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authorKenneth Graunke <[email protected]>2018-10-29 22:38:57 -0700
committerKenneth Graunke <[email protected]>2018-12-21 15:29:32 -0800
commit626f2477abd11730be7c249fa64e6ca4c53a1dc9 (patch)
tree838042fa21d7621c4e0b3b8d523817ec7086ee10
parent3a78b46e59318e58aba87e44689925a3bc84fa88 (diff)
st/nir: Drop unused gl_program parameter in VS input handling helper.
Nobody uses this, so let's drop it. This makes the helper callable from places without a gl_program. Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r--src/mesa/state_tracker/st_glsl_to_nir.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp
index ed9f643e890..14927c8a4a9 100644
--- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
@@ -81,7 +81,7 @@ st_nir_fixup_varying_slots(struct st_context *st, struct exec_list *var_list)
* on varying-slot w/ the VS outputs)
*/
static void
-st_nir_assign_vs_in_locations(struct gl_program *prog, nir_shader *nir)
+st_nir_assign_vs_in_locations(nir_shader *nir)
{
nir->num_inputs = 0;
nir_foreach_variable_safe(var, &nir->inputs) {
@@ -810,7 +810,7 @@ st_finalize_nir(struct st_context *st, struct gl_program *prog,
if (nir->info.stage == MESA_SHADER_VERTEX) {
/* Needs special handling so drvloc matches the vbo state: */
- st_nir_assign_vs_in_locations(prog, nir);
+ st_nir_assign_vs_in_locations(nir);
/* Re-lower global vars, to deal with any dead VS inputs. */
NIR_PASS_V(nir, nir_lower_global_vars_to_local);