface QPitch" start="128" end="142" type="uint"/> + </instruction> + + <instruction name="3DSTATE_STREAMOUT" bias="2" length="5"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="30"/> + <field name="DWord Length" start="0" end="7" type="uint" default="3"/> + <field name="SO Function Enable" start="63" end="63" type="bool"/> + <field name="Rendering Disable" start="62" end="62" type="bool"/> + <field name="Render Stream Select" start="59" end="60" type="uint"/> + <field name="Reorder Mode" start="58" end="58" type="uint"> + <value name="LEADING" value="0"/> + <value name="TRAILING" value="1"/> + </field> + <field name="SO Statistics Enable" start="57" end="57" type="bool"/> + <field name="Force Rendering" start="55" end="56" type="uint"> + <value name="Resreved" value="1"/> + <value name="Force_Off" value="2"/> + <value name="Force_on" value="3"/> + </field> + <field name="Stream 3 Vertex Read Offset" start="93" end="93" type="uint"/> + <field name="Stream 3 Vertex Read Length" start="88" end="92" type="uint"/> + <field name="Stream 2 Vertex Read Offset" start="85" end="85" type="uint"/> + <field name="Stream 2 Vertex Read Length" start="80" end="84" type="uint"/> + <field name="Stream 1 Vertex Read Offset" start="77" end="77" type="uint"/> + <field name="Stream 1 Vertex Read Length" start="72" end="76" type="uint"/> + <field name="Stream 0 Vertex Read Offset" start="69" end="69" type="uint"/> + <field name="Stream 0 Vertex Read Length" start="64" end="68" type="uint"/> + <field name="Buffer 1 Surface Pitch" start="112" end="123" type="uint"/> + <field name="Buffer 0 Surface Pitch" start="96" end="107" type="uint"/> + <field name="Buffer 3 Surface Pitch" start="144" end="155" type="uint"/> + <field name="Buffer 2 Surface Pitch" start="128" end="139" type="uint"/> + </instruction> + + <instruction name="3DSTATE_TE" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="28"/> + <field name="DWord Length" start="0" end="7" type="uint" default="2"/> + <field name="Partitioning" start="44" end="45" type="uint"> + <value name="INTEGER" value="0"/> + <value name="ODD_FRACTIONAL" value="1"/> + <value name="EVEN_FRACTIONAL" value="2"/> + </field> + <field name="Output Topology" start="40" end="41" type="uint" prefix="OUTPUT"> + <value name="POINT" value="0"/> + <value name="LINE" value="1"/> + <value name="TRI_CW" value="2"/> + <value name="TRI_CCW" value="3"/> + </field> + <field name="TE Domain" start="36" end="37" type="uint"> + <value name="QUAD" value="0"/> + <value name="TRI" value="1"/> + <value name="ISOLINE" value="2"/> + </field> + <field name="TE Mode" start="33" end="34" type="uint"> + <value name="HW_TESS" value="0"/> + </field> + <field name="TE Enable" start="32" end="32" type="bool"/> + <field name="Maximum Tessellation Factor Odd" start="64" end="95" type="float"/> + <field name="Maximum Tessellation Factor Not Odd" start="96" end="127" type="float"/> + </instruction> + + <instruction name="3DSTATE_URB_CLEAR" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="29"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="URB Clear Length" start="48" end="61" type="uint"/> + <field name="URB Address" start="32" end="46" type="offset"/> + </instruction> + + <instruction name="3DSTATE_URB_DS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="50"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="DS URB Starting Address" start="57" end="63" type="uint"/> + <field name="DS URB Entry Allocation Size" start="48" end="56" type="uint"/> + <field name="DS Number of URB Entries" start="32" end="47" type="uint"/> + </instruction> + + <instruction name="3DSTATE_URB_GS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="51"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="GS URB Starting Address" start="57" end="63" type="uint"/> + <field name="GS URB Entry Allocation Size" start="48" end="56" type="uint"/> + <field name="GS Number of URB Entries" start="32" end="47" type="uint"/> + </instruction> + + <instruction name="3DSTATE_URB_HS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="49"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="HS URB Starting Address" start="57" end="63" type="uint"/> + <field name="HS URB Entry Allocation Size" start="48" end="56" type="uint"/> + <field name="HS Number of URB Entries" start="32" end="47" type="uint"/> + </instruction> + + <instruction name="3DSTATE_URB_VS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="48"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="VS URB Starting Address" start="57" end="63" type="uint"/> + <field name="VS URB Entry Allocation Size" start="48" end="56" type="uint"/> + <field name="VS Number of URB Entries" start="32" end="47" type="uint"/> + </instruction> + + <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="8"/> + <field name="DWord Length" start="0" end="7" type="uint" default="3"/> + <group count="0" start="32" size="128"> + <field name="Vertex Buffer State" start="0" end="127" type="VERTEX_BUFFER_STATE"/> + </group> + </instruction> + + <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="9"/> + <field name="DWord Length" start="0" end="7" type="uint" default="1"/> + <group count="0" start="32" size="64"> + <field name="Element" start="0" end="63" type="VERTEX_ELEMENT_STATE"/> + </group> + </instruction> + + <instruction name="3DSTATE_VF" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="12"/> + <field name="VertexID Offset Enable" start="11" end="11" type="bool"/> + <field name="Sequential Draw Cut Index Enable" start="10" end="10" type="bool"/> + <field name="Component Packing Enable" start="9" end="9" type="bool"/> + <field name="Indexed Draw Cut Index Enable" start="8" end="8" type="bool"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Cut Index" start="32" end="63" type="uint"/> + </instruction> + + <instruction name="3DSTATE_VF_COMPONENT_PACKING" bias="2" length="5"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="85"/> + <field name="DWord Length" start="0" end="7" type="uint" default="3"/> + <field name="Vertex Element 07 Enables" start="60" end="63" type="uint"/> + <field name="Vertex Element 06 Enables" start="56" end="59" type="uint"/> + <field name="Vertex Element 05 Enables" start="52" end="55" type="uint"/> + <field name="Vertex Element 04 Enables" start="48" end="51" type="uint"/> + <field name="Vertex Element 03 Enables" start="44" end="47" type="uint"/> + <field name="Vertex Element 02 Enables" start="40" end="43" type="uint"/> + <field name="Vertex Element 01 Enables" start="36" end="39" type="uint"/> + <field name="Vertex Element 00 Enables" start="32" end="35" type="uint"/> + <field name="Vertex Element 15 Enables" start="92" end="95" type="uint"/> + <field name="Vertex Element 14 Enables" start="88" end="91" type="uint"/> + <field name="Vertex Element 13 Enables" start="84" end="87" type="uint"/> + <field name="Vertex Element 12 Enables" start="80" end="83" type="uint"/> + <field name="Vertex Element 11 Enables" start="76" end="79" type="uint"/> + <field name="Vertex Element 10 Enables" start="72" end="75" type="uint"/> + <field name="Vertex Element 09 Enables" start="68" end="71" type="uint"/> + <field name="Vertex Element 08 Enables" start="64" end="67" type="uint"/> + <field name="Vertex Element 23 Enables" start="124" end="127" type="uint"/> + <field name="Vertex Element 22 Enables" start="120" end="123" type="uint"/> + <field name="Vertex Element 21 Enables" start="116" end="119" type="uint"/> + <field name="Vertex Element 20 Enables" start="112" end="115" type="uint"/> + <field name="Vertex Element 19 Enables" start="108" end="111" type="uint"/> + <field name="Vertex Element 18 Enables" start="104" end="107" type="uint"/> + <field name="Vertex Element 17 Enables" start="100" end="103" type="uint"/> + <field name="Vertex Element 16 Enables" start="96" end="99" type="uint"/> + <field name="Vertex Element 31 Enables" start="156" end="159" type="uint"/> + <field name="Vertex Element 30 Enables" start="152" end="155" type="uint"/> + <field name="Vertex Element 29 Enables" start="148" end="151" type="uint"/> + <field name="Vertex Element 28 Enables" start="144" end="147" type="uint"/> + <field name="Vertex Element 27 Enables" start="140" end="143" type="uint"/> + <field name="Vertex Element 26 Enables" start="136" end="139" type="uint"/> + <field name="Vertex Element 25 Enables" start="132" end="135" type="uint"/> + <field name="Vertex Element 24 Enables" start="128" end="131" type="uint"/> + </instruction> + + <instruction name="3DSTATE_VF_INSTANCING" bias="2" length="3"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="73"/> + <field name="DWord Length" start="0" end="7" type="uint" default="1"/> + <field name="Instancing