diff options
author | Jakob Bornecrantz <[email protected]> | 2009-08-30 15:42:10 +0100 |
---|---|---|
committer | Jakob Bornecrantz <[email protected]> | 2009-08-31 16:29:57 +0100 |
commit | 5d929366aac54e815e1ecacd7349700989d76b03 (patch) | |
tree | 6fdc021396c93060890a1cde18bec4e759fa4f0f | |
parent | 00b07280948fc7608fdede4be73c504499247f17 (diff) |
i915g: Cleanup i915_state_emit.c
-rw-r--r-- | src/gallium/drivers/i915simple/i915_state_emit.c | 154 |
1 files changed, 77 insertions, 77 deletions
diff --git a/src/gallium/drivers/i915simple/i915_state_emit.c b/src/gallium/drivers/i915simple/i915_state_emit.c index 1e1fb968b47..ab361e3d4ba 100644 --- a/src/gallium/drivers/i915simple/i915_state_emit.c +++ b/src/gallium/drivers/i915simple/i915_state_emit.c @@ -107,7 +107,7 @@ i915_emit_hardware_state(struct i915_context *i915 ) 6 ) * 3/2; /* plus 50% margin */ const unsigned relocs = ( I915_TEX_UNITS + - 3 + 3 ) * 3/2; /* plus 50% margin */ #if 0 @@ -123,9 +123,9 @@ i915_emit_hardware_state(struct i915_context *i915 ) if (i915->hardware_dirty & I915_HW_INVARIENT) { OUT_BATCH(_3DSTATE_AA_CMD | - AA_LINE_ECAAR_WIDTH_ENABLE | - AA_LINE_ECAAR_WIDTH_1_0 | - AA_LINE_REGION_WIDTH_ENABLE | AA_LINE_REGION_WIDTH_1_0); + AA_LINE_ECAAR_WIDTH_ENABLE | + AA_LINE_ECAAR_WIDTH_1_0 | + AA_LINE_REGION_WIDTH_ENABLE | AA_LINE_REGION_WIDTH_1_0); OUT_BATCH(_3DSTATE_DFLT_DIFFUSE_CMD); OUT_BATCH(0); @@ -137,24 +137,24 @@ i915_emit_hardware_state(struct i915_context *i915 ) OUT_BATCH(0); OUT_BATCH(_3DSTATE_COORD_SET_BINDINGS | - CSB_TCB(0, 0) | - CSB_TCB(1, 1) | - CSB_TCB(2, 2) | - CSB_TCB(3, 3) | - CSB_TCB(4, 4) | - CSB_TCB(5, 5) | - CSB_TCB(6, 6) | - CSB_TCB(7, 7)); + CSB_TCB(0, 0) | + CSB_TCB(1, 1) | + CSB_TCB(2, 2) | + CSB_TCB(3, 3) | + CSB_TCB(4, 4) | + CSB_TCB(5, 5) | + CSB_TCB(6, 6) | + CSB_TCB(7, 7)); OUT_BATCH(_3DSTATE_RASTER_RULES_CMD | - ENABLE_POINT_RASTER_RULE | - OGL_POINT_RASTER_RULE | - ENABLE_LINE_STRIP_PROVOKE_VRTX | - ENABLE_TRI_FAN_PROVOKE_VRTX | - LINE_STRIP_PROVOKE_VRTX(1) | - TRI_FAN_PROVOKE_VRTX(2) | - ENABLE_TEXKILL_3D_4D | - TEXKILL_4D); + ENABLE_POINT_RASTER_RULE | + OGL_POINT_RASTER_RULE | + ENABLE_LINE_STRIP_PROVOKE_VRTX | + ENABLE_TRI_FAN_PROVOKE_VRTX | + LINE_STRIP_PROVOKE_VRTX(1) | + TRI_FAN_PROVOKE_VRTX(2) | + ENABLE_TEXKILL_3D_4D | + TEXKILL_4D); /* Need to initialize this to zero. */ @@ -173,21 +173,21 @@ i915_emit_hardware_state(struct i915_context *i915 ) if (i915->hardware_dirty & I915_HW_IMMEDIATE) { OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | - I1_LOAD_S(0) | - I1_LOAD_S(1) | - I1_LOAD_S(2) | - I1_LOAD_S(4) | - I1_LOAD_S(5) | - I1_LOAD_S(6) | - (5)); + I1_LOAD_S(0) | + I1_LOAD_S(1) | + I1_LOAD_S(2) | + I1_LOAD_S(4) | + I1_LOAD_S(5) | + I1_LOAD_S(6) | + (5)); if(i915->vbo) OUT_RELOC(i915->vbo, I915_BUFFER_ACCESS_READ, i915->current.immediate[I915_IMMEDIATE_S0]); else - /* FIXME: we should not do this */ - OUT_BATCH(0); + /* FIXME: we should not do this */ + OUT_BATCH(0); OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S1]); OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S2]); OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S4]); @@ -200,7 +200,7 @@ i915_emit_hardware_state(struct i915_context *i915 ) { int i; for (i = 0; i < I915_MAX_DYNAMIC; i++) { - OUT_BATCH(i915->current.dynamic[i]); + OUT_BATCH(i915->current.dynamic[i]); } } @@ -211,68 +211,68 @@ i915_emit_hardware_state(struct i915_context *i915 ) struct pipe_surface *depth_surface = i915->framebuffer.zsbuf; if (cbuf_surface) { - unsigned ctile = BUF_3D_USE_FENCE; + unsigned ctile = BUF_3D_USE_FENCE; struct i915_texture *tex = (struct i915_texture *) cbuf_surface->texture; assert(tex); - if (tex && tex->tiled) { - ctile = BUF_3D_TILED_SURFACE; - } + if (tex && tex->tiled) { + ctile = BUF_3D_TILED_SURFACE; + } - OUT_BATCH(_3DSTATE_BUF_INFO_CMD); + OUT_BATCH(_3DSTATE_BUF_INFO_CMD); - OUT_BATCH(BUF_3D_ID_COLOR_BACK | - BUF_3D_PITCH(tex->stride) | /* pitch in bytes */ - ctile); + OUT_BATCH(BUF_3D_ID_COLOR_BACK | + BUF_3D_PITCH(tex->stride) | /* pitch in bytes */ + ctile); - OUT_RELOC(tex->buffer, - I915_BUFFER_ACCESS_WRITE, - cbuf_surface->offset); + OUT_RELOC(tex->buffer, + I915_BUFFER_ACCESS_WRITE, + cbuf_surface->offset); } /* What happens if no zbuf?? */ if (depth_surface) { - unsigned ztile = BUF_3D_USE_FENCE; + unsigned ztile = BUF_3D_USE_FENCE; struct i915_texture *tex = (struct i915_texture *) depth_surface->texture; assert(tex); - if (tex && tex->tiled) { - ztile = BUF_3D_TILED_SURFACE; - } + if (tex && tex->tiled) { + ztile = BUF_3D_TILED_SURFACE; + } - OUT_BATCH(_3DSTATE_BUF_INFO_CMD); + OUT_BATCH(_3DSTATE_BUF_INFO_CMD); - OUT_BATCH(BUF_3D_ID_DEPTH | - BUF_3D_PITCH(tex->stride) | /* pitch in bytes */ - ztile); + OUT_BATCH(BUF_3D_ID_DEPTH | + BUF_3D_PITCH(tex->stride) | /* pitch in bytes */ + ztile); - OUT_RELOC(tex->buffer, - I915_BUFFER_ACCESS_WRITE, - depth_surface->offset); + OUT_RELOC(tex->buffer, + I915_BUFFER_ACCESS_WRITE, + depth_surface->offset); } { - unsigned cformat, zformat = 0; + unsigned cformat, zformat = 0; - if (cbuf_surface) + if (cbuf_surface) cformat = cbuf_surface->format; else cformat = PIPE_FORMAT_A8R8G8B8_UNORM; /* arbitrary */ cformat = translate_format(cformat); - if (depth_surface) - zformat = translate_depth_format( i915->framebuffer.zsbuf->format ); + if (depth_surface) + zformat = translate_depth_format( i915->framebuffer.zsbuf->format ); - OUT_BATCH(_3DSTATE_DST_BUF_VARS_CMD); - OUT_BATCH(DSTORG_HORT_BIAS(0x8) | /* .5 */ - DSTORG_VERT_BIAS(0x8) | /* .5 */ - LOD_PRECLAMP_OGL | - TEX_DEFAULT_COLOR_OGL | - cformat | - zformat ); + OUT_BATCH(_3DSTATE_DST_BUF_VARS_CMD); + OUT_BATCH(DSTORG_HORT_BIAS(0x8) | /* .5 */ + DSTORG_VERT_BIAS(0x8) | /* .5 */ + LOD_PRECLAMP_OGL | + TEX_DEFAULT_COLOR_OGL | + cformat | + zformat ); } } @@ -315,20 +315,20 @@ i915_emit_hardware_state(struct i915_context *i915 ) if (i915->hardware_dirty & I915_HW_SAMPLER) { if (i915->current.sampler_enable_nr) { - int i; - - OUT_BATCH( _3DSTATE_SAMPLER_STATE | - (3 * i915->current.sampler_enable_nr) ); - - OUT_BATCH( i915->current.sampler_enable_flags ); - - for (i = 0; i < I915_TEX_UNITS; i++) { - if (i915->current.sampler_enable_flags & (1<<i)) { - OUT_BATCH( i915->current.sampler[i][0] ); - OUT_BATCH( i915->current.sampler[i][1] ); - OUT_BATCH( i915->current.sampler[i][2] ); - } - } + int i; + + OUT_BATCH( _3DSTATE_SAMPLER_STATE | + (3 * i915->current.sampler_enable_nr) ); + + OUT_BATCH( i915->current.sampler_enable_flags ); + + for (i = 0; i < I915_TEX_UNITS; i++) { + if (i915->current.sampler_enable_flags & (1<<i)) { + OUT_BATCH( i915->current.sampler[i][0] ); + OUT_BATCH( i915->current.sampler[i][1] ); + OUT_BATCH( i915->current.sampler[i][2] ); + } + } } } #endif |