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authorEric Anholt <[email protected]>2014-07-16 22:45:41 -0700
committerEric Anholt <[email protected]>2014-08-08 18:59:47 -0700
commit399285403a5c1c730877b9d196a1f47670f4be46 (patch)
treeedf9aa3edaa6f6442efd32ee776b08a713bedd89
parent75afa64ef85aa33dfed8325aae767f8a55fd1840 (diff)
vc4: Crank up the tile allocation BO size
This avoids a simulator assertion failure with glamor. I need to actually support resize, though.
-rw-r--r--src/gallium/drivers/vc4/vc4_draw.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/vc4/vc4_draw.c b/src/gallium/drivers/vc4/vc4_draw.c
index 32aa61f70fc..24d5edf6a0b 100644
--- a/src/gallium/drivers/vc4/vc4_draw.c
+++ b/src/gallium/drivers/vc4/vc4_draw.c
@@ -85,7 +85,7 @@ vc4_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
uint32_t tilew = align(width, 64) / 64;
uint32_t tileh = align(height, 64) / 64;
- uint32_t tile_alloc_size = 32 * tilew * tileh;
+ uint32_t tile_alloc_size = 32 * tilew * tileh * 16;
uint32_t tile_state_size = 48 * tilew * tileh;
if (!vc4->tile_alloc || vc4->tile_alloc->size < tile_alloc_size) {
vc4_bo_unreference(&vc4->tile_alloc);
@@ -107,7 +107,7 @@ vc4_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
cl_start_reloc(&vc4->bcl, 2);
cl_u8(&vc4->bcl, VC4_PACKET_TILE_BINNING_MODE_CONFIG);
cl_reloc(vc4, &vc4->bcl, vc4->tile_alloc, 0);
- cl_u32(&vc4->bcl, 0x8000); /* tile allocation memory size */
+ cl_u32(&vc4->bcl, vc4->tile_alloc->size);
cl_reloc(vc4, &vc4->bcl, vc4->tile_state, 0);
cl_u8(&vc4->bcl, tilew);
cl_u8(&vc4->bcl, tileh);