Enable" start="40" end="40" type="bool"/> + <field name="Vertex Element Index" start="32" end="37" type="uint"/> + <field name="Instance Data Step Rate" start="64" end="95" type="uint"/> + </instruction> + + <instruction name="3DSTATE_VF_SGVS" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="74"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="InstanceID Enable" start="63" end="63" type="bool"/> + <field name="InstanceID Component Number" start="61" end="62" type="uint"> + <value name="COMP_0" value="0"/> + <value name="COMP_1" value="1"/> + <value name="COMP_2" value="2"/> + <value name="COMP_3" value="3"/> + </field> + <field name="InstanceID Element Offset" start="48" end="53" type="uint"/> + <field name="VertexID Enable" start="47" end="47" type="bool"/> + <field name="VertexID Component Number" start="45" end="46" type="uint"> + <value name="COMP_0" value="0"/> + <value name="COMP_1" value="1"/> + <value name="COMP_2" value="2"/> + <value name="COMP_3" value="3"/> + </field> + <field name="VertexID Element Offset" start="32" end="37" type="uint"/> + </instruction> + + <instruction name="3DSTATE_VF_SGVS_2" bias="2" length="3"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="86"/> + <field name="DWord Length" start="0" end="7" type="uint" default="1"/> + <field name="XP1 Enable" start="63" end="63" type="uint"/> + <field name="XP1 Component Number" start="61" end="62" type="uint"> + <value name="COMP_0" value="0"/> + <value name="COMP_1" value="1"/> + <value name="COMP_2" value="2"/> + <value name="COMP_3" value="3"/> + </field> + <field name="XP1 Source Select" start="60" end="60" type="uint"> + <value name="Starting Instance Location" value="1"/> + <value name="XP1_PARAMETER" value="0"/> + </field> + <field name="XP1 Element Offset" start="48" end="53" type="uint"/> + <field name="XP0 Enable" start="47" end="47" type="uint"/> + <field name="XP0 Component Number" start="45" end="46" type="uint"> + <value name="COMP_0" value="0"/> + <value name="COMP_1" value="1"/> + <value name="COMP_2" value="2"/> + <value name="COMP_3" value="3"/> + </field> + <field name="XP0 Source Select" start="44" end="44" type="uint"> + <value name="VERTEX_LOCATION" value="1"/> + <value name="XP0_PARAMETER" value="0"/> + </field> + <field name="XP0 Element Offset" start="32" end="37" type="uint"/> + <field name="XP2 Enable" start="79" end="79" type="uint"/> + <field name="XP2 Component Number" start="77" end="78" type="uint"> + <value name="COMP_0" value="0"/> + <value name="COMP_1" value="1"/> + <value name="COMP_2" value="2"/> + <value name="COMP_3" value="3"/> + </field> + <field name="XP2 Element Offset" start="64" end="69" type="uint"/> + </instruction> + + <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="1"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="11"/> + <field name="Statistics Enable" start="0" end="0" type="bool"/> + </instruction> + + <instruction name="3DSTATE_VF_TOPOLOGY" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="75"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Primitive Topology Type" start="32" end="37" type="3D_Prim_Topo_Type"/> + </instruction> + + <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_CC" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="35"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="CC Viewport Pointer" start="37" end="63" type="offset"/> + </instruction> + + <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="33"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="SF Clip Viewport Pointer" start="38" end="63" type="offset"/> + </instruction> + + <instruction name="3DSTATE_VS" bias="2" length="9"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="16"/> + <field name="DWord Length" start="0" end="7" type="uint" default="7"/> + <field name="Kernel Start Pointer" start="38" end="95" type="offset"/> + <field name="Vector Mask Enable" start="126" end="126" type="bool"/> + <field name="Sampler Count" start="123" end="125" type="uint"> + <value name="No Samplers" value="0"/> + <value name="1-4 Samplers" value="1"/> + <value name="5-8 Samplers" value="2"/> + <value name="9-12 Samplers" value="3"/> + <value name="13-16 Samplers" value="4"/> + </field> + <field name="Binding Table Entry Count" start="114" end="121" type="uint"/> + <field name="Thread Dispatch Priority" start="113" end="113" type="uint"> + <value name="High" value="1"/> + </field> + <field name="Floating Point Mode" start="112" end="112" type="uint"> + <value name="IEEE-754" value="0"/> + <value name="Alternate" value="1"/> + </field> + <field name="Illegal Opcode Exception Enable" start="109" end="109" type="bool"/> + <field name="Accesses UAV" start="108" end="108" type="bool"/> + <field name="Software Exception Enable" start="103" end="103" type="bool"/> + <field name="Scratch Space Base Pointer" start="138" end="191" type="address"/> + <field name="Per-Thread Scratch Space" start="128" end="131" type="uint"/> + <field name="Dispatch GRF Start Register For URB Data" start="212" end="216" type="uint"/> + <field name="Vertex URB Entry Read Length" start="203" end="208" type="uint"/> + <field name="Vertex URB Entry Read Offset" start="196" end="201" type="uint"/> + <field name="Maximum Number of Threads" start="246" end="255" type="uint"/> + <field name="Statistics Enable" start="234" end="234" type="bool"/> + <field name="SIMD8 Single Instance Dispatch Enable" start="233" end="233" type="bool"/> + <field name="SIMD8 Dispatch Enable" start="226" end="226" type="bool"/> + <field name="Vertex Cache Disable" start="225" end="225" type="bool"/> + <field name="Enable" start="224" end="224" type="bool"/> + <field name="Vertex URB Entry Output Read Offset" start="277" end="282" type="uint"/> + <field name="Vertex URB Entry Output Length" start="272" end="276" type="uint"/> + <field name="User Clip Distance Clip Test Enable Bitmask" start="264" end="271" type="uint"/> + <field name="User Clip Distance Cull Test Enable Bitmask" start="256" end="263" type="uint"/> + </instruction> + + <instruction name="3DSTATE_WM" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="20"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Statistics Enable" start="63" end="63" type="bool"/> + <field name="Legacy Depth Buffer Clear Enable" start="62" end="62" type="bool"/> + <field name="Legacy Depth Buffer Resolve Enable" start="60" end="60" type="bool"/> + <field name="Legacy Hierarchical Depth Buffer Resolve Enable" start="59" end="59" type="bool"/> + <field name="Legacy Diamond Line Rasterization" start="58" end="58" type="bool"/> + <field name="Early Depth/Stencil Control" start="53" end="54" type="uint"> + <value name="EDSC_NORMAL" value="0"/> + <value name="EDSC_PSEXEC" value="1"/> + <value name="EDSC_PREPS" value="2"/> + </field> + <field name="Force Thread Dispatch Enable" start="51" end="52" type="uint"> + <value name="ForceOff" value="1"/> + <value name="ForceON" value="2"/> + </field> + <field name="Position ZW Interpolation Mode" start="49" end="50" type="uint"> + <value name="INTERP_PIXEL" value="0"/> + <value name="INTERP_CENTROID" value="2"/> + <value name="INTERP_SAMPLE" value="3"/> + </field> + <field name="Barycentric Interpolation Mode" start="43" end="48" type="uint"> + <value name="BIM_PERSPECTIVE_PIXEL" value="1"/> + <value name="BIM_PERSPECTIVE_CENTROID" value ="2"/> + <value name="BIM_PERSPECTIVE_SAMPLE" value="4"/> + <value name="BIM_LINEAR_PIXEL" value="8"/> + <value name="BIM_LINEAR_CENTROID" value="16"/> + <value name="BIM_LINEAR_SAMPLE" value="32"/> + </field> + <field name="Line End Cap Antialiasing Region Width" start="40" end="41" type="uint"> + <value name="0.5 pixels" value="0"/> + <value name="1.0 pixels" value="1"/> + <value name="2.0 pixels" value="2"/> + <value name="4.0 pixels" value="3"/> + </field> + <field name="Line Antialiasing Region Width" start="38" end="39" type="uint"> + <value name="0.5 pixels" value="0"/> + <value name="1.0 pixels" value="1"/> + <value name="2.0 pixels" value="2"/> + <value name="4.0 pixels" value="3"/> + </field> + <field name="Polygon Stipple Enable" start="36" end="36" type="bool"/> + <field name="Line Stipple Enable" start="35" end="35" type="bool"/> + <field name="Point Rasterization Rule" start="34" end="34" type="uint"> + <value name="RASTRULE_UPPER_LEFT" value="0"/> + <value name="RASTRULE_UPPER_RIGHT" value="1"/> + </field> + <field name="Force Kill Pixel Enable" start="32" end="33" type="uint"> + <value name="ForceOff" value="1"/> + <value name="ForceON" value="2"/> + </field> + </instruction> + + <instruction name="3DSTATE_WM_CHROMAKEY" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="76"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="ChromaKey Kill