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authorKenneth Graunke <[email protected]>2015-11-10 01:53:33 -0800
committerKenneth Graunke <[email protected]>2015-11-17 10:34:04 -0800
commit5b596f38785a11ad429e30b2237de2c8c59a451f (patch)
treed1381ad211c6e9c492c0231e08f7fe0c1aab70fc
parentdf87cb837f995827072056d361207fd9fce514f2 (diff)
i965: Add INTEL_DEBUG=shader_time support for tessellation shaders.
Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h2
-rw-r--r--src/mesa/drivers/dri/i965/brw_program.c12
2 files changed, 14 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 4b2db61c758..8d6bc196401 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -523,6 +523,8 @@ struct brw_tracked_state {
enum shader_time_shader_type {
ST_NONE,
ST_VS,
+ ST_TCS,
+ ST_TES,
ST_GS,
ST_FS8,
ST_FS16,
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 2297fa69488..f137c8735fb 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -344,6 +344,8 @@ brw_report_shader_time(struct brw_context *brw)
switch (type) {
case ST_VS:
+ case ST_TCS:
+ case ST_TES:
case ST_GS:
case ST_FS8:
case ST_FS16:
@@ -370,6 +372,8 @@ brw_report_shader_time(struct brw_context *brw)
switch (type) {
case ST_VS:
+ case ST_TCS:
+ case ST_TES:
case ST_GS:
case ST_FS8:
case ST_FS16:
@@ -407,6 +411,12 @@ brw_report_shader_time(struct brw_context *brw)
case ST_VS:
stage = "vs";
break;
+ case ST_TCS:
+ stage = "tcs";
+ break;
+ case ST_TES:
+ stage = "tes";
+ break;
case ST_GS:
stage = "gs";
break;
@@ -430,6 +440,8 @@ brw_report_shader_time(struct brw_context *brw)
fprintf(stderr, "\n");
print_shader_time_line("total", "vs", 0, total_by_type[ST_VS], total);
+ print_shader_time_line("total", "tcs", 0, total_by_type[ST_TCS], total);
+ print_shader_time_line("total", "tes", 0, total_by_type[ST_TES], total);
print_shader_time_line("total", "gs", 0, total_by_type[ST_GS], total);
print_shader_time_line("total", "fs8", 0, total_by_type[ST_FS8], total);
print_shader_time_line("total", "fs16", 0, total_by_type[ST_FS16], total);