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authorJon Smirl <[email protected]>2005-05-17 00:59:13 +0000
committerJon Smirl <[email protected]>2005-05-17 00:59:13 +0000
commitd06da508880e9baee403b0d0046764b31087cdfd (patch)
treed373c8ed0a835c34586ba5d5a7cfa1285ae190ee
parentc1082804a853233eee123c5b2408ba9b3faa7fd9 (diff)
Fix several internal problems with generating the list of configs.
-rw-r--r--progs/egl/demo1.c67
-rw-r--r--src/egl/main/eglconfig.c5
-rw-r--r--src/mesa/drivers/dri/fb/fb_egl.c14
3 files changed, 63 insertions, 23 deletions
diff --git a/progs/egl/demo1.c b/progs/egl/demo1.c
index 8c5a26f6862..7f65176be13 100644
--- a/progs/egl/demo1.c
+++ b/progs/egl/demo1.c
@@ -6,6 +6,7 @@
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
+#include <string.h>
/**
@@ -26,6 +27,62 @@ TestScreens(EGLDisplay dpy)
}
}
+/**
+ * Print table of all available configurations.
+ */
+static void
+PrintConfigs(EGLDisplay d)
+{
+ EGLConfig *configs;
+ EGLint numConfigs, i;
+
+ eglGetConfigs(d, NULL, 0, &numConfigs);
+ configs = malloc(sizeof(*configs) *numConfigs);
+ eglGetConfigs(d, configs, numConfigs, &numConfigs);
+
+ printf("Configurations:\n");
+ printf(" bf lv d st colorbuffer dp st supported \n");
+ printf(" id sz l b ro r g b a th cl surfaces \n");
+ printf("----------------------------------------------\n");
+ for (i = 0; i < numConfigs; i++) {
+ EGLint id, size, level;
+ EGLint red, green, blue, alpha;
+ EGLint depth, stencil;
+ EGLint surfaces;
+ EGLint doubleBuf = 1, stereo = 0;
+ char surfString[100] = "";
+
+ eglGetConfigAttrib(d, configs[i], EGL_CONFIG_ID, &id);
+ eglGetConfigAttrib(d, configs[i], EGL_BUFFER_SIZE, &size);
+ eglGetConfigAttrib(d, configs[i], EGL_LEVEL, &level);
+
+ eglGetConfigAttrib(d, configs[i], EGL_RED_SIZE, &red);
+ eglGetConfigAttrib(d, configs[i], EGL_GREEN_SIZE, &green);
+ eglGetConfigAttrib(d, configs[i], EGL_BLUE_SIZE, &blue);
+ eglGetConfigAttrib(d, configs[i], EGL_ALPHA_SIZE, &alpha);
+ eglGetConfigAttrib(d, configs[i], EGL_DEPTH_SIZE, &depth);
+ eglGetConfigAttrib(d, configs[i], EGL_STENCIL_SIZE, &stencil);
+ eglGetConfigAttrib(d, configs[i], EGL_SURFACE_TYPE, &surfaces);
+
+ if (surfaces & EGL_WINDOW_BIT)
+ strcat(surfString, "win,");
+ if (surfaces & EGL_PBUFFER_BIT)
+ strcat(surfString, "pb,");
+ if (surfaces & EGL_PIXMAP_BIT)
+ strcat(surfString, "pix,");
+ if (strlen(surfString) > 0)
+ surfString[strlen(surfString) - 1] = 0;
+
+ printf("0x%02x %2d %2d %c %c %2d %2d %2d %2d %2d %2d %-12s\n",
+ id, size, level,
+ doubleBuf ? 'y' : '.',
+ stereo ? 'y' : '.',
+ red, green, blue, alpha,
+ depth, stencil, surfString);
+ }
+ free(configs);
+}
+
int
@@ -57,15 +114,7 @@ main(int argc, char *argv[])
printf("EGL version = %d.%d\n", maj, min);
printf("EGL_VENDOR = %s\n", eglQueryString(d, EGL_VENDOR));
- eglGetConfigs(d, configs, 10, &numConfigs);
- printf("Got %d EGL configs:\n", numConfigs);
- for (i = 0; i < numConfigs; i++) {
- EGLint id, red, depth;
- eglGetConfigAttrib(d, configs[i], EGL_CONFIG_ID, &id);
- eglGetConfigAttrib(d, configs[i], EGL_RED_SIZE, &red);
- eglGetConfigAttrib(d, configs[i], EGL_DEPTH_SIZE, &depth);
- printf("%2d: Red Size = %d Depth Size = %d\n", id, red, depth);
- }
+ PrintConfigs(d);
ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL);
if (ctx == EGL_NO_CONTEXT) {
diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c
index 59503f6c9be..34195c5277d 100644
--- a/src/egl/main/eglconfig.c
+++ b/src/egl/main/eglconfig.c
@@ -19,7 +19,7 @@
/**
* Convert an _EGLConfig to a __GLcontextModes object.