Enable" start="63" end="63" type="bool"/> + </instruction> + + <instruction name="3DSTATE_WM_DEPTH_STENCIL" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="78"/> + <field name="DWord Length" start="0" end="7" type="uint" default="2"/> + <field name="Stencil Fail Op" start="61" end="63" type="3D_Stencil_Operation"/> + <field name="Stencil Pass Depth Fail Op" start="58" end="60" type="3D_Stencil_Operation"/> + <field name="Stencil Pass Depth Pass Op" start="55" end="57" type="3D_Stencil_Operation"/> + <field name="Backface Stencil Test Function" start="52" end="54" type="3D_Compare_Function"/> + <field name="Backface Stencil Fail Op" start="49" end="51" type="3D_Stencil_Operation"/> + <field name="Backface Stencil Pass Depth Fail Op" start="46" end="48" type="3D_Stencil_Operation"/> + <field name="Backface Stencil Pass Depth Pass Op" start="43" end="45" type="3D_Stencil_Operation"/> + <field name="Stencil Test Function" start="40" end="42" type="3D_Compare_Function"/> + <field name="Depth Test Function" start="37" end="39" type="3D_Compare_Function"/> + <field name="Double Sided Stencil Enable" start="36" end="36" type="bool"/> + <field name="Stencil Test Enable" start="35" end="35" type="bool"/> + <field name="Stencil Buffer Write Enable" start="34" end="34" type="bool"/> + <field name="Depth Test Enable" start="33" end="33" type="bool"/> + <field name="Depth Buffer Write Enable" start="32" end="32" type="bool"/> + <field name="Stencil Test Mask" start="88" end="95" type="uint"/> + <field name="Stencil Write Mask" start="80" end="87" type="uint"/> + <field name="Backface Stencil Test Mask" start="72" end="79" type="uint"/> + <field name="Backface Stencil Write Mask" start="64" end="71" type="uint"/> + <field name="Stencil Reference Value" start="104" end="111" type="uint"/> + <field name="Backface Stencil Reference Value" start="96" end="103" type="uint"/> + </instruction> + + <instruction name="3DSTATE_WM_HZ_OP" bias="2" length="5"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="82"/> + <field name="DWord Length" start="0" end="7" type="uint" default="3"/> + <field name="Stencil Buffer Clear Enable" start="63" end="63" type="bool"/> + <field name="Depth Buffer Clear Enable" start="62" end="62" type="bool"/> + <field name="Scissor Rectangle Enable" start="61" end="61" type="bool"/> + <field name="Depth Buffer Resolve Enable" start="60" end="60" type="bool"/> + <field name="Hierarchical Depth Buffer Resolve Enable" start="59" end="59" type="bool"/> + <field name="Pixel Position Offset Enable" start="58" end="58" type="bool"/> + <field name="Full Surface Depth and Stencil Clear" start="57" end="57" type="bool"/> + <field name="Stencil Clear Value" start="48" end="55" type="uint"/> + <field name="Number of Multisamples" start="45" end="47" type="uint"/> + <field name="Clear Rectangle Y Min" start="80" end="95" type="uint"/> + <field name="Clear Rectangle X Min" start="64" end="79" type="uint"/> + <field name="Clear Rectangle Y Max" start="112" end="127" type="uint"/> + <field name="Clear Rectangle X Max" start="96" end="111" type="uint"/> + <field name="Sample Mask" start="128" end="143" type="uint"/> + </instruction> + + <instruction name="GPGPU_WALKER" bias="2" length="15"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Pipeline" start="27" end="28" type="uint" default="2"/> + <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="SubOpcode" start="16" end="23" type="uint" default="5"/> + <field name="Indirect Parameter Enable" start="10" end="10" type="bool"/> + <field name="Predicate Enable" start="8" end="8" type="bool"/> + <field name="DWord Length" start="0" end="7" type="uint" default="13"/> + <field name="Interface Descriptor Offset" start="32" end="37" type="uint"/> + <field name="Indirect Data Length" start="64" end="80" type="uint"/> + <field name="Indirect Data Start Address" start="102" end="127" type="offset"/> + <field name="SIMD Size" start="158" end="159" type="uint"> + <value name="SIMD8" value="0"/> + <value name="SIMD16" value="1"/> + <value name="SIMD32" value="2"/> + </field> + <field name="Thread Depth Counter Maximum" start="144" end="149" type="uint"/> + <field name="Thread Height Counter Maximum" start="136" end="141" type="uint"/> + <field name="Thread Width Counter Maximum" start="128" end="133" type="uint"/> + <field name="Thread Group ID Starting X" start="160" end="191" type="uint"/> + <field name="Thread Group ID X Dimension" start="224" end="255" type="uint"/> + <field name="Thread Group ID Starting Y" start="256" end="287" type="uint"/> + <field name="Thread Group ID Y Dimension" start="320" end="351" type="uint"/> + <field name="Thread Group ID Starting/Resume Z" start="352" end="383" type="uint"/> + <field name="Thread Group ID Z Dimension" start="384" end="415" type="uint"/> + <field name="Right Execution Mask" start="416" end="447" type="uint"/> + <field name="Bottom Execution Mask" start="448" end="479" type="uint"/> + </instruction> + + <instruction name="MEDIA_CURBE_LOAD" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Pipeline" start="27" end="28" type="uint" default="2"/> + <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="SubOpcode" start="16" end="23" type="uint" default="1"/> + <field name="DWord Length" start="0" end="15" type="uint" default="2"/> + <field name="CURBE Total Data Length" start="64" end="80" type="uint"/> + <field name="CURBE Data Start Address" start="96" end="127" type="uint"/> + </instruction> + + <instruction name="MEDIA_INTERFACE_DESCRIPTOR_LOAD" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Pipeline" start="27" end="28" type="uint" default="2"/> + <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="SubOpcode" start="16" end="23" type="uint" default="2"/> + <field name="DWord Length" start="0" end="15" type="uint" default="2"/> + <field name="Interface Descriptor Total Length" start="64" end="80" type="uint"/> + <field name="Interface Descriptor Data Start Address" start="96" end="127" type="offset"/> + </instruction> + + <instruction name="MEDIA_OBJECT" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Media Command Pipeline" start="27" end="28" type="uint" default="2"/> + <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="Media Command Sub-Opcode" start="16" end="23" type="uint" default="0"/> + <field name="DWord Length" start="0" end="14" type="uint" default="4"/> + <field name="Interface Descriptor Offset" start="32" end="37" type="uint"/> + <field name="Children Present" start="95" end="95" type="bool"/> + <field name="Slice Destination Select MSBs" start="89" end="90" type="uint"/> + <field name="Thread Synchronization" start="88" end="88" type="uint"> + <value name="No thread synchronization" value="0"/> + <value name="Thread dispatch is synchronized by the 'spawn root thread' message" value="1"/> + </field> + <field name="Force Destination" start="86" end="86" type="uint"/> + <field name="Slice Destination Select" start="83" end="84" type="uint"> + <value name="Slice 0" value="0"/> + <value name="Slice 1" value="1"/> + <value name="Slice 2" value="2"/> + </field> + <field name="SubSlice Destination Select" start="81" end="82" type="uint"> + <value name="Subslice 3" value="3"/> + <value name="SubSlice 2" value="2"/> + <value name="SubSlice 1" value="1"/> + <value name="SubSlice 0" value="0"/> + </field> + <field name="Indirect Data Length" start="64" end="80" type="uint"/> + <field name="Indirect Data Start Address" start="96" end="127" type="address"/> + <field name="Y Position" start="144" end="152" type="uint"/> + <field name="X Position" start="128" end="136" type="uint"/> + <field name="Block Color" start="176" end="183" type="uint"/> + <group count="0" start="192" size="32"> + <field name="Inline Data" start="0" end="31" type="uint"/> + </group> + </instruction> + + <instruction name="MEDIA_OBJECT_GRPID" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Media Command Pipeline" start="27" end="28" type="uint" default="2"/> + <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="Media Command Sub-Opcode" start="16" end="23" type="uint" default="6"/> + <field name="DWord Length" start="0" end="15" type="uint" default="5"/> + <field name="Interface Descriptor Offset" start="32" end="37" type="uint"/> + <field name="End of Thread Group" start="87" end="87" type="uint"/> + <field name="Indirect Data Length" start="64" end="80" type="uint"/> + <field name="Indirect Data Start Address" start="96" end="127" type="address"/> + <field name="Y Position" start="144" end="152" type="uint"/> + <field name="X Position" start="128" end="136" type="uint"/> + <field name="Block Color" start="176" end="183" type="uint"/> + <field name="GroupID" start="192" end="223" type="uint"/> + <group