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authorKenneth Graunke <[email protected]>2018-10-29 15:29:10 -0700
committerKenneth Graunke <[email protected]>2018-10-30 12:59:53 -0700
commit337a808062c756b474ee80a9ac04b5a3dbbeb67e (patch)
tree09eba7c7f25286e963adf7096261a717b9f997b3
parente4e0fd5ffe1de9078ac8906155e1a80ca2006994 (diff)
i965: Respect GL_TEXTURE_SRGB_DECODE_EXT in GenerateMipmaps()
Apparently, we're supposed to look at the texture object's built-in sampler object's sRGB decode setting in order to decide whether to decode/downsample/re-encode, or simply downsample as-is. Previously, I had always done the decoding/encoding. Fixes SKQP's Skia_Unit_Tests.SRGBMipMaps test. Reviewed-by: Tapani Pälli <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_generate_mipmap.c19
1 files changed, 18 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_generate_mipmap.c b/src/mesa/drivers/dri/i965/brw_generate_mipmap.c
index 32c2933f721..4125ae6e11c 100644
--- a/src/mesa/drivers/dri/i965/brw_generate_mipmap.c
+++ b/src/mesa/drivers/dri/i965/brw_generate_mipmap.c
@@ -105,6 +105,23 @@ brw_generate_mipmap(struct gl_context *ctx, GLenum target,
last_layer = base_size->array_len - 1;
}
+ /* The GL_EXT_texture_sRGB_decode extension's issues section says:
+ *
+ * "10) How is mipmap generation of sRGB textures affected by the
+ * TEXTURE_SRGB_DECODE_EXT parameter?
+ *
+ * RESOLVED: When the TEXTURE_SRGB_DECODE parameter is DECODE_EXT
+ * for an sRGB texture, mipmap generation should decode sRGB texels
+ * to a linear RGB color space, perform downsampling, then encode
+ * back to an sRGB color space. (Issue 24 in the EXT_texture_sRGB
+ * specification provides a rationale for why.) When the parameter
+ * is SKIP_DECODE_EXT instead, mipmap generation skips the encode
+ * and decode steps during mipmap generation. By skipping the
+ * encode and decode steps, sRGB mipmap generation should match
+ * the mipmap generation for a non-sRGB texture."
+ */
+ bool do_srgb = tex_obj->Sampler.sRGBDecode == GL_DECODE_EXT;
+
for (unsigned dst_level = base_level + 1;
dst_level <= last_level;
dst_level++) {
@@ -121,7 +138,7 @@ brw_generate_mipmap(struct gl_context *ctx, GLenum target,
minify(base_size->width, dst_level),
minify(base_size->height, dst_level),
GL_LINEAR, false, false,
- true, true);
+ do_srgb, do_srgb);
}
}
}