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authorIan Romanick <[email protected]>2010-02-08 10:32:29 -0800
committerIan Romanick <[email protected]>2010-02-10 10:50:28 -0800
commit066f45c7a1888ca8a9de78a81b38af7c74bca9e1 (patch)
tree15ae397199b3e1c9157aa4f0bbe1e007769c256b
parentb91bb45899a4c7fe2b1841c5907101beb4061df1 (diff)
intel: Update comment in intelInitScreen2 to noting DRI2 protocol issues
Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
-rw-r--r--src/mesa/drivers/dri/intel/intel_screen.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c
index c9ef1647a32..1acd7a576eb 100644
--- a/src/mesa/drivers/dri/intel/intel_screen.c
+++ b/src/mesa/drivers/dri/intel/intel_screen.c
@@ -401,9 +401,9 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp)
__DRIconfig **new_configs;
int depth_factor;
- /* With DRI2 right now, GetBuffers always returns a depth/stencil buffer
- * with the same cpp as the drawable. So we can't support depth cpp !=
- * color cpp currently.
+ /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil
+ * buffer that has a diffferent number of bits per pixel than the color
+ * buffer. This isn't yet supported here.
*/
if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) {
depth_bits[1] = 16;