diff options
author | Jordan Justen <[email protected]> | 2012-07-24 14:51:05 -0700 |
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committer | Jordan Justen <[email protected]> | 2012-07-30 16:25:56 -0700 |
commit | 0f099df5672a68cf165f550278831356c903515f (patch) | |
tree | 029d4dd17982b3dc94bb0f4bd5ff4531066b226d | |
parent | 4aecd8f0316833348bb6fc392eb1aeea2410a206 (diff) |
meta: add support for using API_OPENGL_CORE
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r-- | src/mesa/drivers/common/meta.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index bf4d7180178..6846bbc60be 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -1848,7 +1848,7 @@ meta_glsl_clear_init(struct gl_context *ctx, struct clear_state *clear) clear->ColorLocation = _mesa_GetUniformLocationARB(clear->ShaderProg, "color"); - if (ctx->API == API_OPENGL && ctx->Const.GLSLVersion >= 130) { + if (_mesa_is_desktop_gl(ctx) && ctx->Const.GLSLVersion >= 130) { vs = compile_shader_with_debug(ctx, GL_VERTEX_SHADER, vs_int_source); fs = compile_shader_with_debug(ctx, GL_FRAGMENT_SHADER, fs_int_source); |