diff options
author | Dave Airlie <[email protected]> | 2018-02-19 05:48:40 +0000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2018-03-16 05:22:19 +0000 |
commit | 2012dae19a1ef73224c4e54eab4cd731f1d59ddf (patch) | |
tree | 7b0ee97d2948677ff1a424358c5a9f1ab10d7ae5 | |
parent | f02f1ad13fa4123986d17a5d04b0e2831c3a7091 (diff) |
radv: migrate unique index info shader info (v2)
This just moves this function to an inline so the shader_info
pass can use it.
v2: use inline (Samuel)
Reviewed-by: Samuel Pitoiset <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r-- | src/amd/vulkan/radv_nir_to_llvm.c | 22 | ||||
-rw-r--r-- | src/amd/vulkan/radv_shader.h | 21 |
2 files changed, 21 insertions, 22 deletions
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c index 8c316959280..0d62768ecd5 100644 --- a/src/amd/vulkan/radv_nir_to_llvm.c +++ b/src/amd/vulkan/radv_nir_to_llvm.c @@ -659,28 +659,6 @@ set_vs_specific_input_locs(struct radv_shader_context *ctx, } } -static unsigned shader_io_get_unique_index(gl_varying_slot slot) -{ - /* handle patch indices separate */ - if (slot == VARYING_SLOT_TESS_LEVEL_OUTER) - return 0; - if (slot == VARYING_SLOT_TESS_LEVEL_INNER) - return 1; - if (slot >= VARYING_SLOT_PATCH0 && slot <= VARYING_SLOT_TESS_MAX) - return 2 + (slot - VARYING_SLOT_PATCH0); - - if (slot == VARYING_SLOT_POS) - return 0; - if (slot == VARYING_SLOT_PSIZ) - return 1; - if (slot == VARYING_SLOT_CLIP_DIST0) - return 2; - /* 3 is reserved for clip dist as well */ - if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31) - return 4 + (slot - VARYING_SLOT_VAR0); - unreachable("illegal slot in get unique index\n"); -} - static void set_llvm_calling_convention(LLVMValueRef func, gl_shader_stage stage) { diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h index 5c3f0ff6c44..47cb23df0d3 100644 --- a/src/amd/vulkan/radv_shader.h +++ b/src/amd/vulkan/radv_shader.h @@ -338,4 +338,25 @@ radv_can_dump_shader_stats(struct radv_device *device, module && !module->nir; } +static inline unsigned shader_io_get_unique_index(gl_varying_slot slot) +{ + /* handle patch indices separate */ + if (slot == VARYING_SLOT_TESS_LEVEL_OUTER) + return 0; + if (slot == VARYING_SLOT_TESS_LEVEL_INNER) + return 1; + if (slot >= VARYING_SLOT_PATCH0 && slot <= VARYING_SLOT_TESS_MAX) + return 2 + (slot - VARYING_SLOT_PATCH0); + if (slot == VARYING_SLOT_POS) + return 0; + if (slot == VARYING_SLOT_PSIZ) + return 1; + if (slot == VARYING_SLOT_CLIP_DIST0) + return 2; + /* 3 is reserved for clip dist as well */ + if (slot >= VARYING_SLOT_VAR0 && slot <= VARYING_SLOT_VAR31) + return 4 + (slot - VARYING_SLOT_VAR0); + unreachable("illegal slot in get unique index\n"); +} + #endif |