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author | Karl Schultz <[email protected]> | 2003-10-10 17:13:47 +0000 |
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committer | Karl Schultz <[email protected]> | 2003-10-10 17:13:47 +0000 |
commit | faa2b090126928f098db6f2126c8b3336ee56364 (patch) | |
tree | 9f049238faf19d898faa5b6d4f6a53862fc037b3 | |
parent | d4155bd1dfb042e28574d15ff9bfbdb42de02b1d (diff) |
Add notes about building with the mangled namespace on Windows.
-rw-r--r-- | docs/README.WIN32 | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/docs/README.WIN32 b/docs/README.WIN32 index fe9a67f6cdb..8802d8748d0 100644 --- a/docs/README.WIN32 +++ b/docs/README.WIN32 @@ -75,6 +75,12 @@ Details and Notes - No assembly code is compiled or assembled. Again, this may need some work to turn it back on or use it again. +- To build "mangled" Mesa, add the preprocessor define USE_MGL_NAMESPACE + to the project settings. You will also need to edit src/mesa.def to change + all the gl* symbols to mgl*. Because this is easy to do with a global + replace operation in a text editor, no additional mangled version of mesa.def + is maintained or shipped. + If you have a Windows-related build problem or question, it is probably better to direct it to me ([email protected]), rather than directly to the other Mesa developers. I will help you |