count="0" start="224" size="32"> + <field name="Inline Data" start="0" end="31" type="uint"/> + </group> + </instruction> + + <instruction name="MEDIA_OBJECT_PRT" bias="2" length="16"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Pipeline" start="27" end="28" type="uint" default="2"/> + <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="SubOpcode" start="16" end="23" type="uint" default="2"/> + <field name="DWord Length" start="0" end="14" type="uint" default="14"/> + <field name="Interface Descriptor Offset" start="32" end="37" type="uint"/> + <field name="Children Present" start="95" end="95" type="bool"/> + <field name="PRT_Fence Needed" start="87" end="87" type="bool"/> + <field name="PRT_FenceType" start="86" end="86" type="uint"> + <value name="Root thread queue" value="0"/> + <value name="VFE state flush" value="1"/> + </field> + <group count="12" start="128" size="32"> + <field name="Inline Data" start="0" end="31" type="uint"/> + </group> + </instruction> + + <instruction name="MEDIA_OBJECT_WALKER" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Pipeline" start="27" end="28" type="uint" default="2"/> + <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="SubOpcode" start="16" end="23" type="uint" default="3"/> + <field name="DWord Length" start="0" end="14" type="uint" default="15"/> + <field name="Interface Descriptor Offset" start="32" end="37" type="uint"/> + <field name="Thread Synchronization" start="88" end="88" type="uint"> + <value name="No thread synchronization" value="0"/> + <value name="Thread dispatch is synchronized by the 'spawn root thread' message" value="1"/> + </field> + <field name="Masked Dispatch" start="86" end="87" type="uint"/> + <field name="Indirect Data Length" start="64" end="80" type="uint"/> + <field name="Indirect Data Start Address" start="96" end="127" type="uint"/> + <field name="Group ID Loop Select" start="168" end="191" type="uint"> + <value name="No_Groups" value="0"/> + <value name="Color_Groups" value="1"/> + <value name="InnerLocal_Groups" value="2"/> + <value name="MidLocal_Groups" value="3"/> + <value name="OuterLocal_Groups" value="4"/> + <value name="InnerGlobal_Groups" value="5"/> + </field> + <field name="Color Count Minus One" start="216" end="223" type="uint"/> + <field name="Middle Loop Extra Steps" start="208" end="212" type="uint"/> + <field name="Local Mid-Loop Unit Y" start="204" end="205" type="int"/> + <field name="Mid-Loop Unit X" start="200" end="201" type="int"/> + <field name="Global Loop Exec Count" start="240" end="251" type="uint"/> + <field name="Local Loop Exec Count" start="224" end="235" type="uint"/> + <field name="Block Resolution Y" start="272" end="282" type="uint"/> + <field name="Block Resolution X" start="256" end="266" type="uint"/> + <field name="Local Start Y" start="304" end="314" type="uint"/> + <field name="Local Start X" start="288" end="298" type="uint"/> + <field name="Local Outer Loop Stride Y" start="368" end="379" type="int"/> + <field name="Local Outer Loop Stride X" start="352" end="363" type="int"/> + <field name="Local Inner Loop Unit Y" start="400" end="411" type="int"/> + <field name="Local Inner Loop Unit X" start="384" end="395" type="int"/> + <field name="Global Resolution Y" start="432" end="442" type="uint"/> + <field name="Global Resolution X" start="416" end="426" type="uint"/> + <field name="Global Start Y" start="464" end="475" type="int"/> + <field name="Global Start X" start="448" end="459" type="int"/> + <field name="Global Outer Loop Stride Y" start="496" end="507" type="int"/> + <field name="Global Outer Loop Stride X" start="480" end="491" type="int"/> + <field name="Global Inner Loop Unit Y" start="528" end="539" type="int"/> + <field name="Global Inner Loop Unit X" start="512" end="523" type="int"/> + <group count="0" start="544" size="32"> + <field name="Inline Data" start="0" end="31" type="uint"/> + </group> + </instruction> + + <instruction name="MEDIA_STATE_FLUSH" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Pipeline" start="27" end="28" type="uint" default="2"/> + <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="SubOpcode" start="16" end="23" type="uint" default="4"/> + <field name="DWord Length" start="0" end="15" type="uint" default="0"/> + <field name="Flush to GO" start="39" end="39" type="bool"/> + <field name="Interface Descriptor Offset" start="32" end="37" type="uint"/> + </instruction> + + <instruction name="MEDIA_VFE_STATE" bias="2" length="9"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Pipeline" start="27" end="28" type="uint" default="2"/> + <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/> + <field name="SubOpcode" start="16" end="23" type="uint" default="0"/> + <field name="DWord Length" start="0" end="15" type="uint" default="7"/> + <field name="Scratch Space Base Pointer" start="42" end="79" type="address"/> + <field name="Stack Size" start="36" end="39" type="uint"/> + <field name="Per Thread Scratch Space" start="32" end="35" type="uint"/> + <field name="Maximum Number of Threads" start="112" end="127" type="uint"/> + <field name="Number of URB Entries" start="104" end="111" type="uint"/> + <field name="Dispatch Load Balance" start="98" end="98" type="uint"> + <value name="Color LSB" value="1"/> + <value name="Least Loaded" value="0"/> + </field> + <field name="Maximum Number of Dual-Subslices" start="128" end="135" type="uint"/> + <field name="URB Entry Allocation Size" start="176" end="191" type="uint"/> + <field name="CURBE Allocation Size" start="160" end="175" type="uint"/> + </instruction> + + <instruction name="MI_ARB_CHECK" bias="1" length="1"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="5"/> + </instruction> + + <instruction name="MI_ATOMIC" bias="2" length="3"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="47"/> + <field name="Memory Type" start="22" end="22" type="uint"> + <value name="Per Process Graphics Address" value="0"/> + <value name="Global Graphics Address" value="1"/> + </field> + <field name="Post-Sync Operation" start="21" end="21" type="bool"/> + <field name="Data Size" start="19" end="20" type="uint"> + <value name="DWORD" value="0"/> + <value name="QWORD" value="1"/> + <value name="OCTWORD" value="2"/> + <value name="RESERVED" value="3"/> + </field> + <field name="Inline Data" start="18" end="18" type="uint"/> + <field name="CS STALL" start="17" end="17" type="uint"/> + <field name="Return Data Control" start="16" end="16" type="uint"/> + <field name="ATOMIC OPCODE" start="8" end="15" type="uint"/> + <field name="DWord Length" start="0" end="7" type="uint" default="1"/> + <field name="Memory Address" start="34" end="79" type="address"/> + <field name="Operand1 Data Dword 0" start="96" end="127" type="uint"/> + <field name="Operand2 Data Dword 0" start="128" end="159" type="uint"/> + <field name="Operand1 Data Dword 1" start="160" end="191" type="uint"/> + <field name="Operand2 Data Dword 1" start="192" end="223" type="uint"/> + <field name="Operand1 Data Dword 2" start="224" end="255" type="uint"/> + <field name="Operand2 Data Dword 2" start="256" end="287" type="uint"/> + <field name="Operand1 Data Dword 3" start="288" end="319" type="uint"/> + <field name="Operand2 Data Dword 3" start="320" end="351" type="uint"/> + </instruction> + + <instruction name="MI_BATCH_BUFFER_END" bias="1" length="1"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="10"/> + <field name="End Context" start="0" end="0" type="bool"/> + </instruction> + + <instruction name="MI_BATCH_BUFFER_START" bias="2" length="3"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="49"/> + <field name="Second Level Batch Buffer" start="22" end="22" type="uint"> + <value name="First level batch" value="0"/> + <value name="Second level batch" value="1"/> + </field> + <field name="Predication Enable" start="15" end="15" type="bool"/> + <field name="Resource Streamer Enable" start="10" end="10" type="bool"/> + <field name="Address Space Indicator" start="8" end="8" type="uint" prefix="ASI"> + <value name="GGTT" value="0"/> + <value name="PPGTT" value="1"/> + </field> + <field name="DWord Length" start="0" end="7" type="uint" default="1"/> + <field name="Batch Buffer Start Address" start="34" end="95" type="address"/> + </instruction> + + <instruction name="MI_CLFLUSH" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="39"/> + <field name="Use Global GTT" start="22" end="22" type="bool"/> + <field name="DWord Length" start="0" end="9" type="uint" default="1"/> + <field name="Page Base Address" start="44" end="79" type="address"/> + <field name="Starting Cacheline Offset" start="38" end="43" type="uint"/> + <group count="0" start="96" size="32"> + <field name="DW Representing a Half Cache