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authorMichal Krol <[email protected]>2009-12-01 08:35:43 +0100
committerMichal Krol <[email protected]>2009-12-01 09:51:59 +0100
commitfd4aa4f32365a5f054e7fc36b558680dcac66d1b (patch)
tree366da90084d0c9b84d07d9ec34aed57808169ef1
parent15d1b406afd733b5f46b16dc933e29c218cdca39 (diff)
cso: Add support for separate vertex sampler state.
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.c171
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_context.h25
2 files changed, 192 insertions, 4 deletions
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c
index 4f13b3e2bad..b6f7b883224 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.c
+++ b/src/gallium/auxiliary/cso_cache/cso_context.c
@@ -50,20 +50,35 @@ struct cso_context {
struct {
void *samplers[PIPE_MAX_SAMPLERS];
unsigned nr_samplers;
+
+ void *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
+ unsigned nr_vertex_samplers;
} hw;
void *samplers[PIPE_MAX_SAMPLERS];
unsigned nr_samplers;
+ void *vertex_samplers[PIPE_MAX_VERTEX_SAMPLERS];
+ unsigned nr_vertex_samplers;
+
unsigned nr_samplers_saved;
void *samplers_saved[PIPE_MAX_SAMPLERS];
+ unsigned nr_vertex_samplers_saved;
+ void *vertex_samplers_saved[PIPE_MAX_VERTEX_SAMPLERS];
+
struct pipe_texture *textures[PIPE_MAX_SAMPLERS];
uint nr_textures;
+ struct pipe_texture *vertex_textures[PIPE_MAX_VERTEX_SAMPLERS];
+ uint nr_vertex_textures;
+
uint nr_textures_saved;
struct pipe_texture *textures_saved[PIPE_MAX_SAMPLERS];
+ uint nr_vertex_textures_saved;
+ struct pipe_texture *vertex_textures_saved[PIPE_MAX_SAMPLERS];
+
/** Current and saved state.
* The saved state is used as a 1-deep stack.
*/
@@ -244,7 +259,8 @@ void cso_release_all( struct cso_context *ctx )
if (ctx->pipe) {
ctx->pipe->bind_blend_state( ctx->pipe, NULL );
ctx->pipe->bind_rasterizer_state( ctx->pipe, NULL );
- ctx->pipe->bind_sampler_states( ctx->pipe, 0, NULL );
+ ctx->pipe->bind_fragment_sampler_states( ctx->pipe, 0, NULL );
+ ctx->pipe->bind_vertex_sampler_states(ctx->pipe, 0, NULL);
ctx->pipe->bind_depth_stencil_alpha_state( ctx->pipe, NULL );
ctx->pipe->bind_fs_state( ctx->pipe, NULL );
ctx->pipe->bind_vs_state( ctx->pipe, NULL );
@@ -255,6 +271,11 @@ void cso_release_all( struct cso_context *ctx )
pipe_texture_reference(&ctx->textures_saved[i], NULL);
}
+ for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ pipe_texture_reference(&ctx->vertex_textures[i], NULL);
+ pipe_texture_reference(&ctx->vertex_textures_saved[i], NULL);
+ }
+
free_framebuffer_state(&ctx->fb);
free_framebuffer_state(&ctx->fb_saved);
@@ -378,6 +399,46 @@ enum pipe_error cso_single_sampler(struct cso_context *ctx,
return PIPE_OK;
}
+enum pipe_error
+cso_single_vertex_sampler(struct cso_context *ctx,
+ unsigned idx,
+ const struct pipe_sampler_state *templ)
+{
+ void *handle = NULL;
+
+ if (templ != NULL) {
+ unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state));
+ struct cso_hash_iter iter = cso_find_state_template(ctx->cache,
+ hash_key, CSO_SAMPLER,
+ (void*)templ);
+
+ if (cso_hash_iter_is_null(iter)) {
+ struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler));
+ if (!cso)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ memcpy(&cso->state, templ, sizeof(*templ));
+ cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state);
+ cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state;
+ cso->context = ctx->pipe;
+
+ iter = cso_insert_state(ctx->cache, hash_key, CSO_SAMPLER, cso);
+ if (cso_hash_iter_is_null(iter)) {
+ FREE(cso);
+ return PIPE_ERROR_OUT_OF_MEMORY;
+ }
+
+ handle = cso->data;
+ }
+ else {
+ handle = ((struct cso_sampler *)cso_hash_iter_data(iter))->data;
+ }
+ }
+
+ ctx->vertex_samplers[idx] = handle;
+ return PIPE_OK;
+}
+
void cso_single_sampler_done( struct cso_context *ctx )
{
unsigned i;
@@ -398,7 +459,36 @@ void cso_single_sampler_done( struct cso_context *ctx )
memcpy(ctx->hw.samplers, ctx->samplers, ctx->nr_samplers * sizeof(void *));
ctx->hw.nr_samplers = ctx->nr_samplers;
- ctx->pipe->bind_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers);
+ ctx->pipe->bind_fragment_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers);
+ }
+}
+
+void
+cso_single_vertex_sampler_done(struct cso_context *ctx)
+{
+ unsigned i;
+
+ /* find highest non-null sampler */
+ for (i = PIPE_MAX_VERTEX_SAMPLERS; i > 0; i--) {
+ if (ctx->vertex_samplers[i - 1] != NULL)
+ break;
+ }
+
+ ctx->nr_vertex_samplers = i;
+
+ if (ctx->hw.nr_vertex_samplers != ctx->nr_vertex_samplers ||
+ memcmp(ctx->hw.vertex_samplers,