*/
-void
+static void
_eglConfigToContextModesRec(const _EGLConfig *config, __GLcontextModes *mode)
{
memset(mode, 0, sizeof(*mode));
@@ -185,6 +185,7 @@ _eglAddConfig(_EGLDisplay *display, const _EGLConfig *config)
if (newConfigs) {
display->Configs = newConfigs;
display->Configs[n] = *config; /* copy struct */
+ display->Configs[n].Handle = n;
display->NumConfigs++;
return display->Configs + n;
}
@@ -633,7 +634,7 @@ _eglFillInConfigs(_EGLConfig * configs,
config->glmode.visualRating = (j == 0) ? GLX_NONE : GLX_SLOW_CONFIG;
_eglSetConfigAttrib(config, EGL_STENCIL_SIZE, stencil_bits[k]);
- _eglSetConfigAttrib(config, EGL_DEPTH_SIZE, depth_bits[k]);
+ _eglSetConfigAttrib(config, EGL_DEPTH_SIZE, depth_bits[i]);
config->glmode.visualType = visType;
config->glmode.renderType = GLX_RGBA_BIT;
diff --git a/src/mesa/drivers/dri/fb/fb_egl.c b/src/mesa/drivers/dri/fb/fb_egl.c
index 78ca3a58604..8af14d1d160 100644
--- a/src/mesa/drivers/dri/fb/fb_egl.c
+++ b/src/mesa/drivers/dri/fb/fb_egl.c
@@ -109,7 +109,7 @@ fbFillInConfigs(_EGLDisplay *disp, unsigned pixel_bits, unsigned depth_bits,
u_int8_t depth_bits_array[2];
u_int8_t stencil_bits_array[2];
- depth_bits_array[0] = depth_bits;
+ depth_bits_array[0] = 0;
depth_bits_array[1] = depth_bits;
/* Just like with the accumulation buffer, always provide some modes
@@ -122,7 +122,7 @@ fbFillInConfigs(_EGLDisplay *disp, unsigned pixel_bits, unsigned depth_bits,
depth_buffer_factor = ((depth_bits != 0) || (stencil_bits != 0)) ? 2 : 1;
back_buffer_factor = (have_back_buffer) ? 2 : 1;
- num_configs = depth_buffer_factor * back_buffer_factor * 4;
+ num_configs = depth_buffer_factor * back_buffer_factor * 2;
if (pixel_bits == 16) {
fb_format = GL_RGB;
@@ -143,16 +143,6 @@ fbFillInConfigs(_EGLDisplay *disp, unsigned pixel_bits, unsigned depth_bits,
return EGL_FALSE;
}
- c = &configs[depth_buffer_factor * back_buffer_factor * 2];
- if (!_eglFillInConfigs(c, fb_format, fb_type,
- depth_bits_array, stencil_bits_array, depth_buffer_factor,
- back_buffer_modes, back_buffer_factor,
- GLX_DIRECT_COLOR)) {
- fprintf(stderr, "[%s:%u] Error creating FBConfig!\n",
- __func__, __LINE__);
- return EGL_FALSE;
- }
-
/* Mark the visual as slow if there are "fake" stencil bits.
*/
for (i = 0, c = configs; i < num_configs; i++, c++) {