Line" start="0" end="31" type="uint"/> + </group> + </instruction> + + <instruction name="MI_CONDITIONAL_BATCH_BUFFER_END" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="54"/> + <field name="Use Global GTT" start="22" end="22" type="bool"/> + <field name="Compare Semaphore" start="21" end="21" type="uint" default="0"/> + <field name="Compare Mask Mode" start="19" end="19" type="uint"> + <value name="Compare Mask Mode Disabled" value="0"/> + <value name="Compare Mask Mode Enabled" value="1"/> + </field> + <field name="DWord Length" start="0" end="7" type="uint" default="2"/> + <field name="Compare Data Dword" start="32" end="63" type="uint"/> + <field name="Compare Address" start="67" end="127" type="address"/> + </instruction> + + <instruction name="MI_COPY_MEM_MEM" bias="2" length="5"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="46"/> + <field name="Use Global GTT Source" start="22" end="22" type="bool"/> + <field name="Use Global GTT Destination" start="21" end="21" type="bool"/> + <field name="DWord Length" start="0" end="7" type="uint" default="3"/> + <field name="Destination Memory Address" start="34" end="95" type="address"/> + <field name="Source Memory Address" start="98" end="159" type="address"/> + </instruction> + + <instruction name="MI_DISPLAY_FLIP" bias="2" length="3"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="20"/> + <field name="Async Flip Indicator" start="22" end="22" type="bool"/> + <field name="Display Plane Select" start="8" end="13" type="uint"> + <value name="Display Plane 1" value="0"/> + <value name="Display Plane 2" value="1"/> + <value name="Display Plane 3" value="2"/> + <value name="Display Plane 4" value="4"/> + <value name="Display Plane 5" value="5"/> + <value name="Display Plane 6" value="6"/> + <value name="Display Plane 7" value="7"/> + <value name="Display Plane 8" value="8"/> + <value name="Display Plane 9" value="9"/> + <value name="Display Plane 10" value="10"/> + <value name="Display Plane 11" value="11"/> + <value name="Display Plane 12" value="12"/> + <value name="Display Plane 13" value="13"/> + <value name="Display Plane 14" value="14"/> + <value name="Display Plane 15" value="15"/> + <value name="Display Plane 16" value="16"/> + <value name="Display Plane 17" value="17"/> + <value name="Display Plane 18" value="18"/> + <value name="Display Plane 19" value="19"/> + <value name="Display Plane 20" value="20"/> + <value name="Display Plane 21" value="21"/> + <value name="Display Plane 22" value="22"/> + <value name="Display Plane 23" value="23"/> + <value name="Display Plane 24" value="24"/> + <value name="Display Plane 25" value="25"/> + <value name="Display Plane 26" value="26"/> + <value name="Display Plane 27" value="27"/> + <value name="Display Plane 28" value="28"/> + <value name="Display Plane 29" value="29"/> + <value name="Display Plane 30" value="30"/> + <value name="Display Plane 31" value="31"/> + <value name="Display Plane 32" value="32"/> + </field> + <field name="DWord Length" start="0" end="7" type="uint" default="1"/> + <field name="Stereoscopic 3D Mode" start="63" end="63" type="bool"/> + <field name="Display Buffer Pitch" start="38" end="47" type="uint"/> + <field name="Tile Parameter" start="32" end="34" type="bool"/> + <field name="Display Buffer Base Address" start="76" end="95" type="address"/> + <field name="VRR Master Flip" start="75" end="75" type="uint"/> + <field name="Flip Type" start="64" end="65" type="uint"> + <value name="Sync Flip" value="0"/> + <value name="Async Flip" value="1"/> + <value name="Stereo 3D Flip" value="2"/> + </field> + <field name="Left Eye Display Buffer Base Address" start="108" end="127" type="address"/> + </instruction> + + <instruction name="MI_FORCE_WAKEUP" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="29"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Mask Bits" start="48" end="63" type="uint"/> + <field name="Force Media-Slice3 Awake" start="36" end="36" type="uint"/> + <field name="Force Media-Slice2 Awake" start="35" end="35" type="uint"/> + <field name="Force Media-Slice1 Awake" start="34" end="34" type="uint"/> + <field name="Force Render Awake" start="33" end="33" type="uint"/> + <field name="Force Media-Slice0 Awake" start="32" end="32" type="uint"/> + </instruction> + + <instruction name="MI_LOAD_REGISTER_IMM" bias="2" length="3"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="34"/> + <field name="Add CS MMIO Start Offset" start="19" end="19" type="uint"/> + <field name="Byte Write Disables" start="8" end="11" type="uint"/> + <field name="DWord Length" start="0" end="7" type="uint" default="1"/> + <field name="Register Offset" start="34" end="54" type="offset"/> + <field name="Data DWord" start="64" end="95" type="uint"/> + </instruction> + + <instruction name="MI_LOAD_REGISTER_MEM" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="41"/> + <field name="Use Global GTT" start="22" end="22" type="bool"/> + <field name="Async Mode Enable" start="21" end="21" type="bool"/> + <field name="Add Loop Variable" start="20" end="20" type="uint"/> + <field name="Add CS MMIO Start Offset" start="19" end="19" type="uint"/> + <field name="DWord Length" start="0" end="7" type="uint" default="2"/> + <field name="Register Address" start="34" end="54" type="offset"/> + <field name="Memory Address" start="66" end="127" type="address"/> + </instruction> + + <instruction name="MI_LOAD_REGISTER_REG" bias="2" length="3"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="42"/> + <field name="Add CS MMIO Start Offset Destination" start="19" end="19" type="uint"/> + <field name="Add CS MMIO Start Offset Source" start="18" end="18" type="uint"/> + <field name="DWord Length" start="0" end="7" type="uint" default="1"/> + <field name="Source Register Address" start="34" end="54" type="offset"/> + <field name="Destination Register Address" start="66" end="86" type="offset"/> + </instruction> + + <instruction name="MI_LOAD_SCAN_LINES_EXCL" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="19"/> + <field name="Display (Plane) Select" start="19" end="21" type="uint"> + <value name="Display Plane A" value="0"/> + <value name="Display Plane B" value="1"/> + <value name="Display Plane C" value="4"/> + <value name="Display Plane D" value="5"/> + </field> + <field name="DWord Length" start="0" end="5" type="uint" default="0"/> + <field name="Start Scan Line Number" start="48" end="60" type="uint"/> + <field name="End Scan Line Number" start="32" end="44" type="uint"/> + </instruction> + + <instruction name="MI_LOAD_SCAN_LINES_INCL" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="18"/> + <field name="Display (Plane) Select" start="19" end="21" type="uint"> + <value name="Display Plane 1 A" value="0"/> + <value name="Display Plane 1 B" value="1"/> + <value name="Display Plane 1 C" value="4"/> + <value name="Display Plane 1 D" value="5"/> + </field> + <field name="Scan Line Event Done Forward" start="17" end="18" type="bool"/> + <field name="DWord Length" start="0" end="5" type="uint" default="0"/> + <field name="Start Scan Line Number" start="48" end="60" type="uint"/> + <field name="End Scan Line Number" start="32" end="44" type="uint"/> + </instruction> + + <instruction name="MI_MATH" bias="2"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="26"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <group count="0" start="32" size="32"> + <field name="Instruction" start="0" end="31" type="MI_MATH_ALU_INSTRUCTION"/> + </group> + </instruction> + + <instruction name="MI_NOOP" bias="1" length="1"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="0"/> + <field name="Identification Number Register Write Enable" start="22" end="22" type="bool"/> + <field name="Identification Number" start="0" end="21" type="uint"/> + </instruction> + + <instruction name="MI_PREDICATE" bias="1" length="1"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="12"/> + <field name="Load Operation" start="6" end="7" type="uint" prefix="LOAD"> + <value name="KEEP" value="0"/> + <value name="LOAD" value="2"/> + <value name="LOADINV" value="3"/> + </field> + <field name="Combine Operation" start="3" end="4" type="uint" prefix="COMBINE"> + <value name="SET" value="0"/> + <value name="AND" value="1"/> + <value name="OR" value="2"/> + <value name="XOR" value="3"/> + </field> + <field name="Compare Operation" start="0" end="1" type="uint" prefix="COMPARE"> + <value name="SRCS_EQUAL" value="2"/> + <value name="DELTAS_EQUAL" value="3"/> + </field> + </instruction> + + <instruction name="MI_REPORT_HEAD" bias="1" length="1"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="7"/> + </instruction> + + <instruction name="MI_REPORT_PERF_COUNT" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="40"/> + <field