diff options
author | Kenneth Graunke <[email protected]> | 2016-04-26 02:31:20 -0700 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2016-04-26 21:32:35 -0700 |
commit | 12c43a355c6a8812319dea661480488ed198ed06 (patch) | |
tree | 8c4cae4d052769c47a580061f6f6dd740038caaa | |
parent | 027c6c12220f802b39d0dac1ab996e451f95bcf5 (diff) |
mesa: Try to fix CopyTex[Sub]Image of stencil textures.
ES prohibits this, but GL appears to allow it. We at least need this
much, or else we'll crash as there's no source to read from.
This fixed crashes in the ES tests before I realized I needed to
prohibit stencil instead.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
-rw-r--r-- | src/mesa/main/teximage.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 76b6584d3bf..6b0744beeef 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -3434,8 +3434,9 @@ get_copy_tex_image_source(struct gl_context *ctx, mesa_format texFormat) if (_mesa_get_format_bits(texFormat, GL_DEPTH_BITS) > 0) { /* reading from depth/stencil buffer */ return ctx->ReadBuffer->Attachment[BUFFER_DEPTH].Renderbuffer; - } - else { + } else if (_mesa_get_format_bits(texFormat, GL_STENCIL_BITS) > 0) { + return ctx->ReadBuffer->Attachment[BUFFER_STENCIL].Renderbuffer; + } else { /* copying from color buffer */ return ctx->ReadBuffer->_ColorReadBuffer; } |