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authorBrian Paul <[email protected]>2019-03-06 16:20:55 -0700
committerBrian Paul <[email protected]>2019-03-11 20:08:16 -0600
commit187a527ed762b10e6e3156c678fea7aab0789157 (patch)
tree6bf0120e121ffb0f9f4495617e99b991adfd910c
parent70a2ede112acb589ee4310a0b3f7476fc1629b51 (diff)
st/mesa: minor refactoring of texture/sampler delete code
Rename st_texture_free_sampler_views() to st_delete_texture_sampler_views() to align with st_DeleteTextureObject(), its only caller. Move the call to st_texture_release_all_sampler_views() from st_DeleteTextureObject() to st_delete_texture_sampler_views() so all the sampler view clean-up code is in one place. Reviewed-by: Neha Bhende <[email protected]>
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c3
-rw-r--r--src/mesa/state_tracker/st_sampler_view.c11
-rw-r--r--src/mesa/state_tracker/st_sampler_view.h3
3 files changed, 11 insertions, 6 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 47d06122ec1..2caf61e8943 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -187,8 +187,7 @@ st_DeleteTextureObject(struct gl_context *ctx,
struct st_texture_object *stObj = st_texture_object(texObj);
pipe_resource_reference(&stObj->pt, NULL);
- st_texture_release_all_sampler_views(st, stObj);
- st_texture_free_sampler_views(stObj);
+ st_delete_texture_sampler_views(st, stObj);
simple_mtx_destroy(&stObj->validate_mutex);
_mesa_delete_texture_object(ctx, texObj);
}
diff --git a/src/mesa/state_tracker/st_sampler_view.c b/src/mesa/state_tracker/st_sampler_view.c
index 17c209c867f..e4eaf395950 100644
--- a/src/mesa/state_tracker/st_sampler_view.c
+++ b/src/mesa/state_tracker/st_sampler_view.c
@@ -231,15 +231,20 @@ st_texture_release_all_sampler_views(struct st_context *st,
/*
- * Free the texture's st_sampler_views objects. This should be called
- * after st_texture_release_all_sampler_views().
+ * Delete the texture's sampler views and st_sampler_views containers.
+ * This is to be called just before a texture is deleted.
*/
void
-st_texture_free_sampler_views(struct st_texture_object *stObj)
+st_delete_texture_sampler_views(struct st_context *st,
+ struct st_texture_object *stObj)
{
+ st_texture_release_all_sampler_views(st, stObj);
+
+ /* Free the container of the current per-context sampler views */
free(stObj->sampler_views);
stObj->sampler_views = NULL;
+ /* Free old sampler view containers */
while (stObj->sampler_views_old) {
struct st_sampler_views *views = stObj->sampler_views_old;
stObj->sampler_views_old = views->next;
diff --git a/src/mesa/state_tracker/st_sampler_view.h b/src/mesa/state_tracker/st_sampler_view.h
index d7a4c0d8d60..1bd664d3ba6 100644
--- a/src/mesa/state_tracker/st_sampler_view.h
+++ b/src/mesa/state_tracker/st_sampler_view.h
@@ -66,7 +66,8 @@ st_texture_release_all_sampler_views(struct st_context *st,
struct st_texture_object *stObj);
void
-st_texture_free_sampler_views(struct st_texture_object *stObj);
+st_delete_texture_sampler_views(struct st_context *st,
+ struct st_texture_object *stObj);
const struct st_sampler_view *
st_texture_get_current_sampler_view(const struct st_context *st,