diff options
author | Samuel Pitoiset <[email protected]> | 2018-09-20 22:17:03 +0200 |
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committer | Samuel Pitoiset <[email protected]> | 2018-09-21 10:56:17 +0200 |
commit | 674fcfaecca760b6d1befcf78c39dad184ad452d (patch) | |
tree | 66669cadb0d83ecf2b37f79ad63665c3a2cb6496 | |
parent | 945e9cdb2b03fdc37de68e223ab0614022d161d5 (diff) |
radv: only enable shaderInt16 on GFX9+ and LLVM7+
The throughput is similar to 32-bit integers on GFX8 and
AMDVLK does not expose 16-bit integers on pre Vega as well.
On GFX9+, only LLVM 7+ has support.
This fixes a bunch of CTS crashes on GFX9/LLVM 6.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
-rw-r--r-- | src/amd/vulkan/radv_device.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c index 31d9bb59637..f7752eac83b 100644 --- a/src/amd/vulkan/radv_device.c +++ b/src/amd/vulkan/radv_device.c @@ -763,7 +763,7 @@ void radv_GetPhysicalDeviceFeatures( .shaderCullDistance = true, .shaderFloat64 = true, .shaderInt64 = true, - .shaderInt16 = true, + .shaderInt16 = pdevice->rad_info.chip_class >= GFX9 && HAVE_LLVM >= 0x700, .sparseBinding = true, .variableMultisampleRate = true, .inheritedQueries = true, |