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authorEric Anholt <[email protected]>2009-06-06 07:22:00 +0000
committerEric Anholt <[email protected]>2009-06-09 15:21:17 -0700
commit38eddf04ed04966db09b67de4cdabef681dc2696 (patch)
tree097f5ef7019e4745eea73084628bcee673e4cd97
parent13624848401679f7ee904aa731d520792a5e523e (diff)
intel: Remove an unneeded hunk that slipped in with texture tiling.
intel_miptree_pitch_align does this later on.
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_layout.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c
index b8be7ef41a2..2c1b722b7f5 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c
@@ -88,11 +88,6 @@ void i945_miptree_layout_2d( struct intel_context *intel,
if (mip1_width > mt->pitch) {
mt->pitch = mip1_width;
-
- if (tiling == I915_TILING_X)
- mt->pitch = ALIGN(mt->pitch * mt->cpp, 512) / mt->cpp;
- if (tiling == I915_TILING_Y)
- mt->pitch = ALIGN(mt->pitch * mt->cpp, 128) / mt->cpp;
}
}