name="DWord Length" start="0" end="5" type="uint" default="2"/> + <field name="Memory Address" start="38" end="95" type="address"/> + <field name="Core Mode Enable" start="36" end="36" type="uint"/> + <field name="Use Global GTT" start="32" end="32" type="bool"/> + <field name="Report ID" start="96" end="127" type="uint"/> + </instruction> + + <instruction name="MI_RS_CONTEXT" bias="1" length="1"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="15"/> + <field name="Resource Streamer Save" start="0" end="0" type="uint" prefix="RS"> + <value name="Restore" value="0"/> + <value name="Save" value="1"/> + </field> + </instruction> + + <instruction name="MI_RS_CONTROL" bias="1" length="1"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="6"/> + <field name="Resource Streamer Control" start="0" end="0" type="uint" prefix="RS"> + <value name="Stop" value="0"/> + <value name="Start" value="1"/> + </field> + </instruction> + + <instruction name="MI_RS_STORE_DATA_IMM" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="43"/> + <field name="DWord Length" start="0" end="7" type="uint" default="2"/> + <field name="Destination Address" start="34" end="95" type="address"/> + <field name="Core Mode Enable" start="32" end="32" type="uint"/> + <field name="Data DWord 0" start="96" end="127" type="uint"/> + </instruction> + + <instruction name="MI_SEMAPHORE_SIGNAL" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="27"/> + <field name="Post-Sync Operation" start="21" end="21" type="bool"/> + <field name="Target Engine Select" start="15" end="18" type="uint"> + <value name="RCS" value="0"/> + <value name="VCS0" value="1"/> + <value name="BCS" value="2"/> + <value name="VECS" value="3"/> + <value name="VCS1" value="4"/> + <value name="VCS2" value="6"/> + <value name="VCS3" value="7"/> + <value name="VCS4" value="8"/> + <value name="VCS5" value="9"/> + <value name="VCS6" value="10"/> + <value name="VCS7" value="11"/> + <value name="VECS1" value="12"/> + <value name="VECS2" value="13"/> + <value name="VECS3" value="14"/> + </field> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Target Context ID" start="32" end="63" type="uint"/> + </instruction> + + <instruction name="MI_SEMAPHORE_WAIT" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="28"/> + <field name="Memory Type" start="22" end="22" type="uint"> + <value name="Per Process Graphics Address" value="0"/> + <value name="Global Graphics Address" value="1"/> + </field> + <field name="Register Poll Mode" start="16" end="16" type="bool"/> + <field name="Wait Mode" start="15" end="15" type="uint"> + <value name="Polling Mode" value="1"/> + <value name="Signal Mode" value="0"/> + </field> + <field name="Compare Operation" start="12" end="14" type="uint" prefix="COMPARE"> + <value name="SAD_GREATER_THAN_SDD" value="0"/> + <value name="SAD_GREATER_THAN_OR_EQUAL_SDD" value="1"/> + <value name="SAD_LESS_THAN_SDD" value="2"/> + <value name="SAD_LESS_THAN_OR_EQUAL_SDD" value="3"/> + <value name="SAD_EQUAL_SDD" value="4"/> + <value name="SAD_NOT_EQUAL_SDD" value="5"/> + </field> + <field name="DWord Length" start="0" end="7" type="uint" default="2"/> + <field name="Semaphore Data Dword" start="32" end="63" type="uint"/> + <field name="Semaphore Address" start="66" end="127" type="address"/> + </instruction> + + <instruction name="MI_SET_CONTEXT" bias="2" length="2"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="24"/> + <field name="DWord Length" start="0" end="7" type="uint" default="0"/> + <field name="Logical Context Address" start="44" end="63" type="address"/> + <field name="Reserved, Must be 1" start="40" end="40" type="uint"/> + <field name="Core Mode Enable" start="36" end="36" type="bool"/> + <field name="Resource Streamer State Save Enable" start="35" end="35" type="bool"/> + <field name="Resource Streamer State Restore Enable" start="34" end="34" type="bool"/> + <field name="Force Restore" start="33" end="33" type="uint"/> + <field name="Restore Inhibit" start="32" end="32" type="uint"/> + </instruction> + + <instruction name="MI_SET_PREDICATE" bias="1" length="1"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="1"/> + <field name="PREDICATE ENABLE" start="0" end="3" type="uint"> + <value name="NOOP Never" value="0"/> + <value name="NOOP on Result2 clear" value="1"/> + <value name="NOOP on Result2 set" value="2"/> + <value name="NOOP on Result clear" value="3"/> + <value name="NOOP on Result set" value="4"/> + <value name="NOOP Always" value="15"/> + </field> + </instruction> + + <instruction name="MI_STORE_DATA_IMM" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="32"/> + <field name="Use Global GTT" start="22" end="22" type="bool"/> + <field name="Store Qword" start="21" end="21" type="uint"/> + <field name="DWord Length" start="0" end="9" type="uint" default="2"/> + <field name="Address" start="34" end="79" type="address"/> + <field name="Core Mode Enable" start="32" end="32" type="uint"/> + <field name="Immediate Data" start="96" end="159" type="uint"/> + </instruction> + + <instruction name="MI_STORE_DATA_INDEX" bias="2" length="3"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="33"/> + <field name="Use Per-Process Hardware Status Page" start="21" end="21" type="uint"/> + <field name="DWord Length" start="0" end="7" type="uint" default="1"/> + <field name="Offset" start="34" end="43" type="uint"/> + <field name="Data DWord 0" start="64" end="95" type="uint"/> + <field name="Data DWord 1" start="96" end="127" type="uint"/> + </instruction> + + <instruction name="MI_STORE_REGISTER_MEM" bias="2" length="4"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="36"/> + <field name="Use Global GTT" start="22" end="22" type="bool"/> + <field name="Predicate Enable" start="21" end="21" type="bool"/> + <field name="Add CS MMIO Start Offset" start="19" end="19" type="uint"/> + <field name="DWord Length" start="0" end="7" type="uint" default="2"/> + <field name="Register Address" start="34" end="54" type="offset"/> + <field name="Memory Address" start="66" end="127" type="address"/> + </instruction> + + <instruction name="MI_SUSPEND_FLUSH" bias="1" length="1"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="11"/> + <field name="Suspend Flush" start="0" end="0" type="bool"/> + </instruction> + + <instruction name="MI_TOPOLOGY_FILTER" bias="1" length="1"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="13"/> + <field name="Topology Filter Value" start="0" end="5" type="3D_Prim_Topo_Type"/> + </instruction> + + <instruction name="MI_USER_INTERRUPT" bias="1" length="1"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="2"/> + </instruction> + + <instruction name="MI_WAIT_FOR_EVENT" bias="1" length="1"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="3"/> + <field name="Display Plane 1 C Vertical Blank Wait Enable" start="21" end="21" type="bool"/> + <field name="Display Plane 6 Flip Pending Wait Enable" start="20" end="20" type="bool"/> + <field name="Display Plane 12 Flip Pending Wait Enable" start="19" end="19" type="bool"/> + <field name="Display Plane 11 Flip Pending Wait Enable" start="18" end="18" type="bool"/> + <field name="Display Plane 10 Flip Pending Wait Enable" start="17" end="17" type="bool"/> + <field name="Display Plane 9 Flip Pending Wait Enable" start="16" end="16" type="bool"/> + <field name="Display Plane 3 Flip Pending Wait Enable" start="15" end="15" type="bool"/> + <field name="Display Plane 1 C Scan Line Wait Enable" start="14" end="14" type="bool"/> + <field name="Display Plane 1 B Vertical Blank Wait Enable" start="11" end="11" type="bool"/> + <field name="Display Plane 5 Flip Pending Wait Enable" start="10" end="10" type="bool"/> + <field name="Display Plane 2 Flip Pending Wait Enable" start="9" end="9" type="bool"/> + <field name="Display Plane 1 B Scan Line Wait Enable" start="8" end="8" type="bool"/> + <field name="Display Plane 8 Flip Pending Wait Enable" start="7" end="7" type="bool"/> + <field name="Display Plane 7 Flip Pending Wait Enable" start="6" end="6" type="bool"/> + <field name="Display Plane 1 A Vertical Blank Wait Enable" start="3" end="3" type="bool"/> + <field name="Display Plane 4 Flip Pending Wait Enable" start="2" end="2" type="bool"/> + <field name="Display Plane 1 Flip Pending Wait Enable" start="1" end="1" type="bool"/> + <field name="Display Plnae 1 A Scan Line Wait Enable" start="0" end="0" type="bool"/> + </instruction> + + <instruction name="MI_WAIT_FOR_EVENT_2" bias="1" length="1"> + <field name="Command Type" start="29" end="31" type="uint" default="0"/> + <field name="MI Command Opcode" start="23" end="28" type="uint" default="4"/> + <field name="Display Pipe Scan Line Wait Enable" start="12" end="14" type="bool"/> + <field