+ ctx->vertex_samplers,
+ ctx->nr_vertex_samplers * sizeof(void *)) != 0)
+ {
+ memcpy(ctx->hw.vertex_samplers,
+ ctx->vertex_samplers,
+ ctx->nr_vertex_samplers * sizeof(void *));
+ ctx->hw.nr_vertex_samplers = ctx->nr_vertex_samplers;
+
+ ctx->pipe->bind_vertex_sampler_states(ctx->pipe,
+ ctx->nr_vertex_samplers,
+ ctx->vertex_samplers);
}
}
@@ -447,6 +537,21 @@ void cso_restore_samplers(struct cso_context *ctx)
cso_single_sampler_done( ctx );
}
+void
+cso_save_vertex_samplers(struct cso_context *ctx)
+{
+ ctx->nr_vertex_samplers_saved = ctx->nr_vertex_samplers;
+ memcpy(ctx->vertex_samplers_saved, ctx->vertex_samplers, sizeof(ctx->vertex_samplers));
+}
+
+void
+cso_restore_vertex_samplers(struct cso_context *ctx)
+{
+ ctx->nr_vertex_samplers = ctx->nr_vertex_samplers_saved;
+ memcpy(ctx->vertex_samplers, ctx->vertex_samplers_saved, sizeof(ctx->vertex_samplers));
+ cso_single_vertex_sampler_done(ctx);
+}
+
enum pipe_error cso_set_sampler_textures( struct cso_context *ctx,
uint count,
@@ -461,7 +566,7 @@ enum pipe_error cso_set_sampler_textures( struct cso_context *ctx,
for ( ; i < PIPE_MAX_SAMPLERS; i++)
pipe_texture_reference(&ctx->textures[i], NULL);
- ctx->pipe->set_sampler_textures(ctx->pipe, count, textures);
+ ctx->pipe->set_fragment_sampler_textures(ctx->pipe, count, textures);
return PIPE_OK;
}
@@ -491,13 +596,71 @@ void cso_restore_sampler_textures( struct cso_context *ctx )
for ( ; i < PIPE_MAX_SAMPLERS; i++)
pipe_texture_reference(&ctx->textures[i], NULL);
- ctx->pipe->set_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures);
+ ctx->pipe->set_fragment_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures);
ctx->nr_textures_saved = 0;
}
+enum pipe_error
+cso_set_vertex_sampler_textures(struct cso_context *ctx,
+ uint count,
+ struct pipe_texture **textures)
+{
+ uint i;
+
+ ctx->nr_vertex_textures = count;
+
+ for (i = 0; i < count; i++) {
+ pipe_texture_reference(&ctx->vertex_textures[i], textures[i]);
+ }
+ for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ pipe_texture_reference(&ctx->vertex_textures[i], NULL);
+ }
+
+ ctx->pipe->set_vertex_sampler_textures(ctx->pipe, count, textures);
+
+ return PIPE_OK;
+}
+
+void
+cso_save_vertex_sampler_textures(struct cso_context *ctx)
+{
+ uint i;
+
+ ctx->nr_vertex_textures_saved = ctx->nr_vertex_textures;
+ for (i = 0; i < ctx->nr_vertex_textures; i++) {
+ assert(!ctx->vertex_textures_saved[i]);
+ pipe_texture_reference(&ctx->vertex_textures_saved[i], ctx->vertex_textures[i]);
+ }
+}
+
+void
+cso_restore_vertex_sampler_textures(struct cso_context *ctx)
+{
+ uint i;
+
+ ctx->nr_vertex_textures = ctx->nr_vertex_textures_saved;
+
+ for (i = 0; i < ctx->nr_vertex_textures; i++) {
+ pipe_texture_reference(&ctx->vertex_textures[i], NULL);
+ ctx->vertex_textures[i] = ctx->vertex_textures_saved[i];
+ ctx->vertex_textures_saved[i] = NULL;
+ }
+ for ( ; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
+ pipe_texture_reference(&ctx->vertex_textures[i], NULL);
+ }
+
+ ctx->pipe->set_vertex_sampler_textures(ctx->pipe,
+ ctx->nr_vertex_textures,
+ ctx->vertex_textures);
+
+ ctx->nr_vertex_textures_saved = 0;
+}
+
+
+
enum pipe_error cso_set_depth_stencil_alpha(struct cso_context *ctx,
const struct pipe_depth_stencil_alpha_state *templ)
{
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h
index 69630e98bae..4bcc6b56301 100644
--- a/src/gallium/auxiliary/cso_cache/cso_context.h
+++ b/src/gallium/auxiliary/cso_cache/cso_context.h
@@ -84,6 +84,20 @@ enum pipe_error cso_single_sampler( struct cso_context *cso,
void cso_single_sampler_done( struct cso_context *cso );
+void
+cso_save_vertex_samplers(struct cso_context *cso);
+
+void
+cso_restore_vertex_samplers(struct cso_context *cso);
+
+enum pipe_error
+cso_single_vertex_sampler(struct cso_context *cso,
+ unsigned nr,
+ const struct pipe_sampler_state *states);
+
+void
+cso_single_vertex_sampler_done(struct cso_context *cso);
+
enum pipe_error cso_set_sampler_textures( struct cso_context *cso,
@@ -94,6 +108,17 @@ void cso_restore_sampler_textures( struct cso_context *cso );
+enum pipe_error
+cso_set_vertex_sampler_textures(struct cso_context *cso,
+ uint count,
+ struct pipe_texture **textures);
+void
+cso_save_vertex_sampler_textures(struct cso_context *cso);
+void
+ cso_restore_sampler_textures(struct cso_context *cso);
+
+
+
/* These aren't really sensible -- most of the time the api provides
* object semantics for shaders anyway, and the cases where it doesn't
* (eg mesa's internall-generated texenv programs), it will be up to