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authorIan Romanick <[email protected]>2005-04-18 16:59:53 +0000
committerIan Romanick <[email protected]>2005-04-18 16:59:53 +0000
commit02986cb2cc1b1d47b26a653e9ae0fa508365f616 (patch)
treeaf65825963e7c70928e63fcec86ca402b55cf3b0
parent2e823f29e41d395c38804919076ba30f563266b5 (diff)
Add support for pthreads and TLS to libGL for __glXLock / __glXUnlock and
for tracking the current GLX context. This fixes bug #3024.
-rw-r--r--src/glx/x11/glxclient.h34
-rw-r--r--src/glx/x11/glxext.c79
2 files changed, 104 insertions, 9 deletions
diff --git a/src/glx/x11/glxclient.h b/src/glx/x11/glxclient.h
index 4356ee8cf9c..83e1f27269a 100644
--- a/src/glx/x11/glxclient.h
+++ b/src/glx/x11/glxclient.h
@@ -60,8 +60,10 @@
#include "GL/internal/glcore.h"
#include "glapitable.h"
#include "glxextensions.h"
-#ifdef XTHREADS
-#include "Xthreads.h"
+#if defined( XTHREADS )
+# include "Xthreads.h"
+#elif defined( PTHREADS )
+# include <pthread.h>
#endif
#ifdef GLX_BUILT_IN_XMESA
#include "realglx.h" /* just silences prototype warnings */
@@ -625,24 +627,44 @@ extern __GLXdisplayPrivate *__glXInitialize(Display*);
extern int __glXDebug;
/* This is per-thread storage in an MT environment */
-#if defined(GLX_DIRECT_RENDERING) && defined(XTHREADS)
-extern __GLXcontext *__glXGetCurrentContext(void);
+#if defined( XTHREADS ) || defined( PTHREADS )
+
extern void __glXSetCurrentContext(__GLXcontext *c);
+
+# if defined( GLX_USE_TLS )
+
+extern __thread void * __glX_tls_Context
+ __attribute__((tls_model("initial-exec")));
+
+# define __glXGetCurrentContext() __glX_tls_Context
+
+# else
+
+extern __GLXcontext *__glXGetCurrentContext(void);
+
+# endif /* defined( GLX_USE_TLS ) */
+
#else
+
extern __GLXcontext *__glXcurrentContext;
#define __glXGetCurrentContext() __glXcurrentContext
#define __glXSetCurrentContext(gc) __glXcurrentContext = gc
-#endif
+
+#endif /* defined( XTHREADS ) || defined( PTHREADS ) */
/*
** Global lock for all threads in this address space using the GLX
** extension
*/
-#if defined(GLX_DIRECT_RENDERING) && defined(XTHREADS)
+#if defined( XTHREADS )
extern xmutex_rec __glXmutex;
#define __glXLock() xmutex_lock(&__glXmutex)
#define __glXUnlock() xmutex_unlock(&__glXmutex)
+#elif defined( PTHREADS )
+extern pthread_mutex_t __glXmutex;
+#define __glXLock() pthread_mutex_lock(&__glXmutex)
+#define __glXUnlock() pthread_mutex_unlock(&__glXmutex)
#else
#define __glXLock()
#define __glXUnlock()
diff --git a/src/glx/x11/glxext.c b/src/glx/x11/glxext.c
index 2c2217ebc51..badaf9a559f 100644
--- a/src/glx/x11/glxext.c
+++ b/src/glx/x11/glxext.c
@@ -52,7 +52,9 @@
#include "indirect_init.h"
#include "glapi.h"
#ifdef XTHREADS
-#include "Xthreads.h"
+# include "Xthreads.h"
+#elif defined(PTHREADS)
+# include <pthread.h>
#endif
#include "glxextensions.h"
#include "glcontextmodes.h"
@@ -138,7 +140,7 @@ static __GLapi *IndirectAPI = NULL;
* Current context management and locking
*/
-#if defined(GLX_DIRECT_RENDERING) && defined(XTHREADS)
+#if defined( XTHREADS )
/* thread safe */
static GLboolean TSDinitialized = GL_FALSE;
@@ -174,6 +176,77 @@ void __glXSetCurrentContext(__GLXcontext *c)
/* Used by the __glXLock() and __glXUnlock() macros */
xmutex_rec __glXmutex;
+#elif defined( PTHREADS )
+
+pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER;
+
+# if defined( GLX_USE_TLS )
+
+/**
+ * Per-thread GLX context pointer.
+ *
+ * \c __glXSetCurrentContext is written is such a way that this pointer can
+ * \b never be \c NULL. This is important! Because of this
+ * \c __glXGetCurrentContext can be implemented as trivial macro.
+ */
+__thread void * __glX_tls_Context __attribute__((tls_model("initial-exec")))
+ = &dummyContext;
+
+void __glXSetCurrentContext( __GLXcontext * c )
+{
+ __glX_tls_Context = (c != NULL) ? c : &dummyContext;
+}
+
+# else
+
+static pthread_once_t once_control = PTHREAD_ONCE_INIT;
+
+/**
+ * Per-thread data key.
+ *
+ * Once \c init_thread_data has been called, the per-thread data key will
+ * take a value of \c NULL. As each new thread is created the default
+ * value, in that thread, will be \c NULL.
+ */
+static pthread_key_t ContextTSD;
+
+/**
+ * Initialize the per-thread data key.
+ *
+ * This function is called \b exactly once per-process (not per-thread!) to
+ * initialize the per-thread data key. This is ideally done using the
+ * \c pthread_once mechanism.
+ */
+static void init_thread_data( void )
+{
+ if ( pthread_key_create( & ContextTSD, NULL ) != 0 ) {
+ perror( "pthread_key_create" );
+ exit( -1 );
+ }
+}
+
+void __glXSetCurrentContext( __GLXcontext * c )
+{
+ pthread_once( & once_control, init_thread_data );
+ pthread_setspecific( ContextTSD, c );
+}
+
+__GLXcontext * __glXGetCurrentContext( void )
+{
+ void * v;
+
+ pthread_once( & once_control, init_thread_data );
+
+ v = pthread_getspecific( ContextTSD );
+ return (v == NULL) ? & dummyContext : (__GLXcontext *) v;
+}
+
+# endif /* defined( GLX_USE_TLS ) */
+
+#elif defined( THREADS )
+
+#error Unknown threading method specified.
+
#else
/* not thread safe */
@@ -1119,7 +1192,7 @@ __GLXdisplayPrivate *__glXInitialize(Display* dpy)
XEDataObject dataObj;
int major, minor;
-#if defined(GLX_DIRECT_RENDERING) && defined(XTHREADS)
+#if defined(XTHREADS)
{
static int firstCall = 1;
if (firstCall) {