name="Display Pipe Vertical Blank Wait Enable" start="8" end="10" type="bool"/> + <field name="Display Plane Flip Pending Wait Enable" start="0" end="5" type="bool"/> + </instruction> + + <instruction name="PIPELINE_SELECT" bias="1" length="1"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="1"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="4"/> + <field name="Mask Bits" start="8" end="15" type="uint"/> + <field name="Force Media Awake" start="5" end="5" type="bool"/> + <field name="Media Sampler DOP Clock Gate Enable" start="4" end="4" type="bool"/> + <field name="Pipeline Selection" start="0" end="1" type="uint"> + <value name="3D" value="0"/> + <value name="Media" value="1"/> + <value name="GPGPU" value="2"/> + </field> + </instruction> + + <instruction name="PIPE_CONTROL" bias="2" length="6"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="3"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="0"/> + <field name="DWord Length" start="0" end="7" type="uint" default="4"/> + <field name="Flush LLC" start="58" end="58" type="bool"/> + <field name="Destination Address Type" start="56" end="56" type="uint" prefix="DAT"> + <value name="PPGTT" value="0"/> + <value name="GGTT" value="1"/> + </field> + <field name="LRI Post Sync Operation" start="55" end="55" type="uint"> + <value name="No LRI Operation" value="0"/> + <value name="MMIO Write Immediate Data" value="1"/> + </field> + <field name="Store Data Index" start="53" end="53" type="uint"/> + <field name="Command Streamer Stall Enable" start="52" end="52" type="bool"/> + <field name="Global Snapshot Count Reset" start="51" end="51" type="bool"/> + <field name="TLB Invalidate" start="50" end="50" type="bool"/> + <field name="PSD Sync Enable" start="49" end="49" type="bool"/> + <field name="Generic Media State Clear" start="48" end="48" type="bool"/> + <field name="Post Sync Operation" start="46" end="47" type="uint"> + <value name="No Write" value="0"/> + <value name="Write Immediate Data" value="1"/> + <value name="Write PS Depth Count" value="2"/> + <value name="Write Timestamp" value="3"/> + </field> + <field name="Depth Stall Enable" start="45" end="45" type="bool"/> + <field name="Render Target Cache Flush Enable" start="44" end="44" type="bool"/> + <field name="Instruction Cache Invalidate Enable" start="43" end="43" type="bool"/> + <field name="Texture Cache Invalidation Enable" start="42" end="42" type="bool"/> + <field name="Indirect State Pointers Disable" start="41" end="41" type="bool"/> + <field name="Notify Enable" start="40" end="40" type="bool"/> + <field name="Pipe Control Flush Enable" start="39" end="39" type="bool"/> + <field name="DC Flush Enable" start="37" end="37" type="bool"/> + <field name="VF Cache Invalidation Enable" start="36" end="36" type="bool"/> + <field name="Constant Cache Invalidation Enable" start="35" end="35" type="bool"/> + <field name="State Cache Invalidation Enable" start="34" end="34" type="bool"/> + <field name="Stall At Pixel Scoreboard" start="33" end="33" type="bool"/> + <field name="Depth Cache Flush Enable" start="32" end="32" type="bool"/> + <field name="Address" start="66" end="111" type="address"/> + <field name="Immediate Data" start="128" end="191" type="uint"/> + </instruction> + + <instruction name="STATE_BASE_ADDRESS" bias="2" length="22"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="0"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="1"/> + <field name="DWord Length" start="0" end="7" type="uint" default="20"/> + <field name="General State Base Address" start="44" end="95" type="address"/> + <field name="General State Memory Object Control State" start="36" end="42" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="General State Base Address Modify Enable" start="32" end="32" type="bool"/> + <field name="Stateless Data Port Access Memory Object Control State" start="112" end="118" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="Surface State Base Address" start="140" end="191" type="address"/> + <field name="Surface State Memory Object Control State" start="132" end="138" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="Surface State Base Address Modify Enable" start="128" end="128" type="bool"/> + <field name="Dynamic State Base Address" start="204" end="255" type="address"/> + <field name="Dynamic State Memory Object Control State" start="196" end="202" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="Dynamic State Base Address Modify Enable" start="192" end="192" type="bool"/> + <field name="Indirect Object Base Address" start="268" end="319" type="address"/> + <field name="Indirect Object Memory Object Control State" start="260" end="266" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="Indirect Object Base Address Modify Enable" start="256" end="256" type="bool"/> + <field name="Instruction Base Address" start="332" end="383" type="address"/> + <field name="Instruction Memory Object Control State" start="324" end="330" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="Instruction Base Address Modify Enable" start="320" end="320" type="bool"/> + <field name="General State Buffer Size" start="396" end="415" type="uint"/> + <field name="General State Buffer Size Modify Enable" start="384" end="384" type="bool"/> + <field name="Dynamic State Buffer Size" start="428" end="447" type="uint"/> + <field name="Dynamic State Buffer Size Modify Enable" start="416" end="416" type="bool"/> + <field name="Indirect Object Buffer Size" start="460" end="479" type="uint"/> + <field name="Indirect Object Buffer Size Modify Enable" start="448" end="448" type="bool"/> + <field name="Instruction Buffer Size" start="492" end="511" type="uint"/> + <field name="Instruction Buffer size Modify Enable" start="480" end="480" type="bool"/> + <field name="Bindless Surface State Base Address" start="524" end="575" type="address"/> + <field name="Bindless Surface State Memory Object Control State" start="516" end="522" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="Bindless Surface State Base Address Modify Enable" start="512" end="512" type="bool"/> + <field name="Bindless Surface State Size" start="588" end="607" type="uint"/> + <field name="Bindless Sampler State Base Address" start="620" end="671" type="address"/> + <field name="Bindless Sampler State Memory Object Control State" start="612" end="618" type="MEMORY_OBJECT_CONTROL_STATE"/> + <field name="Bindless Sampler State Base Address Modify Enable" start="608" end="608" type="bool"/> + <field name="Bindless Sampler State Buffer Size" start="684" end="703" type="uint"/> + </instruction> + + <instruction name="STATE_SIP" bias="2" length="3"> + <field name="Command Type" start="29" end="31" type="uint" default="3"/> + <field name="Command SubType" start="27" end="28" type="uint" default="0"/> + <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/> + <field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="2"/> + <field name="DWord Length" start="0" end="7" type="uint" default="1"/> + <field name="System Instruction Pointer" start="36" end="95" type="offset"/> + </instruction> + + <register name="IA_VERTICES_COUNT" length="2" num="0x2310"> + <field name="IA Vertices Count Report" start="0" end="63" type="uint"/> + </register> + + <register name="IA_PRIMITIVES_COUNT" length="2" num="0x2318"> + <field name="IA Primitives Count Report" start="0" end="63" type="uint"/> + </register> + + <register name="VS_INVOCATION_COUNT" length="2" num="0x2320"> + <field name="VS Invocation Count Report" start="0" end="63" type="uint"/> + </register> + + <register name="HS_INVOCATION_COUNT" length="2" num="0x2300"> + <field name="HS Invocation Count Report" start="0" end="63" type="uint"/> + </register> + + <register name="DS_INVOCATION_COUNT" length="2" num="0x2308"> + <field name="DS Invocation Count Report" start="0" end="63" type="uint"/> + </register> + + <register name="GS_INVOCATION_COUNT" length="2" num="0x2328"> + <field name="GS Invocation Count Report" start="0" end="63" type="uint"/> + </register> + + <register name="GS_PRIMITIVES_COUNT" length="2" num="0x2330"> + <field name="GS Primitives Count Report" start="0" end="63" type="uint"/> + </register> + + <register name="CL_INVOCATION_COUNT" length="2" num="0x2338"> + <field name="CL Invocation Count Report" start="0" end="63" type="uint"/> + </register> + + <register name="CL_PRIMITIVES_COUNT" length="2" num="0x2340"> + <field name="CL Primitives Count Report" start="0" end="63" type="uint"/> + </register> + + <register name="PS_INVOCATION_COUNT" length="2" num="0x2348"> + <field name="PS Invocation Count Report" start="0" end="63" type="uint"/> + </register> + + <register name="CS_INVOCATION_COUNT" length="2" num="0x2290"> + <field