diff options
author | Adam Jackson <[email protected]> | 2017-11-09 16:57:31 -0500 |
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committer | Adam Jackson <[email protected]> | 2017-11-13 10:40:30 -0500 |
commit | 257edb5b9aedc9fc5d5c13eb2f48a0c11d15456f (patch) | |
tree | 8a78df14170686d9a4e7368b4030ba347bb3a272 | |
parent | 033cfb17db85b38bc012d74f30f6c92cddf85216 (diff) |
glx/dri3: Fix passing renderType into glXCreateContext
Without this, trying to create a GLX_RGBA_FLOAT_TYPE_ARB context would
fail, because GLX_RGBA_TYPE would be a mismatch with the fbconfig.
Cc: [email protected]
Reviewed-by: Tapani Pälli <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Signed-off-by: Adam Jackson <[email protected]>
-rw-r--r-- | src/glx/dri3_glx.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/glx/dri3_glx.c b/src/glx/dri3_glx.c index fa048f990a9..a10306fe329 100644 --- a/src/glx/dri3_glx.c +++ b/src/glx/dri3_glx.c @@ -324,9 +324,10 @@ dri3_create_context(struct glx_screen *base, struct glx_context *shareList, int renderType) { unsigned int error; + uint32_t attribs[2] = { GLX_RENDER_TYPE, renderType }; return dri3_create_context_attribs(base, config_base, shareList, - 0, NULL, &error); + 1, attribs, &error); } static void |