name="CS Invocation Count Report" start="0" end="63" type="uint"/> + </register> + + <register name="BCS_INSTDONE" length="1" num="0x2206c"> + <field name="Ring Enable" start="0" end="0" type="bool"/> + <field name="Blitter IDLE" start="1" end="1" type="bool" default="1"/> + <field name="GAB IDLE" start="2" end="2" type="bool" default="1"/> + <field name="BCS Done" start="3" end="3" type="bool" default="1"/> + </register> + + <register name="INSTDONE_1" length="1" num="0x206c"> + <field name="PRB0 Ring Enable" start="0" end="0" type="bool"/> + <field name="VFG Done" start="1" end="1" type="bool"/> + <field name="VS Done" start="2" end="2" type="bool"/> + <field name="HS Done" start="3" end="3" type="bool"/> + <field name="TE Done" start="4" end="4" type="bool"/> + <field name="DS Done" start="5" end="5" type="bool"/> + <field name="GS Done" start="6" end="6" type="bool"/> + <field name="SOL Done" start="7" end="7" type="bool"/> + <field name="CL Done" start="8" end="8" type="bool"/> + <field name="SF Done" start="9" end="9" type="bool"/> + <field name="TDG1 Done" start="11" end="11" type="bool"/> + <field name="TDG0 Done" start="12" end="12" type="bool"/> + <field name="URBM Done" start="13" end="13" type="bool"/> + <field name="SVG Done" start="14" end="14" type="bool"/> + <field name="GAFS Done" start="15" end="15" type="bool"/> + <field name="VFE Done" start="16" end="16" type="bool"/> + <field name="TSG0 Done" start="17" end="17" type="bool"/> + <field name="GAFM Done" start="18" end="18" type="bool"/> + <field name="GAM Done" start="19" end="19" type="bool"/> + <field name="RS Done" start="20" end="20" type="bool"/> + <field name="CS Done" start="21" end="21" type="bool"/> + <field name="SDE Done" start="22" end="22" type="bool"/> + <field name="RCCFBC CS Done" start="23" end="23" type="bool"/> + <field name="TSG1 Done" start="24" end="24" type="bool"/> + </register> + + <register name="VCS_INSTDONE" length="1" num="0x1206c"> + <field name="Ring Enable" start="0" end="0" type="bool"/> + <field name="USB Done" start="1" end="1" type="bool"/> + <field name="QRC Done" start="2" end="2" type="bool"/> + <field name="SEC Done" start="3" end="3" type="bool"/> + <field name="MPC Done" start="4" end="4" type="bool"/> + <field name="VFT Done" start="5" end="5" type="bool"/> + <field name="BSP Done" start="6" end="6" type="bool"/> + <field name="VLF Done" start="7" end="7" type="bool"/> + <field name="VOP Done" start="8" end="8" type="bool"/> + <field name="VMC Done" start="9" end="9" type="bool"/> + <field name="VIP Done" start="10" end="10" type="bool"/> + <field name="VIT Done" start="11" end="11" type="bool"/> + <field name="VDS Done" start="12" end="12" type="bool"/> + <field name="VMX Done" start="13" end="13" type="bool"/> + <field name="VCP Done" start="14" end="14" type="bool"/> + <field name="VCD Done" start="15" end="15" type="bool"/> + <field name="VAD Done" start="16" end="16" type="bool"/> + <field name="VMD Done" start="17" end="17" type="bool"/> + <field name="VIS Done" start="18" end="18" type="bool"/> + <field name="VAC Done" start="19" end="19" type="bool"/> + <field name="VAM Done" start="20" end="20" type="bool"/> + <field name="JPG Done" start="21" end="21" type="bool"/> + <field name="VBP Done" start="22" end="22" type="bool"/> + <field name="VHR Done" start="23" end="23" type="bool"/> + <field name="VCI Done" start="24" end="24" type="bool"/> + <field name="VIN Done" start="26" end="26" type="bool"/> + <field name="VPR Done" start="27" end="27" type="bool"/> + <field name="VTQ Done" start="28" end="28" type="bool"/> + <field name="Reserved" start="29" end="29" type="bool"/> + <field name="VCS Done" start="30" end="30" type="bool"/> + <field name="GAC Done" start="31" end="31" type="bool"/> + </register> + + <register name="L3CNTLREG" length="1" num="0x7034"> + <field name="SLM Enable" start="0" end="0" type="uint"/> + <field name="URB Allocation" start="1" end="7" type="uint"/> + <field name="RO Allocation" start="11" end="17" type="uint"/> + <field name="DC Allocation" start="18" end="24" type="uint"/> + <field name="All Allocation" start="25" end="31" type="uint"/> + </register> + + <register name="SO_WRITE_OFFSET0" length="1" num="0x5280"> + <field name="Write Offset" start="2" end="31" type="offset"/> + </register> + + <register name="SO_WRITE_OFFSET1" length="1" num="0x5284"> + <field name="Write Offset" start="2" end="31" type="offset"/> + </register> + + <register name="SO_WRITE_OFFSET2" length="1" num="0x5288"> + <field name="Write Offset" start="2" end="31" type="offset"/> + </register> + + <register name="SO_WRITE_OFFSET3" length="1" num="0x528c"> + <field name="Write Offset" start="2" end="31" type="offset"/> + </register> + + <register name="CACHE_MODE_0" length="1" num="0x7000"> + <field name="Null tile fix disable" start="0" end="0" type="bool"/> + <field name="Disable clock gating in the pixel backend" start="1" end="1" type="bool"/> + <field name="Hierarchical Z RAW Stall Optimization Disable" start="2" end="2" type="bool"/> + <field name="RCC Eviction Policy" start="4" end="4" type="bool"/> + <field name="STC PMA Optimization Enable" start="5" end="5" type="bool"/> + <field name="Sampler L2 Request Arbitration" start="6" end="7" type="uint"> + <value name="Round Robin" value="0"/> + <value name="Fetch are Highest Priority" value="1"/> + <value name="Constants are Highest Priority" value="2"/> + </field> + <field name="Sampler L2 TLB Prefetch Enable" start="9" end="9" type="bool"/> + <field name="Sampler Set Remapping for 3D Disable" start="11" end="11" type="bool"/> + <field name="MSAA Compression Plane Number Threshold for eLLC" start="12" end="14" type="uint"/> + <field name="Sampler L2 Disable" start="15" end="15" type="bool"/> + + <field name="Null tile fix disable Mask" start="16" end="16" type="bool"/> + <field name="Disable clock gating in the pixel backend Mask" start="17" end="17" type="bool"/> + <field name="Hierarchical Z RAW Stall Optimization Disable Mask" start="18" end="18" type="bool"/> + <field name="RCC Eviction Policy Mask" start="20" end="20" type="bool"/> + <field name="STC PMA Optimization Enable Mask" start="21" end="21" type="bool"/> + <field name="Sampler L2 Request Arbitration Mask" start="22" end="23" type="uint"/> + <field name="Sampler L2 TLB Prefetch Enable Mask" start="25" end="25" type="bool"/> + <field name="Sampler Set Remapping for 3D Disable Mask" start="27" end="27" type="bool"/> + <field name="MSAA Compression Plane Number Threshold for eLLC Mask" start="28" end="30" type="uint"/> + <field name="Sampler L2 Disable Mask" start="31" end="31" type="bool"/> + </register> + + <register name="CACHE_MODE_1" length="1" num="0x7004"> + <field name="Partial Resolve Disable In VC" start="1" end="1" type="bool"/> + <field name="RCZ PMA Promoted 2 Not-Promoted Allocation stall optimization Disable" start="3" end="3" type="bool"/> + <field name="MCS Cache Disable" start="5" end="5" type="bool"/> + <field name="MSC RAW Hazard Avoidance Bit" start="9" end="9" type="bool"/> + <field name="NP Early Z Fails Disable" start="13" end="13" type="uint"/> + <field name="Blend Optimization Fix Disable" start="14" end="14" type="bool"/> + <field name="Color Compression Disable" start="15" end="15" type="bool"/> + + <field name="Partial Resolve Disable In VC Mask" start="17" end="17" type="bool"/> + <field name="RCZ PMA Promoted 2 Not-Promoted Allocation stall optimization Disable Mask" start="19" end="19" type="bool"/> + <field name="MCS Cache Disable Mask" start="21" end="21" type="bool"/> + <field name="MSC RAW Hazard Avoidance Bit Mask" start="25" end="25" type="bool"/> + <field name="NP Early Z Fails Disable Mask" start="29" end="29" type="bool"/> + <field name="Blend Optimization Fix Disable Mask" start="30" end="30" type="bool"/> + <field name="Color Compression Disable Mask" start="31" end="31" type="bool"/> + </register> + + <register name="CACHE_MODE_SS" length="1" num="0x0e420"> + <field name="Instruction Level 1 Cache Disable" start="0" end="0" type="bool"/> + <field name="Instruction Level 1 Cache and In-Flight Queue Disable " start="1" end="1" type="bool"/> + <field name="Float Blend Optimization Enable" start="4" end="4" type="bool"/> + <field name="Per Sample Blend Opt Disable" start="11" end="11" type="bool"/> + + <field name="Instruction Level 1 Cache Disable Mask" start="16" end="16" type="bool"/> + <field name="Instruction Level 1 Cache and In-Flight Queue Disable Mask" start="17" end="17" type="bool"/> + <field name="Float Blend Optimization Enable Mask" start="20" end="20" type="bool"/> + <field name="Per Sample Blend Opt Disable Mask" start="27" end="27" type="bool"/> + </register> + +</genxml> |